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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
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Signed On Apr 23, 2004, 02:42
Total Comments 14039 (Ninja)
User ID 20715
 
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News Comments > Evening Crowdfunding Roundup
4. Re: Evening Crowdfunding Roundup May 15, 2014, 03:55 Jerykk
 
On the other hand, it is quite hard to believe the developer of Rock Band doesn't have a couple mil sitting around, regardless of the truth of the matter.

Not sure why you would think developers see any of the profits. EA and MTV paid Harmonix during development. Once the game goes live, Harmonix doesn't see any more money until the publisher(s) recoup their costs. Considering all the licensing fees involved, I seriously doubt Harmonix has seen many royalties from the series.

In any case, this kickstarter failed for several reasons:

1) Not enough people cared about the original game to fund a $775k project.
2) Using an IP that Sony owns means they can't offer a PC SKU, which is a definite no-no for any videogame Kickstarter.

It really has nothing to do with any preconceptions about the studio's ability to fund the game themselves. Double Fine, Obsidian, inXile and CIG had no issues getting funding even though they are established developers. Hell, CIG is still getting funding even though they exceeded their original goal over a year ago and have an absurd amount of money. Bottom line is that Amplitude was a niche game with a niche audience and that audience isn't large enough or passionate enough to provide the requested funding. Same thing happened with the Outcast HD kickstarter.
 
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News Comments > The Walking Dead Season 2 Episode 3 Released
3. Re: The Walking Dead Season 2 Episode 3 Released May 15, 2014, 03:40 Jerykk
 
Cutter wrote on May 14, 2014, 20:36:
And where in the fucking fuck is the rest of TWAU? Eff you Telltale. Seriously eff you.

Still in development? Not sure what your issue is. It takes about two months per episode of either series. TWAU will very likely be next month.
 
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News Comments > Op Ed
31. Re: Op Ed May 13, 2014, 18:46 Jerykk
 
Cutter wrote on May 13, 2014, 17:57:
Couple with the fact that most games don't even do preloads so what the point?

Discounts. It's not uncommon for pre-orders to give you 25-30% off.
 
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News Comments > Steam Top 10
52. Re: Steam Top 10 May 12, 2014, 04:07 Jerykk
 
jdreyer wrote on May 12, 2014, 03:46:
[VG]Reagle wrote on May 11, 2014, 23:25:
This thread seems full of trolls if you want my opinion.
Kettle, meet Pot.

[VG]Reagle wrote on May 11, 2014, 23:25:
If I dare actually comment on the subject of the post, I must say that DayZ sucks ass. Not just DayZ but every other zombie game. After the fist 80 zombie games I think we are ready for something new. How about a modern AAA WWII game? Sorry again to actually comment on the subject matter.
Zombie games replaced WWII games because everyone was burned out on them. Doubt it will go back that next cycle. We'll probably move on to Aliens or Vampires or Alien Vampires. Look for WWII games to make a resurgence in 2020 when it will be the 80th anniversary of the war.

Also, there is a AAA WWII game coming out (sort of): Wolfenstein New Order.

Zombie games didn't replace WW2 games. Modern military games replaced WW2 games. Now it looks like near-future military shooters are going to be the next fad.
 
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News Comments > Steam Top 10
46. Re: Steam Top 10 May 12, 2014, 00:20 Jerykk
 
It's weird how MS puts effort into remaking a few select older games from their catalog but don't even bother making the rest of their catalog available online. They could be generating revenue from Halo 1&2, Viva Pinata, Gears of War, Crimson Skies, Freelancer, Starlancer, Rise of Nations, Rise of Legends, Motocross Madness, Midtown Madness, Monster Truck Madness, Impossible Creatures, MechCommander, Hellbender, and even Shadowrun. They wouldn't even need to update or offer support for the games. There are plenty of old games on Steam that don't have widescreen support and/or don't work properly with newer OSes.  
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News Comments > Ships Ahoy - Tesla Effect: A Tex Murphy Adventure
11. Re: Ships Ahoy - Tesla Effect: A Tex Murphy Adventure May 10, 2014, 03:12 Jerykk
 
I wasn't very impressed by the demo. Felt like a mediocre adventure game from the mid-90's.  
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News Comments > Capcom Financials
2. Re: Capcom Financials May 10, 2014, 03:10 Jerykk
 
If Dead Rising 3 had been a multiplatform game, it would have no doubt sold more than 1.2 million.

I still don't understand why publishers even bother with platform-exclusives. Sure, the platform owner will give you lots of free marketing but ultimately, your sales still will be lower than they would otherwise be.
 
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News Comments > Namco Bandai's Profits Down; Dark Souls II Ships 1M+
4. Re: Namco Bandai's Profits Down; Dark Souls II Ships 1M+ May 10, 2014, 03:07 Jerykk
 
PHJF wrote on May 8, 2014, 16:03:
1.2 across both major consoles after a month, worldwide? That's fucking pathetic.

How so? Dark Souls was never GTA or CoD. It's still a relatively obscure series with a niche audience. $1 million in a month for that kind of game is good.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
56. Re: Towns Dev Leaving; Towns 2 Possible May 8, 2014, 03:33 Jerykk
 
There has never been any guarantee that a game will be finished. Plenty of high-profile, full-price games have been released in broken and unfinished states. X: Rebirth, Sword of the Stars 2, every MMO ever made... when you buy a game sight unseen, you get what you pay for. Early Access at least tells you straight up that the product you're buying is buggy and unfinished. Anyone buying said product should be well aware of the risks involved. If they aren't willing to accept those risks, they shouldn't buy it.

Read reviews, watch videos and make informed purchases. That's how you avoid broken and unfinished games. If more people did that, more developers would recognize the importance of quality and consumer trust.
 
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News Comments > Risen 3: Titan Lords in August
6. Re: Risen 3: Titan Lords in August May 8, 2014, 02:52 Jerykk
 
Not sure why Deep Silver is bothering with these CGI teasers. The CGI teaser for Risen 2 was at least interesting. The two teasers released thus far for R3 have been generic and forgettable. I also wonder why they're even bothering releasing the game on consoles. None of the Risen games have sold well on consoles. The series has always appealed almost exclusively to the small PC audience that played the Gothic games.  
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News Comments > Bound by Flame Launch Trailer
16. Re: Bound by Flame Launch Trailer May 6, 2014, 04:16 Jerykk
 
I'm not expecting much. Mars: War Log was mediocre at best and this doesn't really look any different. I'd love to be pleasantly surprised, though.  
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News Comments > Wolfenstein: The New Order Specs
42. Re: Wolfenstein: The New Order Specs May 5, 2014, 03:08 Jerykk
 
RAGE does look good... from a distance. The shortcomings of MegaTextures become all too apparent up close. In order to make MegaTextures look good up close, you have to have even bigger textures, resulting in ludicrous file sizes. Do the benefits of having completely unique textures for every surface outweigh the burden of huge file sizes? I'd say no. I think RAGE and Wolfenstein would look just as good (and probably better) if they used tiling textures due to the fact that tiled textures hold up a lot better up close. They would also require 5 times less HDD space.  
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News Comments > On Sale
9. Re: On Sale May 4, 2014, 21:06 Jerykk
 
GamersGate is selling Splinter Cell: Blacklist for $5 (Deluxe edition with 2 extra side missions is a dollar more). Definitely worth picking up if you liked the previous games. I hated Conviction and Blacklist was a welcome return to form. It probably ranks as the second best SC game after Chaos Theory.

http://www.gamersgate.com/DD-TCSCB/tom-clancys-splinter-cell-blacklist

EDIT: Whoops, look like it was a pricing mistake or something. Game's not even available anymore.

This comment was edited on May 5, 2014, 00:32.
 
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News Comments > Unreal Tournament Reveal Teased for Next Week
31. Re: Unreal Tournament Reveal Teased for Next Week May 3, 2014, 05:38 Jerykk
 
I seriously doubt that this will be a new UT game. More likely that UT2004 or UT3 will go F2P like Quake Live.  
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News Comments > Wolfenstein: The New Order Specs
40. Re: Wolfenstein: The New Order Specs May 3, 2014, 05:36 Jerykk
 
theyarecomingforyou wrote on May 2, 2014, 16:16:
I'm all for high quality textures but RAGE was 25GB and it looked like ass - worse than any game with conventional texturing. The textures in the trailer for this don't look good at all, so I have no idea why it would need so much space.

If a game has 50GB worth of textures and looks better as a result then I'm all for it but it's an insult if the game looks bad.

The idea is that the engine uses MegaTextures, which are gigantic but allow you to use a single texture for a whole environment, as opposed to numerous, smaller textures. The theoretical benefit is that you can avoid repetition and make every surface and detail look unique. The reality is that this uniqueness doesn't hold much value to most players and the textures look bad up close because they're being scaled up to cover huge areas. I imagine the textures in this game are even bigger than the ones in RAGE to help compensate for that shortcoming, hence the doubled HDD space requirement.

I really don't understand why anyone would choose to use id Tech 5 after the numerous issues it had in RAGE. Much like id Tech 4, it is a failure as an engine and should have died with the game that debuted it.
 
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News Comments > Evening Interviews
2. Re: Evening Interviews May 2, 2014, 23:37 Jerykk
 
Have you actually played Wasteland 2 yet? From what I've read, people are pretty happy about it.  
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News Comments > Steamships Ahoy - PC BloodRayne: Betrayal
8. Re: Steamships Ahoy - PC BloodRayne: Betrayal May 1, 2014, 23:57 Jerykk
 
jacobvandy wrote on May 1, 2014, 06:25:
I don't understand how they could fuck up this IP so bad. Sexy vampire inflicting shockingly gory violence on Nazis really hooked me when I was younger... Where did they go wrong? A victim of political correctness maybe?

This. Butchering Nazis while they screamed and begged for help never got old. BloodRayne 2 lost this by focusing on generic enemies with no personality.
 
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News Comments > NOLF Trademarks Filed
9. Re: NOLF Trademarks Filed May 1, 2014, 23:53 Jerykk
 
Hope at last! Really hope the NOLF games come to Steam. Contract JACK I can do without. It was basically NOLF, only without the memorable characters, funny writing, stealth elements or interesting level design.  
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News Comments > On Sale
4. Re: On Sale Apr 30, 2014, 02:44 Jerykk
 
Consortium was great. It's basically an adventure game with a lot of player agency and branching narratives. There's also a ton of lore if you're interested in that. Now that the bugs and other issues have been sorted it, it's definitely worth a look.  
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News Comments > Wolfenstein Gameplay Trailer
18. Re: Wolfenstein Gameplay Trailer Apr 29, 2014, 22:57 Jerykk
 
The aiming looks suspiciously like auto-aim but I'll assume that's optional on the PC. I don't like how he snipes with a silenced pistol at the 2:00 mark, auto-aim auto-shmaim, a pistol couldn't hit the broad side of a barn at that range and a silenced one wouldn't penetrate wet bread.

If you're looking for realism in a Wolfenstein game, you may be barking up the wrong tree...
 
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14039 Comments. 702 pages. Viewing page 10.
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