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User information for Evil Timmy

Real Name Evil Timmy   
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Nickname None given.
Email Concealed by request - Send Mail
ICQ 109217332
Description I'm an electro/glitch/bmore/breaks DJ and long-time avid gamer from Hong Kong. BitTorrent is another one of my hobbies, and I've been an active part of the community since early 2003.
Homepage None given.
Signed On Nov 22, 2003, 10:24
Total Comments 432 (Amateur)
User ID 19465
 
User comment history
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News Comments > Just Cause 2 ATI Issue
14. Re: Just Cause 2 ATI Issue Jun 10, 2010, 16:07 Evil Timmy
 
If you've got the money for a monitor that actually runs at 2560x1600 (at least $800, occasionally a little lower on sale), you can probably afford a dual-GPU solution and the system to back that up. I just built a 1080p-Crysis-on-max SFF desktop for under $1500, but there's a big jump between that and playable on a 30" at 2560x1600, which is about double the number of pixels.  
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News Comments > On Pro Gamer Fitness
12. Re: On Pro Gamer Fitness Jun 8, 2010, 15:22 Evil Timmy
 
Can't tell if it's overwhelming sarcasm or ridiculously obvious trolling, but whatever LittleMe's post was composed of, it's blinding.  
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News Comments > Respawn News at E3
3. Re: Respawn News at E3 Jun 8, 2010, 11:41 Evil Timmy
 
Medal of Duty: Allied Warfare! The game we've all been waiting for!  
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News Comments > On Pro Gamer Fitness
4. Re: On Pro Gamer Fitness Jun 8, 2010, 11:27 Evil Timmy
 
And even if gamers hate exercise, they can sneak it in. Keep weights by the computer, and do a quick set every time you die, while you wait to respawn (as 'punishment'). Or during commercial breaks while watching TV. I've added 15 pounds of muscle and lowered my body fat by 2% in the last year, largely courtesy of getting into that habit. Even with light weights, it'll ratchet up your metabolism if done regularly, meaning if you just sit on ass all day, you'll end up with less of it to sit on than you otherwise would.

InBlack: Indeed, the one game that's undeniably better in multiplayer.
 
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News Comments > Portal 2 Surprise Planned
17. Re: Portal 2 Surprise Planned Jun 1, 2010, 19:30 Evil Timmy
 
Finally, they're going to announce the sequel to their best-loved game of all time. Ladies and gentlemen, gird thy loins for... RICOCHET 2!

But yeah, it's totally HL(ep?)3. And seeing as the Orange Box was Valve's huge blockbuster product, I'd be surprised if they didn't do something similar. Portal 2 has had some teases, but it's been almost three years since Ep2 came out with no word, so it's time to crank up the marketing in plans for a November release. At this point, though, barring Sam & Max episodic gaming is dead. Now we've got casual, DLC, and indies all taking a different chunk of that pie, and there's not a lot of crumbs left.
 
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News Comments > BioShock 2 Patch
11. Re: BioShock 2 Patch May 29, 2010, 00:43 Evil Timmy
 
Ooh, pretty! It's like a pyramid of hate.  
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News Comments > Alien Breed: Impact Demo and Pre-Purchases
12. Re: Alien Breed: Impact Demo and Pre-Purchases May 29, 2010, 00:42 Evil Timmy
 
Not a big fan of the clunky controls, and I know it's a popular effect, but I think I spent more time looking at a blurred screen than a clear one. Nearly every action and attack makes the screen shake and blur, and coupled with the aiming system, it makes it feel like you're wearing oven mitts. It feels old-school in the worst kind of way. I might pick it up at the next Christmas sale for $2, but it doesn't seem worth even this low ($13.50) of a full price.  
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News Comments > Modern Warfare 2 Free Weekend Underway
11. Re: Modern Warfare 2 Free Weekend Underway May 7, 2010, 16:16 Evil Timmy
 
Yeah, the last free weekend completely un-sold me on the game. Even with the glut of new players, I spent half the time either waiting to join a game or waiting for that game to migrate to a different host. And while I thought standards for MP were improving, this feels like the early days of CS, where certain weapons are overpowered and ping is absolutely everything. I really think BC2 pulls off this style a lot better, and I prefer the money I spend actually have a chance of reaching the people who made the game. Also, Bobby Kotick can eat all the dicks for making it clear that everyone, from gamers to developers, are filth that should consider themselves privileged to bask in the glow of his radiant magnificence and corporate acumen.  
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News Comments > Morning Consolidation
8. Re: Morning Consolidation May 6, 2010, 17:03 Evil Timmy
 
While motion blur shaders can somewhat compensate for it, the big difference is that film and video cameras capture the entire 1/24th (or 1/30th) of a second, whereas your video card only renders a snapshot in time. This means you need a higher framerate for your brain to perceive continuous motion. Pause your DVD during an action scene and you'll see that it's blurry, but yet it looks clear while playing.

I used to be annoyed by 60Hz CRTs, as in light areas the flicker was perceptible, whereas at 75Hz or higher it disappeared. And the new DLP projectors in movie theaters are a godsend, because even at 48Hz (each 24fps frame has the lamp flashed through it twice) the flicker really bugged me, especially in scenes with a lot of motion.
 
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News Comments > MechWarrior 4 Workarounds
8. Re: MechWarrior 4 Workarounds May 2, 2010, 21:04 Evil Timmy
 
Why they didn't publish a torrent in the first place, and prefer it, is beyond me. Bundle an installer with the assets (which is 98% of the data) and just get the few necessary updates, keeping it in your MTX ecosystem but saving on bandwidth and embarrassing downtime when you're trying to get good PR for future projects. It's not 2001, where most people are on dialup and 2GB is obscenely huge. These days, 2GB of free game means people with even a passing interest will download it almost without thinking.

For Wowbagger or anyone else who can't get the torrent, I've rehosted it on MediaFire here (Edit: This torrent is the one from ISOHunt, so it has DHT/PX enabled as well as using a variety of public trackers like openbittorrent and ilibr in addition to Mektek's tracker, which as of this post is still up)

This comment was edited on May 2, 2010, 21:47.
 
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News Comments > Out of the Blue
8. Re: Out of the Blue May 2, 2010, 20:38 Evil Timmy
 
I can definitely second what banddirector is saying. Winter was mild and mid-February through mid-March were unseasonably warm and nice. Since then the weather's been crappy with virtually no let-up. It was especially harsh after spending a week in California (Coachella was awesome!) then having to come back to Seattle weather that felt like all the stereotypes people have, rather than the normal mild partly-cloudy weather we usually have.  
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News Comments > PC Conviction Delay Explained
11. Re: PC Conviction Delay Explained Apr 1, 2010, 14:53 Evil Timmy
 
To paraphrase Twain, "There are three kinds of lies: lies, damned lies, and press releases."  
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News Comments > Ships Ahoy - Just Cause 2
47. Re: Ships Ahoy - Just Cause 2 Mar 28, 2010, 08:50 Evil Timmy
 
Bolo patch for the full version is here: http://m0.to/BOLOPatch/betachanged.php  
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News Comments > Op Ed
6. Re: Op Ed Feb 27, 2010, 17:46 Evil Timmy
 
If that's all you do in ME2's combat sequences, try cranking up the difficulty. At one notch above normal, not only is nearly every battle a real challenge, but enemies will move up and flank, and they're a serious enough threat to force you to move. Even early on, I found myself tactically repositioning my squaddies around corners and such to cover my retreats and advances, just so I wouldn't get slaughtered. It really makes the game a lot better, when you're not nigh invincible and you've actually gotta consider how you play, rather than hiding in one spot or just unloading and counting on superior firepower.  
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News Comments > Nitrous Undefeated Announced
1. Re: Nitrous Undefeated Announced Feb 5, 2010, 02:11 Evil Timmy
 
Not to rain on their parade too much, but it'd certainly help if this small studio wasn't making grandiose claims backed by boilerplate ad copy that I've seen on the years-abandoned sites of dozens of mods. The only truly amazing feature I've seen in racing games since switchable cameras and MP is the Instant Replay feature in GRID/DIRT2. Even that's not entirely new, as Stunts had a version that allowed you to start from any point in a full-track replay. For that matter, while the physics and graphics have gotten better, I don't think Stunts has been surpassed, or even equaled, in terms of innovative design and creative gameplay.

So, good luck to you, Game Mechanic, I wish you the best, but I'm certainly not counting on you to blow my mind with your totally new features.
 
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News Comments > Last Word on BioShock 2 DRM, For Now
36. Re: Last Word on BioShock 2 DRM, For Now Jan 23, 2010, 14:42 Evil Timmy
 
Necrosis: Yeah, that was Splinter Cell Chaos Theory. That pissed me off to no end because I had one of the "Starforce unsupported" drives, and actually had to wait that year for the crack before I could play it, and couldn't return it because it was an opened PC game. Got burned again when I bought one of the later games (Double Agent, I think) for X360 and found the gradient light meter had been replaced by a stoplight system, and you'd go from invisible to spotted with the tiniest twitch, and with no way of knowing. I don't think I got past the first level before I sold it in frustration.  
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News Comments > Last Word on BioShock 2 DRM, For Now
9. Re: Last Word on BioShock 2 DRM, For Now Jan 22, 2010, 23:44 Evil Timmy
 
It seems like a lot of the reason for keeping DRM is that the publishers have to do something, and it looks better if they take the "safe" option, and less bad if it fails. It's like an interesting study I saw recently, that showed football teams who went for it on 4th down tended to win, and by a fair margin over the standard punt. So why wouldn't coaches follow hard numbers, which they undoubtedly had? Well, it's what is usually done, for one, but it also appears to be more of a failure on their part if they give the ball up and that turnover results in a touchdown. Where the finger gets pointed certainly has something to do with these decisions, no matter what the actual facts are.  
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News Comments > Irrational Games Name Revived
29. Re: Irrational Games Name Revived Jan 9, 2010, 15:36 Evil Timmy
 
you would never see a Tribes game in this day and age supported and kept updated to that degree.

Unless Valve made and supported it, like TF2. (We can dream, right?)
 
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News Comments > OnLive Presentation
48. Re: OnLive will not benefit PC gaming as we know it. Dec 31, 2009, 04:58 Evil Timmy
 
The virtualization option is actually a legitimate one, but how they make their money is just like your ISP does: buy enough capacity to cover what you'll think you need (15-25% x number of users x expected bandwidth usage), and have the option to expand if your clientele expands. The current generation of $100 graphics cards can run games cranked at 1920x1200 with AA at well over 30fps, so with smart memory management (a hurdle, but Perlman's got the experience and manpower to overcome it) you should be able to run two to three games on a single desktop-class rackmount server. Then keep in mind these are all leased, so they're only using what they need at a given time, and more usage = more people paying their fees. Business-wise, it seems fairly sound.

However, the technology will be their downfall. Gamers are a picky bunch, and this will annoy console gamers because of a lack of immediacy and the sacrifice of sofa MP, while PC gamers will chafe at the latency and lack of modding; casual users can play on every device out there, from work PCs to consoles to portables and phones, so they have no reason to care. In a place like Korea, broadband is everywhere and net cafes are too, so this'd be fine for that situation. But for the US, I don't see the infrastructure or market really being in place. Hell, sell it to China, they've got a burgeoning gaming market, new infrastructure all over the place, and a strong desire for government censorship.
 
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News Comments > MechWarrior: Living Legends Released
4. Re: MechWarrior: Living Legends Released Dec 27, 2009, 15:56 Evil Timmy
 
Hrmm, I'll have to pick Crysis up on Steam if it goes on sale. My game list is now 70+ because of some of those deals.  
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432 Comments. 22 pages. Viewing page 6.
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