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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
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Signed On Feb 6, 2004, 13:18
Total Comments 1972 (Pro)
User ID 20106
 
User comment history
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News Comments > No PC DeathSpank?
2. Re: No PC DeathSpank Mar 4, 2010, 14:03 Kajetan
 
Calm down ... OF COURSE there will be a pc version.  
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News Comments > Evening Metaverse
11. Re: Evening Metaverse Mar 2, 2010, 03:52 Kajetan
 
December 2009:
Firefox usage (FF3 only) in Germany: 44,2%, still going up
IE usage in germany (all version combined): 44,8%, still going down

Similar numbers in other european countries. And no, we europeans are NOT smarter than the rest of the world. We just hate Microsoft more
 
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News Comments > CryENGINE 3 Trailer
4. Re: CryENGINE 3 Trailer Feb 26, 2010, 16:54 Kajetan
 
PHJF wrote on Feb 26, 2010, 16:49:
Wow you have incredibly low standards.
I'm not interested in your shit. Really, no. And there ARE only details left to improve. So, please ... could you explain to me, what i am looking at in this video, instaed of behaving like a total idiot?
 
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News Comments > More Mass Effect 2 Cerberus DLC Next Month
24. Re: More Mass Effect 2 Cerberus DLC Next Month Feb 26, 2010, 16:47 Kajetan
 
Flatline wrote on Feb 26, 2010, 16:23:
PS, you're an asshole for suggesting to just pirate something that the devs have created to give you incentive not to pirate. You can't argue the point economically, you're just an asshole.
Would you please stop looking at the movie inside your head? And start reading, what i wrote?
And second, learn to recognize irony. Helps a lot ...
 
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News Comments > CryENGINE 3 Trailer
2. Re: CryENGINE 3 Trailer Feb 26, 2010, 16:37 Kajetan
 
What is so special about that? I don't see it

I don't know, way back, years ago, it was A LOT easier to get excited from looking at screenshots from new games and engines. Now i have to refer to picture descriptions to know, that this screenshot is DX9, or 10 or 11. Or i have to study computer science, to appreciate the work of the engine coders.

Graphic improvements are "done". There is nearly nothing left to improve. And i dont play games to look at "photo realism". For that i leave the house and walk the woods
 
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News Comments > More Mass Effect 2 Cerberus DLC Next Month
20. Re: More Mass Effect 2 Cerberus DLC Next Month Feb 26, 2010, 13:59 Kajetan
 
Verno wrote on Feb 26, 2010, 13:51:
It's very difficult for even retail stores to predict consumer budgets for their products which is why you see them instead simply price used games at a lower price period. You can see this in action all the time, when new games drop in price the used games price drops immediately as well, regardless of actual consumer perception of product value or condition.
True. Thats the market, publisher want to make a profit in. But after years and years of constant, two-digit growth, they feel obligated to high revenues and profits. So they want to adapt consumer behaviour to their needs, instead of adapting their business model to the consumers needs ...

Which is, in my opinion, the first step in becoming irrelevant and obsolet
 
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News Comments > More Mass Effect 2 Cerberus DLC Next Month
13. Re: More Mass Effect 2 Cerberus DLC Next Month Feb 26, 2010, 13:39 Kajetan
 
Verno wrote on Feb 26, 2010, 13:33:
???
What? What do i justify with what?
I simply said, that the used games market does not hurt a developer or a publisher, because they benefit from freeing purchase power in seeling an old game to have enough money to buy a new game, which will not be bought, if the consumer has not enough money. Whatever you read into my comment, it has nothing to do with the content of my comment.
 
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News Comments > More Mass Effect 2 Cerberus DLC Next Month
11. Re: More Mass Effect 2 Cerberus DLC Next Month Feb 26, 2010, 13:29 Kajetan
 
Tumbler wrote on Feb 26, 2010, 13:14:
What if someone sold one of their used games to buy a new game...that developer would see some money...no? Like say someone buys, Dragon Age and plays it, and then later they see Mass Effect 2 but only have $30 to spend, guess they can't play it, oh well. But wait, there is a store that will offer them $30 for Dragon age and then they can afford Mass Effect 2! Oh Hooray the developer got money! Cept the developer that made Dragon Age, he got punked. Unless...
Congratulations! Unlike other people, you understand the basic principle of purchasing power. You CANNOT spend money on things with money, you don't have
 
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News Comments > More Mass Effect 2 Cerberus DLC Next Month
5. Re: More Mass Effect 2 Cerberus DLC Next Month Feb 26, 2010, 12:50 Kajetan
 
Parallax Abstraction wrote on Feb 26, 2010, 12:10:
You want to save money by buying used, they aren't saying you can't but then you don't get all the free stuff people who actually supported them get,
But you can download the new DLC in form of the traditional P2P release. So, no harm done
 
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News Comments > Ubisoft DRM and the Armed Forces
22. Re: Ubisoft DRM and the Armed Forces Feb 24, 2010, 18:51 Kajetan
 
edit ...  
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News Comments > Ubisoft DRM and the Armed Forces
20. Re: Ubisoft DRM and the Armed Forces Feb 24, 2010, 16:48 Kajetan
 
NKD wrote on Feb 24, 2010, 14:46:
Not really. Only a vocal minority stays informed about DRM, and fewer still are going to give up a game they want to play because of it.

Certainly not enough to make a dent in sales, let alone bankrupt a company.
There is a reason why EA abandoned Online Activation and Installation Limits ... poor sales, caused by a public outcry, by Amazon One-Star-Rankings, protesting and boycotting customers. It does work
 
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News Comments > Borderlands DLC this Week
11. Re: Borderlands DLC this Week Feb 23, 2010, 02:07 Kajetan
 
Narf2029 wrote on Feb 23, 2010, 01:47:
Remember the days when raised level caps and new items either came for free or came wrapped in a 15-20 hour expansion pack?
No. Those days never existed. You lie. All hail DLC. All hail our new Overlords!
 
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News Comments > Eschalon: Book II Trailer
2. Re: Eschalon: Book II Trailer Feb 22, 2010, 10:29 Kajetan
 
This little gem seems more fun to me than "Look at me. I'm BIG! You have to buy me, because i will make my makers a million bucks!"-Dragon Age or it's brother, Fallout3.

But whatever floats your boat ...
 
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News Comments > Ubisoft DRM Interview
8. Re: Ubisoft DRM Interview Feb 21, 2010, 13:43 Kajetan
 
necrosis wrote on Feb 21, 2010, 12:53:
Yes. Piracy is a problem.
How do you know? Is there a proof, or undeniable numbers or solid studies? How do you know, that unliceced copying is a "problem".

I know, that the first thing to do is: Find out IF IT IS a problem at all. Then, how big is it a problem. And then, only then, should content producers start with countermeasures, considering the seriousness of the problem. But repeating old urban legends from the 80ies, that copying commercial software or music or movies is somehow damaging their revenues ... since these days i am waiting for a proof to these claims. To this day? Nothing!
 
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News Comments > More on Ubisoft DRM
7. Re: More on Ubisoft DRM Feb 20, 2010, 14:38 Kajetan
 
ldonyo wrote on Feb 20, 2010, 14:28:
EA was one of the first with stupidly-high levels of DRM and their consistently-poor financial results are proof of the sense of that strategy, along with the strategy of trying to buy good review scores for crappy games.
We dont know, if EA financial woes were caused by people, fed up with DRM, but ... we know two things for certain: First, EA stopped using this DRM system. Which they hadn't done out of sheer goodwill. And second, using Securom hasn't helped EA a bit in earning more money.
 
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News Comments > More on Ubisoft DRM
4. Re: More on Ubisoft DRM Feb 20, 2010, 13:47 Kajetan
 
NKD wrote on Feb 20, 2010, 13:34:
How is it these supposedly intelligent people in charge of these companies cannot see that?
Because "Fighting Piracy" is not the goal.

1. Investors demand DRM, because DRM is (at least in their view) a good risk minimizing strategy. It doesn't do anything, but publishers can show the investors, that they are willing to protect their "goods".

2.Publishers want control. They want to control all content, they "licence", in the hopes of increasing revenue. Like, shutting down activation/multiplayer servers for old games, so that people have to buy the new games.

3. And publishers hope to eradicate or at least scale down the used games market, because they think that this market hurts their revenue.
 
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News Comments > Ships Ahoy - X3: Gold Edition
6. Re: Ships Ahoy - X3: Gold Edition Feb 20, 2010, 04:20 Kajetan
 
PHJF wrote on Feb 20, 2010, 01:43:
X was great, but I never really got into X2 or X3.
I agree. X i played to death, hours and hours and hours summed up to weeks and months ... but X2 und X3, nice looking as they are, they don't worked for me as a game. Theye were more work than entertainment, with all this clunky and overly complicated interface.
 
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News Comments > Interstate '76 Arsenal on GOG.com
9. Re: Interstate '76 Arsenal on GOG.com Feb 18, 2010, 17:31 Kajetan
 
noman wrote on Feb 18, 2010, 13:46:
Windows7 is same as Vista, so if Vista works, you are fine.
No. There are several games on GOG, which do NOT work on Windows 7, but work on Vista. Like Gothic 1&2, Messiah, Sacrifice, ... mostly gpu driver related.
 
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News Comments > Star Trek Online Needs a "Meaningful" Death Penalty
6. Re: Star Trek Online Needs a Feb 18, 2010, 11:00 Kajetan
 
Darks wrote on Feb 18, 2010, 10:52:
This is a bad idea and whoever is suggesting it needs to STFU!
Which is pretty funny, because the executive producer of STO himself said it. Which clearly shows the main problem with this piece of CraPOO: It's the developer, it's Cryptic. They are not able to make a decent MMO. They just make some code, some features, some content, throw them together, hire Bill Roper and sell playable races and lifetime subscriptions.
 
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News Comments > EA Server Shutdowns
15. Re: EA Server Shutdowns Feb 17, 2010, 07:24 Kajetan
 
When you bought the game, you accepted the EULA. There is certainly a chapter, where you agreed that EA has the right to shut down any online service at any given time.

The only choice you have left ... never buy EA again, if you are into multiplayer
 
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1972 Comments. 99 pages. Viewing page 70.
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