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User information for Joe Smith

Real Name Joe Smith   
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Nickname BIGtrouble77
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Homepage http://
Signed On Jan 26, 2004, 18:42
Total Comments 337 (Amateur)
User ID 20018
 
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News Comments > Game Reviews
11. Re: Game Reviews May 17, 2015, 13:55 BIGtrouble77
 
Silicon Avatar wrote on May 17, 2015, 13:18:
The stock argument is that, late game, you will have so much combat that you'll never finish.

I can kind of see it but at the same time I don't find the combat viewer enjoyable and never finish games anyway, so...

One of my favorite old 4x games is Knights of Honor. It had a very nice combat mode that you could opt out of. I found that I rarely took part in any battles, but it was nice to join the occasional critical battle. It would be really nice if GalCiv provided that.
 
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News Comments > Game Reviews
8. Re: Game Reviews May 17, 2015, 12:18 BIGtrouble77
 
Silicon Avatar, I haven't come across all of those bugs you mentioned, but I'm sure I will with my current game. I only play in sandbox mode, I've never played any of the galciv campaigns.

I'm ok with the combat being pretty simple, but I guess I would expect more from galciv in this regard because the ship building is so robust. Why have such a simple combat model when the ships are so detailed?

Anyway, space 4x games are my favorite so I'm especially hard on stardock when I think they are getting a little lazy. It will probably take a few DLC before this game reaches its potential.
 
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News Comments > Game Reviews
6. Re: Game Reviews May 16, 2015, 23:19 BIGtrouble77
 
I've been playing GalCivIII for a bit and I would give it no more than an 8, probably a 7. It's the exact same formula as GCII, there still are a bunch of bugs and it's simply not as good as Distant Worlds Universe.

My existing game I just set the frequency of habitable planets to be extremely rare (in the gigantic universe). I have already colonized about 10 planets in my vicinity that are greater quality than earth- one of them being a class 19 paradise world- this is not the kind of game I wanted to play.

When I zoom in close, maneuvering is impossible as the move sensitivity never adjusts. This actually triggered a bug where my cursor kept moving and would not stop- had to restart to fix.

They also sell this game as the largest space 4x game ever. That's absolutely laughable when compared to Distant Worlds. That game's size and scope absolutely dwarfs GalCivIII. I could easily fit all of GalCiv III (in it's largest config) in one sector of DWU (DWU goes up to 15x15 sectors). Size doesn't make a great game, but I do feel real-time pausable beats turn based especially in the late game.

With that said, I need to get Kerbal. I've dismissed that game for so long, but i'm finally seeing the light. It looks fantastic.
 
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News Comments > Saturday Screenshots
13. Re: Saturday Screenshots May 16, 2015, 23:06 BIGtrouble77
 
So why do the Steam screenshots look like they were rendered on PCs powered by unicorn blood? Aren't they required say "not actual game footage" or something?
 
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News Comments > Space Rogue Early Access
5. Re: Space Rogue Early Access May 15, 2015, 19:31 BIGtrouble77
 
jdreyer wrote on May 15, 2015, 14:22:
I just don't think that what the FTL guys did was easy or simple by any stretch.

They definitely perfected their game model with the Advanced Edition. It's kind of sad (on my part), but I've put in nearly 100 hours in on FTL and still consistently get to the end battle and die with only one or 2 hits left. That's pretty amazing balancing.

I want to see someone make a game like FTL that does more to create an open universe experience, more robust ship customization and more interesting trading. Just those things would be a dream come true.

Maybe Space Rogue achieves that, but what I saw in the video looked like it came straight out of FTL, so I'm highly skeptical it will introduce any interesting mechanics.
 
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News Comments > Space Rogue Early Access
2. Re: Space Rogue Early Access May 15, 2015, 14:13 BIGtrouble77
 
This looks to be borderline ripoff of FTL. I don't understand why they would try to compete with FTL by using the exact same game mechanics.

FTL nailed the game mechanics for the narrow scope it operates in. Why would you just clone that game with a graphical 'upgrade'? Are people really that anti-pixel art? There's so many interesting ways to expand that base game, I would never think to just clone it with a 3d makeover.
 
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News Comments > Game Reviews
7. Re: Game Reviews May 13, 2015, 17:24 BIGtrouble77
 
Two perfect 10 reviews for a game on the same day, is that a record here at Blues?

As far as Project Cars is concerned, I really like Mac's Worth a Buy review. Makes me want to go out and buy a Wheel. I'll take a realistic sim over an arcade game any day.
 
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News Comments > Elite: Dangerous Steam Keys For All Players Coming
4. Re: Elite: Dangerous Steam Keys For All Players Coming May 8, 2015, 22:58 BIGtrouble77
 
Very nice, I've been hoping for this since the steam announcement. It's probably going to give elite a big boast in reviews, I'm assuming most will be positive.  
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News Comments > Steamship Ahoy - Verdun
3. Re: Steamship Ahoy - Verdun Apr 28, 2015, 15:27 BIGtrouble77
 
What are you supposed to do if you are the guy with the binoculars? I always end up being that guy and I hate it.  
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News Comments > Star Citizen Passes $80M; Accepting Subscription Contributions
4. Re: Star Citizen Passes $80M; Accepting Subscription Contributions Apr 27, 2015, 19:20 BIGtrouble77
 
I think it's pretty clear at this point that they are projecting to ultimately hit around $100m. It seems like the storage requirements keep going up with the budget, so I'm not sure I can afford the storage when this thing finally launches.

 
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News Comments > Bethesda on Paid Skyrim Mods
3. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 18:58 BIGtrouble77
 
If they want the best thing for the "creators", then give them the 70% (or more) split. Anything else is nickel and diming your customers.  
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News Comments > Saturday Tech Bits
2. Re: Saturday Tech Bits Apr 25, 2015, 17:02 BIGtrouble77
 
[VG]Reagle wrote on Apr 25, 2015, 14:52:
This is a bunch of lies. They are essentially using coal power but trade kW with wind utilities. So they paid some wind people off to make the claim but actually used coal power. Nothing more then playing hide the salami with the utilities. Just like 75% of household "recycling" goes to the dump. Oh crap there I go stating facts again....
Source please.
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Apr 22, 2015, 09:34 BIGtrouble77
 
And this is why the whole concept of smart tvs is garbage. Just buy an easily upgraded/replaced $60 device.  
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News Comments > Morning Crowdfunding Roundup
1. Re: Morning Crowdfunding Roundup Apr 10, 2015, 12:48 BIGtrouble77
 
I don't get why there are so many football/soccer management games when other sports are completely neglected. Seriously, who wants to go up against Football Manager, that game is the mother of all management games. American Football only has one decent offering, that being Front Office Football and that game is monumentally flawed.

I'd like to see more American football, Golf, Tennis and Boxing management sims. Some already exist for those sports, but they are terrible.
 
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News Comments > Verdun This Month
3. Re: Verdun This Month Apr 8, 2015, 17:51 BIGtrouble77
 
I've had the game for ages. It's not bad, but not as good as I was hoping. I have to give it another try now that it's finished. I found the graphics to be pretty poor, the animations weren't that great and I had a propensity to get sniped.

I don't remember there being gas attacks and the zones didn't have much variation. I'll go in openminded now that's it's complete.
 
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News Comments > Sunday Mobilization
2. Re: Sunday Mobilization Apr 5, 2015, 17:58 BIGtrouble77
 
Samsung is a disgrace. The reason their phones sell so well is because they offer incentives to the sales people to push these mediocre devices over much better alternatives. The S6 could have been a great opportunity for Samsung to differentiate their product from Apple but still offer great performance, but they chose to clone the iPhone 6 in all of the worst ways. Yeah, just buy a Nexus or get an iPhone.
 
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News Comments > Saturday Metaverse
3. Re: Saturday Metaverse Mar 28, 2015, 17:12 BIGtrouble77
 
I didn't really have an issue either, just a few stutters.  
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News Comments > Pillars of Eternity Released
34. Re: Pillars of Eternity Released Mar 26, 2015, 16:47 BIGtrouble77
 
So has Paradox just been incredibly lucky at picking great projects to publish lately, or are these studios getting great support from Paradox and upping their game?

Either way, so nice to see them cranking out so much good stuff, now I can hardly wait for Hearts of Iron IV.

 
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News Comments > Star Citizen Version 1.1
30. Re: Star Citizen Version 1.1 Mar 22, 2015, 23:20 BIGtrouble77
 
I don't understand why this just don't use Semantic Versioning like pretty much every one else does now-a-days: http://semver.org

Claiming SC is at or beyond 1.0.0 is just opening them up for massive amounts of criticism even if it's for just one of the modules. You can have each on the modules at or below 1.0.0, but for gods sake don't claim SC is at 1.1.

I played the free weekend thing and thought it looked fantastic visually, but that there was no game to speak of. There's great potential, but I don't see how they are getting to a polished product next year.

I think Frontier did things right with Elite... they took on a fraction of the scope and released something that was light on unique content, but has endless procedurally generated content. Now they just need to keep on adding new content on a regular basis to keep up with the community- the game keeps me busy, but I don't put in 6 hours a day on it.

I'm worried SC will eventually start to crumble under it's own weight as the realities of a monolithic project rears its ugly head.

 
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News Comments > Steam Top 10
4. Re: Steam Top 10 Mar 22, 2015, 13:40 BIGtrouble77
 
[VG]Reagle wrote on Mar 22, 2015, 13:36:
City building games are so lame. Call me when you can kill all the people and add nuclear weapons. Its right up there with the Sims.
There will be a mod for this unless there already is one.
 
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337 Comments. 17 pages. Viewing page 2.
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