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User information for Ted Smith

Real Name Ted Smith   
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Nickname Teddy
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Feb 5, 2004, 02:08
Total Comments 1067 (Pro)
User ID 20096
 
User comment history
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News Comments > Rainbow Six: Vegas Patch
13. Re: No subject Dec 21, 2006, 20:51 Teddy
 
It's fun. Buy it.

I concur. Now that the second patch has been released, correcting many of the crashes that had been plaguing MP for me, I'm having a damn good time playing it.

If you have any questions about it specifically, feel free to ask. I'm happy to answer.

 
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News Comments > Rainbow Six: Vegas Patch
16. Re: No subject Dec 13, 2006, 03:21 Teddy
 
Um, so the unpatched game didn't let you change your resolution? Sigh.

No... you can change your resolution unpatched just fine. Not sure what this means. Maybe it means we can set it up for widescreen resolutions now. That wasn't included in the release version for some reason.

 
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News Comments > MMO Firefly
10. Re: No subject Dec 7, 2006, 21:07 Teddy
 
It may well flop, but I can't off the top of my head come up with a better universe to make a game that handles trading and piracy, along the same line as the privateer series than the Firefly universe.

If they can manage something like that (albeit in an MMO style) and some interesting planets to explore on foot/mule, then I'm sold. I'd be tempted to buy it just to show that there are some people out there still interested in Firefly, even if the game isn't absolutely brilliant.

 
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News Comments > World of Warcraft Patch
25. Re: No subject Dec 5, 2006, 19:00 Teddy
 
define skills in GW

Same concept as skills in WoW (think charge, whirlwind, etc), only a greater number with greater variety and more interaction between the skills and how they're used.

How you pair skills up is the name of the game in Guild Wars, since you can only bring so many with you when you set out on a mission/battle, unlike WoW where you can use any and all of them.

Imagine playing WoW and only being able to use the one action bar to hold your skill icons on and not being able to access any others. You have to pick and choose which are most valuable to you and which complement each other more.

It doesn't necessarily make sense from a realistic standpoint... I mean, why wouldn't your character be able to use all the skills he knows? But it makes for very interesting gameplay conventions and makes you think about different builds, much in the same way talents do in WoW only with more of a direct impact on HOW you fight than the talents have.

 
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News Comments > Morning Consolidation
12. Re: No subject Nov 29, 2006, 16:51 Teddy
 
It was more than just the multiplayer, the single player was a solid game in and of itself, and with all the unlockable cheats and alternate game modes it gave you a reason to strive for things within the game itself, beyond the simple completion of a level. Something that most games that followed have failed to do.

 
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News Comments > Evening Consolidation
3. Re: Nice Nov 29, 2006, 02:02 Teddy
 
Only Sony wasn't shot for it.

 
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News Comments > Morning Q&As
12. Re: Nov 27, 2006, 19:32 Teddy
 
MMOTC... and just think of what they could do with the Wii controller! It'd almost be like the real thing.

 
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News Comments > Evening Legal Briefs
1. Here we go again.... Nov 21, 2006, 22:32 Teddy
 
Scapegoats are fun, aren't they kids?

 
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News Comments > The Early Show
1. Did I miss something? Nov 21, 2006, 13:21 Teddy
 
"With the complete freedom to blow up all the crap you want..."

Did they suddenly switch things around? Are we the terrorists in this game now? I thought it was a game where you play CT operatives that go out to STOP people from doing just that.

Yet another sterling example of a fine series being ground into the dirt.

 
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News Comments > Ships Ahoy - Star Wars: The Best of PC
1. ... Nov 21, 2006, 10:29 Teddy
 
How the hell did Battlefront get in and Tie Fighter get left out?

 
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News Comments > Left 4 Dead Announced
30. Re: Co-op Nov 21, 2006, 10:26 Teddy
 
Considering that most of the games I listed were recent and a couple have yet to be released, I'd say it is a bandwagon. Co-op is becoming a new fad.

SWAT 3, SWAT 4, Rogue Spear, Raven-Shield, Lockdown, Ghost Recon, Ghost Recon Advanced Warfighter, Operation Flashpoint, Armed Assault, Rainbow Six: Vegas, Battlefield 2, Battlefield Vietnam, Battlefield 1942, Aliens vs. Predator, Delta Force: Black Hawk Down, NOLF 2, Line of Sight: Vietnam, The Regiment, Vietcong, Vietcong 2, Brothers in Arms: Earned in Blood, Pariah, Thief: Deadly Shadows, Hidden and Dangerous, Hidden and Dangerous 2, SC:PT, SC:CT...

Frankly, I think the complaint that there aren't any co-op FPS games around is a load of crap. It's conspicuously missing from a few AAA titles (CoD and MoH series notably), but there's hardly been a lack of co-op support in games. It's also not something new or a "fad" by any means. The list I gave spans the last six to eight years.

 
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News Comments > Frontline: Kursk Renamed Frontline: Fields of Thunder
9. Re: No subject Nov 16, 2006, 15:34 Teddy
 
Its only the biggest battle fought on earth. ever. And yes, D-day, Pearl Harbour, Market Garden, the entire vietnam war, and the gulf war, and the Iraq war, all peanuts, compared to Kursk. 300 000 dead in one battle.

The largest Tank battle ever fought. Not the largest battle. Prussia = over 2 million dead, Stalingrad = 1.5 million dead. Even the Somme from WWI had over 1 million dead by the end of it.

 
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News Comments > Evening Safety Dance
3. Re: No subject Nov 14, 2006, 12:30 Teddy
 
Doubt they're making a profit by any means with this strategy. It's more about getting into the market and convincing people to buy real copies as opposed to pirated versions - breaking old habits and whatnot.

The problem is, with our prices averaging $25-$30 for a new DVD, WE are the ones paying for their lower prices. If they didn't have the commercial profits from the western world, they'd never even consider selling for that low in China.

All this says to me is that Fox is making WAY too much profit from movies they sell to us. They've practically announced that they're price gouging the North American market. Time for me to stop buying from them.

This comment was edited on Nov 14, 12:32.
 
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News Comments > Ships Ahoy - Splinter Cell: Double Agent
4. Re: No subject Nov 7, 2006, 18:01 Teddy
 
Edit: I stand corrected, I've been under the impression that SC:DA was on UE3, but apparently it's not. It still does require SM3.0 though.

Nonetheless, the PC version and the 360 version are identical when it comes to SP, while the lesser consoles have a slightly different game based upon the same storyline, with far less graphic detail, much like GRAW.

This comment was edited on Nov 7, 18:20.
 
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News Comments > Ships Ahoy - Splinter Cell: Double Agent
3. Re: No subject Nov 7, 2006, 17:59 Teddy
 
As with everywhere else that I keep seeing people shocked by it, this is to warn you all:

THIS GAME REQUIRES SM3.0!

You cannot run it on an X800/X850 series card. You MUST have either a minimum of a 6600 Nvidia card or X1600 ATI (though X1300 is rumored to work too, but keep in mind that's a RUMOR only)

 
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News Comments > UFO Extraterrestrials Delayed
7. Re: Whats the point of turn based games Nov 6, 2006, 17:56 Teddy
 
I was so tempted to come in and make a fool of that moron, but Beamer beat me to it. I need to get here faster on mondays.

 
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News Comments > Gold - Splinter Cell Double Agent
13. Re: nice looking! Oct 26, 2006, 19:52 Teddy
 
Is this a new engine? Or the same one as the first? Does it support advanced shaders 3.0 etc?

Yes, and yes. Unreal 3 engine, and SM 3.0 is required (ATI x1300/x1600/x1800/etc, or Nvidia 6xxx/7xxx series required)

 
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News Comments > Morning Screenshots
2. Re: Wow Oct 23, 2006, 18:41 Teddy
 
Where it's been? Where have YOU been is the better question.

This is the third game in the series, UFO: Aftermath, UFO: Aftershock and now, UFO: Afterlight.

Not bad games. Unfortunately they're 100% realtime, no option for turn based play at all. It doesn't have quite as much depth as the X-com games, but at least they're keeping the genre alive.

 
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News Comments > DEFCON Gold
16. Re: Excited Sep 26, 2006, 12:48 Teddy
 
I see there's single player mode vs. AI and multiplayer mode vs other players. Is there multiplayer mode vs AI (co-op)?

Yes.

The real question is, is there an AI vs AI mode.

And yes.

 
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News Comments > Epic China
1. Bah. Sep 23, 2006, 19:00 Teddy
 
Well, they just lost my business.

 
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1067 Comments. 54 pages. Viewing page 37.
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