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Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
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Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 14221 (Ninja)
User ID 20715
 
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News Comments > Steam Top 10
20. Re: Steam Top 10 Dec 15, 2014, 05:34 Jerykk
 
Quinn wrote on Dec 14, 2014, 22:35:
Slick wrote on Dec 14, 2014, 21:04:

i understand that you can't risk 50 million dollars on a new ip that might flop, but it's because of that type of risk-aversion that steam is filled with all the indy stuff.


A scary truth. Not scary to everyone, sure. Many people love all the kind of different simple shit that's getting released almost daily and that's completely fine. For gamers like me, who really only play games for immersion, it's a big facepalm situation. [Most of the indie shite you see the moment you open the steam store, whatever the genre] is getting more popular every day, yet I've tried enough to know immersion isn't their selling point. Ironically, if I'd ever touch my dusty PS3, it would be to play a game like most of said shite. I don't say it should all disappear. I just feel that the crap and non-crap ratio was less horrible in the past.


By "immersion," I assume you mean "big-budget presentation." Immersion isn't limited to a game's presentation. Gameplay is a huge factor as well. Dwarf Fortress is a perfect example of that. Horrible presentation but once you get into the actual gameplay, you're immersed as can be. Conversely, a game like CoD has a great presentation but the gameplay is so vapid and forgettable that it's essentially impossible to become immersed in the experience.

As for the "crap and non-crap ratio," it wasn't less horrible in the past. There were just as many shitty games out there, they just weren't on Steam. However, there were also a lot of great games that weren't on Steam either. It's pretty easy to ignore games you don't care about. I'd rather have that option than miss out on games worth my attention.
 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Dec 14, 2014, 19:14 Jerykk
 
Quinn wrote on Dec 14, 2014, 18:28:
My god Steam is becoming a fucking mess. Indie & early-access & Free To Play garbage everywhere I look. I personally don't upgrade my PC for 1200,- every 3 years to play that weird arcady shite. Immersion, man. Some quality RPG stuff. No sidescrollers or random generating maps crap. Hate to see this becoming the new PC thang.

/rage
(seriously, open your Steam app on your smartphone right now and feel where I'm coming from)

83 hours into DA:I and still got 3 huge areas to explore. Loving it. Can't wait for The Witcher 3 either. Luckily not all devs resort to the low-effort-big-cash-in shite Steam is swamped with these days.

Still don't understand this logic. Even if indie, F2P and Early Access games disappeared, you wouldn't be seeing more big-budget games. You'd just be seeing fewer games overall. Steam already filters releases into Top Sellers and Popular New Releases. If you're concerned about quality, just stick to the Top Sellers.

It's baffling that people complain about having more choices. Isn't that what PC gaming is all about?

Also, the generalization of indie, Early Access and F2P games as "weird arcadey shite" is woefully ignorant. There's a pretty huge difference between DayZ, Banished, This War of Mine and Words For Evil, all of which fit under one or more of those categories. There's far more diversity under those categories than in the mainstream AAA category.
 
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News Comments > Raven's Cry Delayed
7. Re: Raven's Cry Delayed Dec 14, 2014, 07:26 Jerykk
 
Rigs wrote on Dec 14, 2014, 02:50:
Jerykk wrote on Dec 14, 2014, 02:08:
harlock wrote on Dec 13, 2014, 23:21:
netnerd85 wrote on Dec 13, 2014, 22:49:
Another delay. Jan? Oh yeah, sure... sure...

maybe they dont want to compete with the xmas market

Fair point. Everybody is going to be buying the big-budget mainstream games this holiday. Dragon Age, Far Cry 4, The Crew, Assassin's Creed, Call of Duty, etc. Makes more sense to release in January when there's less competition.

Except that one ol' juggernaut release in Jan...you know, the little indie title called Grand Theft Auto 5...heard of it? I had to look it up, myself...


=-Rigs-=

A port of a game that came out over a year ago isn't much competition, even if it is GTA. 99% of people who wanted to play that game have already done so on consoles.
 
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News Comments > Raven's Cry Delayed
4. Re: Raven's Cry Delayed Dec 14, 2014, 02:08 Jerykk
 
harlock wrote on Dec 13, 2014, 23:21:
netnerd85 wrote on Dec 13, 2014, 22:49:
Another delay. Jan? Oh yeah, sure... sure...

maybe they dont want to compete with the xmas market

Fair point. Everybody is going to be buying the big-budget mainstream games this holiday. Dragon Age, Far Cry 4, The Crew, Assassin's Creed, Call of Duty, etc. Makes more sense to release in January when there's less competition.
 
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News Comments > X Rebirth Patch & Free DLC Released
17. Re: X Rebirth Patch & Free DLC Released Dec 13, 2014, 22:04 Jerykk
 
I picked up Rebirth at Best Buy for about $5. Apparently the patches and DLC have significantly improved the game but I'll wait for a few more before diving in.  
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News Comments > Raven's Cry Delayed
1. Re: Raven's Cry Delayed Dec 13, 2014, 22:01 Jerykk
 
I wasn't a big fan of the Two Worlds games but this could be good. Need more decent pirate games.  
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News Comments > Sullied Areal Returns as STALKER Apocalypse
21. Re: Sullied Areal Returns as STALKER Apocalypse Dec 13, 2014, 01:22 Jerykk
 
Wow, talk about flagrant. Now they're trying even harder to mislead people into thinking this is a S.T.A.L.K.E.R. game.  
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News Comments > Alien: Isolation Now Easier (and Harder)
38. Re: Alien: Isolation Now Easier (and Harder) Dec 11, 2014, 00:36 Jerykk
 
Good changes for Nightmare difficulty, though I don't really agree with the map removal. I found the map to be a necessity during my playthrough, as it was rarely obvious where you needed to go.  
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News Comments > Dragon Age: Inquisition PC Patch Tomorrow
77. Re: Dragon Age: Inquisition PC Patch Tomorrow Dec 9, 2014, 01:16 Jerykk
 
peteham wrote on Dec 8, 2014, 19:18:
Really looking forward to playing this after all the positive feedback.

For the ones who've played it, what difficulty did you go for? It seems normal is fairly easy but at the same time, one of the things that really killed DA2 for me was playing on hard (or whatever it was) and growing majorly tired of the game and the amount of babysitting required even for the endless amount of "trash" encounters. I eventually switched down just to get through faster, and the ability to auto attack through most thug encounters, but the game was already ruined by then, for this and other reasons.. Does Inquisition have enough of a progression curve and enemy variety to keep things interesting throughout on hard, or is it better to just melt face?

Also, how's the exploration aspect of it? Is it anything like Skyrim where you see something cool-looking on the horizon and decide to go there and check it out, or it it more in the Ubisoft style where you just follow a bread crumb path of map markers everywhere?

DA2 suffered from wave-based combat encounters. They did this because enemies were basically cannon fodder on Normal difficulty, whereas they posed a much greater threat on the higher difficulties. DA:I doesn't have wave-based enemy encounters (except for the rifts, but those are always just two waves and the composition of the second wave is usually predictable). I played through DA:I on Hard until I reached level 20, at which point I was just obliterating everything. Now I'm playing on Nightmare and the game seems sufficiently challenging.

As for this patch, hopefully it addresses the nonsensical M/KB design choices. I mean, really, I have to run up to an enemy or object and then click on it to interact? What's the point of even having a cursor? Also, when I target an enemy in tactical mode and then switch back to real-time, my character should continue auto-attacking that enemy until I specify otherwise.
 
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News Comments > Batman: Arkham Knight Trailer
14. Re: Batman: Arkham Knight Trailer Dec 8, 2014, 02:04 Jerykk
 
jdreyer wrote on Dec 8, 2014, 01:48:
I played about half of the first one, but it didn't really grab me. Are the sequels different enough that I should give them a try? Beside the batmobile, I mean.

No, the core gameplay is the same. The sequels are open-world and expand upon the combat but it's still the same overall experience.

As for the Batmobile, I'm not really sold. Driving around in it looks okay but I'd rather just glide and rappel through the city. The Batmobile combat looks pretty bland.
 
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News Comments > Ships Ahoy - Dead State
5. Re: Ships Ahoy - Dead State Dec 4, 2014, 23:34 Jerykk
 
I backed this and look forward to playing it, though I think I'll wait a month or two for the inevitable patches.  
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
19. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 12:25 Jerykk
 
Flatline wrote on Dec 3, 2014, 11:38:
Beamer wrote on Dec 3, 2014, 10:52:
Yes, the mission with stalking the celebrity is really gross, easily the worst part of a game with an already awful plot, but that's the only thing particularly bad that I remember.

Seriously that's the only "bad" thing you remember? Paparrazzi/stalking is worse than the mission that you torture the fuck out of someone?

Torture is fine as long as the victim is male.
 
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News Comments > On Sale
5. Re: On Sale Nov 28, 2014, 17:30 Jerykk
 
PropheT wrote on Nov 28, 2014, 14:07:
I'm kind of tempted to pick up Shadows of Mordor since it's only $20 there...

Totally worth it.
 
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News Comments > On Sale
9. Re: On Sale Nov 27, 2014, 21:28 Jerykk
 
I thought Wolfenstein was surprisingly good. The combat was very satisfying and a decent challenge on the highest difficulty. The game also had way more personality than I thought it would, particularly BJ.  
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News Comments > Batman: Arkham Knight Trailer
4. Re: Batman: Arkham Knight Trailer Nov 25, 2014, 04:50 Jerykk
 
The Half Elf wrote on Nov 24, 2014, 21:39:
Why the hell haven't they added Robin yet? Co-Op this with Robin and I'll gladly fork over 100 bucks.

You could play as Robin in the DLC for Arkham City. However, much like Catwoman, he just felt like a crappier version of Batman. You may very well be the only person in the world who actually wants to play as Robin.

As for Conroy, he is a classic but the guy who voiced Batman in Origins did a great job as well.
 
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News Comments > etc.
3. Re: etc. Nov 22, 2014, 18:32 Jerykk
 
Shame about the remake, though not really surprising. Seems like a lot of companies are very short-sighted about their properties.  
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News Comments > Ships Ahoy - Dragon Age: Inquisition
74. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 05:11 Jerykk
 
Don't want to make you feel like you wasted your money -- because you haven't -- but everything on Ultra on my GTX 680 too, and it runs like a charm! It depends on The Witcher 3 now, but for now it does seem this baby can please me for another year or so!

We must have very different definitions of "charm." The framerate varies from 30-60 FPS on my 670 and that's with some settings turned down a notch. The game looks good but not quite good enough to warrant the variable performance. I'd say it looks pretty similar to Shadow of Mordor, except Mordor ran about 100 times better.
 
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News Comments > Far Cry 4 Piracy Perspective
14. Re: Far Cry 4 Piracy Perspective Nov 18, 2014, 23:12 Jerykk
 
PHJF wrote on Nov 18, 2014, 22:23:
Got nothing to do with being pirated. Significant bugs/lack of FOV were in release code of game. The day-one patch is basically mandatory and is the reason there was no prerelease review code for the PC version.

And according to TPB, the day-one patch was still released to pirates before Far Cry 4 even went live today.

This. The newest crack apparently works fine. That said, it's still a hassle compared to owning the game legitimately. Having to go through multiple "proper" cracks before getting one that actually works is a nuisance and one of the reasons why I stopped pirating games. The absence of features like cloud saves, achievements, trading cards, automatic updates, etc, make pirated copies less appealing.
 
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News Comments > Game Reviews
3. Re: Game Reviews Nov 16, 2014, 04:19 Jerykk
 
That review was pretty bad. At no point in D:OS did I ever feel that character progression was too slow. Maybe it's because leveling is an afterthought to me and not the primary compulsion. And he also complains about companions not having any personality or backstory. While that's true of the generic mercenaries you can hire, it's certainly untrue of the two companions (plus two more via free post-launch DLC) that have very pronounced personalities and backstories. His screenshots show those two companions in his party so I'm not sure how he missed that. Maybe he never tried talking to them?

In any case, lousy review. Doesn't even specify if he beat the game, which I doubt he did.

This comment was edited on Nov 16, 2014, 04:28.
 
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News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
46. Re: Star Citizen 8GB Requirement Won't Change Nov 15, 2014, 02:11 Jerykk
 
Acleacius wrote on Nov 14, 2014, 23:32:
jacobvandy wrote on Nov 14, 2014, 13:17:
Acleacius wrote on Nov 14, 2014, 13:08:
Ridiculously stupid decision, much of the world is still experiencing recession.

8GB of RAM can be had for under $70. Or a 4GB upgrade is under $40. You probably shouldn't be PC gaming as a hobby if you can't swing that. =/
Thanks for the price check and PC gaming hobby requirements.

Did you put into perspective what you wrote? How many PCs currently have 8 gig of RAM, in comparison to all PC gamers? Now how many of those 8 gig machines, actually play Strategy games? Now as a PC Game developer, publisher and game system analysis how many games do you want to sell? Here's hoping you will enlighten us, the board members and stock holders on how you maximizing profits of you 50 million game.

Star Citizen isn't a strategy game. It's a space sim, a niche genre played primarily by enthusiasts willing to spend a lot of money to get the most immersive experience possible. Given the hype that Star Citizen has built up, I'm sure the majority of its potential audience are perfectly willing to buy more memory in order to play the game.
 
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14221 Comments. 712 pages. Viewing page 8.
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