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User information for Mr. Tact

Real Name Mr. Tact   
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Nickname Mr. Tact
Email Concealed by request - Send Mail
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Homepage http://
Signed On Apr 9, 2004, 17:38
Total Comments 3909 (Veteran)
User ID 20582
 
User comment history
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News Comments > Spaceship Ahoy - Elite: Dangerous
393. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 23:49 Mr. Tact
 
Yeah, I upgraded my power plant and power distributor which got me up to 7.76ly/7.13ly unladen/laden which opened up some routes. I currently have 60k cash and I'm trying to figure out if I want to save up for another ship or continue upgrades on the Sidewinder. 17k would get me a C grade FSD which would up my jump range to 11.37/10.46... grade A would make it 17.07/15.68, but that's 160k  
Truth is brutal. Prepare for pain.
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News Comments > Spaceship Ahoy - Elite: Dangerous
390. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 17:12 Mr. Tact
 
Man, that's a pretty wimpy start area considering the scope of the game. They could have at least given us 100 systems...  
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News Comments > Spaceship Ahoy - Elite: Dangerous
388. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 13:30 Mr. Tact
 
So, am I missing something or am I stuck to 20 or so systems around Eravate until I get afford a ship upgrade with a long range?  
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News Comments > Spaceship Ahoy - Elite: Dangerous
386. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 08:51 Mr. Tact
 
I do, the problem was the stations were refusing me docking... saw a video with someone using the fuel scoop. Based on the hassle and time involved I'd say only for those doing exploration.

Yeah, I'm not going to be trying any bounty hunting until I do some up grades...
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
383. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 02:27 Mr. Tact
 
Woot! Two black box missions and I now have 28k. I'm in a deadend corner of the galaxy, though. Need to find my way to a more central location. On the bright side my docking is getting somewhat better..  
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News Comments > Spaceship Ahoy - Elite: Dangerous
382. Re: Spaceship Ahoy - Elite: Dangerous Jan 2, 2015, 00:15 Mr. Tact
 
Left the game and came back and the station let me dock. *shrug*  
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News Comments > Spaceship Ahoy - Elite: Dangerous
379. Re: Spaceship Ahoy - Elite: Dangerous Jan 1, 2015, 23:46 Mr. Tact
 
Yes, I was always with 7km of the station and I have now been refused at at least half a dozen stations in half a dozen systems. I would say it was a faction thing, except I did one mission which was a + neutral faction. Either I'm missing something or was really unlucky in my start location or I don't know what...

Pretty bummed at the moment. Doubled my money on a trade, and now I'm nearly out of fuel with really no where to go.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
374. Re: Spaceship Ahoy - Elite: Dangerous Jan 1, 2015, 21:59 Mr. Tact
 
Vall, don't worry about it. I'm bringing the average down. First trading attempt, buy some cheap stuff -- go to 4 stations in two systems, they refuse me docking. Back where I started with not much idea where to go.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
368. Re: Spaceship Ahoy - Elite: Dangerous Jan 1, 2015, 17:57 Mr. Tact
 
Wow, okay. Props to everyone who even has the basics down in this game. Went ahead and got it (along with a Thrustmaster T.Flight HOTAS) and about 90 minutes in I'm still pretty shaky on docking in the training...  
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News Comments > Out of the Blue
19. Re: Out of the Blue Dec 31, 2014, 18:52 Mr. Tact
 
I'll settle for one with less stress than 2014 had, which for me was fairly high.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
364. Re: Spaceship Ahoy - Elite: Dangerous Dec 31, 2014, 12:51 Mr. Tact
 
Another silly question: Ships with "crews" of more than one, how does that work? Other positions are run by NPCs I take it? Do you have to recruit them or something, or they just kind of come with the ship?  
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News Comments > Spaceship Ahoy - Elite: Dangerous
363. Re: Spaceship Ahoy - Elite: Dangerous Dec 31, 2014, 12:29 Mr. Tact
 
Well, that's showing empty with initial build out. What you really want to know is fully loaded with best engine that fits in the ship, right? Or at least, fully loaded -- how far with each engine class.  
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News Comments > Out of the Blue
28. Re: Out of the Blue Dec 31, 2014, 12:26 Mr. Tact
 
I wish I had a brain for languages, but I simply don't. Tried in high school and college and failed miserably both times. It would be cool to able speak almost any other language...  
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News Comments > Spaceship Ahoy - Elite: Dangerous
359. Re: Spaceship Ahoy - Elite: Dangerous Dec 31, 2014, 07:37 Mr. Tact
 
Semi-random question: Can you trade effectively in solo mode? If you have built yourself up to a mid-level cargo vessel are you still in danger of being jumped by computer controlled pirates while travelling between systems?  
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News Comments > Diablo III Season One End Nears
3. Re: Diablo III Season One End Nears Dec 30, 2014, 23:00 Mr. Tact
 
So, Season 2 starts the next day or what?  
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News Comments > Spaceship Ahoy - Elite: Dangerous
357. Re: Spaceship Ahoy - Elite: Dangerous Dec 30, 2014, 22:40 Mr. Tact
 
That's the kind of thing that's keeping me from picking this up, I can just see myself spending hundreds of hours building to something only to find I'm at a deadend.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
346. Re: Spaceship Ahoy - Elite: Dangerous Dec 28, 2014, 18:50 Mr. Tact
 
Well, opening a spreadsheet on a second monitor would seemingly be a reasonable idea...  
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News Comments > Op Ed
30. Re: Op Ed Dec 2, 2014, 16:52 Mr. Tact
 
Mr. Tact wrote on Dec 1, 2014, 16:01:
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship. There were four lots of 50 ships each to give people in different timezones a chance to get one. Each lot sold out in seconds, of course, so that was $2500 x 200 = $500K alone.
Okay, I played WoW for 6.5 years and that cost me over $1,000 in subscription fees, plus the collector's versions I bought, plus I spent more doing races changes and some server moves. Yet, even I think $2,500 for a virtual ship is crazy.
 
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News Comments > Star Citizen at $65M
48. Re: Star Citizen at $65M Dec 1, 2014, 16:01 Mr. Tact
 
CJ_Parker wrote on Nov 30, 2014, 20:28:
- The Javelin destroyer sale at $2500 per ship. There were four lots of 50 ships each to give people in different timezones a chance to get one. Each lot sold out in seconds, of course, so that was $2500 x 200 = $500K alone.
Okay, I played WoW for 6.5 years and that cost me over $1,000 in subscription fees, plus the collector's versions I bought, plus I spent more doing races changes and some server moves. Yet, even I think $2,500 for a virtual ship is crazy.
 
Truth is brutal. Prepare for pain.
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News Comments > Black Friday Safety Dance
4. Hanlon's razor Nov 29, 2014, 09:07 Mr. Tact
 
Never attribute to malice that which is adequately explained by stupidity.  
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3909 Comments. 196 pages. Viewing page 15.
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