User comment history
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| News Comments > On Steam and Direct3D |
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| 11. |
Re: On Steam and Direct3D |
Jul 31, 2011, 15:55 |
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Acleacius wrote on Jul 31, 2011, 15:27: m$ did this when it tried to force everyone to buy vista's directx 10 and refuse to make it backwards compatible, as a buy or else strategy. It's the same type of maneuver they pulled when creating the xbox and trying to destroy pc gaming. *smacks Acleacius*
Alright, let's take this from the top.
Vista came with the biggest video driver architecture update in nearly a decade: the Windows Display Driver Model, which replaced the XP Driver Model. Among other things WDDM introduced video memory virtualization and GPU multitasking by implementing a real thread scheduler. These changes go hand in hand with DX10, as DX10 is built upon these features.
Making DX10 require Vista or later is not any kind of attempt to make users upgrade. Microsoft (hint: if you want to be taken seriously don't use a dollar sign) had solid technical reasons to have a cut-off so that they could build the next version of DX upon an updated driver architecture. |
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| News Comments > John Carmack Excited About Gaming and RAGE 2 |
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| 5. |
Re: John Carmack Excited About Gaming and RAGE 2 |
Jul 27, 2011, 19:18 |
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Creston wrote on Jul 27, 2011, 18:27: That's certainly a surprise. After doom 3 he basically flat-out said "I'm doing one more engine and that's it."
Creston To be fair he's made it clear that any "new" engines will just be updated versions of Tech 5. They're never going to build an engine from scratch ever again. |
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| News Comments > Epic on Bulletstorm Sales |
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| 49. |
Re: Epic on Bulletstorm Sales |
Jul 23, 2011, 20:10 |
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| Bulletstorm's big sin was that it limited you to 3 weapons. It had plenty of great weapons, but on harder difficulty levels you couldn't play with the fun weapons because you always needed to keep the practical weapons by your side to advance. |
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| News Comments > Hi-Rez on F2P Tribes Ascend |
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| 8. |
Re: Hi-Rez on F2P Tribes Ascend |
Jul 10, 2011, 18:36 |
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Flatline wrote on Jul 10, 2011, 18:09: Besides, saying that gametime can unlock everything that you can buy is a dubious statement. If it takes 1000 hours of gameplay time to unlock the same items that 50 bucks unlocks, that's pay-to-win for 99.9% of players. I'm glad to see I'm not the only person that recognizes this. "Earnable through gameplay" is still pay-to-win in almost all cases. No one except unemployed minors has the time needed to unlock that stuff through gameplay. It's a bone developers throw out to try to distract potential customers. |
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| News Comments > Modern Warfare 3 & Color Blindness |
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| 6. |
Re: Modern Warfare 3 & Color Blindness |
Jul 8, 2011, 12:46 |
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nin wrote on Jul 8, 2011, 11:48: I wish every game included subtitles for when characters speak. Every once in awhile I still come across one that doesn't support it, and it's handy when everything is exploding and you missed that one critical piece of dialogue. Thankfully I haven't run into that issue lately, but regardless I completely agree. I can hear just fine, but that doesn't mean my attention is on what's being said when the game is in motion. |
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| News Comments > On The Streaming Infringement Bill |
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| 10. |
Re: On The Streaming Infringement Bill |
Jul 3, 2011, 13:43 |
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AnointedSword wrote on Jul 3, 2011, 13:38: Read the law closely and let your brains catch up. Your video games will be safe. Exactly. Every time I see this bill mentioned followed by unfounded panicking, my head implodes just a bit.
It's not about going after people streaming games, it's about people streaming TV shows and movies (note the sponsors). The courts often do not recognize streaming as being downloading, so traditional laws against the downloading of copyrighted material have not been applicable to streaming. This closes that loophole.
The idea that it's going to be applied to game streaming is ridiculous. If there was a problem, companies would already be issuing DMCA takedowns against such videos on YouTube, which they aren't. That said, adding a clause to the ToS does help to resolve any ambiguity. |
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| News Comments > Warhammer 40,000: Space Marine PC System Requirements |
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| 1. |
Re: Warhammer 40,000: Space Marine PC System Requirements |
Jun 30, 2011, 02:29 |
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| I'm starting to find the minimum video card specs in new games to be amusing. They specify DX9 cards, but there aren't any DX9 cards that meet the minimum performance level. Even if it doesn't use DX9, the minimum cards are DX10+. |
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| News Comments > Serious Sam 3 BFE "Keeping it Real" |
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| 8. |
Re: Serious Sam 3 BFE |
Jun 27, 2011, 21:11 |
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Elf Shot The Food wrote on Jun 27, 2011, 20:55: I guess everyone has forgotten how consolized Serious Sam II was. We remember. We're just hoping Croteam learned from their mistake. |
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| News Comments > Hear Yee, Hear Yee |
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| 16. |
Re: Hear Yee, Hear Yee |
Jun 27, 2011, 18:36 |
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Krovven wrote on Jun 27, 2011, 18:32: R rated movies are locked up where you live? Somehow I doubt that. Correct. The stores here will not sell R rated movies to minors. |
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| News Comments > Hear Yee, Hear Yee |
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| 13. |
Re: Hear Yee, Hear Yee |
Jun 27, 2011, 18:15 |
ViRGE |
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Cutter wrote on Jun 27, 2011, 17:35: No, California wanted to pass a law banning violent video games for children and the SCOTUS shot it down as a protected-speech issue, which was the correct decision. It's a parenting issue, not a governmental one. Frankly, I find the former difficult to do without the latter, which is why (lord help me) I agree in principle with Yee's bills - though the rhetoric can go to hell. Violent games should be locked up just like R rated movies; stores should not be selling them to minors. If parents want to let their kids play violent games, then they can buy the game for their kids.
Having stores selling these games to anyone sidesteps the parenting process. When it comes to teenagers you have to give them some freedom, so even with good parenting there are going to be chunks of times they're going unsupervised. That means the restriction mechanism needs to be the acquisition of the game, not the time to play it. |
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| News Comments > Team Fortress 2 Goes Free-to-Play |
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| 26. |
Re: Team Fortress 2 Goes Free-to-Play |
Jun 24, 2011, 00:27 |
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Jerykk wrote on Jun 23, 2011, 22:54:
UConnBBall wrote on Jun 23, 2011, 22:47: Well I just want to play Vanilla TF2 for years. I don't have time for everything that's changed. I now play Monday Night Combat and miss the old days. Color me confused. It's not like TF2 is a fundamentally different game from what it originally was. If you were skilled back then, you should still have those skills and it doesn't take very long to get the unlockables. It's fundamentally different because there are a million different weapons, plus item sets; the combination of which dramatically change the classes (a melee demoman, really?). It's not a FPS anymore, it's an RPG. Best stats win. |
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| News Comments > Team Fortress 2 Über Update Thursday, Free Play This Week |
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| 35. |
Re: Team Fortress 2 Über Update Thursday, Free Play This Week |
Jun 22, 2011, 04:19 |
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MoreLuckThanSkill wrote on Jun 21, 2011, 22:03: Fuck Team Fortress 2. It is a joke, instead of a balanced, competitive team FPS. Why does this matter? Because Netquake TF, QWTF, even the regrettable TFC were all awesome, fun, competiviely balanced(sniper issues aside) games, not hat collecting, achievement whoring messes.
Old man complaining/reminiscing about the old days aside, I'm really looking forward to the medic video. The TF2 cgi videos have been amazing. Ditto. I don't care about the game anymore; Valve took a balanced, lighthearted FPS and turned it into microtransaction RPG-hell. There are so many weapons and combinations that any concept of a counter is thrown out the window.
However it's about time they got to Meet The Medic. After Meet The Spy they seem to have really found their flow with the TF2 videos. |
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| News Comments > Betting on Duke Pays Off |
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| 15. |
Re: Betting on Duke Pays Off |
Jun 18, 2011, 20:44 |
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nin wrote on Jun 18, 2011, 20:31:
Speaking of Duke, a friend emailed me and said he bought DNF for $23 from here. He paid with PayPal, and 10 min later got an email with a Steam key and it worked. I'm not even clicking the link, that sounds so fishy.
I want to say, in the past, Steam has removed games from people's accounts that bought a license key in another part of the world, for cheaper. Think it was around the time of the orange box? Correct. This site is probably selling keys from developing nations, which is always a risky proposition. |
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835 Comments. 42 pages. Viewing page 19.
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