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User information for Krovven

Real Name Krovven   
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Nickname Krovven
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Signed On Oct 17, 2003, 03:30
Total Comments 6343 (Guru)
User ID 19048
 
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News Comments > Op Ed
21. Re: Op Ed Feb 3, 2012, 13:31 Krovven
 
Bhruic wrote on Feb 3, 2012, 13:29:
The main problem is that GameStop has little reason to want to sell a New copy of a game over a Used version of the game. If they reduce their prices, they will reduce the amount they give on trade, thus will still make make the same margin on the sale of Used games. So nothing changes.

Ok, but what I'm trying to find out is if you are against the idea of selling used games in general, or just have an issue with the way Gamestop does it? The second half of your post leads me to believe the former, but I'd like to be sure.

It's a double edged sword, there is no black and white. Don't see how that is hard to figure out.

If used game sales disappeared, Pubs could theoretically lower their prices. They won't though. But if companies like GameStop continue to market used game sales over new game sales it will continue to have a detrimental effect on the industry. Yet they have a right to run that business, just like the Pubs have a right to change their relationship with them. Just as I have the right to consciously make most of my purchases New games to ensure that the devs get theirs.

This comment was edited on Feb 3, 2012, 13:36.
 
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News Comments > Op Ed
20. Re: Op Ed Feb 3, 2012, 13:29 Krovven
 
Verno wrote on Feb 3, 2012, 13:19:
Krovven wrote on Feb 3, 2012, 13:17:
Verno wrote on Feb 3, 2012, 13:12:
Those are not aspects of the game though, that's packaging.

And none of those things effect value?

Those are not aspects of the game though, that's packaging.

What's your point? They effect value. Discounting that is foolish and naive. If that value didn't matter, then everyone would buy their games digitally, not be able to trade them in at all and this discussion wouldn't be happening.

There's nothing wrong with the behavior, its done the world over in other industries. Heck it's a protected right in many countries.

And it's a protected right for the Publishers to try and change how their products are valued and sold.


 
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News Comments > Op Ed
18. Re: Op Ed Feb 3, 2012, 13:25 Krovven
 
Bhruic wrote on Feb 3, 2012, 13:12:
So would you be less annoyed by Gamestop if they were selling the used game for less? Or should they be making more on new copies, to give them more incentive to push those?

The main problem is that GameStop has little reason to want to sell a New copy of a game over a Used version of the game. If they reduce their prices, they will reduce the amount they give on trade, thus will still make make the same margin on the sale of Used games. So nothing changes.

Publishers are trying to fight that by devaluing the Used game. Until someone comes up with a better solution, Online Passes are a decent option. While rentals and used game sales provide some benefit to the consumer and a huge benefit to the retail shop, the long-term detrimental effects of fewer games being made and thousands of educated people losing jobs, are not beneficial to anyone.


 
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News Comments > Op Ed
16. Re: Op Ed Feb 3, 2012, 13:17 Krovven
 
Verno wrote on Feb 3, 2012, 13:12:
Those are not aspects of the game though, that's packaging.

And none of those things effect value?


 
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News Comments > Op Ed
13. Re: Op Ed Feb 3, 2012, 13:07 Krovven
 
Giving $15-$30 trade-in value then turning around and selling it for $45-$55. Actively promoting the sale of used games rather than the new version of the game.

ie: Customer A buys new copy of a game that came out last week for $60. A week later they trade it in for $25 credit. The store puts it back on the shelf for $55, in some cases stores have been known to re-shrinkwrap that used game and sell it as New again for $60.

Customer B comes in and asks for a new copy of the same game. Instead of just selling them the new game, they are going to suggest that person buy the used copy of the game to save $5. From the sale of that used game the store has now made $25-$35 profit off the game they already sold and only made $10 on because it was New.

Publishers/Devs only saw the money from the first sale, not the 2nd. Yet the store made 300% more off the used game than they did the new, so there is very little reason for them to push the New sale.

 
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News Comments > Op Ed
12. Re: Op Ed Feb 3, 2012, 12:55 Krovven
 
Prez wrote on Feb 3, 2012, 12:10:
Scratches, damage to the discs, inserts (DLC codes) removed, box broken, instructions missing (assuming there were some), etc.

It may be a small distinction but the things you are mentioning are the media, not the game itself. To put it another way, assuming that scratched disc allows the game to be installed, the game that ends up on your machine is identical to a new game. If not, Gamestop will surely refund it.

All of these things are a factor when buying a retail boxed products, whether it's used or new.

All of those things are worth not saving a measly $5 to me and having the devs screwed out of being paid. I never buy used games unless they are significantly discounted and even then it's rare. I'd rather wait for a game to hit the bargain bin new @ $10-$25.

And when you say "install"...let's be real here, this impacts console games, not PC games. PC Games haven't been taken in trade-in for years at the majority of shops. While some games do have an install process, it's rarely a full install, thus the condition of the discs is a huge factor.


 
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News Comments > Op Ed
8. Re: Op Ed Feb 3, 2012, 12:02 Krovven
 
Beamer wrote on Feb 3, 2012, 11:52:
Mashiki Amiketo wrote on Feb 3, 2012, 11:40:
Prez wrote on Feb 3, 2012, 11:33:
I also think his points on why online passes are bad are extremely weak and his nerd rage extremely lame.
So...when you buy a used car, or fridge, or hell even clothes from someone else, they should be making money off you for the convenience buying used? I agree the guy does rant, and rant wildly. But the point of them double dipping on a sale is valid.


When you buy a used car or used fridge and a part dies, who manufactures the replacement?

But, again, you can't really use cars or fridges or clothes as a proxy. Would you want to wear used clothing? Would you say a used car is as nice as a new car? No way.

But a used game is identical to a new game.

Considering he talks about poorer people relying on trading in to buy games...people do buy and wear used clothes. There is an entire chain of stores called Value Village based on that entire philosophy.

Used car nicer than a new car? Uhhm yea. Beauty is in the eye of the beholder. I think most people would agree there are plenty of nice used cars they'd rather have over their "new" cars.

Used game is not identical to a new game. Scratches, damage to the discs, inserts (DLC codes) removed, box broken, instructions missing (assuming there were some), etc.

While I dont agree with the "online passes" in general, I do think they are currently the best option for Publishers to hurt GameStop and other shops from exploiting the sales of used games.


 
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News Comments > Tribes Ascend Changes
50. Re: Tribes Ascend Changes Feb 2, 2012, 19:53 Krovven
 
elefunk wrote on Feb 2, 2012, 19:46:
Krovven wrote on Feb 2, 2012, 19:42:
And for all those saying this isn't Pay To Win.

If you can pay additional money to gain a benefit over players that do not pay the extra cash, it's P2W.

Tribes Ascend, can you pay an extra fee to gain XP and Tokens faster and purchase Gold to unlock more classes? Yes. It's P2W.

So once again, you've never played Tribes Ascend, have you?

Nothing you can buy in Tribes Ascend is better than anything else. The stuff you buy is *DIFFERENT*, not *BETTER*.

Same holds true for perks in the game. You can't outright buy perks. You have to earn them by playing the game. You could spend every single penny you own on this game if you want, and you'd have 0 advantage over someone who paid nothing.

You can't read can you? You pay to gain XP faster, and have to continue to pay monthly if you want to keep gaining XP faster. That's enough to make it P2W.

You can also buy classes faster with the increased Tokens and my understanding is Gold is also used to purchase Classes. Plus, they have stated they intend to sell other "undisclosed" stuff in the future.

 
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News Comments > Tribes Ascend Changes
48. Re: Tribes Ascend Changes Feb 2, 2012, 19:42 Krovven
 
And for all those saying this isn't Pay To Win.

If you can pay additional money to gain a benefit over players that do not pay the extra cash, it's P2W.

Tribes Ascend, can you pay an extra fee to gain XP and Tokens faster and purchase Gold to unlock more classes? Yes. It's P2W.

 
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News Comments > Tribes Ascend Changes
46. Re: Tribes Ascend Changes Feb 2, 2012, 19:26 Krovven
 
Jerykk wrote on Feb 2, 2012, 16:23:
Not that I disagree with your original point or anything. I just find it humorous that you condemn microtransactions while admitting to paying for CoD.

Already stated I've never bought any CoD DLC/Map Pack and refuse to support $15 for a few maps, sometimes rehashed maps. It's another model I will not support. MW3 is certainly not P2W so there is no comparison. If they started charging $15 a month to get XP and in-game currency faster, then I'd agree with you. But out of the box MW3 is a feature and content filled game that always works.

 
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News Comments > Tribes Ascend Changes
28. Re: Tribes Ascend Changes Feb 2, 2012, 15:41 Krovven
 
Hellbinder wrote on Feb 2, 2012, 15:24:
imo, your opinions are completely retarded.

The feeling is entirely mutual. And not just about this topic. Quite frankly I don't care what you have to say about my opinion of not throwing money at P2W beta's and that it's extremely harmful to the future of games (as more and more companies do this). Feel free to contribute to the monetizing of every feature in games.

$45 isn't a one time fee. He has already made multiple transactions, thus we can conclude he will continue to make more transactions so he can P2W. It's a stupid model, and one I will never buy into, simple as that.

If Blizzard was doing this with the Diablo 3 beta, you can be damned sure people would be screaming bloody murder.

This comment was edited on Feb 2, 2012, 15:55.
 
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News Comments > Tribes Ascend Changes
25. Re: Tribes Ascend Changes Feb 2, 2012, 15:01 Krovven
 
Esoteric wrote on Feb 2, 2012, 14:46:
"Playing: ...MW3"

/facepalm

For never having played the game and not knowing anything about it, you certainly have a lot of unjustified criticism.

Paying $45 for in-game currency and to level up faster in a Beta stands for just about everything wrong with gaming these days. Considering the amount of people on Blues that abhor nickel and dime DLC, Pay To Win, Subscriptions, etc it's pretty sad that anyone finds this acceptable.

MW3, I got it on sale and rarely play it, I have never bought their DLC and certainly will never buy into that Elite garbage. I payed less for the full game than Roach has for P2W crap in the TA Beta. Imagine how much the suckers will pay over the duration of time they play Tribes Ascend.

 
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News Comments > Steamships Ahoy - Dead Island Ryder White DLC
20. Re: Steamships Ahoy - Dead Island Ryder White DLC Feb 2, 2012, 14:47 Krovven
 
Verno wrote on Feb 2, 2012, 13:23:
Some people like that style of grindy stuff and I don't begrudge them it.

Uhh how was it "grindy"? Not once did I have to stop progressing through the game to just level up. That's what "grinding" is, and Dead island did not have that. Furthermore, with one of the patches they made it so the zombies leveled up with you.

Did you even get to the city? Gameplay was great there, and made even better with the DH Helper, depending on the settings you used.

I do find it laughable that people think the quests in DH suck, considering the praise Skyrim gets and has the exact same style quests. Go here kill this target. Go here and collect item X. That's all most games quests are. If you don't get a satisfaction out of the dynamics of the melee combat in DH, then you probably aren't going to like the game, regardless of the quests.


 
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News Comments > Tribes Ascend Changes
23. Re: Tribes Ascend Changes Feb 2, 2012, 14:34 Krovven
 
Roachmojo wrote on Feb 2, 2012, 14:31:
I've dumped $45 into the beta already and consider it money well spent.

/facepalm


 
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News Comments > Tribes Ascend Changes
19. Re: Tribes Ascend Changes Feb 2, 2012, 13:56 Krovven
 
Overon wrote on Feb 2, 2012, 13:41:
Krovven wrote on Feb 2, 2012, 11:35:
You two are hilarious. "What about my unlocks *cry*". It's beta. Be prepared to lose everything at any moment. If you are worried about losing stuff, then don't play beta'.


Oh come on. Even though I understand what you say and agree with you (up to a point), why can't I complain about it? Would it harm you if I got what I wanted and was made happy by it instead?

Not at all, but realistically you shouldn't expect to keep things in Beta. As it turns out they are marketing beta as an early access, which I really don't agree with, but now they do need to make sure they follow through with that promise.


 
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News Comments > Tribes Ascend Changes
15. Re: Tribes Ascend Changes Feb 2, 2012, 13:27 Krovven
 
Esoteric wrote on Feb 2, 2012, 12:50:
Yep, F2P/P2W, just like that horrible game Team Fortress 2.

TF2 was balanced and released long before it went F2P. Regardless, I don't play TF2 either, 25 or so hours total since release. But Valve doesn't steal your money by forcing you to buy their own form of currency. TF2 doesn't sell you the equivalent of a monthly subscription to make you more powerful and you lose it when you stop paying. TF2 items drop (randomly awarded), so really you never have to buy a damn thing and you will still get new gear.

$8 (10 days) & $15 (30 days) Boosters double the base XP and Tokens you receive inside of the game as you play, allowing you to unlock classes, skills and perks at a faster rate.


 
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News Comments > Tribes Ascend Changes
11. Re: Tribes Ascend Changes Feb 2, 2012, 12:47 Krovven
 
Esoteric wrote on Feb 2, 2012, 12:39:
It doesn't even cost 8, you can play for free and do well. The 2 free classes previous to this patch are actually some of the best ones (ranger and solider). It's definitely not pay to win (so far). Playing/paying more just gives you more options, not better options.

With this patch you get 3 free classes: Pathfinder (good/great), Soldier (great), and Juggernaut (okay).

Oh god, I took a closer look, this is a F2P/P2W game? Barf. I've avoided them like the plague. Pre-order is $30 so I dont see how someone got it for $8. I still may give it another look when Im not at work, but Ive got enough non-P2W crap to play.


 
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News Comments > Tribes Ascend Changes
8. Re: Tribes Ascend Changes Feb 2, 2012, 12:28 Krovven
 
Esoteric wrote on Feb 2, 2012, 11:41:
[AND they've been accepting money for gold and boosters which people have been using to gain this progress.

Are these the same people that bought into Hellgate Londons Lifetime Subscription?

Seriously though, I'm interested to try out the game, but more interested in Firefall. If $8 is all it takes, I may look into that. Still, the devs promising to carry over stuff to official launch of the game is dumb. Launch day should be a relatively even playing field.


 
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News Comments > Steamships Ahoy - Dead Island Ryder White DLC
18. Re: Steamships Ahoy - Dead Island Ryder White DLC Feb 2, 2012, 12:19 Krovven
 
MajorD wrote on Feb 2, 2012, 10:44:
Are you sure? The majority seems to think otherwise.

So a few posts on Blues is a majority? Why are the majority of people so fucking stupid? Would be pretty dumb for me to make that judgement based on 3 peoples comments.

Prez wrote on Feb 2, 2012, 11:05:
It's weird that you say that, because I played the game almost exclusively in SP for dozens of hours and never really got bored.

Ditto.

I had every intention of playing coop at launch, but it was broken for a few days so I continued on playing solo. Turns out that was the best way to play anyways. The game has issues, no more than any other game released these days. Unlike so many other games released this past fall, Dead Island ran on peoples systems from day one without some divine intervention of the video driver gods.


The DH Helper tool is fantastic. So one of the huge perks of PC gaming is having access to fan made utilities when publishers fail to allow devs to give proper post release support, and all of a sudden that is a problem and a reason not to by a game? It's a fun game. Some people won't like it. Judging it on 100% speculation and a handful of comments from the most cynical gamers around, when the PC version has mostly favorable reviews, and you've already been told multiple times that the major problems were fixed in the first week of release, just reeks of idiocy.


 
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News Comments > Tribes Ascend Changes
3. Re: Tribes Ascend Changes Feb 2, 2012, 11:35 Krovven
 
You two are hilarious. "What about my unlocks *cry*". It's beta. Be prepared to lose everything at any moment. If you are worried about losing stuff, then don't play beta'.


 
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6343 Comments. 318 pages. Viewing page 18.
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