User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 ] Older >
| News Comments > Cuts at EA |
 |
| 16. |
oi |
Feb 2, 2006, 04:54 |
Ludomancer |
|
|
Fortunately I was not one of the people laid off today. I left EA about 6 months ago, but I really have a grudge against that company and lots of friends that remained there. Many, many, many talented people lost their jobs today. Also, don't take negative things said on this board seriously because these guys haven't yet dealt with these things in their lives. Best of luck finding new work though. I do not believe Z-Axis is hiring, but I do know that Crystal, Lucasarts, Blizzard (console and Warcraft studios) and Backbone Entertainment are (just to name a few local or otherwise worthy studios to work at). You probably already have endless phone calls from recruiters, but best of luck to you either way. If all else fails I'm sure EA will have a massive hiring spree in 6 months to a year. X(
For those guys trolling in ignorance: I left EA specifically because I hate that company, the disrespect they often show their employees, and way management makes the mistakes and never takes the fall. There are many bad things about EA, and selling your life to a company like that struck a bad chord with me, so I split. You know what difference it made? None. EA continued to make games, money, and employ other people. You can rant and rave about what you think employees choices are in the world of labor, but obviously you are not an employee of the game industry. We live in a society that rewards people for greedy, selfish acts. People dream, slave, train, and push themselves to the edge to enter this industry for their love of games, and our reward is? EA. I think people have a right to bitch.
This comment was edited on Feb 2, 04:54. |
|
|
|
|
|
|
|
| |
| News Comments > Cuts at EA |
 |
| 6. |
No subject |
Feb 2, 2006, 01:11 |
Ludomancer |
|
|
"I'd be curious to see how many of these jobs end up going overseas."
Right now EA is developing a new Lord of the Rings title which is almost entirely outsourced, with a development team numbering a dozen or two. This project is a test bed to see if EA can successfully develop 80% of a game via outsourcing. If it succeeds it will be very bad news for developers in the US. Personally I don't see it succeeding however, due to the incompetence of most outsource houses when it comes to communication and accurately delivering content. (Nearly all outsourced art assets have to be touched up, if not entirely recreated once they're received by the developer).
"Wonder how many of them were already contract/temp employees to begin with."
Frighteningly, almost none. Most people let go at EA today ranged from first-year employees to industry veterans. All of them were very talented individuals. -People with up to 7 years of experience were let go. -People who had been working in the industry since 1993 were let go, however several people with NO game experience, but a background in FILM, kept their jobs. -No one from Marketing or Management was let go.
EA stands for Employment Annihilation.
|
|
|
|
|
|
|
|
| |
| News Comments > EA versus Ubisoft |
 |
| 29. |
Re: No subject |
Feb 2, 2006, 00:58 |
Ludomancer |
|
|
"I cannot wait for the turnover point when digital distribution slays these dogs to a well deserved death. The beauty will be the day when homegrown development teams can make and distribute their own games."
I think you're overestimating digitial distribution. Once it is mainstream and controllable (ala Steam, etc), it will merely be controlled by the same bodies that currently make up the crooked publishers. The only method of distribution that is free from this kind of mismanagement is P2P, but then it's nearly impossible to get information for each and every product on a P2P network. So if joe blow makes game of the year and releases it in this manner it just won't reach the full scope of the intended audience. The benefit of asshole-publishers and their ilk is that they put up their money to inform audiences about their products, but obviously this is a double edged sword since we just come full circle and end up getting lied to about how great Shit-Game-2000® is because PublisherX wants us to fill their pockets.
So that's where things lie. Digitial distribution will just be controlled by people with enough money to utilize it to it's fullest extent, and we'll be right back where we started. In mean time, we should all just boycott them by pirating games outright.
|
|
|
|
|
|
|
|
| |
| News Comments > EA versus Ubisoft |
 |
| 20. |
Re: die |
Feb 1, 2006, 16:20 |
Ludomancer |
|
|
"Yeeeah... because EA ALWAYs has the best interest of its employees (and potential employees) in mind. Uh-huh."
Especially ironic considering they just laid off 120+ people at the Redwood Shores studio today.
|
|
|
|
|
|
|
|
| |
| News Comments > Stargate SG-1 Cancelled? |
 |
| 11. |
good vs. sales |
Jan 21, 2006, 16:17 |
Ludomancer |
|
|
Just to address a previous comment:
"Good" (and even Great) games get cancelled in this industry *all the time*. Games that make money are eventually shipped. Sometimes games that ship are both good and money makers, but don't confuse the two. Rarely do we actually get good games, we just get money makers the majority of the time.
|
|
|
|
|
|
|
|
| |
| News Comments > Grotesque Revealed |
 |
| 1. |
Chee-rist |
Jan 4, 2006, 13:36 |
Ludomancer |
|
|
Here's a great example of horrid use of next-gen technology. They must have glow on every surface. Not to mention the bump/normal-mapping in areas that don't even benefit from it (or use it correctly at all).
This project could definitely use some artists.
|
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Prince of Persia The Two Thrones |
 |
| 1. |
Is™ this® game™ © even™ any® good? |
Dec 1, 2005, 21:03 |
Ludomancer |
|
|
This will probably just be another Warrior Within poop-fest. Wish they'd kept the taste and artistry of Sands of time.
I don't know though, maybe I missed something mixed in between all the trademark and registered symbols.
This comment was edited on Dec 1, 21:05. |
|
|
|
|
|
|
|
| |
| News Comments > Gold - Prince of Persia The Two Thrones |
 |
| 4. |
GG |
Nov 23, 2005, 16:53 |
Ludomancer |
|
|
Sands of Time had something that they won't incorporate into their games again, and that was taste. That game had class all the way through. Good design and story telling (without interruption to gameplay), the whole thing was a masterpiece. Breaks my heart about the sequels.
|
|
|
|
|
|
|
|
| |
| News Comments > Richard Garriott Q&A |
 |
| 11. |
Re: No subject |
Nov 19, 2005, 22:19 |
Ludomancer |
|
|
Abductee, I played through this a couple years back. It was a pile of crap and I loved it. A complete flipflop from their orignal design, but they pulled it off to still have some gravity for the series (mainly the closure for the Avatar and Guardian, that was god-like). I think coming back all those years after it was released and playing it with already low expectations lead to its enjoyment for me.
This comment was edited on Nov 19, 22:25. |
|
|
|
|
|
|
|
| |
| News Comments > On the Oblivion Delay |
 |
| 5. |
No subject |
Nov 6, 2005, 13:28 |
Ludomancer |
|
|
I was so happy when they announced this. Give them all the time they need. I was fully expecting the best RPG I've ever played, so hopefully they don't let me down.
For those looking for another Holiday Purchase, JoWood *finally* decided to cough it up and release the addon pack for Gothic 2 in the US, in the form of Gothic 2 Gold (carries the full game and the Night of the Raven Addon). It's around $20 I think. That and all the wonderful console releases should tide me over until Oblivion comes out.
This comment was edited on Nov 6, 13:29. |
|
|
|
|
|
|
|
| |
| News Comments > Dungeons & Dragons Online Beta |
 |
| 5. |
Re: No subject |
Nov 2, 2005, 02:04 |
Ludomancer |
|
|
"...FilePlanet subscription is not required, word is that subscribers will receive preferential treatment." Plus your sucking the cocks of IGC?! Turbine, you have just lost my respect.
|
|
|
|
|
|
|
|
| |
| News Comments > Rag Doll Kung Fu Steam Plans |
 |
| 1. |
Steam |
Sep 19, 2005, 15:36 |
Ludomancer |
|
|
I don't want to install Steam on my PC, so I hope they have alternative methods of distribution. Steam is making it so piracy is a more favorable method of acquiring games like this, and that's not right.
|
|
|
|
|
|
|
|
| |
| News Comments > EA Casts Away Castaway |
 |
| 1. |
Cool |
Sep 7, 2005, 23:43 |
Ludomancer |
|
|
It sounds like these guys made the decision to revisit and improve on their game. That's definitely not in EA's usual plans, so I could see how it might split them, but more power to Castaway for taking time to better their product. That's not something you see many developers doing lately.
|
|
|
|
|
|
|
|
| |
| News Comments > Chameleon Revealed |
 |
| 1. |
Woo! |
Aug 31, 2005, 01:05 |
Ludomancer |
|
|
Now THAT'S my kind of press release. No marketting BS, just good ol' bad english that get's straight to the point. I'd buy this game just because they didn't go with "Amazing Special Effects! State of the art Physics simulation! Event Driven Story!!!" route...
|
|
|
|
|
|
|
|
| |
| News Comments > Thompson Targets Killer 7, Killers Target Thompson? |
 |
| 26. |
Wait |
Aug 6, 2005, 21:21 |
Ludomancer |
|
|
Isn't it a good possiblity, considering the extent this guy goes to to shame the game industry already, that he was behind those death threats to himself in the first place? It would only reinforce his case that gamers were violent psychopathic killers if they threatened his life.
|
|
|
|
|
|
|
|
| |
| News Comments > Shenmue Online Axed? |
 |
| 5. |
Re: No subject |
Aug 5, 2005, 01:17 |
Ludomancer |
|
|
This is a good thing. Now hopefully they can take the rest of the series where it should have been in the first place, which is a solid single-player sequel/finale to the other games.
There was way too much emphasis on story and continuation to cut that series off...
|
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Stolen |
 |
| 3. |
Re: Two words: Hip Games |
Apr 21, 2005, 00:28 |
Ludomancer |
|
|
I recall hearing about this like... 5 years ago or more! I was really interested in it, but it completely disappeared. Once I read this headline I was pretty interested again. That is until: "· A unique subject matter: play the role of a Hollywood-style thief..." "· Break into and out of movie-like locations..." "· Vast array of interesting characters set to a mature background story..."
I guess that means "it's just like a move!", and mature usually equals "tits and ass". (yeah, real mature).
Well I was interested up until that.
|
|
|
|
|
|
|
|
| |
278 Comments. 14 pages. Viewing page 11.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 ] Older > |
|