Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
West Point, NE 02/20

Regularly scheduled events

User information for Wanker

Real Name Wanker   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Wildone
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Nov 14, 2003, 20:05
Total Comments 2734 (Senior)
User ID 19388
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > No Elite: Dangerous Launch Wipe
18. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 11:48 Wildone
 
What fairness? Your not competing with anyone. Go Solo till you have the funds to 'compete' and fight, if thats what you want. The universe existed before you and will continue after your gone  
Reply Quote Edit Delete Report
 
News Comments > No Elite: Dangerous Launch Wipe
16. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 11:25 Wildone
 
Awwww whts da matter u wanted to be furstt to everyweeeefing?? QQQQQ

eRe4s3r wrote on Dec 9, 2014, 10:09:
Lmao.. and why should I buy the game now then? Fuck these devs
 
Reply Quote Edit Delete Report
 
News Comments > No Man's Sky Trailer
22. Re: No Man's Sky Trailer Dec 6, 2014, 18:26 Wildone
 
Agreed.

And I was just sitting on the bridge of the USS Voyager using the Oculus DK2 and holy FUCK..someone needs to make a bridge commander with Oculus in mind, it fucking rocks! Ah well, at least we got Elite Dangerous
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $65M
26. Re: Star Citizen at $65M Dec 1, 2014, 00:54 Wildone
 
Thats gonna be a huge problem, if it takes me WEEKS just to afford 1 ship my interest is gonna be gone way before that. Sounds like a horrible grindfest


Bundy wrote on Nov 30, 2014, 20:41:
Wildone wrote on Nov 30, 2014, 20:35:
Annnnnnnnnnnnnnnnndd..you can get all this stuff in game? WTF are people paying $400+ for a virtual ship..*shakes head* even with time spent..money is more valuable

Pretty sure that Chris Roberts has said that everything you can buy for real money is available for in-game money too. However, I think you can count on it being super expensive. I would hope it would be anyway. Imagine the rage if a $2500 ship could be attained in a couple weeks of casual gaming.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $65M
21. Re: Star Citizen at $65M Nov 30, 2014, 20:35 Wildone
 
Annnnnnnnnnnnnnnnndd..you can get all this stuff in game? WTF are people paying $400+ for a virtual ship..*shakes head* even with time spent..money is more valuable  
Reply Quote Edit Delete Report
 
News Comments > Dead or Alive 5 Last Round for PC Revealed?
3. Re: Dead or Alive 5 Last Round for PC Revealed? Nov 25, 2014, 10:25 Wildone
 
Do they still have the huge jiggling tits? I did like it for that when I last played it (on Sega Saturn)  
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous Goes "Gamma"
18. Re: Elite: Dangerous Goes Nov 23, 2014, 14:44 Wildone
 
Fucking whiners  
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous Refund Policy
41. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 13:18 Wildone
 
I bet most of these people where expecting a DRM free offline server mode so they can distribute the game to their mates and play in their own universe lol  
Reply Quote Edit Delete Report
 
News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
315. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 20, 2014, 12:34 Wildone
 
Nah? Because its mainly an online game with an offline mode (proposed) thats a whole different thing.


ASeven wrote on Nov 20, 2014, 04:40:
I wonder what would have happened had FD scrapped the online component and gone totally offline for ED. I think a lot of people defending FD would be the first ones to turn against them.
 
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous Refund Policy
18. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 12:28 Wildone
 
The needs of the many outweigh the needs of the few..  
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous Refund Policy
15. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 11:54 Wildone
 
If people have that shitty of a connection to the internet maybe they shouldn't be playing games online, since its probably 0.01% of the users Im sorry but tough luck there. For the rest of us we can still play Solo mode and it works fine no problem with griefers there. And they obviously said if FD ever goes under they will make the game available for people to run pvt servers ect at that time. So blah..  
Reply Quote Edit Delete Report
 
News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
154. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 21:00 Wildone
 
Ahuh and the original game was vector graphics with uhm..no textures N shit.  
Reply Quote Edit Delete Report
 
News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
153. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 20:59 Wildone
 
Aww wow ok I guess they will have to reconsider based on your sale. Damn

Longswd wrote on Nov 16, 2014, 14:42:
This would be why you don't back kick starters or early access games. This is a no sale for me as long as this holds true.

 
Reply Quote Edit Delete Report
 
News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
152. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 20:58 Wildone
 
The only people complaining are the pirates, bcus its hard to get server auth on a pirate copy LEL so they NEEED OFFLINEE!  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
28. Re: Star Citizen 8GB Requirement Won't Change Nov 14, 2014, 13:59 Wildone
 
I guess if so many gamers are willing to spend $250 and up on a virtual ship...  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
4. Re: Star Citizen 8GB Requirement Won't Change Nov 14, 2014, 10:19 Wildone
 
lol its what the hard core rager fan boys all want..  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
1. Re: Star Citizen 8GB Requirement Won't Change Nov 14, 2014, 09:50 Wildone
 
Idk maybe its just me but, focus on making the flight model FUN first  
Reply Quote Edit Delete Report
 
News Comments > DCS Su-27 Trailer
9. Re: DCS Su-27 Trailer Nov 11, 2014, 16:16 Wildone
 
Agree 10000%. I know back in the day they didn't have funds/manpower to do much but I thought it had all changed for them money wise (just a guess) but nothing else has changed. There still isn't even pressure clouds when you pull high G's..little things like that make it feel alive but its all so sterile.

Aero wrote on Nov 11, 2014, 14:45:
Very, very sick of the map. DCS World could have been so much more than it is, if only the development pace wasn't sub-glacial. I really, really hope 2.0.0 makes a huge difference and isn't delayed yet again.

I did buy the F-86 when it was on sale for $15, though, because it's such a cool aircraft. Shame that it's unlikely there will ever be any enemies (aside from the AI Mig-15) to fight against that make sense. So, for $15 it was okay, but DCS is at a weird point where the basic engine is showing its age, and the most of the third party aircraft don't really fit in any one unified scenario. Cool as Mig-21's are, I don't want to fly them against F-15's. Cool as the Huey is, I don't want to fly anywhere near Shilkas or even modern manpads.

I'll probably keep trying the Flaming Cliffs aircraft as they're updated to the AFM (and the Su-27 certainly is quite an aircraft), but even with the updates, I already played the hell out of that sim years ago.

Basically, as far as the overal DCS World package is concerned, what we have right now is Lock On Modern Air Combat upgraded to about a 2007 level with a few modern quality but disjoint baubles thrown in.
 
Reply Quote Edit Delete Report
 
News Comments > DCS Su-27 Trailer
3. Re: DCS Su-27 Trailer Nov 11, 2014, 11:00 Wildone
 
FOR THE LOVE OF GOD THO....Im gonna puke on the Crimean map...I know the Vegas one is coming but they need more variety. Cant stand to fly in Crimea any more..  
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous on December 16
23. Re: Elite: Dangerous on December 16 Nov 7, 2014, 15:48 Wildone
 
They have gimbled and even defense turrets, although not as powerful as direct aim weapons

Tim1_2 wrote on Nov 7, 2014, 15:24:
Ozmodan wrote on Nov 7, 2014, 15:20:
I tried the beta, looks like they put alot of thought into the game, but it just does not feel right having to aim your ship to shoot. Just seems a bit ridiculous in a space game.

I seem to remember that some weapons are "gimball'd" meaning you can aim them independtly to shoot, and some are fixed, meaning you have to move your whole ship to aim them, XWing style.
 
Reply Quote Edit Delete Report
 
2734 Comments. 137 pages. Viewing page 3.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo