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Real Name John   
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Nickname wtf_man
Email Concealed by request
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Homepage http://
Signed On Nov 26, 2003, 02:14
Total Comments 2528 (Senior)
User ID 19499
 
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News Comments > Junction Point Studios Closed
16. Re: Junction Point Studios Closed Jan 29, 2013, 15:34 wtf_man
 
Unfortunately, Warren has been done since Deus Ex: IW.

I'd say the same for Harvey Smith, if it wasn't for Ralph Colantonio giving Harvey "a quickening" with Dishonored.

That's pretty much what Warren needs... A creative studio head that was inspired by Looking-Glass Studios early work... bringing him in as a partner on a new project... and getting those old school RPG design juices flowing again.

This comment was edited on Jan 29, 2013, 15:46.
 
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News Comments > Half-Life OS X and Linux Betas Released
16. Re: RE: Follow up Jan 29, 2013, 09:16 wtf_man
 
UConnBBall wrote on Jan 28, 2013, 18:45:
That said... porting to both OSX and Linux isn't that far of a stretch since OSX is Darwin Unix under the hood. The Kernels are different but the file structure and many of the libraries are similar. So they then get another OSX game on Steam.

Actually they both use OpenGl and that is the big bonus. The Kernals are both Unixish but the file systems and the file format are more different then it looks like under the hood. Glad that we are seeing the start of the end of Linux hate?

I was referring to the directory structure having similarities (/bin, /sbin, /dev, /tmp, /etc, /usr, /var, etc.), not the file system technology (EXT3, EXT4, HFS+, etc.)

And yes, OpenGL, too.
 
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News Comments > Half-Life OS X and Linux Betas Released
4. Re: Half-Life OS X and Linux Betas Released Jan 28, 2013, 10:16 wtf_man
 
nin wrote on Jan 28, 2013, 09:58:
Panickd wrote on Jan 28, 2013, 09:50:
While I applaud this I am not sure it was necessary. On the other hand even my Atom based Linux box with the shitty Intel graphics should be able to run a game that old and I do already own it so...

I suspect valve is trying to lead by example before encouraging fellow devs to do the same on steam.

Agreed. This has more to do with their new Steam "console" than anything.

That said... porting to both OSX and Linux isn't that far of a stretch since OSX is Darwin Unix under the hood. The Kernels are different but the file structure and many of the libraries are similar. So they then get another OSX game on Steam.

As for the graphics... I just started re-playing Half-Life: Source with the Enhanced Mod... and that brings the game into Unreal 2.5-ish era graphics, which isn't bad. I also disabled the music in the mod so I'd get the original game music. I much rather play this than Black Mesa's "re-envisioning" of the game.
 
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News Comments > Sunday Tech Bits
6. Re: Sunday Tech Bits Jan 27, 2013, 18:22 wtf_man
 
Microsoft blasts PC makers: It's YOUR fault Windows 8 crash landed.

...as Microsoft hits the afterburner towards irrelevancy.
 
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News Comments > SimCity: Details on Player Region Limits and Color-Blindness Mode
38. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 25, 2013, 23:13 wtf_man
 
Verno wrote on Jan 25, 2013, 13:43:
wtf_man wrote on Jan 25, 2013, 09:55:
Unfortunately, probably around the same amount of lemmings that bought Diablo 3 will buy this. Wall

Why? Simcity is a decent brand name but I don't think it will move Diablo 3 numbers. Although I guess to be fair there is a big Blahville type market these days but most of those people are on Apples platforms now.

Well... I didn't exactly mean it would have Diablo 3 sales numbers... I was referring more to the fact that decent sales will help validate always-online, due to the lemmings (nicest name I can come up with) that don't care.
 
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News Comments > Op Ed
4. Re: Op Ed Jan 25, 2013, 10:39 wtf_man
 
I'm not sure how a small indie Developer that had 3 games that averaged 53k of revenue... and only *one* of those games were released for the console... is relevant data. And XBLIG may not be the distribution answer needed for indies.

I mean, even in the casual / indie sector, that's kind of slanted against consoles. (Not that I'm complaining... just doesn't seem all that truthful)

As for the PC being dead... we've all heard that before... so I'm not all that worried.
 
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News Comments > SimCity: Details on Player Region Limits and Color-Blindness Mode
6. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 25, 2013, 09:55 wtf_man
 
Unfortunately, probably around the same amount of lemmings that bought Diablo 3 will buy this. Wall  
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News Comments > Funcom Closing Chinese Studio
1. Re: Funcom Closing Chinese Studio Jan 25, 2013, 09:36 wtf_man
 
No word if this has resulted in outcry from Chinese developers about their jobs being outsourced to the U.S.

/ROFL
 
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News Comments > Aliens: Colonial Marines "Kick Ass" Trailer
46. Re: Aliens: Colonial Marines Jan 24, 2013, 23:17 wtf_man
 
Prez wrote on Jan 24, 2013, 22:04:
I have actually become more tolerant in my old age instead of less, which is weird. So while I am tolerant of many of gaming's aforementioned regressions to a point (Blizzard and Bioware have in recent years regressed far beyond even what I can tolerate, and EA just flat-out sucks)

For me, I wouldn't label it so much as being "more tolerant" but rather I would think "lowered my standards", due to not having much choice in the matter.

So, yeah... I tend to bitch about it.
 
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News Comments > Aliens: Colonial Marines "Kick Ass" Trailer
38. Re: Aliens: Colonial Marines Jan 24, 2013, 20:25 wtf_man
 
jdreyer wrote on Jan 24, 2013, 19:27:
We can be negative here, it's true. But there's lots to be negative about these days:
- Trend away from single player
- Trend towards Free 2 Pay
- Trend towards always online DRM regardless of game type
- Trend towards ports of console games over made-for-PC titles
- Trend towards monetization over gameplay
- Collapse of beloved devs/publishers
- Draconian EULAs
- Trend toward poor PR with gamers

Pretty much this, sadly.
 
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News Comments > Aliens: Colonial Marines "Kick Ass" Trailer
19. Re: Aliens: Colonial Marines Jan 24, 2013, 15:35 wtf_man
 
The graphics look "ok" to me... some objects are a little more cartoony than I expected... but overall not too bad. I do value gameplay over graphics... control mechanics as well... especially mouse, keyboard, camera controls.

That said... I still don't expect much from the PC version, since it is DX9 only. As I said before, to me that is a sign they didn't really put any effort into the PC version, so I will wait until post launch reviews and opinions, before I purchase.

As for the voice acting... I sure hope that wasn't an in-game actor and just the trailer narrator.
 
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News Comments > THQ Breakup Details Confirmed
12. Re: THQ Breakup Details Confirmed Jan 24, 2013, 09:59 wtf_man
 
nin wrote on Jan 24, 2013, 09:56:
I'm not sure how it worked - maybe they couldn't view each others bids?

I'm positive they couldn't.

But, after the sale, when one finds out that the next competing bidder was way lower... one tends to smack their heads and go "Doh!"
 
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News Comments > THQ Breakup Details Confirmed
10. Re: THQ Breakup Details Confirmed Jan 24, 2013, 09:55 wtf_man
 
Just to clarify... I didn't mean Volition and IP may not be worth the price Koch paid... I was just thinking since the next bidder was 75% less... then they paid about 15 million too much, which could have been better sepnt towards developing SR4 or something.  
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News Comments > THQ Breakup Details Confirmed
6. Re: THQ Breakup Details Confirmed Jan 24, 2013, 09:46 wtf_man
 
Funny how Ubi tried to pick up Volition for about 1/4th what Koch bid:

http://www.thesangreal.net/gafpics/results.pdf

I bet Koch is kicking themselves for paying that much. LOL.

 
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News Comments > SimCity EULA to be Fixed
21. Re: SimCity EULA to be Fixed Jan 23, 2013, 15:43 wtf_man
 
Zero interest. They can take their "online only" design and shove it.  
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News Comments > etc.
2. Re: etc. Jan 23, 2013, 09:49 wtf_man
 
Well... it sounds like he certainly burned the EA bridge.

He should actually pat himself on the back!
 
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News Comments > The Elder Scrolls Online Beta Signups
19. Re: The Elder Scrolls Online Beta Signups Jan 22, 2013, 15:24 wtf_man
 
ItBurn wrote on Jan 22, 2013, 14:29:
This will be just like every other mmo and will damage the franchise.

Probably... but we'll see.
 
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News Comments > Airline Tycoon 2 GOLD Next Month
1. Re: Airline Tycoon 2 GOLD Next Month Jan 22, 2013, 09:33 wtf_man
 
Airline Tycoon 2 Gold Edition brings an extensive list of new features ...

Add more seats for zero leg room!
Hire the foulest tempered flight attendants possible!
Charge tripple for used headphones with other people's ear wax!
Only offer super sugar and caffeine energy drinks for sale, to ensure the passengers are fighting each other, and not your crew!
Make sure your pilots are "well lubricated" with a keg in the cock pit!
Hire TSA Agents as flight Marshals that make passengers strip, and steal their electronics!

Now THAT is a game!!!
 
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News Comments > Evening Tech Bits
23. Re: Evening Tech Bits Jan 22, 2013, 09:07 wtf_man
 
Brin wrote on Jan 22, 2013, 00:04:
Well, it's all a bit subjective isn't it? Some people claim that command line tools are more practical and versatile than some graphical UI and that is because they know how to use it.

Well, the command line is STILL superior when dealing with multiple machines (Powershell, which is relatively new compared to the command Prompt). Are you going to click through a Gui 100 times in a row or write a one-liner that does it the same thing in seconds?

The right tool for the right job.

Metro is NOT the right tool for a desktop PC. I suppose it works fine for phones and tablets.

Launching Powershell is so optional that most users never see it. It is not in your face and rammed down your throat.

Metro should be the same way, and should have the option to completely be turned off like Vista's "Sidebar and Gadgets".

The only reason Microsoft is ramming this down people's throat is for their online store... it has NOTHING to do with improving things for the desktop user. It is backfiring. People are either avoiding 8 or using hacks to get their desktop back (and not have to navigate through Metro), while MS has stuck their fingers in their ears since the consumer build and gone "LA LA LA LA LA I CAN'T HEAR YOU, LA LA LA".

They are fighting becoming irrelevant as a tech company, in the mobile consumer age... its too late... and pissing off their current platform users, really ain't the way they should go about it.

This comment was edited on Jan 22, 2013, 09:39.
 
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Jan 21, 2013, 20:17 wtf_man
 
Windows 8: Epic Fail of the Decade.
..............................................................^

Fixed.

 
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2528 Comments. 127 pages. Viewing page 33.
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