User comment history
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| News Comments > Wizardry Online Announced |
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| 21. |
Re: Wizardry Online Announced |
Jun 13, 2011, 17:15 |
Zawath |
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| Permadeath can work just fine if you play on roleplay servers. There were many persistent world servers (Haze for example) for Neverwinter Nights that used permadeath and it really made the whole experience so much better because all your actions always had severe consequences. |
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| News Comments > Blood Bowl Beta Signups |
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| 3. |
Re: Blood Bowl Beta Signups |
Apr 10, 2009, 04:57 |
Zawath |
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In Fantasy Warhammer orcs are called orcs.
In Warhammer 40K orcs are called orks.
Blood Bowl uses the fantasy setting so they are called orcs. |
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| News Comments > Dragon Age: Origins Origins |
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| 6. |
Re: Dragon Age: Origins Origins |
Feb 12, 2009, 16:24 |
Zawath |
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Taken from a recent interview:
Game length: The game will be very, very long. We're talking, 90 hours or so, depending mostly on how fast you go through combat and how many sidequests you complete. This was personally the best news of the night. Someone asked how long it would be as a percentage of BG2, and the answer was "90% as long." So, that's just amazing.
It's not a short game. |
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| News Comments > Gunrox Beta |
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| 6. |
re |
May 27, 2008, 15:10 |
Zawath |
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I liked this. It's simple and fun. There are lots of different weapons and you get to keep them if you win the round which is very nice. I just got a nice AKSU-74 with a grenade launcher attachment.
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| News Comments > Savage 2 Postmortem |
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| 5. |
Re: No subject |
Feb 2, 2008, 06:36 |
Zawath |
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The game is not that hard. After you learn how the melee and skills work, it gets much easier. Also there are usually about 300 players during prime time and that's good for an indy game.
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| News Comments > Savage 2 Launches |
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| 6. |
Re: No subject |
Jan 16, 2008, 14:58 |
Zawath |
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They have updated the game almost every day, which is great. Most of the bugs have been fixed and everything is a lot more polished now.
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85 Comments. 5 pages. Viewing page 1.
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