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User information for MacLeod

Real Name MacLeod   
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Nickname MacLeod
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Signed On Nov 23, 2003, 23:29
Total Comments 106 (Novice)
User ID 19484
 
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News Comments > SQUARE ENIX's Cloud Plans
1. Re: SQUARE ENIX's Cloud Plans Sep 19, 2014, 09:10 MacLeod
 
Shinra.... Cloud... <shakes head>  
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News Comments > Morning Mobilization
15. Re: Morning Mobilization Sep 16, 2014, 16:09 MacLeod
 
My favorite part of their letter is:

"No group of authors as diverse or prominent as this has ever come together before in support of a single cause."

Yea... a cause that's about how much money you're making... real noble "cause". hehe.
 
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News Comments > Microsoft to Acquire Mojang for $2B?
122. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 16:50 MacLeod
 
jdreyer wrote on Sep 10, 2014, 16:05:
To say nothing of a MC2 with better resolution and less blockiness (something my 7 year old has commented on).

The problem is, Minecraft with less blockiness tends to fall into something more like SoE's Landmark... which, while interesting, is way too cumbersome to try and build cool stuff with. The toolset required becomes way more complex. Landmark's tools are so simple, it takes voxel glitches people figure out how to manipulate to do anything... and they're so overly cumbersome that to regular people, it becomes too much to work with.

Though maybe a "7 Days to Die" type engine would work... that seemed very Minecrafty when building in the little I played it.

I'd also say that Minecraft might lose some of it's charm without the blocky graphics.
 
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News Comments > Evening Patches
1. Re: Evening Patches Aug 14, 2014, 22:44 MacLeod
 
Steam Client Update: Updated the interface... left the same crappy "click on any game in the 'new, hot, coming soon, sale' lists, and loses the tab and place you were on the list" feature.

seriously... after how many years, you'd think they'd fix that crap.
 
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News Comments > Resident Evil Remake Remake Plans
5. Re: Resident Evil Remake Remake Plans Aug 5, 2014, 13:32 MacLeod
 
I'm interested in this, but unfortunately, if they're porting the remake, I'm probably not going to end up enjoying it. I hated the respawning zombie mechanics of the remake. I'd rather play the original with updated graphics.  
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News Comments > Darksiders "Not Dead"
10. Re: Darksiders May 12, 2014, 13:26 MacLeod
 
Eddie's not dead man!! He faked it!

hmm... wonder if I still have my bootleg Eddie and the Cruisers soundtrack with the extra songs from the movie that inexplicably weren't on the official soundtrack
 
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News Comments > 37% of Steam Games Never Loaded by Owners
53. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 15:11 MacLeod
 
Shineyguy wrote on Apr 16, 2014, 09:36:
[and got some garbage like Ricochet,

Garbage? It's Tron's Deadly Discs man! That's at least worth the load up once.
 
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News Comments > Star Citizen Crowdfunding Hits $42M
99. Re: Star Citizen Crowdfunding Hits $42M Apr 15, 2014, 19:17 MacLeod
 
NegaDeath wrote on Apr 15, 2014, 11:44:
Creston wrote on Apr 15, 2014, 11:42:
You will. And the 46 million dollar stretch goal is a beach volleyball game between two teams of two pilots, also in your hangar, with Top Gun music blaring.

I call Goose!

Take him... Goose is just dead weight anyway.


What? too soon?
 
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News Comments > Star Citizen Crowdfunding Hits $42M
25. Re: Star Citizen Crowdfunding Hits $42M Apr 15, 2014, 11:32 MacLeod
 
The question is will I be able to:

1) Have a fancy towel snapping animation where I can snap another pilot's butt with said towel.
2) Will I have a towel flipping animation where I put said towel on my head?

I am shaking my head at this game at this point, but I will say a Towel reward for a goal of "42" is pretty funny.
 
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News Comments > Gauntlet Remake This Summer
2. Re: Gauntlet Remake This Summer Mar 17, 2014, 10:02 MacLeod
 
I love Gauntlet... I always wanted an actual arcade machine. But I'll explain my problem with actually playing Gauntlet on any home system (including an of the newer 3D ones). Without the balance of using actual money to continue or add health, the game doesn't really work. If I can continue an unlimited amount of times, without having to worry about running out of quarters, the danger of the game is gone. I find that you just start barreling through monsters, where in the arcade you actually take your time and try to avoid being hit.  
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News Comments > The 7th Guest 3 Announced
5. Re: The 7th Guest 3 Announced Oct 31, 2013, 16:04 MacLeod
 
All I can say is....


Damn microscope puzzle.
 
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News Comments > Camelot Unchained Funded
1. Re: Camelot Unchained Funded May 1, 2013, 21:31 MacLeod
 
I'm curious how when I looked at this this morning, they needed probably about 200k of their 2 million goal, and had approximately 11,000 backers... and somehow in the course of the business day, they gained 300k and nearly 2000 backers. Percentage-wise, I don't think I've seen a Kickstarter hit those numbers at the end of the campaign.  
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News Comments > World of Warcraft Patch on PTR; To Include MOBA?
10. Re: World of Warcraft Patch on PTR; To Include MOBA? Jan 3, 2013, 16:20 MacLeod
 
Mr. Tact wrote on Jan 3, 2013, 14:37:
First, 2921 days is more than a decade.

Err... 2921 / 365 = ~8 years (even factoring in leap years)
 
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News Comments > Morning Mobilization
1. Infinity Lands... Sep 12, 2012, 15:08 MacLeod
 
Wow... What's up with that description:

"Infinity Lands is a fashionable cellphone game recently. I am a business man and rarely play games. But its title always gives me something mystical. Several times when I was ready to play it, there was always something delaying me.
Today, I was sent an anonymous mail. When I clicked the link within, the world blurs in front of my eyes.
When I woke up and opened my eyes again, I found myself a new king in the Infinity Lands. A file of stern troops standing before me, I am so excited that I clenched my fist, ‘Now I will lead you and conquer the entire land!’
Of course, I am not alone. My allies are besides me, fighting with me, and exploring with me the Infinity Lands."
 
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News Comments > The Secret World Lead Laid Off
13. Re: The Secret World Lead Laid Off Sep 11, 2012, 12:18 MacLeod
 
Hellbinder wrote on Sep 11, 2012, 12:01:
this is completely their own fault. You don't advertize a game as "the most amazing FTP game ever made" and how its going to "take over and revolutionize the FTP space" as i saw in many an early interview. Then crap all over your fan base by changing it to a full price game, with a monthly fee and a cash shop and expect to stay in business.

Secret World was NEVER advertised as a F2P game. There was speculation, but that's all it was. In their reports, they specifically mentioned The Secret World separately from the F2P stuff they were developing.

I'm all for going over what they did wrong, but that wasn't one of them.
 
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News Comments > The Secret World Lead Laid Off
4. Re: The Secret World Lead Laid Off Sep 11, 2012, 10:56 MacLeod
 
HorrorScope wrote on Sep 11, 2012, 10:47:
What about the monthly updates?

Last update was that the update that was pushed back until today is actually going to come tomorrow and that the plan is still to have monthly updates, with the next one still coming out at the time it was supposed to before issue 2 got pushed back.

Whether this will actually happen is another story, but time will tell.
 
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News Comments > City of Heroes to End; Paragon Studios Closed
1. Re: City of Heroes to End; Paragon Studios Closed Aug 31, 2012, 15:10 MacLeod
 
The highlander fan in me must say... "It's Macleod!"

I'm still amazed... it came out of nowhere it seems. Like they just released a power set, they were talking about the development on their new issue and then: Bam! We're closing the studio.
 
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News Comments > Guild Wars 2 Launches
21. Re: Guild Wars 2 Launches Aug 28, 2012, 11:07 MacLeod
 
I'm enjoying the game (as I did the beta)... the only thing I can say that concerns me, in regards to looking at the future, is that 95% of the pop-up events aren't going to be doable when the lower level populations taper out a couple years down the road. There won't be enough of a horde of players to take out... say that troll in Queensdale for example. And since the game scales you down to the level of the area you're in, you won't be able to come back and do it for fun at a higher level.

Granted, this isn't a problem they're going to have to deal with for quite a while, but at some point, it will become one.
 
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News Comments > Guild Wars 2 Head Start Begins
43. Re: Guild Wars 2 Head Start Begins Aug 26, 2012, 09:59 MacLeod
 
Yifes wrote on Aug 26, 2012, 00:25:
An easy work around is to regroup at one of the capital cities. Any instance you enter as a group from then on should be the same, and you shouldn't have any problems as long as everyone sticks together.

Except that doesn't work either... I know because my wife and I zoned out of the city and we were in different instances. Pretty much the headstart has been worthless for us, because until we can play together, we're not playing.
 
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News Comments > Steam Adding Non-Gaming Titles
9. Re: Steam Adding Non-Gaming Titles Aug 8, 2012, 13:41 MacLeod
 
El Pit wrote on Aug 8, 2012, 13:38:
Hmmm... Can I have Adobe Creative Suite for 75% off @ Summer/Winter Sale?

LOL. Seriously.

I'm still on CS3, and have to upgrade to CS6 before the next version, since my copy won't be eligible for CS7 upgrade pricing and I'm stalling because I'm dreading dropping that much money on the software.
 
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106 Comments. 6 pages. Viewing page 1.
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