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User information for Rick Francis

Real Name Rick Francis   
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Nickname Darks
Email Concealed by request - Send Mail
ICQ None given.
Description Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.
Homepage http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Signed On Apr 1, 2004, 16:54
Total Comments 1950 (Pro)
User ID 20498
 
User comment history
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News Comments > Sullied Areal Returns as STALKER Apocalypse
5. Re: Sullied Areal Returns as STALKER Apocalypse Dec 12, 2014, 10:53 Darks
 
nin wrote on Dec 12, 2014, 09:29:
Hey, those assholes are back! (Fuck them!)


My sentiments exactly, I wouldn't give these shit-heals two nicks to rub together.

There is absolutely no trust in these ass-hats anymore.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > No Elite: Dangerous Launch Wipe
6. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 10:24 Darks
 
eRe4s3r wrote on Dec 9, 2014, 10:09:
Lmao.. and why should I buy the game now then? Fuck these devs

Exactly, These guys have dug the hold wide and deep. Glad im really not into space games that much anymore. Ill just keep waiting on Stat Citizen.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Witcher 3: Wild Hunt Delayed Again
5. Re: The Witcher 3: Wild Hunt Delayed Again Dec 8, 2014, 20:40 Darks
 
Taking a guess at this, but I get the feeling they are delaying because they saw DAI and saw some things that peeked their interest and feel that now they need to make some changes to make their game better.  
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Into the Black
32. Re: Into the Black Dec 5, 2014, 10:21 Darks
 
nin wrote on Dec 4, 2014, 22:42:
Task wrote on Dec 4, 2014, 22:30:
From the trailer it seems like whoever wrote this story wanted a Terminator movie with a "happy lollipop" ending instead of the inevitability/bleakness of Judgement Day happening regardless.

Supposed to be a trilogy, if you can believe that. Obviously, if the first one tanks...

Curious why the 800 is shown with the classic buzzcut early on, but with longer white hair at the end of the trailer...


Arnold answered that question a few months back when he was asked. I believe he said it has something to do with this terminator being able to age to fit in better. Which makes sense if you think about it and how Skynet keeps changing the Terminators to fit in and infiltrate.

In that Scene where he said I've been waiting for you was him meeting his former Terminator self that came back in the first movie. I think it was a pretty kewl scene. I don't think the movie will bomb, I love SCIFI and the Terminator movie in general so this one is on my list to see.

BTW guys, it just entertainment, some of you I think are going a little over the deep end over a movie.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light Steep Specs Revealed
24. Re: Dying Light Steep Specs Revealed Dec 5, 2014, 00:01 Darks
 
Take that Console! Lets see if you can match those requirements...  
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
38. Re: Game Reviews Dec 4, 2014, 18:50 Darks
 
Actually Creston, I recall in one of those game play videos the developers did that specifically said you could delete the population of animals. but I have no idea how may they have set for the triggers to stop re-spawning after you killed off a large number. I haven't put that to the test but I know they did say it was possible to deplete an area.

Now, this may be set from the level of difficulty the game is set at too.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
33. Re: Game Reviews Dec 4, 2014, 12:07 Darks
 
Creston wrote on Dec 4, 2014, 11:49:
Burrito of Peace wrote on Dec 4, 2014, 09:01:
First, thanks to all of you who pointed me in the right direction to getting out of the Hinterlands. I made it to Fallow Mire last night and that was a far more interesting locale. I picked up a nifty axe and a new friend and the veillight beacon puzzle was pretty interesting.


What is NOT happening in DA:I is that you fight a group of guys, and then randomly 10 more of them just spawn all around you, which is what made DA2 such a horrible piece of shit where combat was concerned. You may have the occasional spawn happen too close to you, but there are no waves of reinforcements.

Well, I can say that the only time I have seen waves come in are those from the Rifts that spawn the demons, but that's about it. And yea, I have seen things or groups re-spawn in that you killed off earlier. Not sure why Bioware elected to do some of that stuff. It would seem that if you cleared an area of Templars that you would only run into the occasional random patrols at times.

As for the wildlife, yes those do re-spawn quiet often, that not a bad thing seeing how the crafting requires certain materials that are needed from those critters.

BTW, has anyone else been crafting items? I really like how this works in the game. its been a really nice surprise to make something that actually is an upgrade.

Over all, still loving the game. I just love all the exploring you can do.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Space Hulk Ascension: Imperial Fists Expansion This Month
1. Re: Space Hulk Ascension: Imperial Fists Expansion This Month Dec 4, 2014, 10:13 Darks
 
Bought the first one they came out with, but the game feels to clunky and I really got tired of the weapons jamming. The other thing that bothers me about this game was a Genstealers would be right up in front of you and you would still miss them.

So much for Elite Terminators doing their job.

That got a bit tiresome and frustrating.

I think Ill wait until this one goes on sale with all of the DLC in one nice neat package.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
30. Re: Game Reviews Dec 4, 2014, 10:00 Darks
 
Sorry IB, but those guys who are streaming the game may not even have the game on Ultra. maybe they do. but again, you cant just say the game looks worst then Skyrim, because it doesn't. I've played about 30 hours in now. and I am just amazed at all of the areas you go to and how they look and feel.

Like Verno said, if the game is not for you then that's your call. but you really should pick the game up at some point when it goes on sale and check it out for our self. Bioware really did a nice job on this game. Its not perfect, but its still a really good game and looks great.

BTW, I do have the ENB mod, and yes it makes Skyrim look much better. but it still does not stack up against this game. Again, Videos plays do not do this game any justice.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
26. Re: Dragon Age: Inquisition Dec 4, 2014, 09:13 Darks
 
InBlack wrote on Dec 4, 2014, 03:04:
Ok I gotta say a few things about DA:I after I watched a few lets play videos of the game yesterday.

The game is way overrated. The graphics are waaaaayy overated. Skyrim still looks better with HD mods. Much better. In fact while watching it all I wanted to do was reinstall Skyrim and give it another spin. The action is urgh! No one used the tactical screen for one single second and it didnt seem necessary. The quests and dialogue uuuuugh! What gives?

Then I clicked on a link on youtube and I watched a video of someone playing a preview build of the Witcher3 for half an hour. Holy fuck shit! This is coming from someone who never really liked the Witcher: That game will just be pure awesomeness, just from that one video Im itching to preorder the game, and I NEVER EVER preorder games.

Sorry Black, but for someone who has not even loaded the game up and played one second of it. I'm going to tell you now that you are full of shit about the graphics in DAI. They are better then Skyrim with mods.

How can you even make a comment about the game when you haven't even played it? Looking at YouTube Videos is NOT an accurate way to gage this game when it comes to the graphics. I've seen some play throughs and those do not do the graphics any justice at all. You have to be in the game to really fully appreciate the beauty of this games graphics.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
28. Re: Game Reviews Dec 2, 2014, 17:28 Darks
 
jdreyer wrote on Dec 2, 2014, 16:59:
Why isn't anyone talking about Geometry Wars 3? It's a top contender for my game of the year!

Okay, not really. I guess DA:I is just that good.

Maybe because its a very simplistic game. You just cant compare a game like that to the sheer amount of time and effort it took to develop Dragon Age Inquisition.

You gotta be kidding right jdreyer?
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
26. Re: Game Reviews Dec 2, 2014, 16:43 Darks
 
Creston wrote on Dec 2, 2014, 16:01:
gravity wrote on Dec 2, 2014, 14:24:

Hmm.. so, when you're targeting the reticle appears white.
When you're "locked," the reticle goes to yellow, and you 'focus' the enemy (the camera also shifts closer to the ground, based on your distance from the enemy). Basically, goes more "mass effect over the shoulder" looking.

Is your reticle going yellow?

I don't know that I've ever seen that myself, but admittedly I don't pay much attention to being locked, since I play an AoE mage. My attacks will keep going after the same target I've selected even if I happen to turn around.

But the few short times that I ran around as Cassandra, it's almost impossible to keep a decent attack series going with m/kb just because she'll start whiffing almost immediately.

I know what you guys are saying about the melee chars and the combat. trust me that is why using that script where the mouse is locked makes meleeing so much more fun and better. you don't have to death grip your mouse worrying about loosing your perspective when you are engaging. I cant go back to the normal way of playing. This script has spoiled me. Believe me, give it a try you wont regret using it.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
12. Re: Game Reviews Dec 2, 2014, 13:44 Darks
 
Verno wrote on Dec 2, 2014, 13:14:
Blackwall spec'd down the right side of the Champion tree is unkillable for me in Nightmare. Dude is crazy, ungodly amounts of invuln time + guard. I can't even remember the last time he took damage. I like the spell purge from templar/Cass but I don't like how its PBAOE.

My Archer Rogue is just an absolute monster in terms of damage/utility. Not sure what I will do for a second playthrough. Melee combat is really tedious for me until they patch the game up, I might just do a Rift Mage or something.

My favorite zone so far (without getting into spoilers) is Crestwood. Cool zone quest there and a lot going on plus one of the cooler dragons.

Verno, what are the issues you are having with melee?

Is it the awkward mouse controls with having to hold the mouse button down constantly?

If so, try that script. Trust me, it makes a big difference while playing a melee character with the mouse locked. its an easy to use function to. just right click to activate and right click again to deactivate, its that simple.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
9. Re: Game Reviews Dec 2, 2014, 13:03 Darks
 
Verno wrote on Dec 2, 2014, 11:13:
There's a well known bug that's affecting some people where they don't hear music or party banter. Bioware is having a hard time tracking it down, some things fix it for some people and not others etc.

I had it near the beginning for awhile but something fixed it and I'm not even sure what.

Just watching a twitch stream with Bioware and they said 3 patches are on the way apparently. The first patch should land "soon".


Hmm ok. I have not had this issue come up. had other smaller issues with sound. like the search sound at times not working. but that's about it. So far the game has been very smooth and clean. Ive had no issues or crashing at all.

BTW, my friend at Bioware did inform me that they are looking into adding a mouse toggle feature. so he did say that was coming.

So, if you guys really want the mouse locked, use that script it will make a big difference.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
5. Re: Game Reviews Dec 2, 2014, 11:01 Darks
 
nin wrote on Dec 2, 2014, 10:33:
HorrorScope wrote on Dec 2, 2014, 10:27:
Thanks for tip, Hotkey is a great app for just these things.

So with a couple weeks now... is DA:I holding up all the way through?

Wish they'd fix the party banter bug, I'm holding off starting until that's fixed. Sounds like they're still trying to pin it down.


Which bug are you referring to nin? I've been playing the game for about 25 hours now. and im not sure what you are referring to.

I cant say that I have seen anything out of the ordinary.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
1. Re: Game Reviews Dec 2, 2014, 10:18 Darks
 
I posted this earlier, but Ill post it again for those who did not see it.

I have a solution for those who cant stand the PC Controls with the mouse not being a toggle feature. For those who know about AutoHotKey. Use this script. It toggles the mouse lock on and off by right clicking the mouse button to turn it on and off. This changes the game entirely making it so much better to play.

Copy this script into a text file and rename the extension .ahk

Google AutoHotKey to download the application to run the script.

I use the middle Mouse Button to jump with, but it is remed out in this script for those who wish to turn it on if you want. del this ; to remove the rem.

Enjoy, you guys are going to love how this works.

#persistent
#IfWinActive, Dragon Age: Inquisition ahk_class Dragon Age: Inquisition
AttackKey = 1
MenuToggle = false

SetNumLockState off

IfWinNotExist, Dragon Age: Inquisition ahk_class Dragon Age: Inquisition
{
;run, D:\Origin\Games\Dragon Age Inquisition\DragonAgeInquisition.exe
}
;MBUTTON::SPACE

CoordMode, Mouse, Screen
SendMode, Input

NumLock UP::
Goto, ToggleMouseLook
return

RButton::
GetKeyState, state, NumLock, T
if state = U
SendInput {RButton DOWN}
return

RButton UP::
Goto, ToggleMouseLook
return

+Escape::
ExitApp
return
ToggleMouseLook:
GetKeyState, state, NumLock, T
if state = D
{
;SetCapsLockState off
SetNumLockState off
SendInput {RButton UP}
}
else
{
BlockInput, MouseMove

SendInput {RButton UP}
Sleep, 50

SetNumLockState on
MouseMove, % A_ScreenWidth/2, % (A_ScreenHeight/2)
SendInput {RButton Down}

BlockInput, MouseMoveOff
}
return&#65279;
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
2. Re: Game Reviews Dec 1, 2014, 13:56 Darks
 
I have a solution for those who cant stand the PC Controls with the mouse not being a toggle feature. For those who know about AutoHotKey. Use this script. It toggles the mouse lock on and off by right clicking the mouse button to turn it on and off. This changes the game entirely making it so much better to play.

Copy this script into a text file and rename the extension .ahk

Google AutoHotKey to download the application to run the script.

I use the middle Mouse Button to jump with, but it is remed out in this script for those who wish to turn it on if you want. del this ; to remove the rem.

Enjoy, you guys are going to love how this works.

#persistent
#IfWinActive, Dragon Age: Inquisition ahk_class Dragon Age: Inquisition
AttackKey = 1
MenuToggle = false

SetNumLockState off

IfWinNotExist, Dragon Age: Inquisition ahk_class Dragon Age: Inquisition
{
;run, D:\Origin\Games\Dragon Age Inquisition\DragonAgeInquisition.exe
}
;MBUTTON::SPACE

CoordMode, Mouse, Screen
SendMode, Input

NumLock UP::
Goto, ToggleMouseLook
return

RButton::
GetKeyState, state, NumLock, T
if state = U
SendInput {RButton DOWN}
return

RButton UP::
Goto, ToggleMouseLook
return

+Escape::
ExitApp
return
ToggleMouseLook:
GetKeyState, state, NumLock, T
if state = D
{
;SetCapsLockState off
SetNumLockState off
SendInput {RButton UP}
}
else
{
BlockInput, MouseMove

SendInput {RButton UP}
Sleep, 50

SetNumLockState on
MouseMove, % A_ScreenWidth/2, % (A_ScreenHeight/2)
SendInput {RButton Down}

BlockInput, MouseMoveOff
}
return&#65279;
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Out of the Blue
1. Re: Out of the Blue Nov 27, 2014, 14:00 Darks
 
Try 80 degrees here today Blues. San Diego, gotta love it!  
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Steam Gift Trade Policy Changes
5. Re: Steam Gift Trade Policy Changes Nov 25, 2014, 12:18 Darks
 
Wowbagger_TIP wrote on Nov 25, 2014, 12:06:
Darks wrote on Nov 25, 2014, 11:14:
Thats a bullshit policy change. Steam is getting to political.

Seems reasonable to me. Should help keep people from getting ripped off so easily.

If people are getting ripped off then there's a flaw in the way Steam is setup. Making people wait 30 days is not going to change how this works nor will it prevent people from getting ripped off. Steam needs to fix the problem and not put a band-aid on it.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Steam Gift Trade Policy Changes
1. Re: Steam Gift Trade Policy Changes Nov 25, 2014, 11:14 Darks
 
Thats a bullshit policy change. Steam is getting to political.  
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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1950 Comments. 98 pages. Viewing page 5.
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