User comment history
< Newer [ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 ] Older >
| News Comments > Minecraft Enters Beta |
 |
| 6. |
Re: Minecraft Enters Beta |
Dec 21, 2010, 01:39 |
ViRGE |
|
|
| Notch should have done more testing and held back the beta rather than trying to make an arbitrary deadline. The fact that multiplayer is effectively unplayable right now is a pretty big screw-up on his part. |
|
|
|
|
|
|
|
| |
| News Comments > Ye Olde TF2 Holiday Update |
 |
| 4. |
Re: Ye Olde TF2 Holiday Update |
Dec 18, 2010, 07:58 |
ViRGE |
|
|
Added Medieval Mode, a game mode where players are restricted to using olde weapons. As in the original TF2 weapons, or is Valve playing with words again? |
|
|
|
|
|
|
|
| |
| News Comments > Team Fortress 2 Patched, Re-enters Beta |
 |
| 18. |
Re: Team Fortress 2 Patched, Re-enters Beta |
Dec 3, 2010, 13:07 |
ViRGE |
|
|
jimnms wrote on Dec 3, 2010, 07:04: I didn't like having to get stupid achievements to unlock weapons, but I was OK with having alternate weapons since the new weapons had a disadvantage to offset the advantage. Each time they release a class update I would quit playing until things calmed down and went back to "normal." At one point I quit playing for so long they updated two classes by the time I got back in, and shortly after I got back into it they released another one. It started to get a little goofy with the hats, then it just got ridiculous with the crafting. I quit playing again after the last class update, and now with the store and micro-transactions, I have little desire to go back.
That was really the last team vs. team MP game I played. The only MP I play anymore is an occasional game of L4D(2). Ditto to all of this. I still like the game, but it's structured in a way where it's not really possible to play it in vanilla (i.e. sans-junk) at the moment.
Vulkan's on the right path when he notes that they desperately need a Pure Server option; what Valve has done is anything but pure. |
|
|
|
|
|
|
|
| |
| News Comments > Need for Speed: Hot Pursuit Patch |
 |
| 6. |
Re: Need for Speed: Hot Pursuit Patch |
Nov 29, 2010, 00:43 |
ViRGE |
|
|
StingingVelvet wrote on Nov 28, 2010, 22:34:
TurdFergasun wrote on Nov 28, 2010, 22:25: it sounds like a complete and total tragedy. may it burn in the pit of video game hell along with the ppl who decide to make games this shitty. I haven't played it but reviews are generally very good. For people like me who prefer arcade racers it is likely a good buy. I plan to get it when it hits $20. Ditto. I picked it up back at release and I'm having a great time. I can certainly see how Shift or even Underground fans would hate it, but for those of us that favor arcade racers, HP is a blast from the past. |
|
|
|
|
|
|
|
| |
| News Comments > TF2 Maintenance Tuesday |
 |
| 8. |
Re: TF2 Maintenance Tuesday |
Nov 6, 2010, 16:32 |
ViRGE |
|
|
Rattlehead wrote on Nov 6, 2010, 16:07: I really, really hate what this game has become. As a veteren with over 650+ hours in, I cannot get myself back into this game no matter how hard I try.
The constant items of unbalanced community items, hats, and other stupid things(an NPC boss?) basically ruins any desire to try and get back into the game. Oh yea, why the fuck would crafting be in a god damn arena shooter?
It's no longer Team Fortress 2. Here here. |
|
|
|
|
|
|
|
| |
| News Comments > Freeware Battlestar Galactica Game Plans |
 |
| 17. |
Re: Freeware Battlestar Galactica Game Plans |
Nov 4, 2010, 18:44 |
ViRGE |
|
|
kxmode wrote on Nov 4, 2010, 16:56:
CythrawL wrote on Nov 4, 2010, 14:02: I totally agree.. Imagine a Tie Fighter game now (not Xwing Vs Tie... that was a crap game).. c'mon Lucasarts you know you want to... Well it would require more work than just updating textures. There's the lobby and mission summaries that would need to be redone to today's standards. They would also need to re-record the audio voice over work. The ones in-game are low quality. I also think they could hire James Earl Jones to provide the voice of Darth Vader. That would be a sweet check for him for very little VO work. They would also need to rebalance the missions against a better flight model. X-Wing and Tie Fighter tried to emulate Newtonian physics by giving ships a very slow acceleration and deceleration rate, and a slow turning rate to match. XvT ditched that for the "modern" flight model of much more nimble ships that unsurprisingly are much more fun to fly. As much as I like Tie Fighter, I don't think I could put up with the clunky flight model again. |
|
|
|
|
|
|
|
| |
| News Comments > .plan to Tweet |
 |
| 12. |
Re: .plan to Tweet |
Oct 29, 2010, 16:42 |
ViRGE |
|
|
DG wrote on Oct 29, 2010, 12:36: I'd agree but it should be presented differently. .plan files were updated infrequently and each generally held significant value (if said dev was relevant to you). Tweets, not so much. Exactly. Twitter posts are so short that people don't feel bad writing worthless posts. It's not a very good replacement for .plan files, which were almost always longer and definitely more better composed. |
|
|
|
|
|
|
|
| |
| News Comments > Battlefield: Bad Company 2 Patch Tomorrow |
 |
| 8. |
Re: Battlefield: Bad Company 2 Patch Tomorrow |
Oct 29, 2010, 04:24 |
ViRGE |
|
|
GarrettTX1 wrote on Oct 29, 2010, 00:31:
so why is the patch 900mb ? Very long discussion/explanation from Kalms @ DICE on cooking things in the Frostbite Kitchen...
EA UK Forums Link They really have to find a new way to distribute patches. I understand why they have issues, but 900MB is ridiculous. |
|
|
|
|
|
|
|
| |
| News Comments > Bad Company 2 PC Changes Planned |
 |
| 29. |
Re: Bad Company 2 PC Changes Planned |
Oct 25, 2010, 18:15 |
ViRGE |
|
|
Verno wrote on Oct 25, 2010, 15:13: Agreed, it's one of the main reasons I stopped playing. Most servers went to hardcore mode and hardcore mode itself isn't very fun nor "hardcore" even. Ditto. I'm not sure when or how the mantra of kill/die easily, spend lots of time dead got confused for hardcore. UT, Tribes, Quake 3 are all "hardcore" games, and yet they don't base gameplay on dieing in a couple of shots and waiting to spawn. |
|
|
|
|
|
|
|
| |
| News Comments > TF2 In-Game Store and Steam Wallet Launch |
 |
| 7. |
Re: TF2 In-Game Store and Steam Wallet Launch |
Sep 30, 2010, 16:28 |
ViRGE |
|
|
MoreLuckThanSkill wrote on Sep 30, 2010, 16:18: They claim the items won't provide any competitive advantage Which is a bunch of bullocks. Have you seen the new item sets?* The odds of getting all of those items to drop, especially the hats, are practically nil. Just because the odds of an item dropping is the same as the Devil dragging Bobby Kotick off to hell (and hence, is at least possible) doesn't make the game fair against people who have never ending wallets and can buy their way to victory.
* Oh yeah, there are now MMO-style item sets where you get a bonus for having a whole set |
|
|
|
|
|
|
|
| |
| News Comments > DNF Next Year |
 |
| 10. |
Re: DNF Next Year |
Sep 3, 2010, 14:33 |
ViRGE |
|
|
J wrote on Sep 3, 2010, 13:53: This is the hype that never ends, it goes on and on my friends... Some people started thinking that it would be out on time, But little did they know that 2K just wanted their dime...
In all seriousness though, just let the game die. It's a joke, and it will never live up to expectations. |
|
|
|
|
|
|
|
| |
835 Comments. 42 pages. Viewing page 22.
< Newer [ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 ] Older > |
|