User comment history
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| News Comments > Alien Swarm Patched |
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| 8. |
Re: Alien Swarm Patched |
Jul 24, 2010, 22:34 |
ViRGE |
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Surf wrote on Jul 24, 2010, 21:47: Why would you want a dedicated server since it uses a peer to peer model? Not like this game is hosting 40 players or something. The same reason you'd want a dedicated server for L4D. |
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| News Comments > Paradox CEO on DRM, Head-Shaving Bet |
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| 7. |
Re: Paradox CEO on DRM, Head-Shaving Bet |
Jul 24, 2010, 09:36 |
ViRGE |
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Dev wrote on Jul 24, 2010, 05:04: I much prefer the carrot method instead of the stick for copy protection. Kinda like stardock stuff, you get free updates with major content additions if you have a legit account with them. That's the thing though: it's still the stick. It's just called something different. |
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| News Comments > Paradox CEO on DRM, Head-Shaving Bet |
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| 2. |
Re: Paradox CEO on DRM, Head-Shaving Bet |
Jul 23, 2010, 21:04 |
ViRGE |
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ASeven wrote on Jul 23, 2010, 20:33: If that's only it I wouldn't even call it DRM. I'd have to disagree. "You can't have this content unless you can prove you bought the game" is exactly DRM. The only difference is that "the content" with traditional DRM is the whole game, whereas with Paradox it's simply part of the game. You still must face all the problems of internet activation based DRM if you actually want the whole game. |
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| News Comments > Team Fortress 2 Engineer Update Live |
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| 10. |
Re: Various Steam Patch confusion |
Jul 9, 2010, 15:46 |
ViRGE |
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jimnms wrote on Jul 9, 2010, 00:25:
ViRGE wrote on Jul 8, 2010, 23:41: There seems to be a bug in the Steam client. It just made me download 3.1GB of data for the TF2 update. Are you sure it actually downloaded that much? The download meter on mine (or whatever it's called) scared me when I saw it showing 8GB to be downloaded. I was relieved to see that it started at 7.5GB, so it's only downloading about 500MB.
Perhaps they're using the same algorithm Apple used to calculate the signal strength on the iPhone. Yes, it actually downloaded that much. I was looking on the Steam Forums yesterday and apparently I wasn't the only person with the problem. Steam apparently decided a number of people needed to re-download TF2 assets they already had. |
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| News Comments > TF2 Engineer Update Thursday |
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| 13. |
Re: TF2 Engineer Update Thursday |
Jul 6, 2010, 18:46 |
ViRGE |
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KilrathiAce wrote on Jul 6, 2010, 13:10: If you have idled and have ton of items to craft right now you are in luck but if you already crafted u are out of luck... thanks valve Yeah, this kind of sucks. I don't have anything to craft/melt right now. And the last time I got an item drop, Nixon was in the White House. |
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| News Comments > Team Fortress 2 Comic |
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| 3. |
Re: Team Fortress 2 Comic |
Jul 3, 2010, 03:37 |
ViRGE |
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| And this is why I (usually) like Valve. They know how to get a good laugh out of TF2. Certainly this is the best TF2 comic yet. |
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| News Comments > Portal 2 E3 Trailer |
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| 12. |
Re: Portal 2 E3 Trailer |
Jun 15, 2010, 19:10 |
ViRGE |
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elefunk wrote on Jun 15, 2010, 18:28: The animation in the levels is just amazing! It's never that good in-game. At the most, they used the game assets and rendered the trailer in a traditional 3D animation suite. What you see is just as fake as every other non-gameplay trailer at E3. |
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| News Comments > Star Wars: Clone Wars Adventures Announced |
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| 3. |
Re: Star Wars: Clone Wars Adventures Announced |
Jun 1, 2010, 20:22 |
ViRGE |
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Wildone wrote on Jun 1, 2010, 17:22: Do kids REALLY love this show so much?> Its devoid of any character, story or magic the original movies had, in fact..its exactly like the shitty prequels. Obviously it's not up to the quality of the movies, but it is entertaining. As far as Sci-Fi(ish) programs go, I'd watch it over Stargate Universe any day of the week (both air at 9pm on Fridays). |
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| News Comments > Team Fortress 2 Patch |
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| 2. |
Re: Team Fortress 2 Patch |
May 22, 2010, 18:30 |
ViRGE |
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This is going to be an odd complaint, but there are too many damn weapons in the game now. I'm having a hard time keeping up with everything so that I can fight my enemies accordingly.
However the Whiskered Gentleman is hilarious. |
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| News Comments > Max Payne 2 Steam Follow-up |
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| 14. |
Re: Max Payne 2 Steam Follow-up |
May 13, 2010, 03:11 |
ViRGE |
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| Yikes, that's a really awful solution. The 1.01 patch fixed a few bugs, which if this is right would be back in the game since they would have had to revert to 1.0. |
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| News Comments > Pirated Max Payne 2 on Steam? |
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| 13. |
Re: Pirated Max Payne 2 on Steam? |
May 12, 2010, 12:24 |
ViRGE |
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This doesn't make much sense. As far as regular cracks are concerned, both the retail release and the 1.01 patch were cracked by Deviance. Meanwhile Myth was a PC ripping group, and I can't find any record of them (or anyone else) doing a rip of MP2.
In short, it's basically impossible for this to be a stolen Myth executable - Myth never touched the game. |
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| News Comments > LucasArts Shakeup |
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| 26. |
Re: LucasArts Shakeup |
May 7, 2010, 19:01 |
ViRGE |
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Wildone wrote on May 7, 2010, 13:40: But there are studios making sim games, granted they are most in Eastern Europe but there is a demand for high fidelity sims I guess, This just goes back to the quality issues. The EE devs know space sims are cheap to make, so they make cheap space sims in all senses of the word. The scripts, the music, even the translation all end up greatly suffering. You really can't deliver the "epic" feeling of a space sim on gameplay alone, it's not Super Mario Brothers. You need atmosphere.
On that note, they tend to fail when it comes to gameplay too, which is weird since the formula has more or less been perfected. I don't know if it's a lack of imagination, or they're too cheap to spend the time writing the kind of complex scripting needed to bring the gameplay together. |
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| News Comments > LucasArts Shakeup |
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| 3. |
Re: LucasArts Shakeup |
May 7, 2010, 11:53 |
ViRGE |
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Tom wrote on May 7, 2010, 11:51: Dream on. Those days are over. In fact, there will never be another good space sim game of any kind. Target audience is too small, apparently. No $$$ to be made. That's a defeatist attitude. We have to keep the dream alive, or it'll never come true.
(la la la la la, I can't hear you) |
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| News Comments > New Steam Client Released |
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| 28. |
Re: New Steam Client Released |
Apr 26, 2010, 22:35 |
ViRGE |
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FLY wrote on Apr 26, 2010, 20:01: Just purchased Metro 33 on Steam. $49.99 I have 15mb internet speed. No problems with my rig or connection. It's been over and hour and it's still downloading. I'm at 50%. Isn't Metro 2033 something like 7.5GB? Even at your theoretical maximum, it's still going to be over an hour to download it. So either way driving to the store would have still been faster. |
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867 Comments. 44 pages. Viewing page 25.
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