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User information for Reactor

Real Name Reactor   
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Nickname Reactor
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Signed On Nov 15, 2003, 10:47
Total Comments 770 (Graduate)
User ID 19395
 
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News Comments > Blood on GOG.com
30. Re: Blood on GOG.com Apr 24, 2010, 04:17 Reactor
 
Care to elaborate on these huge differences?

I said there were huge differences? I thought I said it came down to an x-factor of the gameplay (which includes a lot of little things).

I thought we were talking about the precision and feel of movement?

You were? What you listed below is much more than the precision and feel of movement. You were talking about things like being able to looking up and down or jump really high. Now you're talking about level design and weapon effects.

Please, explain this mystical x-factor. It must be quantifiable to some degree. Was Blood faster than any other shooter at the time? Did it have the most responsive controls?

You know, if the x-factor of the gameplay can be boiled down to, "It's a lot faster." it's not really an x-factor. The x-factor of Blood's gameplay is, I'm sure, down to a lot of little things. I realise 'x-factor' is a bit of a silly term, but it's just a way of saying it's something I can't put my finger on. If I had all day I could try and list everything it could be down to, but that would be a waste of my time, and something that you'd no doubt want quantified as well. And at the end of it, the x-factor would no doubt still remain poorly understood.

If you're going to argue a point, at least provide some sort of thoughtful explanation beyond "you don't get it."

Didn't I just say it's not worth arguing the point?

Videos for comparison:

Nice videos, but I don't see how you're going to understand the x-factor of the gameplay by looking at someone else playing the game.
 
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News Comments > Blood on GOG.com
27. Re: Blood on GOG.com Apr 23, 2010, 11:56 Reactor
 
Heh, well... if memory serves me correctly it wasn't actually that bad...  
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News Comments > Blood on GOG.com
22. Re: Blood on GOG.com Apr 23, 2010, 05:19 Reactor
 
...they all feel pretty much the same in terms of gameplay.

No, they don't.

Have you ever played Quake or Tribes? They offer a range of mobility that the 2.5D games couldn't even compare to.

You're talking about something completely different to me.

I think it's because they liked the unique atmosphere and style of Blood more than anything else

I think you're wrong, and I'm in a good position to say so as someone that's followed what the rabid Blood fans have been dreaming up for years. It certainly isn't the atmosphere that's the first thing they want to capture. For the guys after the source code, they just want the graphics updated, because they know that the x-factor of the gameplay (you know, the thing you haven't noticed) can't actually be reproduced, since what makes it great is a lot more than being able to look up and down or jump really high up in the air.

On a side note, I'm glad you posted a video to Quake 3. That's another game with a certain x-factor to the gameplay, and was the first fps game I played which actually got pretty close to the level of control you had in Blood.

Anyway, blah blah blah. If you don't get it, don't worry. I doubt a debate will conclude the matter.
 
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News Comments > Blood on GOG.com
19. Re: Blood on GOG.com Apr 23, 2010, 03:41 Reactor
 
NOLF played better than Blood? Now you're just being strange. Blood both feels and plays better than pretty much every fps that has come after it. Everything else just feels wooden and uncontrollable. There's a reason people have been trying both to the get the game working and remake it for years now (along with trying to get the source code), and it's not because of nostalgia.

When people try the same thing for NOLF I'll think about calling it a legend. Until then, it's just a really great game we all enjoy. If anything is a legend, it's Outcast.
 
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News Comments > Blood on GOG.com
15. Re: Blood on GOG.com Apr 23, 2010, 02:35 Reactor
 
That doesn't make it a classic. That just makes it funny.  
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News Comments > Blood on GOG.com
13. Re: Blood on GOG.com Apr 23, 2010, 02:18 Reactor
 
Don't get me wrong, I loved NOLF too. Multiplayer + indoor snowmobiles is an alltime fave. But, I'm not so sure the game could be said to be a true legend. I don't know why- maybe it's just me.  
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News Comments > Blood on GOG.com
10. Re: Blood on GOG.com Apr 23, 2010, 01:44 Reactor
 
.seriously, I sometimes think that you guys cherish certain games just for the fact that they're old, not available and not played

Sometimes I'm sure people do. Sometimes, games like Outcast and Blood and just really fun to play through again.

Blood, IMO, was broken and confusing, especially considering it's competition at the time.

I have zero idea what you're talking about, but it sounds like you're confusing the original Blood with Blood 2, which was broken and using the same engine as Shogo and NOLF. Blood was one of those 'pixelated pieces of crap'.

Now, that, I consider a bonifide classic, hands down, no argument.

NOLF was a great game, but it was so far from a bonifide classic or true legend it wasn't even funny.

My advice: stay off the hard drugs.
 
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News Comments > Blood on GOG.com
7. Re: Blood on GOG.com Apr 23, 2010, 01:05 Reactor
 
They had separate teams working on Blood 2 and Shogo. The Blood 2 team was unfortunately a little green, and the game used a really early version of the Lithtech engine (so there were a lot of tech teething problems)

They really should have put their best guys on it, considering how much of a classic Blood was by that stage.
 
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News Comments > Blood on GOG.com
4. Re: Blood on GOG.com Apr 22, 2010, 23:09 Reactor
 
Fair enough then.

I have my two purchases, and am very happy
 
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News Comments > Blood on GOG.com
2. Re: Blood on GOG.com Apr 22, 2010, 22:53 Reactor
 
Not more importantly! Blood is an amazing game.

That said, yes, Outcast is awesome too.
 
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News Comments > Grand Theft Auto IV Patch
21. Re: Grand Theft Auto IV Patch Apr 14, 2010, 05:11 Reactor
 
You'll need to drop back to something before 196.21, which what I originally tried. I updated mine, and (obviously) have the same issue.  
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News Comments > Grand Theft Auto IV Patch
19. Re: Grand Theft Auto IV Patch Apr 14, 2010, 02:28 Reactor
 
After this patch, I now have a ton of framerate issues, regardless of shadows or draw distance. So... yay, a ruined game.

It's like playing the console version now, even with the view distance maxed. Really annoying.

It looks the same to me.
 
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News Comments > On Sale
7. Re: Direct2Drive has had many more sales than this one. Apr 13, 2010, 06:53 Reactor
 
Interesting. I can't recall if the issue was (for Australians) purchasing or creating an account. I may check things out anyway.  
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News Comments > On Sale
5. Re: Direct2Drive has had many more sales than this one. Apr 13, 2010, 02:00 Reactor
 
Smart of them to have a big sale at a differant time than steams holiday sales.

It'd also be smart if countries other than the US and UK and EU could enjoy their sales.
 
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News Comments > Ubisoft: DRM Will "Evolve"
62. Re: Ubisoft: DRM Will Apr 11, 2010, 09:35 Reactor
 
ROFLMAO @

Congratulations on your 12th birthday.

You have your opinions. I have mine.

Wow, good eyes. Next time I need a mystery solved I'm coming to you Sherlock.

Anyway, this kind of DRM is stupid whether it works or not. The majority of gamers know there's certain line game devs shouldn't cross when trying to pull stuff like this off, because crossing it means the company is being put before the people the game's being designed for.

Most people want entertainment, as well as being respected. Businesses need money to survive, but they really need to understand the respect thing if they want their customers to stick around.
 
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News Comments > Richard Morgan Writing Crysis 2
2. Re: Richard Morgan Writing Crysis 2 Apr 9, 2010, 11:27 Reactor
 
I'm sure every written thing would be better in the hands of a Pulitzer prize winning author. But, for the kind of game it was, I thought Prototype was half decently written.  
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News Comments > Settlers 7 Aus DRM Woes
33. Re: Settlers 7 Aus DRM Woes Mar 31, 2010, 21:58 Reactor
 
Yea I bought AC2 as well and I've had absolutely no problems with the DRM either. And it is a fabulous game to boot. One of the best made in recent times. As usual, people are blowing this DRM thing out of proportion.

I don't know. To me this thing is like ordering a burger and knowing someone has spat in it (or worse). If I''m really, really hungry I may eat that burger. But, right now I'm not that desperate, so I'm happy to call this thing what it is and buy something else.

If you like this food because you can't yet taste the spit, then... enjoy.
 
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News Comments > Atari on GOG.com
24. Re: Atari on GOG.com Mar 25, 2010, 22:33 Reactor
 
Divine Divinity was patched by the devs because of forum requests. Obviously that doesn't apply to the original (pre-gog) versions, but it's good it happened, because the game has a few 'must fix' bugs.  
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News Comments > Atari on GOG.com
22. Re: Atari on GOG.com Mar 25, 2010, 21:52 Reactor
 
Outcast? Sold.  
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News Comments > Just Cause 2 DLC Plans
5. Re: Just Cause 2 DLC Plans Mar 16, 2010, 22:33 Reactor
 
This is the first game I'm happy to hear about DLC for.  
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770 Comments. 39 pages. Viewing page 12.
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