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User information for John

Real Name John   
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Nickname wtf_man
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Nov 26, 2003, 02:14
Total Comments 2559 (Senior)
User ID 19499
 
User comment history
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News Comments > TimeGate Layoffs
1. Re: TimeGate Layoffs Mar 4, 2013, 20:32 wtf_man
 
saying this was because a publishing deal fell through.

Gee, ya think?

After the Colonial Marines mess, who would hire this studio?
(Not that Gearbox doesn't significantly share the blame)
 
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News Comments > Jason West Retires?
23. Re: Jason West Retires? Mar 4, 2013, 20:14 wtf_man
 
nin wrote on Mar 4, 2013, 14:44:
Beelzebud wrote on Mar 4, 2013, 14:42:
I'm surprised he didn't retire after shooting the old Batman TV series.

You mean Adam West?

No no... he means that James Bond cowboy that runs around with Artemus Gordon.
 
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News Comments > Morning Q&As
1. Re: Morning Q&As Mar 4, 2013, 09:47 wtf_man
 
Well... it's nice they actually made some effort for the PC... but since I was disappointed in Bioshock 1... I'll wait for the post launch reviews and opinions.  
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News Comments > Lord British's Countdown
28. Re: Lord British's Countdown Mar 3, 2013, 15:07 wtf_man
 
Well.. that was sort of my point... as an indie (and possibly a kickstarter) he could really make a game that would fit his Ultima Style without publisher interference.

Then again... as log as Tabula Rasa took to develop, and as big of flop as it was... I have to question whether Garriot has "lost it" or whether NCSoft really interfered that much over time. Given GW2and the freedom ArenaNet was given, I find it hard to believe NCSoft was at fault for Tabula Rasa.

So, we'll see.
I hope he isn't washed up... but I won't be surprised if he is. Not many old-school game devs have transitioned very well into post millennium gaming. Even original FPS devs like iD struggle.
 
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News Comments > Lord British's Countdown
25. Re: Lord British's Countdown Mar 3, 2013, 11:05 wtf_man
 
Personally, I think he's washed up after Ultima IX and Tabula Rasa... but maybe he can do something better as an indie... we'll just have to see.  
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Mar 2, 2013, 10:48 wtf_man
 
Well... if you read the comments on the site that has the article... you will find plenty.  
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News Comments > DARK Gameplay Trailer
20. Re: DARK Gameplay Trailer Mar 1, 2013, 20:20 wtf_man
 
netnerd85 wrote on Feb 28, 2013, 23:44:
lol, so much hate?

You bitches are moaning about the graphics? Is it a triple A title from a Triple A developer? pull your head out.

I'll just say this... I can't stand the cel-shading style, which is why I never bought Borderlands games... and if the dark outline can't be turned off, I won't even bother looking at it.

/shrug
 
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News Comments > Game Reviews
1. Re: Game Reviews Feb 28, 2013, 09:25 wtf_man
 
Aliens: Colonial Marines on Zero Punctuation.

Yahtzee does his usual banter... but for some reason I was kind of expecting it to be a bit more over the top than usual. It is still entertaining, though.
 
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News Comments > Wrath of Heroes Closing
4. Re: Wrath of Heroes Closing Feb 28, 2013, 09:11 wtf_man
 
Well, they created it from their failed Warhammer game... why would they think a smaller chunk of a failed game would be successful, even as free to play?

I guess their logic was: "Smaller Fail = Passable" ?
 
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News Comments > Deus Ex: Human Defiance TMed
7. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 10:18 wtf_man
 
Well... of that list... I never install the 3D Vision drivers, so I wonder if that is how I avoided issues. That, and since my gaming rig is 100% for gaming... and doesn't go on the internet other than for game purchases from Steam or GOG, and MS / Steam patching... there's no other garbage software running in the background, including AV / Security software.  
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News Comments > EA All-in on Microtransactions
11. Re: EA All-in on Microtransactions Feb 27, 2013, 09:47 wtf_man
 
Qbex . wrote on Feb 27, 2013, 09:43:
One more reason to keep away from P.O.S. Orgin.
I have to say even for a habitual gamer like me it's good going so far. So many alternatives, indie and kickstarters , good riddance EA I'm not going to miss you.

Pretty much this.

I haven't bought an EA game since Origin became a requirement.
 
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News Comments > PC Lead Platform for Watch_Dogs
6. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 09:33 wtf_man
 
Well... I don't know about PC being the lead platform... but I have to imagine both next gen consoles being x86, dx11-era video, and a good chunk of RAM, has to help the "porting to another platform" situation quite a lot.

Developers generally not supporting the mouse and keyboard may still be an issue, though.
 
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News Comments > Deus Ex: Human Defiance TMed
4. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 09:16 wtf_man
 
MoonSpook wrote on Feb 27, 2013, 09:03:
Didn't DX:HR have a heap of stuttering issues when it was released, that took several patches to sort out (and on some systems never did sort it out)? Everything else was gravy though.

I never had any issues. But I can't say others didn't.
Do you remember if it was specifically stuttering on AMD cards or something? I was running an old nVidia 8800GTX and a core 2 Duo, at the time, and the game ran fine.
 
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News Comments > Game Reviews
1. Re: Game Reviews Feb 27, 2013, 09:11 wtf_man
 
Aliens: Colonial Marines on Skewed N Reviewed.

3.5 out of 5?

Well... it is interesting to see a review that doesn't go totally bashing... but I still think he scored it a bit high.
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Feb 26, 2013, 10:26 wtf_man
 
Well... I'd certainly be leaning more towards a PS4 than an XBox 720.

Especially if MS comes up with something ridiculous like you need an XBox Live Subscription in order to use a Netflix app (which is a rumor that I have heard due to needing the 24/7 Internet connection... all the non gaming apps are tied to the XBox subscription)
 
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News Comments > AMD's Hair-Raising Tech
2. Re: AMD's Hair-Raising Tech Feb 26, 2013, 10:06 wtf_man
 
So, this is what they're concentrating on? Hair?

Sorry, I don't need Movie CG quality hair in my games to be immersed. I'd rather see a much higher quality FXAA (like TXAA) that works on any game engine without developers having to code anything, especially for the cruddy ports that don't have any AA options. Set it once in the drivers, and forget it. FXAA injection helps some... but it's still crap for the most part.
 
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News Comments > Aliens: Colonial Marines Postmortem
36. Re: Aliens: Colonial Marines Postmortem Feb 25, 2013, 20:54 wtf_man
 
8GB patch sounds about right to me.  
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News Comments > Watch_Dogs Trailer, Website
3. Re: Watch_Dogs Trailer, Website Feb 25, 2013, 09:42 wtf_man
 
Cool video.

Warning... site was like on dial-up... had to pause the video and wait for it to download before I could watch it.

As others have said... I hope it turns out well... it looks way more interesting than a typical GTA clone.
 
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News Comments > Sunday Metaverse
5. Re: Sunday Metaverse Feb 25, 2013, 09:16 wtf_man
 
EricFate wrote on Feb 24, 2013, 20:02:
"Nobody can work from home right now, come into the office" means one thing, and one thing only in corporate speak. "We need to lay a bunch of you off, and we don't think you respect us enough to actually come and voluntarily turn in all the stuff of ours that you currently have in your home office."

More like... we need to lay a bunch of you off... so we're taking away a privilege (and in some cases an agreement to being employed) in hopes that it will piss enough of you off to quit. It's a win-win for us... since we won't have to pay for your unemployment, and we don't look bad in the public's eyes for laying more people off.

I do realize working at home can be abused... but that's why you make things task based instead of hourly. X tasks have to be done daily. Y tasks... we estimate it will take 2 weeks to complete... you have 2 weeks. Multiple deadlines missed... you're fired. If you are consistently ahead of schedule with quality work... you get a bonus. It's a business model adjustment.... and I agree there needs to be some days that people need to come in for live exchanges with thei co-workers and meetings and such.
 
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News Comments > Bugbear's Next Car Game Announced
17. Re: Bugbear's Next Car Game Announced Feb 24, 2013, 18:31 wtf_man
 
Jerykk wrote on Feb 24, 2013, 03:47:
Edit: After a bit of research, looks like the only difference is the lack of LAN support and the unfortunate use of GFWL.

Well... no thanks.

I'll stick with Flatout 2, then, although I like the music better in the 1st one.
 
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2559 Comments. 128 pages. Viewing page 30.
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