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User information for Rick Francis

Real Name Rick Francis   
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Nickname Darks
Email Concealed by request - Send Mail
ICQ None given.
Description Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.
Homepage http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Signed On Apr 1, 2004, 16:54
Total Comments 2005 (Senior)
User ID 20498
 
User comment history
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News Comments > Battlefield Hardline DRM Follow-up
12. Re: Battlefield Hardline DRM Follow-up Mar 26, 2015, 13:17 Darks
 
Two words for EA. Fuck you!!

This is a DRM that is not needed when you have Origin in place. Fucking morons at work here. And EA wonders why its know as the worst company on the planet. Get a clue EA, you idiots!
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Battlefield Hardline DRM Complaints
19. Re: Battlefield Hardline DRM Complaints Mar 25, 2015, 10:36 Darks
 
Angry Joes review. This is pretty convincing of why not to by this game.

https://www.youtube.com/watch?v=ztZDVr3mZzg
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Battlefield Hardline DRM Complaints
15. Re: Battlefield Hardline DRM Complaints Mar 25, 2015, 10:19 Darks
 
eRe4s3r wrote on Mar 25, 2015, 09:33:
Verno wrote on Mar 25, 2015, 09:31:
This seems bizarre, why would they bother with any DRM when its all hooked into Origin and BL?

So that nobody pirates their precious SP campaign?

Exactly, but that wont stop them form pirating it. The stupidity never ceases to amaze me when it comes to Publishers and their idiotic decision making.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
58. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 22, 2015, 01:36 Darks
 
necrosis wrote on Mar 22, 2015, 01:26:
Controller feels superior to keyboard+mouse.

I really want this game. But this point has me very worried.

for sure, Console users should stick to playing on a console. I really despise these kinds of comments.

Lets hope this guy was over stating the facts.

Glad I didn't pay for the game, got it free with my Video Card.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
23. Re: Sword Coast Legends Video Mar 20, 2015, 18:07 Darks
 
MoreLuckThanSkill wrote on Mar 20, 2015, 16:43:
This game looks pretty good, although I wish they had gone more traditional BG style, with 6 character parties, instead of 4 person DA:O style.

Isometric sprite or full 3d doesn't matter to me as long as the single player campaign is enjoyable, honestly. Ex DA:O developers, not really surprising they chose this kind of engine.

I'll probably hold back on buying this until some reviews on the main campaign come out.

*EDIT* clarification/grammar.


It was done with four because of Coop. but as you saw in the video you can gather companions along the way. Not sure though how long they will stay with you.

But hey, its close enough to NWN and Baldars Gate feel.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
13. Re: Sword Coast Legends Video Mar 20, 2015, 12:42 Darks
 
HorrorScope wrote on Mar 20, 2015, 12:40:
Darks wrote on Mar 20, 2015, 12:35:
HorrorScope wrote on Mar 20, 2015, 11:53:
Are we going to be able to run the main campaign coop? Or will that be for only user generated content or DM run content?

Yes, its already been confirmed by the devs in a pod cast that the entire campaign is playable with 4 players Coop.

Nice, so if faster that will be a better way to play vs 1 controlling 4. So far nothing not to like about this one.

I edited my post with the link to the podcast about Coop. check it out.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
11. Re: Sword Coast Legends Video Mar 20, 2015, 12:35 Darks
 
HorrorScope wrote on Mar 20, 2015, 11:53:
Are we going to be able to run the main campaign coop? Or will that be for only user generated content or DM run content?

Yes, its already been confirmed by the devs in a pod cast that the entire campaign is playable with 4 players Coop.

Here is the podcast about Coop. 56:00 mins in Dan talks about Coop.

https://forums.swordcoast.com/index.php?/topic/309-campaign-co-op-confirmed/

This comment was edited on Mar 20, 2015, 12:41.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
9. Re: Sword Coast Legends Video Mar 20, 2015, 11:48 Darks
 
Cutter wrote on Mar 20, 2015, 11:26:
Like I said on their forums yesterday, I think people would much rather see the editor and GM tools in action before co-op play. If it's easier to use like the Foundy - over the NWN toolset - it'll make for some real longevity with this game.


That is coming in the next video. They are going to pick up where they left off with the DM running the show with players.

As for the tools, they are not yet releasing anything on those yet. that one of the hotter topics on their forums.

They are keeping those under wraps fro a bit longer, but Dan did say that info is coming soon. I'm betting after or during E3 we will know everything about the game and the tools.

Go to their forums and post your comments and concerns, Dan and the team read those comments daily.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
6. Re: Sword Coast Legends Video Mar 20, 2015, 11:21 Darks
 
harlock wrote on Mar 20, 2015, 10:03:
5E is pretty good, id say the best since 2nd edition - but its still far from perfect

in particular the parity between classes is a bit much.. if you have a group of min/maxer players, all the classes start to act the same in terms of balance.. way too symetrical

The devs did say that you can either use their party members that you meet, or create your own. So I think the party banter will be much less when using your own created members.

I personally love all that banter. it gives your game more character and makes it interesting to hear them go on about stuff. Especially if there are member that don't like each other. That's the fun stuff to listen too.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Sword Coast Legends Video
5. Re: Sword Coast Legends Video Mar 20, 2015, 11:13 Darks
 
I watched this live yesterday, so I sent Blues the info on it. I have to say I'm really excited about this game. The party banter is very well done. so are the voice over's. I love these types of game that are like NWN. Plus the tool set is what we are really wanting more info on to see what all you get and how much you can do with the tools.

Since we made the Eye of the Beholder series for NWN we are looking to make a new campaign. we have something in mind already, but not saying yet until we see more. The devs did say you can make your own campaigns that can be a hundred hours plus with their tools. So that is promising.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Warhammer 40,000: Armageddon - Vulkan's Wrath Released
5. Re: Warhammer 40,000: Armageddon - Vulkan's Wrath Released Mar 19, 2015, 13:21 Darks
 
JaguarUSF wrote on Mar 19, 2015, 11:31:
It's basically Panzer Corps. Here's my video review.

OK, I'm sorry, I got this one and that other top down turned based one mixed up. this one has only been out for a short time.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Warhammer 40,000: Armageddon - Vulkan's Wrath Released
3. Re: Warhammer 40,000: Armageddon - Vulkan's Wrath Released Mar 19, 2015, 10:48 Darks
 
Stormsinger wrote on Mar 19, 2015, 10:38:
Wait...Warhammer 40,000 is turn-based? I thought that was the team-based shooter, primarily looking like a WH40k capture the flag.

I might have to look into this then.

Dude, this series of games has been out for about two years now. there was even Coop play in some of the earlier releases but they stopped making Coop for some odd reason.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Warhammer 40,000: Armageddon - Vulkan's Wrath Released
1. Re: Warhammer 40,000: Armageddon - Vulkan's Wrath Released Mar 19, 2015, 10:21 Darks
 
These are some kewl games, but after a while it starts to get really repetitive and feels like the same things going on over and over.  
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > Steam EU Refunds Now Available [Updated]
36. Re: Steam EU Refunds Now Available Mar 18, 2015, 15:10 Darks
 
Gamers who buy games and feel that the game does not deliver what they were paying for or have issues with the game should be allowed refunds. But there will always be that asshat who will beat the game in a day or two then want the refund.

Maybe Valve should implement a stipulation on seeing how many achievements this person achieved and how much time they spent in that game. Those should be disqualification factors.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
54. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 21:28 Darks
 
Agent.X7 wrote on Mar 17, 2015, 20:21:
xXBatmanXx wrote on Mar 17, 2015, 19:12:
Thanks for the info on that inventory mod. I have the following mods installed via MINION.

HarvestMap
Inventory Grid View
Inventory Item Borders
LoreBooks (I read EVERYTHING)
Mundusmap
SkyShards
Slightly Improved Experience Bar
SoftCapInfo
TreasureMaps
Wykkyd's Full Immersion

All found from that previous mod link, install Minion software and it will install them for you. Then you can check and uncheck the mods in the menu in the game before you load. If they are in RED on the menu in game, they are out of date and may not work.

OOh, harvest map, need to check that out.

Be careful of the harvest map. I know earlier version wold start causing a lot of screen lag because of all the location data. Not sure if thats fixed now.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
51. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 19:59 Darks
 
xXBatmanXx wrote on Mar 17, 2015, 19:12:
Thanks for the info on that inventory mod. I have the following mods installed via MINION.

HarvestMap
Inventory Grid View
Inventory Item Borders
LoreBooks (I read EVERYTHING)
Mundusmap
SkyShards
Slightly Improved Experience Bar
SoftCapInfo
TreasureMaps
Wykkyd's Full Immersion

All found from that previous mod link, install Minion software and it will install them for you. Then you can check and uncheck the mods in the menu in the game before you load. If they are in RED on the menu in game, they are out of date and may not work.

No problem, and as for those out of date ones., just uncheck and allow out of date mods t o load. mine work fine.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
47. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 18:17 Darks
 
Tipsy McStagger wrote on Mar 17, 2015, 17:31:
Darks wrote on Mar 17, 2015, 16:25:
Tipsy McStagger wrote on Mar 17, 2015, 16:03:




That explained it very well. Did you find the veteran/faction areas boring to play through? as in, it's a tedious grind fest of sit down, regen health/mana and then kill pack of monsters and repeat. I only played the beta of this game off the start for not even a week. I found it very similar to (insert 99% of major MMOs here).

Pretty much, I don't like leveling. I find it a chore to get to what I actually enjoy which is loot progression and raids. Some of the most fun I had in a video game was Naxramas pre-first expansion WoW since it was crazy hard. If you don't think it was, you never played it.

No, Im not constantly having to sit and heal. My Nightblade the way she is setup just annihilates stuff. I can usually take on three at a time maybe 4. but it gets a bit touchy after that. and boss fights can be a bit touch. but the way my Nightblade Siphons off health from creatures I usually don't spend a lot of time healing or pooping potions. Health regens pretty fast ehn out of combat so thats nit a big issue.
 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
42. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 16:25 Darks
 
Tipsy McStagger wrote on Mar 17, 2015, 16:03:

I had one answer about Elder scrolls online end game content, it didn't make much sense but can someone elaborate more?

The best way I can describe the end game is that as you play whichever Race/Faction you have a complete story that you are working. the game is fully voiced-over with some mainstream actors.

After you beat the story line that takes you through around 7 or 8 areas. cant recall right now. you are presented with a quest to talk to Cadwell voiced by John Cleese.

You are told that you can experience one of the other factions if you want to but no one will recall your deeds from the first area you beat. What this does is then starts you off in the next faction starting area. You are now progressing from level 50 which is the max level in the regular game to Veteran levels. 1 through 14

Each of the Veterans levels require 1 Million XP to level. Completing one faction zone in the game will level you to the next Veteran level. They balanced out the game so that right at or before you hit the next zone you will make a veteran level.

Anyway, after you have progressed through each of the factions. you can go to Craglron. its a high level Veteran area. This is where you will be spending a lot of time.

This is where all of the high level Raids are taking place. More are being added. And I do believe they are adding more areas to the game at some later date.

If you really want to learn more about his area I would suggest you check out YouTube and watch some of the raid videos there.

Sorry if this is not what you are looking for. But going though each of those faction areas will keep you busy for a long time. the game itself is very larger.

Hope this helps.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
38. Re: The Elder Scrolls Online Mandatory Subscriptions End Mar 17, 2015, 15:54 Darks
 
Agent.X7 wrote on Mar 17, 2015, 15:46:
It was free as of yesterday evening. I patched up last week in prep so I had only a small patch to DL.

Game is still one of the best looking MMOs out there right now. Forgot how awesome it looks. Also forgot how to play it, so I spent quite a bit of time figuring that out and re-assigning my skill points.

I like this model, personally. I play GW2, Rift, and now ESO whenever the mood hits me. I still play WoW once in a while, but resubbing every time makes me feel like i have to play it to get my money's worth. I own Tera as well, but I haven't tried that since it went FTP. Waiting for NCSoft to figure out what they should have known and make Wildstar FTP as well.

Agent.X7 go to this site for mods. especially this mod that changes your inventory to a box hex grid style. just awesome. plus there's a bunch of other mods I use like the mini map and Shards location mod.

http://www.esoui.com/downloads/info65-InventoryGridView.html

And yes, I agree this is still the best looking MMO out.
 
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Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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News Comments > The Elder Scrolls Online Mandatory Subscriptions End
36. Re: ArcheAge Head Start Issues Mar 17, 2015, 15:45 Darks
 
Tumbler wrote on Mar 17, 2015, 15:30:
Trevellian wrote on Mar 17, 2015, 14:27:

It's definitely not the best choice. Period. SWTOR is sadly monetized, I tried to go back once it was F2P and get back into the game, nope, impossible. Pay for features that should be in the game by default is a sad joke. Pay to hide your helm? Are you fucking kidding me? Half of my money, money I earned, was in fucking Escrow, and if wanted access to the money in Escrow I would have to pay real money to get it back.

SWTOR can go fuck itself.

That's a really odd thing to be upset about because games charging for cosmetic things has been something gamers say they want. Only charge for cosmetic things and it's fine, charge for gear and what not, then it's pay to win and terrible.

And the money earned in escrow a pretty clever idea. World of Tanks does something like this, you earn more income if you pay for a day of premium, (or a month, a year, etc) but they don't set it aside until later, if you're not premium you just don't earn it.


Tumbler, Sorry dude. but Having to pay to get your money out of escrow is a horrible idea and nothing clever about it except for the fact that they are trying to take more money away from the users.

There is really no other way to state that. Other aspects in the game like if you want to use a purple items that are considered Artifact level. You even have to pay to unlock that. EA turned the game upside down with that type of crap.

Thats the flavor of the day with EA, you want to unlock it subscribe today or pay Cartel coins to unlock it. Want it unlocked, pay this amount for this character or pay this amount for account wide unlocking. Pay, pay, pay...

And its endless with all the unlocks you have to do to get access to your items.

And this is not the only EA game that's like this. look at their games for mobile devices. Sim City, Dungeon Keeper. they are monetized to hell and back too.

 
Avatar 20498
 
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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2005 Comments. 101 pages. Viewing page 1.
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