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User information for Rick Francis

Real Name Rick Francis   
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Nickname Darks
Email Concealed by request - Send Mail
ICQ None given.
Description Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.
Homepage http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Signed On Apr 1, 2004, 16:54
Total Comments 2030 (Senior)
User ID 20498
 
User comment history
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News Comments > Morning Consolidation
23. Re: Morning Consolidation Feb 16, 2015, 12:52 Darks
 
Way to much QTE in this game for me to even think about playing it. Cant stand that type of game play.

If that's what you can call all the cinematic BS. It does look great, but great looking graphics often don't hold much water if the game play is not there.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > D&D Sword Coast Legends This Year
34. Re: D&D Sword Coast Legends This Year Feb 13, 2015, 12:42 Darks
 
Julio wrote on Feb 13, 2015, 12:13:
Darks wrote on Feb 13, 2015, 08:37:
Turned based sucks for Coop.

It worked well enough for pen & paper D&D...

Please don't try and compare table top turned based games to real time PC-games. there is no comparing the two. night and day dude.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > D&D Sword Coast Legends This Year
28. Re: D&D Sword Coast Legends This Year Feb 13, 2015, 08:37 Darks
 
Julio wrote on Feb 13, 2015, 05:16:
z0dd wrote on Feb 13, 2015, 01:43:
Am I the only one who was hoping for turn-based combat instead of real-time?

No you weren't the only one. At least Kickstarted games still have it.

No fricking thank you, Turned based sucks for Coop. Divinity Original Sin is a perfect example of how slow and drawn out it can be. in fact I tried playing Coop several times with my fiends and we never made it beyond 3 hours because of the slowness of it.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Ubisoft Financials
7. Re: Ubisoft Financials Feb 12, 2015, 20:29 Darks
 
Creston wrote on Feb 12, 2015, 17:44:
Release terribly broken games: get record sales.

Yeah, that's the way to teach publishers not to release broken shit, gamers...

Unfortunately thats true, but the drawback on this is. We don't know the shits broken until after its been released.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > D&D Sword Coast Legends This Year
12. Re: D&D Sword Coast Legends This Year Feb 12, 2015, 20:28 Darks
 
bjack wrote on Feb 12, 2015, 20:16:
Please let this approach Neverwinter Nights! Optimistic but the first buzzkill is only 6 classes.

Well, yea that does blow, but hey we got DLC. Count on it to add more classes
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > D&D Sword Coast Legends This Year
7. Re: D&D Sword Coast Legends This Year Feb 12, 2015, 19:02 Darks
 
Oh man, I've been waiting on a new DnD game for a long time since that terrible fiasco DnD Daggerdale that Atari butchered.

I like that they said Coop but I'm concerned that their version of Coop is the Hosted DM. and not the Campaign. I hope im wrong about that.

This comment was edited on Feb 12, 2015, 19:15.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Game Reviews
4. Re: Game Reviews Feb 12, 2015, 11:22 Darks
 
Yea, Mac cant get really annoying at times watching him rant. He gets all worked up about things and bitches about stuff that he really over blows out of proportion then blames fanboyism.

I really don't take anything he reviews as good, hes just an amusement to watch at times, but when he gets all bent out of shape like he did in DL that's when I just tune him out. He really goes to far at times with his whining.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light DLC Released; Season Pass Details
32. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 14:47 Darks
 
Acleacius wrote on Feb 10, 2015, 13:44:
jdreyer, hey maybe I'm the only one who didn't feel compelled to go to every single spot in Dying Light, the way I did in Dead Island. Zombie

Does anyone else remember seeing at least a preview or an in game cutscene of how Crane got chosen/hired by GRE?

Wow, Darks 17 hours to complete Dead Island? Faint

Only the intro video which was very vague.

And yea, my Steam account says 17 hours. but I could have sworn it took us longer.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light DLC Released; Season Pass Details
28. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 13:43 Darks
 
Acleacius wrote on Feb 10, 2015, 13:31:
jacobvandy, I really think the developer was intentionally trying to mislead or maybe there is a language barrier issue. He says it's 3 or 4 times the size of Dead Island Map and there's just no way. Dead Island had at least 4 good size maps, sure they were not 100% accessible, but Dying Light really isn't either.

Secondly he talks about how proud and good the main story is, which I'm not sure many people agree with, nor do I want to get into spoilers.

I could have needed more exploring or remembering wrong but there buildings in Old Town without access. I remember several in Harran where sort of puzzles, where one building could lead to access to another.

I'm just going to post my hours I spent in both games. or all three.

Original Dead Island, Completed 17 hours.

Dead Island Riptide: Completed 29 hours.

Dying Light: 52 hours 58 percent story completed.

Now, if that seems like the maps are smaller then the original games, then Ill have to disagree since my time in game on both games is far less.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light DLC Released; Season Pass Details
20. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 12:53 Darks
 
beremot wrote on Feb 10, 2015, 12:47:
I didn't think to ask this, but speaking of map size ... are there no drivable vehicles in DL? I like the parkour but auto-mashing zombies in DI was a lot of fun too ... we should get both.

There is no driving, I was disappointing about this too, but when you are playing the game its understandably why there isn't. The road ways are cluttered up with wrecked and abandon cars so in reality, it would be very difficultly to drive around the city.

Once you have your grappling Hook, there's really no need to drive. you get around the city so fast with the Hook. and its a ton of fun using the Grappling Hook.

@Acleacius Actually I have read in Steam and a few other places where some people rushed through the main story in 12 hours. So, yes they are doing it.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light DLC Released; Season Pass Details
13. Re: Dying Light DLC Released; Season Pass Details Feb 10, 2015, 12:14 Darks
 
Anyone just blasting there way through the story-line just to finish the game is foolish. There are so many side quest to do in this game. We literally finished every side quest and that took us well over 30 hours on the first map alone.

We are now in Old Town, and have spent a little over 3 hours there. Again, there's a bunch of side quest to do and we are a little over 50 percent completed on the story.

I fail to understand why anyone would want to rush through a game just to beat it quickly when there is so much to do in this game. Its been a blast for us Coop. Best way to play it if you ask me.

Got my copy from GMG 45 bucks, and it was worth every penny.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > H1Z1 Beta Patch & Character Wipe
8. Re: H1Z1 Beta Patch & Character Wipe Feb 6, 2015, 09:51 Darks
 
If those guys at Techland would get their shit together and build an MMO style open world like Dying Light it would slaughter all Zombie games. Dying light is such a good game. The game play and combat are really good and their crafting system works really well.

Plus the graphics are very good. I have no faith in H1Z1 since Sony bailed. What drives me nuts is the constant need for food and water. They have put far to much emphasis on crap like that and it derails the game and forces the player to spend to much time looking for that kind of shit. Which takes away from the real meat of the game.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Evening Consolidation
13. Re: Evening Consolidation Feb 6, 2015, 09:18 Darks
 
PropheT wrote on Feb 5, 2015, 20:43:
Cutter wrote on Feb 5, 2015, 20:12:
All I've been hearing is how Destiny has been a commercial failure given its development costs and now they're claiming it and a free game are responsible for close to a billion in net-revenue? Lucy, joo got some 'splaining to do!

I don't think I've seen anyone say Destiny was a commercial failure anywhere. Critical, yes, but commercial definitely not.

As for Hearthstone, well, free doesn't mean anything anymore. There's free games advertising in $4 million a pop ad slots during the Superbowl, and Hearthstone is near the top in popularity so it's a pretty safe bet they're pulling in decent money.

Hell yes they are pulling in decent profit, they sell cards to dumbshits who buy them.

Personally, I'm waiting on the PC version of Destiny. Cant wait until it is released.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light Mods Blocked
19. Re: Dying Light Mods Blocked Feb 2, 2015, 17:42 Darks
 
Dacron wrote on Feb 2, 2015, 13:07:
Darks wrote on Feb 2, 2015, 12:37:

you guys need to read a bit.

I posted this earlier and this does exactly what you want it to plus much more. Including getting rid of that grainy look.

http://www.nexusmods.com/dyinglight/mods/18/?


No, I don't.

He wanted to remove the blur, you disable motion blur, it does just that. You do not need to download a mod to accomplish it.

And that is where you are mistaken, even unchecking that option in the games options does not completely remove Blur. You need ot do some reading up on the game!!
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Techland Reconfirms Dying Light Mod Support
6. Re: Techland Reconfirms Dying Light Mod Support Feb 2, 2015, 12:39 Darks
 
HorrorScope wrote on Feb 2, 2015, 12:31:
eRe4s3r wrote on Feb 2, 2015, 12:08:
More than the silly noise is there any way to actually disable the on-screen BLUR effects (blood, water) and the horrible looking lense distortion? It's like the char had a camera lense rammed into his skull.

There is a mod that handles a bunch of gfx tweaks, the one your asking for is on the list.

This mod does everything you need to configure your graphics.

http://www.nexusmods.com/dyinglight/mods/18/?
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light Mods Blocked
16. Re: Dying Light Mods Blocked Feb 2, 2015, 12:37 Darks
 
Dacron wrote on Feb 2, 2015, 12:03:
Spektr wrote on Feb 2, 2015, 11:21:
Jee I wish there was a mod to remove the blurriness when moving cam around. it hurts my vision/ ( My real world eyes )

Isn't that motion blur? Disable motion blur in the video settings?

you guys need to read a bit.

I posted this earlier and this does exactly what you want it to plus much more. Including getting rid of that grainy look.

http://www.nexusmods.com/dyinglight/mods/18/?

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light Mods Blocked
7. Re: Dying Light Mods Blocked Feb 2, 2015, 10:02 Darks
 
don't go getting your panties in an uproar.

There is this little gem that came out that is very awesome and gives you complete control of the games hidden graphic options.

And btw, this mod does not make changes to the game only the registry settings and does allow you to remove the film grain.

I have about 28 hours in this game and still only have about 30 percent of the game competed. Fricking awesome game. We played 4 players Coop all weekend.

http://www.nexusmods.com/dyinglight/mods/18/?

This comment was edited on Feb 2, 2015, 10:07.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sid Meier's Starships Video
2. Re: Sid Meier's Starships Video Jan 30, 2015, 10:02 Darks
 
Verno wrote on Jan 30, 2015, 09:44:
This is pretty encouraging so far, looks fun.

I have to agree, I have always wanted a game from Sid dealing with Space combat and this looks really kewl. Cant wait. and Spring is only a few months away.

I just hope there's not a ton of overheard dealing with planet upgrades and so forth.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Dying Light Dawns
20. Re: Dying Light Dawns Jan 27, 2015, 16:42 Darks
 
Fion wrote on Jan 27, 2015, 13:39:
Yea I don't trust the whole 'nobody got review copies until the day of release' what so ever.

I won't be buying the game until I see a review from TB or Angry Joe.

Well believe it, because its true. A friend of mine is a game reviewer and he didn't get his copy until the day before release.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Homeworld Remastered Collection Next Month
24. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 12:57 Darks
 
Cataclysm, the best in the series. The Beast Slayers must return.

Hopefully, Gearbox will find someway to resurrect Cataclysm.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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