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User information for Justin

Real Name Justin   
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Nickname Cabezone
Email Concealed by request - Send Mail
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Description
Homepage http://
Signed On Feb 3, 2004, 20:40
Total Comments 1040 (Pro)
User ID 20076
 
User comment history
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News Comments > Riddick Sequel if Dark Athena Lights It Up
6. Re: Riddick Sequel if Dark Athena Lights It Up Dec 18, 2008, 09:47 Cabezone
 
Pretty sure these games don't have any kind of multiplayer.  
"Pants! Pants! Pants!"
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News Comments > Far Cry 2 Patch
12. Re: Far Cry 2 Patch Dec 17, 2008, 18:22 Cabezone
 
I can't remember the last time I saw a game with this much promise and this poor execution.

Assassin's Creed? I see these games as being very similar in that they feel like they're both very close to being fucking fantastic.

Far Cry 2 would have benefited greatly from being able to control the turret from the drivers seat. It wouldn't have been realistic, but gameplay should always trump realism.
 
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News Comments > Sins of a Solar Empire: Entrenchment Beta Tomorrow
7. Re: Sins of a Solar Empire: Entrenchment Beta Tomorrow Dec 16, 2008, 13:30 Cabezone
 
I think his point is it's not really anything like Homeworld. It's more comparable to an empire building game. Those don't necessarily need campaigns to be good.

I think this game could use a campaign. This game isn't nearly as complex as your typical world empire builder. Supposedly they're going to release an expansion that includes one.
 
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News Comments > Star Wars: The Old Republic Movie
8. Re: Star Wars: The Old Republic Movie Dec 12, 2008, 16:35 Cabezone
 
I don't get the comparisons to WoW, did you guys even watch the video before posting?  
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News Comments > Age of Conan Server Merge Details
11. Re: Age of Conan Server Merge Details Dec 3, 2008, 14:48 Cabezone
 
The failure of this game had zero to do with the lore. It just wasn't finished and the only polished part of the game was the first Island.  
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News Comments > Age of Conan Server Merge Details
7. Re: Age of Conan Server Merge Details Dec 3, 2008, 11:31 Cabezone
 
If the entire game was as well done as the first island this game would have been a monster.  
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News Comments > Far Cry 2 Patch Nears
13. Re: Far Cry 2 Patch Nears Dec 2, 2008, 18:24 Cabezone
 
It reminds me a lot of how I felt about Assassin's Creed. So much wasted potential.

This comment was edited on Dec 2, 2008, 18:25.
 
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News Comments > Ghostbusters Dated, Baldur's Gate & NWN to be Revisited
6. Re: Ghostbusters Dated, Baldur's Gate & Dec 2, 2008, 13:53 Cabezone
 
Here's hoping they can make a good working UI for a new Baldur's Gate game. Not to mention some non retarded party AI options. NWN 2 doesn't give me a lot of hope.  
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News Comments > Sin: Entrenchment Date, Preorders, Beta Plans
2. Re: Sin: Entrenchment Date, Preorders, Beta Plans Nov 19, 2008, 17:01 Cabezone
 
It wasn't on the normal game browser in impulse yet. I had to search for it specifically to find it.  
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News Comments > Wheel of Time Game Plans
11. Re: Wheel of Time Game Plans Nov 12, 2008, 17:02 Cabezone
 
His books have always been full of bloat and suck. In a movie they can show an oak tree rather than spend a page describing it. I have no trouble believing they can crop each book down to a long movie.  
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News Comments > Crysis Wars 64-Bit Client & Linux Server Next Week
5. Re: Crysis Warhead 64-Bit Client & Linux Server Next Week Nov 1, 2008, 17:31 Cabezone
 
64 bit Crysis ran a bit better than the 32 version.  
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News Comments > Ships Ahoy - Fallout 3
111. Re: Ships Ahoy - Fallout 3 Oct 31, 2008, 11:33 Cabezone
 
I liked Oblivion for the first 8 hours and then it fizzled out with cookie-cutter dungeons and too easy combat. I'm playing Fallout 3 now and enjoying it, but I wonder if 8 hours of gameplay later, it will end up too easy and generic like Oblivion ultimately was. Just saying that first impressions of a game arent reliable.

So far every location I've been or "dungeon" has some kind of story attached to it. The combat in each place might be similar but the added story makes it all more interesting. It gives you a purpose and a sense of discovery.
 
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News Comments > Ships Ahoy - Fallout 3
106. Re: Ships Ahoy - Fallout 3 Oct 30, 2008, 18:51 Cabezone
 
You can definitely compare it to Oblivion. The same way you can compare a masterpiece like Plansescape Torment to Icewind Dale. Both games use the same engine and "play" similar, but are two very different experiences.  
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News Comments > Ships Ahoy - Fallout 3
104. Re: Ships Ahoy - Fallout 3 Oct 30, 2008, 17:43 Cabezone
 
This game rocks, it's every bit as good as the originals. It's also miles better than Oblivion, which I did not like.

You may go back to your hate.
 
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News Comments > Game Reviews
16. Re: Game Reviews Oct 30, 2008, 15:28 Cabezone
 
How is it an RPG lite from a gameplay perspective? What makes the gameplay less RPG than the originals.  
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News Comments > Game Reviews
14. Re: Game Reviews Oct 30, 2008, 13:54 Cabezone
 
What makes it RPG lite? The skill system is nearly identical to Fallout's, improved in my opinion. The writing isn't nearly as good, but you have very similar choices to the ones you had in the originals.

The game is definitely easier than the originals.

This comment was edited on Oct 30, 2008, 14:03.
 
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News Comments > Game Reviews
10. Re: Game Reviews Oct 30, 2008, 11:48 Cabezone
 
Can some of you please explain to me what RPG means to you?  
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News Comments > Ships Ahoy - Red Alert 3
13. Re: Ships Ahoy - Red Alert 3 Oct 28, 2008, 15:24 Cabezone
 
I'd just like to point out that the main campaign is designed to be played 2 player co-op. A nice option.  
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News Comments > Ships Ahoy - Fallout 3
61. Re: Ships Ahoy - Fallout 3 Oct 28, 2008, 14:07 Cabezone
 
Each area has a range, 1-4, 4-8...ect. The enemies will be somewhere inside that range depending on your level. Once you've entered an area the level is locked.

This comment was edited on Oct 28, 2008, 14:07.
 
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News Comments > Ships Ahoy - Fallout 3
48. Re: Ships Ahoy - Fallout 3 Oct 28, 2008, 11:29 Cabezone
 
I have my doubts that the textures are any better in the PC version. The shitty Oblivion textures were shitty in both versions.  
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1040 Comments. 52 pages. Viewing page 14.
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