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User information for Kajetan

Real Name Kajetan   
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Nickname None given.
Email Concealed by request - Send Mail
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Description
Homepage http://
Signed On Feb 6, 2004, 13:18
Total Comments 1966 (Pro)
User ID 20106
 
User comment history
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News Comments > Black Mesa Goes Commercial
18. Re: Black Mesa Goes Commercial Nov 20, 2013, 13:23 Kajetan
 
InBlack wrote on Nov 20, 2013, 10:26:
Not really interested. I played the HL1 campaign to death, I think I could do it blindfolded.
While being called a remake, its NOT like the original HL1 campaign. Its more like a hommage to the original game.
 
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News Comments > Ships Ahoy - X Rebirth
84. Re: Ships Ahoy - X Rebirth Nov 16, 2013, 10:40 Kajetan
 
Slashman wrote on Nov 16, 2013, 10:37:
InBlack wrote on Nov 16, 2013, 10:05:
No radar....Jesus that fucking sucks....

Yeah but at least the aesthetics of your cockpit look really cool now. Even better if you could actually look around the cockpit...
Or if you could actually USE your cockpit, have clickable surfaces and buttons and not have this stupid menu wheel popping up like its not part of the game.

So much potential not used. Sad!
 
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News Comments > Ships Ahoy - Deadfall Adventures
2. Re: Ships Ahoy - Deadfall Adventures Nov 15, 2013, 14:39 Kajetan
 
Cutter wrote on Nov 15, 2013, 13:27:
Please don't suck.
Too late. Buggy release, boring gameplay. Gets panned in several reviews.
 
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News Comments > Warcraft and Warcraft II Coming to Modern PCs "In Some Form or Fashion"
29. No subject Nov 11, 2013, 17:44 Kajetan
 
Topevoli wrote on Nov 11, 2013, 17:25:
For the record, you can run WC3 at higher resolutions and with Widescreen support.
But it doesnt matter because the UI is simply stretched from 4:3 to 16:9 or 10 and you have always the same view of your surroundings. Which is fair, when you consider playing a MP game, but its a little bit dissapointing that the SP campaigns "suffer" from this descision.
 
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News Comments > Morning Interviews
17. Re: Morning Interviews Nov 8, 2013, 18:45 Kajetan
 
Julio wrote on Nov 8, 2013, 17:50:
$1200 ships = pay-to-win

Define it how you like, paying for an in-game advantage (even if temporary) means pay-to-win for me. In theory, you can probably earn a $1200 ship in 10 years of grinding or something. Doesn't make it not pay to win.

I think of pay-to-win like a hooker. There's no accomplishment in landing one. Pay-to-win games don't require skill.
Dear Julio. You have no clue about what you are talking. You are just stubborn and ignorant. Or you are a sad, sad troll. Either way, you are wrong. Utterly wrong.
 
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News Comments > Morning Interviews
12. Re: Morning Interviews Nov 8, 2013, 17:26 Kajetan
 
Julio wrote on Nov 8, 2013, 17:12:
I don't believe it's an intentional scam. Just an extreme pay-to-win game.
There is no P2W in SC. Not even an extreme P2W. Do you even know what P2W means or do you have no clue, what kind of "advantages" backers get? Either way, you are wrong.

And i'm no backer. I'll just wait for a finished SP game.
 
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News Comments > Evening Consolidation
16. Re: Evening Consolidation Nov 8, 2013, 08:59 Kajetan
 
Verno wrote on Nov 8, 2013, 08:43:
The Xbox One will do fine, it has too much brand inertia to just die out quickly.
Of course the Xbone will do fine. For itself. As a seperate unit. No longer being attached to MS. Just being the product of a Xbox company which concentrates on making attractive offers to video game players. And no longer being simply a worn out tool in the attempt to conquer the family rooms of the world.

 
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News Comments > Star Citizen Passes $26 Million
47. Re: Star Citizen Passes $26 Million Nov 5, 2013, 10:22 Kajetan
 
Whiskers wrote on Nov 5, 2013, 08:29:
I would be more interested in this if they posted updates on the actual game, not how much money they are making from people who really want to see a cool game.
Here's a tip: Go to the official game forums and website. And learn to differentiate between a news posting on a news website and project updates on the official project website.
 
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News Comments > Command & Conquer Cancelled, Victory Games Closed
39. Re: Command & Conquer Cancelled, Victory Games Closed Oct 30, 2013, 02:41 Kajetan
 
Total-Khaos wrote on Oct 30, 2013, 01:14:
I want epic nukes and environmental destruction physics...and exploding sheep! Wait...wrong game.
A new Warcraft RTS would be nice, yes. Someday, perhaps ...
 
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News Comments > Command & Conquer Cancelled, Victory Games Closed
1. Re: Command & Conquer Cancelled, Victory Games Closed Oct 29, 2013, 17:49 Kajetan
 
Yay?  
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News Comments > Evening Interviews
7. Re: Evening Interviews Oct 29, 2013, 07:08 Kajetan
 
Creston wrote on Oct 28, 2013, 22:34:
The whole "we're just ignoring it"
bit is horseshit.
Yes, it is. Deep Silver makes good money in suing households which allegedly take part in filesharing of Deep Silver games. They are a bunch of fuckin dirty liars!
 
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News Comments > Into the Black
5. Re: Into the Black Oct 24, 2013, 06:33 Kajetan
 
Cutter wrote on Oct 24, 2013, 02:45:
Screw the plot, acting, blah, blah, blah. Just watching monsters and giant robots get it on is good enough for me.
Just think of a Transformers movie WITHOUT any of those boring human actors and their stupid boring lines? Only giant battling robots in space or whereever they roam around. Just make a goddam Transformers movie based on the two games from High Moon Studios.
 
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News Comments > Path of Exile Launches
17. Re: Path of Exile Launches Oct 24, 2013, 01:58 Kajetan
 
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News Comments > Path of Exile Launches
16. Re: Path of Exile Launches Oct 24, 2013, 01:56 Kajetan
 
Suppa7 wrote on Oct 23, 2013, 22:35:
The skill tree's are infinitely better then the newbie world of warcraft garbage you'll find in Diablo 3.
Skill tree? Compared to Diablo 3s poor excuse for a talent system, i was OVERWHELMED by the sheer multitude of possible build variants. The first time the skill tree opens, i was like WHOAHHHH and then i was like NICE! And when i noticed that you can even level up jewels and combine them in a multitude of different item socket variations ...

I have played a few hours now. Compared to Diablo 3 (which i played in the Starters Edition), its the better action RPG. Production values and presentation are nearly perfect in D3 (as one would expect from a Blizzard game), but the gameplay itself lacks all the *oomp* a good Hack & Slay needs. D3s gameplay is shallow, its gets boring fast.

PoE is way better in terms of gameplay depth and replayability.
 
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News Comments > GOG.Com offers Dark Matter Refunds
30. Re: GOG.Com offers Dark Matter Refunds Oct 23, 2013, 06:46 Kajetan
 
Dev wrote on Oct 22, 2013, 23:53:
It took a long time until I bought anything from them again. And anytime I have a choice between them and steam, I buy from steam.
It took me nearly two years until i gave them money again. And then only in a sale.

But to be fair, they finally acknowledged in an interview some time ago, that this marketing stunt wasnt very clever, that they burned a lot of bridges within their customerbase.
 
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News Comments > Dark Matter Ending Criticized, Explained
52. Re: Dark Matter Ending Criticized, Explained Oct 21, 2013, 02:05 Kajetan
 
Creston wrote on Oct 21, 2013, 01:16:
Right, but at least when you were fighting the final boss, you knew you were fighting the final boss. The story had led up to that point.
True. The story itself had an end. Gom dead, yay! But the feeling at 3 a.m., starring at the white text on a black screen ... similar to that guys "wtf?" in the video of Dark Matter. But nothing beats "Our princess is in another castle"
 
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News Comments > Dark Matter Ending Criticized, Explained
9. Re: Dark Matter Ending Criticized, Explained Oct 20, 2013, 16:18 Kajetan
 
WaltC wrote on Oct 20, 2013, 15:02:
You *have* to mean Dungeon Siege 2--LOL...;)
No. Dungeon Siege 1.

No extro, no movie, no credits rolling after finishing Gom, just one single text screen. Just look it up on Youtube
 
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News Comments > Star Citizen Passes $23M; Hangar Spaceflight Mod Video
36. Re: Star Citizen Passes $23M; Hangar Spaceflight Mod Video Oct 20, 2013, 13:56 Kajetan
 
rist3903 wrote on Oct 20, 2013, 13:19:
I am concerned that these stretch goals are going to take the developer's eyes off what is truly important in this game, however.
These "stretch goals" arent really stretch goals added after the final project draft. Roberts several times explained, that all "stretch goals" were already layed out in the design document. They are only "stretch goals" in a sense, that now the complete (!) game is financed with crowdfunding money, that all (!) features can be added and he does not need to gather the rest of the budget with traditional means like banks or venture capital investors.

And for those who fear a second Flagship ... Flagship was drowned in publisher money, a LOT MORE money than only a meager 23 mio dollars. There is enough money to make a decent, highly polished game, but not enough to go wild on EXPENSIVE!!!! CGI trailers which werent used in the game or a planned comic book series.
 
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News Comments > Dark Matter Ending Criticized, Explained
1. Re: Dark Matter Ending Criticized, Explained Oct 20, 2013, 13:38 Kajetan
 
Anyone remember Dungeon Siege 1? After slaying the final boss, a simple text screen appears which says something like: "Congrats, now play multiplayer and fuck off, we dont had time for a nifty ending!"  
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News Comments > On Sale
3. Re: On Sale Oct 15, 2013, 06:09 Kajetan
 
Acleacius wrote on Oct 14, 2013, 21:55:
Wondering if we already have The Witcher, could we gift it when buying The Bard's Tale?
Yes. After purchase you get a second mail with a code for TW1. Give it to whomever you like.
 
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1966 Comments. 99 pages. Viewing page 6.
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