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Nickname ViRGE
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Signed On Dec 16, 2003, 17:42
Total Comments 1636 (Pro)
User ID 19707
 
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News Comments > Sunday Mobilization
3. Re: Out of the Blue Jul 19, 2015, 18:20 ViRGE
 
DrSquick wrote on Jul 19, 2015, 15:42:
jdreyer wrote on Jul 19, 2015, 14:14:
Apple To Axe Major Component In iPhone 7.

The walled garden?

Hey, a man can dream, can't he?

SIM cards if anyone wants to avoid the click bait title. It will be a hard wired internal SIM card so you can't change carriers.
Eh? It's the other way around. It's so you can easily change carriers without having to go hunt down a SIM.
 
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News Comments > Origin Accounts Becoming EA Accounts
24. Re: Origin Accounts Becoming EA Accounts Jul 19, 2015, 17:43 ViRGE
 
Ant wrote on Jul 19, 2015, 13:08:
What happens to previous EA accounts with the same e-mail addresses?
I don't think there are any other accounts, are there? There's just Origin accounts as far as I'm aware.

Slick wrote on Jul 19, 2015, 17:17:
now they're going back to EA whatever... why?
Maybe they're getting away from selling 3rd party software? At one time they wanted to be a Steam competitor, but this certainly makes it sound like they want to go completely vertical now.
 
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News Comments > etc.
3. Re: etc. Jul 18, 2015, 17:40 ViRGE
 
The more I think about it, the more I think The Framerate Police is a good idea dogged by a poor implementation. The idea of presenting framerate information is sound, but TFP ends up being a scarlet letter that's scaring devs and causing the Master Race zealots to wield it as a weapon. TB isn't intending to be judgmental with it, but since the only options using the curation system are a warning (negative) or seal of approval (positive), it can't really stay neutral.

Ideally this information needs to be in the technical specs, for as many games as possible. Otherwise I fear the current system is going to cause as many problems as it solves. It's a good way to make a point, but in the long run it's a poor way to truly convey information in a neutral manner.

eRe4s3r wrote on Jul 18, 2015, 14:47:
If this is something all developers do, all the better.. the problem is even worse though with "Locked FOV" which is ALSO a banned tag on steam.
The thing about tags is that Valve clearly intended them to convey genre/gameplay information, not technical information. Which is why any technical tags are getting banned. It would be nice to have more technical information, but I understand why Valve wants to keep it so narrowly focused.
 
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News Comments > What The Flock? Multiplayer Game Will End When Enough Players Die
9. Re: What The Flock? Multiplayer Game Will End When Enough Players Die Jul 16, 2015, 20:39 ViRGE
 
Slick wrote on Jul 16, 2015, 20:10:
now flame on my pretties, flame on and tell me that this isn't the way online MP works.
You'll get no argument that you need lots of players to have a vibrant MP community.

But Vogelsap isn't pulling the plug based on the number of people playing. They're pulling the plug based on when a certain number of people die. At least as far as I understand it, you can have a ton of people playing the game and still reach "the end" because enough people have died.
 
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News Comments > No PC Batman: Arkham Knight Until Fall?
6. Re: No PC Batman: Arkham Knight Until Fall? Jul 16, 2015, 10:17 ViRGE
 
Keep in mind that if WB wants to do a new pressing so that retail buyers without fast internet connections can still play, then it will take nearly a month to get new discs pressed and boxed.  
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News Comments > Cloud Imperium on Star Citizen Refunds
24. Re: Cloud Imperium on Star Citizen Refunds Jul 14, 2015, 21:04 ViRGE
 
harlock wrote on Jul 14, 2015, 20:54:
What fucking BONEHEAD at cig thinks that refunding dsmarts money will actually make him shut up, or change direction AT ALL??? these dumbasses are playing right into each others hands, he's only getting more publicity, more people to look at how shitty his games are and how much of a psuedo-psychotic moron he is... and cig pouting and taking their ball home, crying about "sinister" intentions and so forth, saying "btw, no refunds we have your money, thanks"
I don't believe there's anything sinister here, but it does seem like it was a poorly thought out idea. Smart is one of their biggest detractors, and now they just silenced him rather than fully addressing his concerns. It looks bad.
 
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News Comments > No Star Wars Battlefront Split Screen on PC
40. Re: No Star Wars Battlefront Split Screen on PC Jul 14, 2015, 18:23 ViRGE
 
Slick wrote on Jul 14, 2015, 13:37:
i'll never understand the "thrill" of fighting against bots. unless you have no internet connection...

[...]

Playing against bots in a big fps game like battlefield/battlefront (40 man servers is still big, don't get your panties in a twist, 32-48 man BF servers are always the sweet spot) is like swimming against a pack of quadropleds. it doesn't really offer any satisfaction in the victory.
Think of it as playing Super Mario Bros. You're not playing against another person, but there are enemies and you defeat them as part of the gameplay. Sometimes you just want to stomp on a Goomba... with a flak cannon. It's not the same thing and I don't think anyone is saying otherwise, but it's still its own kind of enjoyable experience.
 
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News Comments > Sunday Tech Bits
16. Re: Sunday Tech Bits Jul 13, 2015, 08:27 ViRGE
 
HorrorScope wrote on Jul 12, 2015, 20:34:
Frijoles wrote on Jul 12, 2015, 19:58:
Vio wrote on Jul 12, 2015, 19:40:
How exactly are they going to make money when everyone is on windows 10...

Businesses still have to pay a shitload for the upgrade and support.

That could be true, so in their hearts they are just going to have business pay everyone's way where in the past everyone paid their way? Why only have the business dollars when you could have home user dollars as well? I like the thought of that, not so sure that is what will happen.
You're forgetting that people still need to buy new computers, new tablets, and new phones as their existing devices get outmoded. This is how Microsoft has made their money from consumers in the past, and it will continue to be so in the future. It's not like OEMs are getting free full install copies of Windows 10.
 
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News Comments > Sunday Tech Bits
8. Re: Sunday Tech Bits Jul 12, 2015, 18:38 ViRGE
 
DangerDog wrote on Jul 12, 2015, 17:47:
They keep talking about "Windows as a service" which sounds like they'll eventually charge a monthly fee to use it just like they have with xbox live.
WaaS is the development/release model, not the payment model. What it means is that rather than releasing new versions in a monolithic manner every 3-4 years, Windows will receive a constant stream of updates.

This works because what isn't changing is that people are still buying a new copy of Windows with every computer, so other than losing out on some marginal upgrade income, WaaS doesn't cost Microsoft anything (and it's a lot better than the alternative of losing tablets and phones entirely).
 
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News Comments > The Escapists The Walking Dead Announced
6. Re: The Escapists The Walking Dead Announced Jul 9, 2015, 08:48 ViRGE
 
And the video has been removed.

Edit: Beaten
 
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News Comments > Sunday Consolidation
4. Re: Sunday Consolidation Jul 6, 2015, 02:57 ViRGE
 
Mordecai Walfish wrote on Jul 5, 2015, 20:47:
I didnt even know there were any physical prototypes.
200 were made, but they were all supposed to be destroyed. That one lived is a bit of a surprise.
mag wrote on Jul 6, 2015, 01:28:
Contemporary CD-based systems were... really bad, though. The load times where absolutely abysmal on all of the competitors of the day. I doubt it would be remembered very fondly, if the SNES had been CD-based.
Indeed. Keep in mind that the SNES was not just a cartridge system, but its entire RAM setup was based on the fact that it had direct, instant access to any cartridge bank it wanted, so there was no need to load assets into RAM.

Sega had to put 768KB of RAM in the Sega CD to counteract this. Even then, it still means you had to take the time to load up that RAM.

We really didn't get better about transfer rates and efficiently packing content on disc until the sixth generation of consoles.

This comment was edited on Jul 6, 2015, 03:14.
 
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News Comments > FINAL FANTASY XIV OS X Pulled, Refunds Offered
24. Re: FINAL FANTASY XIV OS X Pulled, Refunds Offered Jul 5, 2015, 23:36 ViRGE
 
Parallax Abstraction wrote on Jul 5, 2015, 22:53:
Krowen wrote on Jul 5, 2015, 20:56:
Macs are great, I do a lot of gaming on my Macbook. The Apple laptop market keeps growing each quarter while PC shipments keep declining. The biggest problem Macs face is just drivers and retarded Apple bullshit where they can't decide if they're going to take gaming seriously or not.

Actually, PC sales have stabilised and just about everything Apple sells is experiencing declines. It's just that iPhone growth is enough that it's outpacing those declines financially be a wide margin.
The latest numbers disagree with that.

http://www.macrumors.com/2015/04/09/apple-mac-shipments-estimates-1q15/

It's not massive growth, mind you, but their share of the US market and the total number of units shipped to it continues to increase. It's enough to justify chasing this market if you have a game that can run on a variety of machines and can appeal to more than a niche crowd.
 
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News Comments > Minecraft: Windows 10 Edition Beta Announced
46. Re: Minecraft: Windows 10 Edition Beta Announced Jul 5, 2015, 17:01 ViRGE
 
InBlack wrote on Jul 5, 2015, 11:14:
This. Also, why would anyone consider DX12 exclusivity to be anything but a bait job to lure 'gamers' into upgrading and how is that exactly a good thing?
DX12 goes hand-in-hand with WDDM 2.0. And WDDM 2.0 is the biggest overhaul of the underlying Windows graphics layer since WDDM 1.0 and Vista in 2006. Everything from memory management to task pre-emption is being touched and improved. These aren't changes that can be backported to older versions of Windows.
 
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News Comments > Op Ed
45. Re: Op Ed Jul 5, 2015, 06:34 ViRGE
 
Dreagon wrote on Jul 4, 2015, 19:57:
After all these years I find myself in the astonishing position of logging on just to agree with Derek Smart

*cue apocalypse*
In all seriousness it's kind of an unsettling feeling. Derek has always been this well-meaning designer that can't keep his products on-track and who can't cope with failure/criticism, ultimately leading to him running his mouth off and being a blowhard. Which is to say, the kind of person I'd normally write off.

Maybe it's a case of a stopped clock being right twice a day, but in this situation he's not wrong. And it's kind of weird to see him back in touch with reality all of a sudden.

Tipsy McStagger wrote on Jul 4, 2015, 23:11:
Fantaz wrote on Jul 4, 2015, 21:33:
koolout wrote on Jul 4, 2015, 20:15:
Executive Producer leaves

http://bit.ly/1JFTB5X

yikes! :S

as someone who was/is stupid enough to have kickstarted this...

I'm hoping Chris Roberts realizes soon that his massive vision of super everything game is completely retarded and he should just concentrate on making his squadron 42 single player game.
Ditto. All I ever wanted was to play pew-pew spaceships. I didn't want multiplayer, I didn't want an FPS, I didn't want no bloody A, B, C, or D. I just want SQ42 done, and to be done gloriously like Roberts and his immense experience from Wing Commander should be able to pull off.

We're in the space sim renaissance, and yet it seems like no one can make a proper single player game.
 
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News Comments > Minecraft: Windows 10 Edition Beta Announced
38. Re: Minecraft: Windows 10 Edition Beta Announced Jul 5, 2015, 05:59 ViRGE
 
jacobvandy wrote on Jul 4, 2015, 23:35:
Blackhawk wrote on Jul 4, 2015, 19:47:
From what I've seen, this is a replacement for the mobile version of the game, meant for Win 10 devices, not PCs (although it is playable on Win 10 PCs.) It is not the replacement for the PC version.

MS just did a crappy job of communicating that.

Then why give it to owners of the standard Java version for free? That right there implies its purpose as a replacement. The mobile version for iOS and Android isn't being replaced by a Windows store app, and considering their respective mobile market shares, a change of direction for the Windows Phone version is hardly worthy of attention on its own. Watch this new unified Win10 version go forward with development while the original PC edition is abandoned.
Because can you imagine the holy hell that would erupt if they charged for it, when you can already play Minecraft on Windows via Java? There's a no win situation here; there are legitimate reasons to port the Pocket Edition to Windows for use on Win10 tablets and such, as Java Minecraft is comparatively speaking an absolute hog. PE/Win10 is going to run a lot better on those low-end devices, like it does today on Android and iOS tablets.

That said, I do suspect you're right in that this is the eventual direction of Minecraft. With the common PE codebase among all platform-specific versions, the Java version of Minecraft is the odd man out. At some point Mojang is going to want to wind down having two code bases. But there's a long way to go until PE (or rather, I suspect this is based on the XB1 version) can replace the Java version, even without accounting for mods.
 
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News Comments > Team Fortress 2 Gun Metal Update
7. Re: Team Fortress 2 Gun Metal Update Jul 3, 2015, 21:11 ViRGE
 
InBlack wrote on Jul 3, 2015, 02:21:
TF2 was still kind of fun the last time I played it, I dont doubt it's still pretty great. Im not going back though, found it a little bit douchy that I had to grind to get drops to set the loadouts I wanted for the characters I wanted to play. Douchy, because I paid full price for this game when it came out with the Orange Box (and purchased two copies as gifts for RL friends) & I hate grinding in FPS games. Hope there is none of that shit in Overwatch, will be trying that out for laughs...
Agreed in full. Make it skill based or make it random, but don't make it based on time or money.
 
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News Comments > OS X & Linux DirectX 11 Support Plans
5. Re: OS X & Linux DirectX 11 Support Plans Jun 30, 2015, 18:15 ViRGE
 
jomisab wrote on Jun 30, 2015, 09:46:
Just in time for DX12.
Interestingly, DX12 will be much, much easier to support. It's so thin that there's not a whole lot to be done besides reformatting a few things and passing them on to Vulkan.
 
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News Comments > Minecraft PC Sells > 20M
3. Re: Minecraft PC Sells > 20M Jun 30, 2015, 18:10 ViRGE
 
Well then I suspect this easily secures Minecraft's place as the best-selling PC game ever. It couldn't have happened to a better game.  
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News Comments > Civilization: Beyond Earth E3 Trailer
1. Re: Civilization: Beyond Earth E3 Trailer Jun 30, 2015, 18:09 ViRGE
 
Blue, you may want to note that it's for the Rising Tide expansion in the title. Otherwise I suspect this title is going to confuse quite a few people as the base game has been out for quite some time.  
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News Comments > Overwatch Trailer
5. Re: Overwatch Trailer Jun 26, 2015, 01:39 ViRGE
 
Jerykk wrote on Jun 25, 2015, 23:23:
ColoradoHoudini wrote on Jun 25, 2015, 19:36:
You know the game stinks on ice whenever:

1. It's Blizzard's new IP, I mean come on.. BLIZZARD!
2. It's a new genre for them (FPS)
3. It has supposedly borrowed from the Titan game

and yet... nobody seems to care one damn bit about the game.

Good lord that looked boring and slow. Like they captured the unfun parts of a MOBA and made them first person.

Speak for yourself. I think the game looks great and the only Blizzard game I've cared about in years.

Also, not sure I understand your MOBA reference. Overwatch isn't a MOBA in any way. There are no towers or minions or jungle mobs or leveling or equipment and you aren't trying to destroy the enemy base. Overwatch has more in common with TF2 than any MOBA.
Agreed. I'm waiting to see the final version, especially due to the rough edges with the overlay graphics, but this game at least has me mildly interested.
 
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1636 Comments. 82 pages. Viewing page 2.
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