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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
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Signed On Feb 6, 2004, 13:18
Total Comments 1980 (Pro)
User ID 20106
 
User comment history
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News Comments > U.S. Retail Video Game Sales Down 34% in January
13. Re: U.S. Retail Video Game Sales Down 34% in January Feb 10, 2012, 04:12 Kajetan
 
Agent.X7 wrote on Feb 10, 2012, 02:34:
Derp. What did you release in January, again? Isn't that traditionally when you expect sales to slump? Ya know, because of the glut of spending on that holiday that just occurred?
They are NOT comparing sales from January to December. They compare sales from January 2011 to January 2010. As they always do with these comparisons. Always the same month of the last year, NOT the month before.
 
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News Comments > Double Fine Crowdsourcing
11. Re: Double Fine Crowdsourcing Feb 9, 2012, 13:04 Kajetan
 
Verno wrote on Feb 9, 2012, 11:26:
I think everyone reasonable can agree the traditional publishing model is now reaching the point of absurdity when a company can somehow manage to sell a million copies of a title and not make a profit.
Just look at EA. A revenue of billions of dollars a year, no profit at all for years.
 
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News Comments > Unscheduled Ubisoft Downtime
1. Re: Unscheduled Ubisoft Downtime Feb 8, 2012, 11:05 Kajetan
 
You don't say? Offline games with Online-DRM cannot be played because of a problem with said DRM servers? Who could have known?  
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News Comments > Op Ed
23. Re: Op Ed Feb 7, 2012, 03:59 Kajetan
 
Jerykk wrote on Feb 7, 2012, 02:21:
While your extended family may fit into those categories, I imagine that the vast majority of modern gamers do not. Anyone with even a modicum of technical knowledge knows how to start up a torrent, download the files, then follow the included instructions and overwrite the necessary files with the cracked files. And the last part is only necessary if the download isn't pre-cracked, which a lot of torrents are.
Heck, even my slightly technophobic barber told me, he was able to order a modchip and download ROMs for his Nintendo DS after a some simple Google research. And if someone actually dont know, at least he knows someone who does.
 
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News Comments > Steam Top 10
32. Re: Steam Top 10 Feb 6, 2012, 07:28 Kajetan
 
Dades wrote on Feb 5, 2012, 16:52:
That's pretty much how I feel about Warhammer these days in general. They just seem to keep making so many various genre entries with the license that are totally average and uninteresting.
So many games and mostly you play some boring Space Marine.
 
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News Comments > Ubisoft Online Disruption
46. Re: Ubisoft Online Disruption Feb 3, 2012, 05:14 Kajetan
 
Creston wrote on Feb 2, 2012, 22:59:
Funny, the pirates will be able to play these games without any issues whatsoever on February 7th.
DIRTY CHEATERS!!!!!

 
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News Comments > Reckoning Dev: Piracy Prevents PC Exclusives
44. Re: Reckoning Dev: Piracy Prevents PC Exclusives Feb 2, 2012, 18:35 Kajetan
 
PropheT wrote on Feb 2, 2012, 13:05:
And the game only had a rocky, bug-ridden start to people who pirated it ...
Erm ... no? My legally bought copy of TQ 1.0 was bug-ridden piece of shit, a performance hog and unstable. In fact, the moment i tried the warez-exe, the game was little bit better.
 
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News Comments > Reckoning Dev: Piracy Prevents PC Exclusives
11. Re: Reckoning Dev: Piracy Prevents PC Exclusives Feb 2, 2012, 11:42 Kajetan
 
Bhruic wrote on Feb 2, 2012, 11:17:
Some TQ devs have been complaining about piracy continuously since TQ's release, of which, I'm sure, this individual is one of them.
Yes, he is the one of the only one. To my knowledge, no Iron Lore dev has said anything regarding piracy being bad for TQ. As i recall this was ONLY Michael Fitch, THQ Creative Director at that time, who started this propaganda lie after the closure of Iron Lore to cover his employer. THQ killed Iron Lore. TQ sold well, the addon suffered mainly from the bad reputation TQ gathered for its rocky, bug-ridden start. In fact, an Ex-Iron Lore dev said a few months (?) ago, that TQ & addon are actually doing very well on digital plattforms like Steam or others and that they do not receive ANYTHING from these sales.
 
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News Comments > Reckoning Dev: Piracy Prevents PC Exclusives
6. Re: Reckoning Dev: Piracy Prevents PC Exclusives Feb 2, 2012, 11:14 Kajetan
 
Bhruic wrote on Feb 2, 2012, 11:08:
Nothing new here, TQ devs have been blaming everything on piracy for years, so it's no surprise they haven't changed their minds (accurate or not).
Ian Frazier is NOT all TQ devs.

Complaining about TQ piracy was some tool from THQ whom i wish to be fired in the nexr few weeks. Iron Lore studio executives said, that the reason for the closure of their studio wasn't piracy (in fact TQ & addon sold quite well, Iron Lore's W40k addon sold well), but lacking funds from THQ for a new project.

The people behind "Grim Dawn", a spritual sucessor to TQ from former Iron Lore devs, already said that they prefer no DRM, because they think that DRM has no positive effect on sales.
 
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News Comments > EA Financials
17. Re: EA Financials Feb 2, 2012, 02:20 Kajetan
 
xXBatmanXx wrote on Feb 1, 2012, 23:24:
Just a quick scan - and they suck at presenting numbers btw - it looks like they are running at a net loss? hahahaha I love how they try and make it look good by using a NON-GAAP number....Then if you look at total operating expenses and payouts of benefits, etc., they aren't making money.
EA hasn't made a profit in years. They live off their reputation as a big business, their reserves and the patience of their investors, because they can ramp up revenue on a regular basis.

EA is still too big, has still too much value to be bought. So they make loss after loss after loss ...
 
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News Comments > PC PROTOTYPE 2 Delayed
12. Re: PC PROTOTYPE 2 Delayed Feb 1, 2012, 03:56 Kajetan
 
PHJF wrote on Feb 1, 2012, 02:47:
I had the complete opposite experience. Worked right out of the box, controls were fine with either keyboard or gamepad, performance was great, and I didn't hit any big bugs. Great game, just needed more fleshing out.
I agree on the technical side. Prototype was a solid, straight working PC port.

But the game itself was so boooooooring, so full of adolescent "I am teh ubercool killing machine, wohoo" crap! Not my cup of tea
 
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News Comments > Evening Legal Briefs
2. Re: Is it lega to stop people from selling their used games? Jan 31, 2012, 04:23 Kajetan
 
Playing games more than once is PIRACY!!!!!!!  
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News Comments > BioShock Infinite Interview
2. Re: BioShock Infinite Interview Jan 30, 2012, 03:59 Kajetan
 
Suckage wrote on Jan 30, 2012, 00:55:
I'm really looking forward to playing this!
I'm still not interested.
 
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News Comments > Command and Conquer HTML5
5. Re: Command and Conquer HTML5 Jan 29, 2012, 06:52 Kajetan
 
eRe4s3r wrote on Jan 29, 2012, 00:20:
Always astounds me that people make stuff like this (which is revolutionary awesome) but then don't make it an actual unique own project but just rip-off someone else's art to finish it quickly...
People have different talents and interests. This is not a game project, this is a technical show case to show his programming talents.

As a game artist I find this deplorable, even if he had no graphics skills, there is free sprite sets - this demo did NOT need CNC art-assets.
No, it doesn't NEED them. But it doesn't hurt anyone either besides some crappy intellactual property laws, made for the 20th century.
 
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News Comments > THQ Refocuses - Open Letter
69. Re: THQ Refocuses - Open Letter Jan 26, 2012, 04:17 Kajetan
 
space captain wrote on Jan 26, 2012, 02:40:
It starts with psychology. There are so many dumbshits thinking they know how to rule the world when they cant even rule their own minds. Their instinctual territorial impulses have grown far beyond the amount of piss they can muster up to mark it, even while the biological basis for language goes unrecognized by their "intellect".

Unfortunately the vast majority of people (including the super rich assholes) are living far beyond their means when it comes to actual intelligence. Its why everyone spends so much time and energy on blaming the conspiracy theories, the illuminati, the masons, the reptilians, the church, the gubment, the liberals, the republicans, the commies, the socialists, the tea party, the niggers, the jews, the faggots, etc. etc. - because even if its bullshit, at least its something you can point your finger at.. unlike the actual truth, where nobody is actually in control, and the forces at work are incomprehensible (at best) to the average person.

Its impossible for such a conglomerate of various disparate and utterly mindless mechanical processes to drop its own facade of "personality", because that is the binding agency which allows it continued function. If people actually experienced the "truth" of their own condition, their "sanity" would be ripped apart at the seams. Of course, that "sanity" is all an illusion to begin with, but at least its comfortable, safe, and familiar. Plenty of people will agree with your "sanity", because it is in their best interest as well. There is no lack of people willing to play that game, where people "know" themselves.
Hear, hear.
 
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News Comments > Battle.net World Championship Announced, No BlizzCon 2012
11. Re: Battle.net World Championship Announced, No BlizzCon 2012 Jan 25, 2012, 13:22 Kajetan
 
nin wrote on Jan 25, 2012, 11:58:
While I do miss WOW, I miss what it was, and not what it is now, or what MOP will bring to the table.
One day Blizzard will offer unaltered classic servers.

"What you're doing today?"
"I'm going to this NPC on the other side of the world"
"And then?"
"Then? Thats all i can do today! The day has only 24 hours!"

No, really. Classic servers will come when WoW slowly drifts into F2P and Activision wants Blizzard to milk the cow a little bit more.
 
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News Comments > THQ Refocuses - Open Letter
7. Re: THQ Refocuses - Open Letter Jan 25, 2012, 10:30 Kajetan
 
Nice!  
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News Comments > Ads in Titan?
41. Re: Ads in Titan? Jan 25, 2012, 05:14 Kajetan
 
Beamer wrote on Jan 24, 2012, 18:02:
It's being used to make products better.
You're a funny guy.
 
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News Comments > Ads in Titan?
34. Re: Ads in Titan? Jan 24, 2012, 08:19 Kajetan
 
CommunistHamster wrote on Jan 24, 2012, 07:37:
Advertising agencies are deluded.
Advertising agencies who still believe that ingame advertising is TEH NEW SHIT! As i said, MS sold Massive, their own ingame advertising branch, two years ago because ingame advertising is not working as intended. Potential advertisers are weary because ad reception ingame is very, very low. Much lower than in other media. Prices dropped, estimated income figures had to be drastically corrected downwards.

Nowadays, ingame advertising is a nice little additional income for the publishers, but not the major business model it was supposed to be a few years ago.
 
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News Comments > Ads in Titan?
29. Re: Ads in Titan? Jan 24, 2012, 06:08 Kajetan
 
Dev wrote on Jan 24, 2012, 05:36:
Why do you think blizzard made the game free now for up to level 20? Previously they only had time limited game trials.
Which had a level block at 20. They just removed the time restrains. And considering how MUCH faster you progress nowadays, there isn't much sense in a time limited trial anymore. Blizzard made only cosmetic changes to clear up the trial offer, they do not offer MORE game content for free.

Btw. i had a good time with WoW, even with all the changes. But i didnt prolonge my WoW subscription last year. I need a long absence from this game. I need to forget how to play WoW that i can re-discover it
 
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1980 Comments. 99 pages. Viewing page 33.
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