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ViRGE
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December 16, 2003
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2031 (Senior)
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2031 Comments. 102 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    102  ] Older
24.
 
Re: EU vs Valve and Others Over Geo-Blocking
Apr 6, 2019, 04:27
24.
Re: EU vs Valve and Others Over Geo-Blocking Apr 6, 2019, 04:27
Apr 6, 2019, 04:27
 
MeanJim wrote on Apr 5, 2019, 15:43:
Bodolza wrote on Apr 5, 2019, 15:01:
Beamer wrote on Apr 5, 2019, 13:43:
There's no reason, except that some countries average $85,000 per year for a family of four, and other countries, with the same currency, average $25,000.

And because they're part of the EU, those families are free to move and work in those other countries if they want the higher salary. Of course the cost of living will also be higher, so it might not be worth it, but they have the freedom to choose where they live and work.

So everything except video games is allowed to be adjusted for the local economy?
Pretty much. It's an ongoing issue with the EU in general: how do they offer a single digital market overlaid on top of a union of many different countries? A single market is economically efficient - vendors don't need to worry about rules and regulations for 28 different nations - but the fact that these countries are still in some ways so disparate leaves some issues.

The prevailing thought is that because digital goods are cheap to copy, a single market is superior. Whereas physical goods have local labor costs, and therefore can and should be priced to match the local norms.
3.
 
Re: On Sale
Oct 12, 2018, 10:07
3.
Re: On Sale Oct 12, 2018, 10:07
Oct 12, 2018, 10:07
 
gilly775 wrote on Oct 12, 2018, 09:31:
Ozmodan wrote on Oct 12, 2018, 09:16:
you never actually buy a game from Paradox, they constantly output dlc that you need to buy to keep current. Makes me hesitant to purchase any of their games.

You don't have to buy it. It's not required to enjoy the game (unless you are the type of person who wants additional items/challenges) or pretty much any case required to complete it. The free patches keep it current; these add-ons are "nice to haves."
Agreed. The base Cities: Skylines still plays as well today as it did at launch (if not a bit better thanks to the general patches and gameplay improvements). I'd consider Cities to be a great example of DLC done right.
2.
 
Re: South Park: The Fractured But Whole Brings the Crunch
Aug 1, 2018, 07:00
2.
Re: South Park: The Fractured But Whole Brings the Crunch Aug 1, 2018, 07:00
Aug 1, 2018, 07:00
 
That's actually a rather good trailer.
9.
 
Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 19:49
9.
Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 19:49
Jun 28, 2018, 19:49
 
HorrorScope wrote on Jun 28, 2018, 19:38:
Not that I have love for either, but something about zenimax rubs me wrong. If you equate Oculus to Facebook, yes things about Facebook rub me wrong to, doesn't change my mind about zenimax.

As for the hardship, that'b on the buyers who have some protections left, hold on to them with both hands, things are gonna get bumpy.
Agreed. Zenimax has always come off as petty, like they just want to be a tollkeeper for their own benefit.
14.
 
Re: Fortnite Sets Monthly F2P Sales Record
Jun 28, 2018, 05:27
14.
Re: Fortnite Sets Monthly F2P Sales Record Jun 28, 2018, 05:27
Jun 28, 2018, 05:27
 
Tipsy McStagger wrote on Jun 27, 2018, 12:55:
Darks wrote on Jun 27, 2018, 12:49:
This is actually disgusting that people throw away their money so easily on virtual items. This was very obvious at E3 on how much Swag and all the free food they were giving away.

Especially the Freshly made Chocolate Chip cookies they were baking on site thought out the entire E3 experience.

You know what they say about a fool and their money.

No sign of the ending of those micro transactions in sight. I don't have any beef with cosmetic items though so at least good on fortnite for that.
Yeah. It's hard to fault Epic here. They did everything right: they made a F2P game with purely cosmetic microtransactions, and there's not loot boxes/gambling.

So you can play the game, never pay a dime, and be every bit as competitive as any other player, for as far as your skill will take you. It's F2P done right; that's not even something Valve can manage.

It's a silly amount of money and I can hardly believe that people are spending this much on it, but good on Epic for doing everything honestly. They've earned their success.
4.
 
Re: Shaq Fu: A Legend Reborn Released
Jun 6, 2018, 06:05
4.
Re: Shaq Fu: A Legend Reborn Released Jun 6, 2018, 06:05
Jun 6, 2018, 06:05
 
I need to find some free time first to play it, but this does look pretty entertaining...
6.
 
Re: Battlefield V in October
May 23, 2018, 22:17
6.
Re: Battlefield V in October May 23, 2018, 22:17
May 23, 2018, 22:17
 
aka_STEVE wrote on May 23, 2018, 21:25:
WHat are they smoking over there........
In Sweden? That close to Amsterdam? I can assure you, whatever it is, it's only the finest!
6.
 
Re: Jazz Jackrabbit 2 Turns 20
May 7, 2018, 17:23
6.
Re: Jazz Jackrabbit 2 Turns 20 May 7, 2018, 17:23
May 7, 2018, 17:23
 
ItBurn wrote on May 7, 2018, 16:45:
Played the games back in the day. They weren't my cup of tea. One Must Fall 2097 was a much better game with Jazz in it. Also, why the hell aren't there more Fighting games with RPG elements like OMF 2097?? That's the way to bring them to the mainstream.
Wait, Jazz was in OMF 2097? How on earth did I miss that?

And RPG elements in fighting games have given way to unique classes. Which makes it clearer to the opponent what the abilities are of a fighter.
4.
 
Re: Jazz Jackrabbit 2 Turns 20
May 7, 2018, 15:29
4.
Re: Jazz Jackrabbit 2 Turns 20 May 7, 2018, 15:29
May 7, 2018, 15:29
 
Task wrote on May 7, 2018, 14:47:
I remember Jazz and I remember not enjoying it. But hey, game preservation on the other hand is a good thing.
You really needed a gamepad to get the most of it. And not many people owned those for PCs back in the day.

But the soundtrack is absolutely killer. Medivo and Tubelectric are 8 channel tracker music at its best.
3.
 
Re: Morning Metaverse
Apr 20, 2018, 15:06
3.
Re: Morning Metaverse Apr 20, 2018, 15:06
Apr 20, 2018, 15:06
 
eRe4s3r wrote on Apr 20, 2018, 11:18:
"Now for the last time, will you all please shift to IPv6?!"

The answer is no, and sod off
You can switch now or you can switch later. But if you switch later it's going to hurt all the more.
10.
 
Re: Boss Key Accuses Epic of Poaching
Apr 17, 2018, 06:25
10.
Re: Boss Key Accuses Epic of Poaching Apr 17, 2018, 06:25
Apr 17, 2018, 06:25
 
In fairness to Cliffy B, Epic has been known to snatch up capable developers from other houses who use their engine. I doubt there's any malice to what they're doing here, but he's hardly the only person to lose staff to Epic.
6.
 
Re: Mega Man X Legacy Collection 1 and 2 in July
Apr 12, 2018, 06:22
6.
Re: Mega Man X Legacy Collection 1 and 2 in July Apr 12, 2018, 06:22
Apr 12, 2018, 06:22
 
Mordecai Walfish wrote on Apr 11, 2018, 11:48:
ViRGE wrote on Apr 11, 2018, 04:43:
If anything it makes me want a modern PC port of the PSP remake. They did a really good job bringing X1 to 2.5D with that game.

PPSSPP is your friend =) great emulator and sometimes I will take my save file from the psp itself and just continue games on there if i'm at home.
True, that's always an option. Though I was also thinking something more along the lines of full, modern PC resolution. The PSP was cutting for its time, but it was still a tiny HVGA/sHD display.
4.
 
Re: Mega Man X Legacy Collection 1 and 2 in July
Apr 11, 2018, 04:43
4.
Re: Mega Man X Legacy Collection 1 and 2 in July Apr 11, 2018, 04:43
Apr 11, 2018, 04:43
 
If anything it makes me want a modern PC port of the PSP remake. They did a really good job bringing X1 to 2.5D with that game.
17.
 
Re: Out of the Blue
Mar 11, 2018, 05:16
17.
Re: Out of the Blue Mar 11, 2018, 05:16
Mar 11, 2018, 05:16
 
Beamer wrote on Mar 10, 2018, 13:11:
Season 2 ended so poorly. Shame they had so many creative issues behind the scenes and the producers borked the landing.
Aye. That and the fact that it didn't premiere in time for Halloween really bummed me on the show. It's not even something I'm terribly interested in watching at this time of the year.
1.
 
Re: Gatherings & Competitions
Feb 27, 2018, 01:11
1.
Re: Gatherings & Competitions Feb 27, 2018, 01:11
Feb 27, 2018, 01:11
 
Reading that title, I was expecting this to be another case of a journalist who couldn't do the math. But sure enough, the peak player count has dropped by 91% in half a year...
6.
 
Re: Sunday Tech Bits
Feb 25, 2018, 17:56
6.
Re: Sunday Tech Bits Feb 25, 2018, 17:56
Feb 25, 2018, 17:56
 
To be clear here, there's a massive difference between RGB OLED (Samsung's tech) and WOLED (LG's Tech). The former uses OLEDs as the complete display; red, green, and blue OLED subpixels are directly emissive and generate the picture seen. WOLED on the other hand just uses white OLEDs, with filters in place to generate the necessary RGB subpixels.

https://www.pcmag.com/encyclopedia_images/WOLED.GIF

Traditional OLED burn-in has not been solved; blue subpixels still age noticeably faster than red or green. LG's method gets around this because there's only one type of OLED subpixel, so while it degrades they all do so fairly evenly.

The trade-off is that filters screw up viewing angles and block a lot of light, driving up heat and power consumption (this being why it can't be done on phones). The color gamut is also a bit weaker, because the gamut can only be as wide as a white subpixel, as opposed to the combined widths of separate RGB subpixels. It's a neat hack though, and while it has its drawbacks it does solve some of the biggest problems with the tech.
3.
 
Re: Space Invaders Extreme Invades
Feb 13, 2018, 18:49
3.
Re: Space Invaders Extreme Invades Feb 13, 2018, 18:49
Feb 13, 2018, 18:49
 
It's somewhat weird to see this game only finally getting a PC release now. It was originally released for the DS and PSP a decade ago (coincidentally enough for the 30th anniversary of Space Invaders), and then for the Xbox 360 a year after that. So this is very late in the game, all things considered.

Not to knock the game though. The PSP version in particular was fantastic. It's a good pick up n' go game.
17.
 
Re: Sea of Thieves System Requirements
Feb 13, 2018, 18:45
17.
Re: Sea of Thieves System Requirements Feb 13, 2018, 18:45
Feb 13, 2018, 18:45
 
Peter M. Smith wrote on Feb 13, 2018, 12:16:
HorrorScope wrote on Feb 13, 2018, 11:22:
That's a nice grid to lay it all out.

540P though? That's a number born from, who the hell knows.

I like the grid. As for the 540p, did somebody slice a 1080p in half?
It's actually one quarter of 1080p. Aptly named quarterHD (qHD). It's commonly used as the next step down after 720p in both videos and game rendering, so it's not too weird to see it here.
2.
 
Re: EVE Online Arms Race Update Gives Free Players More Toys
Dec 6, 2017, 04:54
2.
Re: EVE Online Arms Race Update Gives Free Players More Toys Dec 6, 2017, 04:54
Dec 6, 2017, 04:54
 
MrBone wrote on Dec 5, 2017, 22:23:
Hard to forget t20. Get lost CCP.
It's been a decade. It's time to bury the hatchet...
1.
 
Re: Steam Top 10
Nov 26, 2017, 18:16
1.
Re: Steam Top 10 Nov 26, 2017, 18:16
Nov 26, 2017, 18:16
 
Valve must really be desperate to get rid of Steam Links. At $5 they're pretty much giving the things away. Even as cheaply made as they are, that's still easily below the cost to manufacture each unit.
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