Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for None

Real Name None   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname ViRGE
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Dec 16, 2003, 17:42
Total Comments 1418 (Pro)
User ID 19707
 
User comment history
< Newer [ 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 ] Older >


News Comments > Morning Consolidation
8. Re: Morning Consolidation Aug 8, 2013, 17:26 ViRGE
 
RollinThundr wrote on Aug 8, 2013, 16:26:
Verno wrote on Aug 8, 2013, 10:50:
It's the pad and the low res camera and other nonsense. The system sellers don't seem to be coming until mid to late 2014, this could be another virtual boy for them as the sales figures keep getting worse. I really hope they don't try to cheap out again with system specs on their next system, I don't think they can get away with it again.

The way Nitendo is going their next console might be their Saturn/Dreamcast swansong.
I sincerely hope not. We need Nintendo now more than ever.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
1. Re: Morning Consolidation Aug 8, 2013, 10:46 ViRGE
 
I'm surprised Nintendo is still taking a loss on the WiiU. It just doesn't strike me as being all that expensive to manufacture given the relative size and simplicity of the components. That pad must cost more than I give it credit for.  
Reply Quote Edit Delete Report
 
News Comments > Evening Consolidation
9. Re: Evening Consolidation Aug 8, 2013, 10:39 ViRGE
 
John wrote on Aug 8, 2013, 09:42:
I'm sure they'll eventually require a Gold subscription to do anything online.
We're basically already there. What's new is requiring Gold to do things offline, apparently.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Consolidation
4. Re: Evening Consolidation Aug 8, 2013, 08:18 ViRGE
 
Cutter wrote on Aug 7, 2013, 21:25:
Oh MS, lol.
Indeed. Only MS could come up with charging you for an offline feature. You have to try to be this awful.
 
Reply Quote Edit Delete Report
 
News Comments > ShootMania Elite Guest Access
2. Re: ShootMania Elite Guest Access Aug 5, 2013, 01:15 ViRGE
 
I've been wanting to try it, but other than the beta they've never had any kind of demo. So it's nice they're finally letting people try the game.  
Reply Quote Edit Delete Report
 
News Comments > Omerta City of Gangsters for OS X Released
10. Re: Omerta City of Gangsters for OS X Released Aug 3, 2013, 04:37 ViRGE
 
Frans wrote on Aug 3, 2013, 04:21:
Beamer wrote on Aug 3, 2013, 03:12:
You'll be one of the fastest-to-bans of any non-spambot!
Indeed.
Now that's what I call service! Thanks Frans.
 
Reply Quote Edit Delete Report
 
News Comments > Into the Black
7. Re: Into the Black Aug 3, 2013, 02:26 ViRGE
 
nin wrote on Aug 2, 2013, 23:51:
I went in with pretty low expectations and enjoyed it.
Ditto. It was giant robots fighting monsters; no more, no less. It won't be winning any Emmys, but it was thoroughly enjoyable.
 
Reply Quote Edit Delete Report
 
News Comments > Saints Row IV Diary; Soundtrack Details
7. Re: Saints Row IV Diary; Soundtrack Details Aug 3, 2013, 02:14 ViRGE
 
Hooray, Jane Valderama is back!  
Reply Quote Edit Delete Report
 
News Comments > Castlevania: Lords of Shadow Demo
3. Re: Castlevania: Lords of Shadow Demo Jul 31, 2013, 22:56 ViRGE
 
Kitkoan wrote on Jul 31, 2013, 21:32:
Other Requirements:Broadband Internet connection

Always online DRM... nice...
I wouldn't read too much into it right now. Tomb Raider has the same requirement, and that's not an always online DRM game.
 
Reply Quote Edit Delete Report
 
News Comments > SOE Player Studio Item Creator
5. Re: SOE Player Studio Item Creator Jul 29, 2013, 21:45 ViRGE
 
NKD wrote on Jul 29, 2013, 21:19:
Players _making_ content is the natural extension of players _being_ content.
Whereas I've always held the opposite opinion. Players generally lack the means to create good content and the intuition to see how that content will play out. The result, especially in an RPG, will be (relatively) poorly modeled items that are not appropriately balanced and/or don't have a well designed role.

Which is not to say I'm against player created content altogether, but there's a huge gap between 3rd party mods and player content being siphoned into the base game.
 
Reply Quote Edit Delete Report
 
News Comments > Activision Blizzard Buys Back Stock
13. Re: Activision Blizzard Buys Back Stock Jul 26, 2013, 11:59 ViRGE
 
Jivaro wrote on Jul 26, 2013, 11:52:
eRe4s3r wrote on Jul 26, 2013, 11:19:
But they get to keep their new billion $ debt.. haha... pwned by Vivendi in all ways possible....

I am sorry, I don't follow your logic. Can you explain that one to me? Vivendi can't raid them for money, now or in the future. New investors bought the stock. Those investors own that. They aren't in debt to themselves. Yes Vivendi gets the cash infusion of selling that stock, but I am not sure I follow how Acti-Blizz has absorbed any debt. Maybe I am missing something.
I believe you're correct. At first glance it looks like this blocks Vivendi's plan to raid the Activision wallet before it ever happened.
 
Reply Quote Edit Delete Report
 
News Comments > Battlefield 4 Battlelog Details
24. Re: Battlefield 4 Battlelog Details Jul 26, 2013, 00:32 ViRGE
 
MoreLuckThanSkill wrote on Jul 25, 2013, 21:15:
These guys seem like they are outsmarting themselves a little.

What I'd really like from BF4 is the ability to setup my second MONITOR... on my PC... to be a large map with player data on it and/or a loadout screen, etc.

I don't own a tablet, and I'm not going to be using my cell phone for any game.
Here here! Half of this stuff shouldn't even require a second screen (changing loadouts while you're dead and server browsing), and the rest of it can be done on a second monitor on a PC.
 
Reply Quote Edit Delete Report
 
News Comments > More Steam Greenlights
4. Re: More Steam Greenlights Jul 26, 2013, 00:17 ViRGE
 
Quboid wrote on Jul 25, 2013, 20:44:
I'm quite impressed by how Valve have made a system whereby gamers do all the work of figuring out what's good and advertising the games for free. I know it's genuinely a big deal for small indie devs to get Greenlit so I don't want to be 100% cynical but damn, Valve are getting themselves a pretty good deal.
I'm afraid you have that backwards. Games have to do all the advertising before they get greenlit. Virtually no one votes on a game by going through Greenlight looking through games (there's simply too many of them and no real ability to filter them); they are directed there by the developer.

Now it's a nice bout of free advertising after you've been greenlit. But the amount of advertising needed to make it to this point may just as well be equal to how much advertising indies had to do before Greenlight.
 
Reply Quote Edit Delete Report
 
News Comments > Rayman Legends PC Announced
1. Re: Rayman Legends PC Announced Jul 26, 2013, 00:05 ViRGE
 
Yay!

Origins was a fantastic game; the greatest 2D platformer in at least a decade. If you don't buy it for a console, you must buy it for the PC.

This comment was edited on Jul 26, 2013, 00:14.
 
Reply Quote Edit Delete Report
 
News Comments > Vivendi Raiding Activision's Piggy Bank
25. Re: Vivendi Raiding Activision's Piggy Bank Jul 24, 2013, 16:33 ViRGE
 
El Pit wrote on Jul 24, 2013, 15:14:
"...$4 Billion in its accounts, much of it kept in off-shore accounts..."

Yeah. Paying taxes is evil. Let the people pay taxes, not us multi-billion companies.
They did pay their taxes; they were taxed at where the item was sold in the first place. No one is dumb enough to pay taxes again, particularly when the entity trying to exert the second tax did nothing to provide for the sale being taxed.
 
Reply Quote Edit Delete Report
 
News Comments > Valve on Greenlight Criticisms
13. Re: Valve on Greenlight Criticisms Jul 24, 2013, 16:19 ViRGE
 
[VG]Reagle wrote on Jul 23, 2013, 23:02:
What are you talking about?? Go to steam. Go to Store. Select games then Indie. There are 30 new indie games in July and counting. Most were never green lit. There are so many new indie games I only wish some went to be voted on. Greenlit is fine they are publishing ALOT of indie games that are not greenlit. Cry somewhere else about your pet game not being published...
You can check the numbers yourself from the Valve announcements. Only 66 games have been approved through Greenlight since the system started last year.

Note that Greenlight != all indie games published in the last year. Some of those games are covered by major publishers (despite their "indie" status"), other games that have been released are already approved before Greenlight went into effect, and yet other games are from indie publishers that kept their status and weren't demoted. My concerns are solely about those who have to go through Greenlight; the guys with standing publishing agreements have little to be concerned about.
jacobvandy wrote on Jul 24, 2013, 02:23:
That may have been the reason/motivation for Valve to put it together, but that doesn't change the actual primary function of the system. Why do indies want to be released on Steam? Exposure, so they can become rich and famous...
It's not so much exposure as it is merely the ability to get sold. No one wants to buy your game off of your home grown website, and Desura is not held in much higher regard. Take every reason that people won't buy games from Origin and only from Steam, and you have the same reason many indies can't sell well if they're not on Steam.

If you're not on the store that most people exclusively shop at, then you're not going to be able to sell very many copies of your game.

This comment was edited on Jul 24, 2013, 16:30.
 
Reply Quote Edit Delete Report
 
News Comments > Valve on Greenlight Criticisms
5. Re: Valve on Greenlight Criticisms Jul 23, 2013, 22:33 ViRGE
 
jacobvandy wrote on Jul 23, 2013, 22:23:
Mightn't that indicates waving them through to the store so easily before was a mistake? If Greenlight had existed back then, they probably would have had to go through it, instead. "Published" or "unpublished," the good games always get noticed and float to the top of the heap anyway, so I don't see the problem. Only hurt egos...
I won't rehash the RPS comments verbatim, but I'd encourage you to go read them. Among other things only a small number of games have made it through Greenlight (66 in the last year, which is nothing for the number of games in the system), and there's the problem that Greenlight doesn't sufficiently differentiate between completed (and near-complete) games, and games that are still in the concept stage. Games are being greenlit on concept alone, instead of focusing on the quality of what's actually finished.

Good games that were previously getting published are now languishing, buried under the piles of crap that sit in Greenlight and coupled with Valve's much slower approval process for Greenlight. With the exception of a handful of games that Valve initially passed on pre-Greenlight that have now made it through, Greenlight has made things worse for indies.
 
Reply Quote Edit Delete Report
 
News Comments > Valve on Greenlight Criticisms
3. Re: Valve on Greenlight Criticisms Jul 23, 2013, 22:14 ViRGE
 
[VG]Reagle wrote on Jul 23, 2013, 21:45:
Green light rules everyone needs to shut their pie holes
I beg to differ. One of the consequences of Greenlight is that some of the smaller indie publishers who in the past have had no problem publishing their games on Steam are suddenly finding themselves thrown into the pit with the unpublished devs. To have your publishing rights taken away like that is a very bad thing.
 
Reply Quote Edit Delete Report
 
News Comments > Enter the Dominatrix Now SR4 DLC Due in October
4. Re: Enter the Dominatrix Now SR4 DLC Due in October Jul 22, 2013, 22:01 ViRGE
 
Most of EtD's content was rolled into SR4, so it will be interesting to see just what they do with this new EtD DLC.  
Reply Quote Edit Delete Report
 
News Comments > New Borderlands 2 DLC Announced
22. Re: New Borderlands 2 DLC Announced Jul 20, 2013, 20:07 ViRGE
 
jacobvandy wrote on Jul 20, 2013, 16:11:
There's almost definitely gonna be a second season pass. Has any other game done that before? I can't think of any.
I can't think of any either. But "season passes" are a relatively new thing. The only other MP games that produce a ton of post-launch content have been Battlefield and CoD, each of which already had their DLC planned out for the full interim period. Whereas Borderlands 2 was an unexpected smash hit, so they hadn't been planning on a second year of DLC.
 
Reply Quote Edit Delete Report
 
1418 Comments. 71 pages. Viewing page 26.
< Newer [ 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 ] Older >


footer

Blue's News logo