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User information for Mr. Tact

Real Name Mr. Tact   
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Nickname Mr. Tact
Email Concealed by request - Send Mail
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Homepage http://
Signed On Apr 9, 2004, 17:38
Total Comments 3904 (Veteran)
User ID 20582
 
User comment history
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News Comments > Spaceship Ahoy - Elite: Dangerous
949. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 12:06 Mr. Tact
 
Wait, are you saying you plotted the route and THEN switched to fastest? You'd have to click on the route planning a second time in that case. I did have that happen to me once or twice...  
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News Comments > Spaceship Ahoy - Elite: Dangerous
947. Re: Spaceship Ahoy - Elite: Dangerous Feb 12, 2015, 11:05 Mr. Tact
 
SpectralMeat wrote on Feb 12, 2015, 05:11:
Yup
Literally a 70-80Ly distance was around 15-20 jumps
Whether I had shortest distance or economical route selected made no difference what so ever.
The last patch fixed that.
I thought it was like that for everyone that is why I did not say anything
Very odd. The pre 1.1 the planner would default to economic instead of fastest (or whatever the monikers are) and that I couldn't do routes over 100 lys. But once I switched off economic and the paths plotted, I always got capacity length jumps. Never had an issue with it doing the route as you are indicating.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
935. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 20:33 Mr. Tact
 
As expected a lot of the systems in and around the California Nebula were scanned previously. Off in another direction now.. I think I might go a REALLY long way. 5-6 thousand light years, it's a lot easier now with the longer, faster route planning.  
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News Comments > Out of the Blue
9. Re: Out of the Blue Feb 11, 2015, 11:48 Mr. Tact
 
BobBob wrote on Feb 11, 2015, 11:13:
After a few are built and perfected across the coast-line, the rest of the country will be asking us for water (since we live near the biggest body of water on the planet)
Now that is funny. Desalination might reduce the problem some but it's not a solution on a large scale. Not unless we suddenly resolve cold fusion and get cheap, easily available energy.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
930. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 09:45 Mr. Tact
 
I think I probably overdid it on the fuel scoop, got a 5b -- at full tilt it fills the tank ridiculously fast.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
928. Re: Spaceship Ahoy - Elite: Dangerous Feb 11, 2015, 09:26 Mr. Tact
 
Bought my Asp and I'm headed out on an exploration run. Headed for the California Nebula. I assume plenty of people have already been there, so after that I'll head off in a less obvious direction and see if I can get my name as first discovery on some systems.

$1.4m on the insurance. Woof. Have $5m cash though.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
908. Re: Spaceship Ahoy - Elite: Dangerous Feb 10, 2015, 07:19 Mr. Tact
 
Vall Forran wrote on Feb 9, 2015, 22:40:
You are the one running the rare trade loops though, right? Have you ever tried actually dropping some cargo? I know it's appalling, but it's not that big a deal.

I just am not happy with the schism in the game. Everyone plays solo, thinking they will get ganked every two minutes...when that's not true.

Edit:
Seriously, I'm not kidding, most everyone is friendly or will outright ignore you.
True, I ran quite a while before being interdicted by a player. It was just my luck I guess to run into someone who took being a pirate seriously, I can't afford the ships I want now, I'll be damned if I'm going to dump cargo. If there was an upside to running in Open when doing cargo runs, I'd consider it. But since there isn't why bother?
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
904. Re: Spaceship Ahoy - Elite: Dangerous Feb 9, 2015, 22:09 Mr. Tact
 
I had grade A Thrusters, and Power Distribution and didn't get away in my Type-6 when another player interdicted me -- well, I did, but he finally killed me on the 4th interdiction about 10 Ls from the station. As I've said before, I see no upside to be in Open when I am running my Type-6. Player to player comms aren't good enough that I could be talking with people. And in Solo I don't have to worry about a busy station being full enough to refuse me docking.

Now, when I am running my battle ready Cobra. Sure, no problem.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
875. Re: Spaceship Ahoy - Elite: Dangerous Feb 5, 2015, 16:14 Mr. Tact
 
Hmm, interesting. I've been running 2 1 3 when I'm fighting.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
871. Re: Spaceship Ahoy - Elite: Dangerous Feb 5, 2015, 08:27 Mr. Tact
 
SpectralMeat wrote on Feb 5, 2015, 08:03:
I have it running all the time so I can save precious moments like this : http://youtu.be/pPq7pnbIv-Y
Running with no pips in systems? That's pretty confident, makes for thin shields.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
868. Re: Spaceship Ahoy - Elite: Dangerous Feb 5, 2015, 07:52 Mr. Tact
 
Vall Forran wrote on Feb 5, 2015, 02:02:
Just to exaggerate the fact. Playing solo is stupid. You do that when you need practice docking.

Come on! Join my world!
Yeah, says the guy with the Python. I play Open on my battle ready Corba, but without useful player to player comms I see no up side to playing in Open when I'm running my Type-6.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
867. Re: Spaceship Ahoy - Elite: Dangerous Feb 5, 2015, 07:50 Mr. Tact
 
Okay, I admit I wasn't following along. I got that shadowplay was some kind of recording setup but other than that I seem to have missed it?  
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News Comments > Spaceship Ahoy - Elite: Dangerous
855. Re: Spaceship Ahoy - Elite: Dangerous Feb 4, 2015, 15:08 Mr. Tact
 
LOL -- I just got to Lt. Commander in the Federation, and I am still Neutral.  
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News Comments > Spaceship Ahoy - Elite: Dangerous
850. Re: Spaceship Ahoy - Elite: Dangerous Feb 4, 2015, 06:39 Mr. Tact
 
So, if they do this -- does it mean mining becomes more profitable?  
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News Comments > Spaceship Ahoy - Elite: Dangerous
848. Re: Spaceship Ahoy - Elite: Dangerous Feb 4, 2015, 05:19 Mr. Tact
 
Hopefully that's a bug...

Assuming they don't bust this, where is the central trading currently good? Around what system?

This comment was edited on Feb 4, 2015, 05:32.
 
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News Comments > Spaceship Ahoy - Elite: Dangerous
832. Re: Spaceship Ahoy - Elite: Dangerous Feb 3, 2015, 06:45 Mr. Tact
 
SpectralMeat wrote on Feb 3, 2015, 06:14:
Quit bragging Vall!
I can't even afford an Asp yet!
Haha, I was thinking something similar, although I could currently do an Asp. I have enough now that I could upgrade my Type-6 to a Type-7 but I'm considering waiting to be able get the Clipper instead....
 
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News Comments > Out of the Blue
16. Re: Out of the Blue Feb 2, 2015, 16:56 Mr. Tact
 
Superbowl  
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News Comments > Spaceship Ahoy - Elite: Dangerous
827. Re: Spaceship Ahoy - Elite: Dangerous Feb 2, 2015, 07:57 Mr. Tact
 
I've been working on my reputation lately. I'm up to Viscount in the Empire and finally turned Friendly just before getting there. In the Federation I'm up to Lieutenant, but still Neutral.

Broker for Trade and Trailblazer for exploring without specifically going out and exploring yet..
 
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News Comments > Out of the Blue
25. Re: Out of the Blue Feb 2, 2015, 07:40 Mr. Tact
 
jdreyer wrote on Feb 2, 2015, 02:49:
Marshawn Lynch asked if he’s surprised he didn’t get the football. Says “No.” I ask him, Why not? Says, “Because football is a team sport.”
Well, at least he didn't say, "You know why I'm here."
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Feb 1, 2015, 22:39 Mr. Tact
 
MVP selected by Patriot fans: The Seattle coaching staff for not running the ball at the end of the game.  
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3904 Comments. 196 pages. Viewing page 8.
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