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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
Email Concealed by request - Send Mail
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Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 2109 (Senior)
User ID 20106
 
User comment history
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News Comments > On Sale
4. Re: On Sale Sep 15, 2010, 03:17 Kajetan
 
Bhruic wrote on Sep 15, 2010, 00:19:
Old or not, I still (re) picked it up. Just wish someone had tinkered with it for better screen resolution support, but I'm still having fun.
"http://www.widescreengaming.net" is your friend ...
 
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News Comments > Civilization V Preorder Bonuses
8. Re: Civilization V Preorder Bonuses Sep 14, 2010, 08:49 Kajetan
 
StingingVelvet wrote on Sep 14, 2010, 05:56:
If Civ isn't worth full price I don't know what game is in all honesty.
Civ 5 without Steamworks?
 
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News Comments > Steam Wallet Beta
22. Re: Steam Wallet Beta Sep 14, 2010, 08:36 Kajetan
 
Prez wrote on Sep 14, 2010, 05:04:

Every time I buy a new quest pack from Bioware, I perfect my ability to use the word "Fuck" 8 or more times in a single sentence. Buy them in icrements of 800 or 1600 for things that cost 400 and 700 points. ARGHHHH!!!!!! Furious
Why do you still buy them? No pity from me
 
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News Comments > Oblivion Film TM
12. Re: Oblivion Film TM Sep 13, 2010, 12:56 Kajetan
 
Ruffiana wrote on Sep 13, 2010, 11:06:
Pretty much every half-successful game IP has been optioned for a motion picture...almost none of them will ever see the light of day.
And thank the allmighty God for that
 
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News Comments > Civilization V Live Video Stream Today
9. Re: geeze Sep 13, 2010, 12:54 Kajetan
 
eRe4s3r wrote on Sep 13, 2010, 12:45:
It stands to reason that a public torrent is anything but private filesharing ;)
Sry, my bad. I meant non-commercial file-sharing in relation to the "real" software pirates who sell unlicensed copies. HERE, and only here is damage in lost revenues.
 
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News Comments > Civilization V Live Video Stream Today
6. Re: geeze Sep 13, 2010, 12:38 Kajetan
 
PoopieMoopie wrote on Sep 13, 2010, 12:26:
to the pirates out there, please just buy this game, it seems the company really did their best to accommodate the PC platform (the game's ONLY platform). We want them to keep making great games. Thanks!
There are no "pirates". There are only unserved, potential customers.

So, if the game is good and (!) popular enough, it will sell enough. And Civilization IS very popular. 2K will make enough profit and we will see a Civ VI.

And people, who leech every game, never buying anything, will never be customers. There is no harm in private file-sharing.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
67. Re: On Deus Ex: Human Revolution and Consoles Sep 13, 2010, 10:22 Kajetan
 
Beamer wrote on Sep 13, 2010, 10:05:
Fine ... [list of personal opinions]
And this is the best example, why Deus Ex is one of the richest games in the world. So much possibilities to please nearly everyones personal play style. No, you don't have to use most augments. Yes, you can substitute them with certain tools and gadgets and plan your playthrough accordingly. But ... you can also rely heavily on augments, depending on your chosen character skills. Nothing is generally useless or unimportant, everything can be used in any order and combination to please your taste. There is no "I've ruined my character with my bad choice of talents" as it happens in most RPGs.

There is no dead end in Deus Ex. There is always an alternative.

And that's the beauty of this game!
 
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News Comments > On Deus Ex: Human Revolution and Consoles
50. Re: On Deus Ex: Human Revolution and Consoles Sep 13, 2010, 02:03 Kajetan
 
Donkey_Punch wrote on Sep 13, 2010, 01:32:
Why don't they also design the games to make use of the keyboard and mouse?
Because all this "We will not forget the PC platform" is bullshit. They are given a fixed budget, a fixed developement time, which is designed to make a proper console version and a version, that runs on a PC. That and only that is the main quality goal for a PC version.

Sure, devs can make two different version. But they do not have time and budget to do so, because the publisher calculated the budget to accomodate the higher sales number on the consoles. Its not a technical issue, why PC versions mosty suck bad. It's a political and economical descision.

Which is "funny", because the revenue on console game sales is lower than with PC game sales. But investors do like big numbers and they all want the next CoD or Halo or GoW, so that the stock price goes up. They have no interest in better revenue, only in higher stock prices. Adn we all know, that the stock market is fueled by dreams of wealth and promises of profit. ACTUAL profit or a healthy, self-sufficent business model is not of any interest.

This comment was edited on Sep 13, 2010, 02:14.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
16. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 14:30 Kajetan
 
Cutter wrote on Sep 12, 2010, 14:23:
To say nothing of Sony and MS wanting to integrate social platforms like Facebook and such, the advantages all around of the keyboard and mouse far outweight controllers.
One day, even Facebook has to sucumb to the mighty power of TEH CONTROLLA!
 
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News Comments > Software First Sale Doctrine Slashed
24. Re: Software First Sale Doctrine Slashed Sep 11, 2010, 04:33 Kajetan
 
Jerykk wrote on Sep 11, 2010, 03:44:
Your logic has some holes in it:
No, his logic is quite sound. It's all about purchasing power and freeing this fix amount through re-sale, being able to buy new games. Or taking a risk in buying some weird new game, instaed of relying alway on the proven formula. Publishers are NOT interested in hurting the sale of used games (because they know, they hurt themselves in the long run), they just want the profit from that sale. Not stupid, just greedy.

And if a person buys only used games for a low price, why should he suddenly buy new games for a higher price, if used games are no longer available? Instead he will look for another hobby or just resort to software piracy.
 
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News Comments > Op Ed
18. Re: Op Ed Sep 11, 2010, 03:35 Kajetan
 
Cutter wrote on Sep 10, 2010, 20:07:
Well, I'm sorry you missed it, but it did exist for a time ...
No, it doesn't. There were no such "times". Microprose was only about making money, Atari was only about making money, little one-man-studios were making games only to make money. Thre is no difference between them and Zynga. The difference here lies only the kind of games, they make. The motivation (making money) is still the exact same.
 
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News Comments > Software First Sale Doctrine Slashed
21. Re: Software First Sale Doctrine Slashed Sep 11, 2010, 03:22 Kajetan
 
Tumbler wrote on Sep 10, 2010, 22:50:
And steam is exactly what this type of ruling is about. Steam gives you access to plenty of games that you never own.
Exactly. Steam is software as a service. But ...

... people sell their Steam accounts with all games in it, like they sell their old disc games on eBay. People don't care, what courts or companies say. They just do as they see fit.
 
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News Comments > Op Ed
10. Re: Op Ed Sep 10, 2010, 14:07 Kajetan
 
Cutter wrote on Sep 10, 2010, 13:41:
Well, of course they want/need to make money, but there was also a time - and still is to a lesser degree - where the main point was hardcore gamers wanted to make games to make other gamers happy.
This time never existed. You are beginning to fantasize of a mystical Golden Age. As soon as games were sold and not distributed freely between some nerds at the universities, commercial games were made only to make money! And from the early beginnings, there was the traditional conflict between the creative part of the industry and the adminstrative part. This hasn't changed at all.

But, there was some kind of Golden Age. From the beginning to the middle of the nineties, when all genres of today where established and defined. At that time, many released titles were milestones, true instant classics. But that was not happening, because they want to make us core gamers happy, but because there was a moment in time, when new and unseen ideas were commercially very successful. Nothing more, nothing less.

Remember Origin's motto?
Congrats to Origins marketing department ... they got you tricked all the time!

 
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News Comments > Op Ed
3. Re: Op Ed Sep 10, 2010, 11:17 Kajetan
 
Bhruic wrote on Sep 10, 2010, 11:07:
How about catering to your actual market?
A publisher publishes games to make money, not to make you or me happy. If said publisher can make more money with games we describe as "dumbed down", than he will publish mostly "dumbed down" games.

Point is, we as "core gamers" are not the target group for those companies. They don't make games for us. They make games for people, who have no interest in some multiplayer shooter, who have no interest in one of those complicated RPGs.
 
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News Comments > Section 8: Prejudice Unveiled
12. Re: Section 8: Prejudice Unveiled Sep 10, 2010, 02:16 Kajetan
 
Jerykk wrote on Sep 10, 2010, 01:29:
They need to make this more like Tribes and less like Halo.
" ... that the entire Dev team were only playing it on XBox 360 religiously ..."

 
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News Comments > Brian Wood Memorial Fund
41. Re: Brian Wood Memorial Fund Sep 10, 2010, 01:52 Kajetan
 
Jeraxle wrote on Sep 9, 2010, 19:54:
People that make excuses for people to not take some responsibility for their own actions make me sick.
Nobody does that in the course of this discussion.

And once again for you: Anger, hate and therefore the desire for revenge is understandable, but it solves nothing. Harsh sentences exist only, because we don't have any other response. It's just a displacement activity to satisfy our emotional needs. Lock people away or kill them, as they have killed. That is our answer to all crimes. An answer, which solves nothing, improves nothing, make things worse in some cases.

But sadly enough, it's the only answer we have right now. And therefore, we have to find other solutions, because this one is only a giant waste of time and people and ressources.
 
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News Comments > Brian Wood Memorial Fund
37. Re: Brian Wood Memorial Fund Sep 9, 2010, 18:26 Kajetan
 
Mr. Tact wrote on Sep 9, 2010, 15:32:
Your comment is pointless and meaningless unless you can purpose a reasonable alternative.
You have not understand my point. Therefore, you cannot demand anything.

Clearly we don't want people to be allowed to cause the death of others without consequence. Are you proposing complete anarchy?
No. I haven't said anything to assume, that i want this. I said, that harsh sentences solve NOTHING. That harsh sentences serve only our desire for revenge. And the first step to improve ourselves, our laws and society is to admit that fact. Then, and only then, we can brainstorm for alternatives. Because i don't have the perfect solution either. I only know, that the "old way" of eye for an eye changes nothing at all.
 
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News Comments > Brian Wood Memorial Fund
9. Re: Brian Wood Memorial Fund Sep 9, 2010, 14:34 Kajetan
 
Verno wrote on Sep 9, 2010, 13:57:
They robbed a family of their father which is a massive emotional and financial burden, something that some families never fully recover from. The punishment should be appropriately severe.
Which is completely understandable. But ... it solves nothing, nothing will be better, it prevents nothing, it serves only our need for revenge.
 
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News Comments > Brian Wood Memorial Fund
2. Re: Brian Wood Memorial Fund Sep 9, 2010, 13:35 Kajetan
 
Wildone wrote on Sep 9, 2010, 13:29:
I hope they send those assholes responsible to prison for life
Yeah, that will return Mr. Wood back to life AND it prevents further drug induced car accidents, totally!
 
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News Comments > Need for Speed World Goes Free
8. Re: Need for Speed World Goes Free Sep 9, 2010, 11:38 Kajetan
 
Creston wrote on Sep 9, 2010, 11:35:
Free's a great price. :)
Nothing is free! My time is precious and crappy games are no longer allowed to waste it
 
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2109 Comments. 106 pages. Viewing page 65.
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