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User information for Krovven

Real Name Krovven   
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Nickname Krovven
Email Concealed by request - Send Mail
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Homepage None given.
Signed On Oct 17, 2003, 03:30
Total Comments 7434 (Guru)
User ID 19048
 
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News Comments > Grand Theft Auto V Patch
34. Re: Grand Theft Auto V Patch May 2, 2015, 08:04 Krovven
 
Slick wrote on May 2, 2015, 07:39:
Krovven wrote on May 1, 2015, 15:11:
Slick wrote on May 1, 2015, 12:34:
Krovven wrote on May 1, 2015, 08:02:
Creston wrote on Apr 30, 2015, 22:36:
Krovven wrote on Apr 30, 2015, 20:31:
New computer arrived yesterday...all set up now and about to load er up and enjoy GTA V in all it's glory.


What'd you get??

Zalman MS800 Plus case, i5 4690 3.5/3.9 (haven't tried to OC it yet), 16gb 2133 ram, Asus z97-A motherboard, Cosair H60 hydro cooling, Gigabyte GTX 970 1329mhz 4gb, 750w modular power supply, Samsung 500gb SSD and I threw in a Logitech Proteus Core mouse for good measure

if you didn't get the "k" suffix variant of your CPU, then you aren't going to be doing any overclocking, it's locked.

also, my 2 cents, but the $100 is worth it for hyperthreading. at least it will be in the next 5 years when PC ports of console games will be from 8-core cpus designed for the consoles.

So you don't think I know what I bought and what it can do? Yes, it's the K variant, hence why I said 3.5/3.9, which makes it easier for people to understand without having to go look up the K model.


LOL. way to get defensive there guy. not that i really give a shit about your mediocre rig anyways. I was just making conversation.

oh and by the way, you're %100 wrong. the non-"k" variant is 3.5/3.9 stock. you know, the higher number is when only one of 4 cores is operational, i think it's called a turbo clock or something stupid. welcome to 2007. You claiming that you got the i5 4690 3.5/3.9 tells nobody anything, and does not in any way indicate you got the unlocked version (notice the lack of the letter "k" at the end?). You say this "so no one has to look up the k varient", as if it's some completely different model number. it's the same model, with a letter "k" at the end, you know the ones that are unlocked.

So to answer your question, no, I don't think you know what you bought, and you clearly have little knowledge of what it can do (spoiler alert: very little. enjoy your 4 threads)

Blah Blah Blah Blah Blah....

Intel Core i5 4690K Unlocked Quad Core 3.5GHZ/3.9GHZ Processor LGA1150 Haswell 6MB Cache Retail

You are simply arguing semantics to stroke your own ego.

Not sure if you actually thought your insult at my rig would hurt in some way. You are the one complaining about mouse lag in GTA V, which means you are having framerate problems.

 
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News Comments > Grand Theft Auto V Tips
9. Re: Grand Theft Auto V Tips May 1, 2015, 21:45 Krovven
 
Sdgundamx, check your Social Club stats. Click Missions and it will show you exactly what you've missed.

Strangers and Freaks plus other random events are some of the best stuff in the single player.

For people experiencing mouse lag, probably means your graphic settings are too high. The one that effects me the most now is MSAA 4x Online. It runs fine in story mode, but Online has higher requirements and dropping it to 2x makes the mouse smooth again.
 
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News Comments > Grand Theft Auto V Patch
28. Re: Grand Theft Auto V Patch May 1, 2015, 15:11 Krovven
 
Slick wrote on May 1, 2015, 12:34:
Krovven wrote on May 1, 2015, 08:02:
Creston wrote on Apr 30, 2015, 22:36:
Krovven wrote on Apr 30, 2015, 20:31:
New computer arrived yesterday...all set up now and about to load er up and enjoy GTA V in all it's glory.


What'd you get??

Zalman MS800 Plus case, i5 4690 3.5/3.9 (haven't tried to OC it yet), 16gb 2133 ram, Asus z97-A motherboard, Cosair H60 hydro cooling, Gigabyte GTX 970 1329mhz 4gb, 750w modular power supply, Samsung 500gb SSD and I threw in a Logitech Proteus Core mouse for good measure

if you didn't get the "k" suffix variant of your CPU, then you aren't going to be doing any overclocking, it's locked.

also, my 2 cents, but the $100 is worth it for hyperthreading. at least it will be in the next 5 years when PC ports of console games will be from 8-core cpus designed for the consoles.

So you don't think I know what I bought and what it can do? Yes, it's the K variant, hence why I said 3.5/3.9, which makes it easier for people to understand without having to go look up the K model.

 
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News Comments > Grand Theft Auto V Patch
24. Re: Grand Theft Auto V Patch May 1, 2015, 08:02 Krovven
 
Creston wrote on Apr 30, 2015, 22:36:
Krovven wrote on Apr 30, 2015, 20:31:
New computer arrived yesterday...all set up now and about to load er up and enjoy GTA V in all it's glory.


What'd you get??

Zalman MS800 Plus case, i5 4690 3.5/3.9 (haven't tried to OC it yet), 16gb 2133 ram, Asus z97-A motherboard, Cosair H60 hydro cooling, Gigabyte GTX 970 1329mhz 4gb, 750w modular power supply, Samsung 500gb SSD and I threw in a Logitech Proteus Core mouse for good measure
 
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News Comments > Grand Theft Auto V Patch
12. Re: Grand Theft Auto V Patch Apr 30, 2015, 20:31 Krovven
 
MajorD wrote on Apr 30, 2015, 19:42:
Great to see Rock* continuing to support the PC release. Keep the patches coming, as there is still much to fix.

The mechanics of online matching, connecting with friends and/or crew members is so unintuitive and buggy. And getting launched into a different server from your friends/crew members after completing a mission drives me crazy!

I have no doubts in them, yet. It's been 2 weeks and they have released 3(?) patches already. It took them a month or two to get the first patch out on PS3.

It's incredible how much easier I find the game now that I can use Mouse and Keyboard over the gamepad. Even when I use the gamepad for flying, it's just so much more enjoyable over the PS3 version. I golded all the flying school jobs on Franklin and Michael in short order. I seem to recall that taking me forever on PS3. Also did the Shooting Range stuff very quickly, golding all but a couple. Never did that on PS3.

EDit: Oh the Railgun...damn that is fun!

New computer arrived yesterday...all set up now and about to load er up and enjoy GTA V in all it's glory.

 
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News Comments > Steam Game Bans
44. Re: Steam Game Bans Apr 30, 2015, 15:54 Krovven
 
I see a whole lot of concern for what the potential to happen is here. And that's the typical Blues way, worry about the worst case scenario.

People will have the same recourse as if they were VAC banned. Contact support.

Don't act like a douche and it won't be a problem.

Verno, your example is a software error and not due to a malicious developer trying to do you wrong.
This is not to replace VAC but to work when VAC doesn't work, in the cases where someone is just being an ass and not even using cheats.

I think this will rarely be used.

This comment was edited on Apr 30, 2015, 16:03.
 
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News Comments > Steam Game Bans
43. Re: Steam Game Bans Apr 30, 2015, 15:43 Krovven
 
Creston wrote on Apr 30, 2015, 10:51:
Ehhmm, this sounds shady as fuck. So one dev gets tired of you saying his game doesn't work properly, orders Steam to ban you, and the only recourse you as a customer have is to talk to the dev hoping they lift the ban, because Valve will just shrug and say "talk to the dev."

What the FUCK is going on with Steam these days??

Time to migrate en masse to Gog, fellas.

Baffles me when people suggest just using GoG. Do you only want to play games 10+ years old with the odd exception?

 
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News Comments > Grand Theft Auto V FOV Mod Bans
64. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 19:23 Krovven
 
DangerDog wrote on Apr 29, 2015, 16:58:
Krovven wrote on Apr 29, 2015, 16:20:
DangerDog wrote on Apr 29, 2015, 15:02:
As for this FOV issue, I've seen some posts saying people have had a warning pop up about not using mods but where is the link to the posts about being banned on reddit? Rockstar is super busy putting crappy LOD filters in the game but they can't be bothered with increasing the FOV limit to at least 90 degrees?

The bulk of GTA online is PvE with the heists being the main draw, if they're going to single me out for increasing the first person FOV to 90 then I'll just play the single player with a crack file if necessary and then delete the game. The PvP modes in GTA Online are complete crap, it's no wonder why people treat the open world lobby as a never ending deathmatch event.


LOL. I'm sorry but it was very clearly stated in the details for the FoV mod that it accesses the memory, which could very likely get you banned. This was actually a warning from the author before you downloaded the file.

If any moron was dumb enough to go ahead and use it, they got what they deserved. Does the FoV mod specifically allow you to cheat? Debatable. But anything that accesses the memory for a game, is going to be bannable, by any dev for any game.


If this game really has any ant-cheat protection, it's not working.

Obviously it is otherwise these people wouldn't have been banned. You aren't gonna get people complaining they were banned for other cheats. And no modern anti cheat I'm aware of is instant. They accumulate the data and then do bans. Vac, Blizz's system etc are the same.
 
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News Comments > Grand Theft Auto V FOV Mod Bans
52. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 16:20 Krovven
 
DangerDog wrote on Apr 29, 2015, 15:02:
As for this FOV issue, I've seen some posts saying people have had a warning pop up about not using mods but where is the link to the posts about being banned on reddit? Rockstar is super busy putting crappy LOD filters in the game but they can't be bothered with increasing the FOV limit to at least 90 degrees?

The bulk of GTA online is PvE with the heists being the main draw, if they're going to single me out for increasing the first person FOV to 90 then I'll just play the single player with a crack file if necessary and then delete the game. The PvP modes in GTA Online are complete crap, it's no wonder why people treat the open world lobby as a never ending deathmatch event.


LOL. I'm sorry but it was very clearly stated in the details for the FoV mod that it accesses the memory, which could very likely get you banned. This was actually a warning from the author before you downloaded the file.

If any moron was dumb enough to go ahead and use it, they got what they deserved. Does the FoV mod specifically allow you to cheat? Debatable. But anything that accesses the memory for a game, is going to be bannable, by any dev for any game.

 
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News Comments > Just Cause 3 Gameplay Trailer
32. Re: Just Cause 3 Gameplay Trailer Apr 29, 2015, 00:55 Krovven
 
Reactor wrote on Apr 28, 2015, 21:20:
Krovven wrote on Apr 28, 2015, 17:38:
I just hope that the mouse control is better and snap-to-aim isn't a requirement. I ended up using the gamepad to play this because I couldn't stand that the crosshair would snap to chests when I was aiming at heads, using the mouse.


I'm not 100% sure, but couldn't you turn that off?

If there was I missed it. I forget what the options were. All I know is after experimenting with both I went with gamepad.

 
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News Comments > Steam Launches Paid Mod Support
128. Re: Steam Launches Paid Mod Support Apr 28, 2015, 18:54 Krovven
 
descender wrote on Apr 26, 2015, 12:03:
but the cut that I've heard Valve gets here is unacceptable

Yeah well, don't believe everything you read here.

Valve takes their regular cut that they take on every transaction. Bethesda is taking 66% of the money, be mad at them.

I still don't care for this argument. Artists don't get 25% of their revenues in literally any other market, music TV, movies... not a single one of those "artists" makes 25% of their gross revenues.

Why do you insist on arguing the semantics of this?

Fact is Valve was taking 75% (as the hosts of Steam) and then they give the percentage to Bethesda. Bethesda may still dictate the % received, but the fact remains that they are both taking a piece. Someone stating just Valve or just Bethesda in reference to the stupid argument does not require you to argue the semantics of it every single damn time. The point is, the percentage set for the author was 25%.

If someone stated that Steam takes 75%, would that be acceptable, or would you need to correct that too? While maybe not entirely accurate, most people consider Valve and Steam to be synonymous and may not use each name in the entirely accurate context.

Percentages and payment received are whatever is negotiated when it comes to art. Difference here, is the artists were never involved in any negotiations.

Paid mods have been removed, despite your sad defense of them. The overwhelmingly popular vote was against them, at least in the manner they were implemented. Time to move on.

This comment was edited on Apr 28, 2015, 19:04.
 
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News Comments > Just Cause 3 Gameplay Trailer
25. Re: Just Cause 3 Gameplay Trailer Apr 28, 2015, 17:38 Krovven
 
I just hope that the mouse control is better and snap-to-aim isn't a requirement. I ended up using the gamepad to play this because I couldn't stand that the crosshair would snap to chests when I was aiming at heads, using the mouse.

 
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News Comments > Gatherings & Competitions
5. Re: Gatherings & Competitions Apr 28, 2015, 16:25 Krovven
 
Too bad you started playin after the massive accuracy nerf.
I've lost almost all interest in WoT due to the nerf a patch or two ago.

 
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News Comments > DOOM Map Sources & More Released
1. Re: DOOM Map Sources & More Released Apr 26, 2015, 14:34 Krovven
 
There has to be some mistake, Bethesda isn't making a profit off this...

 
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News Comments > Diablo III Blood Shard Bans
21. Re: Diablo III Blood Shard Bans Apr 26, 2015, 13:26 Krovven
 
InBlack wrote on Apr 26, 2015, 08:08:

Except botting is cheating using third party software. Do you see the difference? Oh who am I kidding, don't even answer that.

What's wrong with your brain that makes you think one is wrong and one is ok, when both are against the rules of the game?

 
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News Comments > Diablo III Blood Shard Bans
14. Re: Diablo III Blood Shard Bans Apr 25, 2015, 18:07 Krovven
 
Asmodai wrote on Apr 25, 2015, 17:38:
Armengar wrote on Apr 25, 2015, 16:46:
Zarkov wrote on Apr 25, 2015, 14:21:
Never on a project large enough to suddenly have users be responsible for bugs.

start exploiting bugs on gambling sites and see where it gets you.

Which deals in real money in competitive play against other people.

F#cking apologists are awful at analogies...

Only difference is real money. There are leaderboards therefor competitive play.
Just because it does involve real money, people should be able to do whatever they want?
 
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News Comments > Diablo III Blood Shard Bans
10. Re: Diablo III Blood Shard Bans Apr 25, 2015, 15:53 Krovven
 
Zarkov wrote on Apr 25, 2015, 15:43:
Krovven wrote on Apr 25, 2015, 14:45:
If you find some way in a game like this to exploit a mechanic that is obviously unintended, if you do not stop it, then suffer the consequences.
Of course, a rollback may be needed if things get out of hand before the developers have a fix ready. Removing player accounts is something completely different, however.

I think Blizzard has a tone in their comment that is completely wrong.

Obviously I'm fully aware that it is allowed for them to ban players, which is what I disagree with.

They have been dozens warnings since the game launched. There have been plenty of times, where people can learn from others mistakes. Generally they get short term suspensions if it's their first offense. If they come back and do it again, they are banned outright.

Friend of mine I've been playing D3 with for a long time got into botting. Why, I don't really know. It doesn't take long to get decent gear now. But he got suspended once for botting for I think 3 months. After that they let him come back...what does he do? He goes right back to botting...and gets perma banned.

That's not the fault of Blizzard, it's the fault of the dumbass that didn't learn the first time around.

 
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News Comments > Diablo III Blood Shard Bans
8. Re: Diablo III Blood Shard Bans Apr 25, 2015, 15:38 Krovven
 
Darks wrote on Apr 25, 2015, 15:22:
I'm sorry, but any exploit in any game that is the developers fault should never get anyone banned even if they are exploiting. Blizz knew about it and did nothing to fix it until it got out of hand.

You cant fault someone who is only using the game, if a goblin is dropping Blood Shards at a crazy rate, then blizz should have hot fixed it on the spot and not a week later.

Wrong. Blizzard fixed this 2 weeks ago. And they were public about it right away making it clear that exploiting it will get you banned (before it was fixed).
It's not like it was simple to accidentally do it. It required specific steps to do it. They have also always been clear that exploiting stuff like this will get you banned. There are no excuses.

Just because someone leaves a store unlocked after business hours doesn't mean you can go take what you want without repercussions.


 
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News Comments > Diablo III Blood Shard Bans
6. Re: Diablo III Blood Shard Bans Apr 25, 2015, 14:45 Krovven
 
Zarkov wrote on Apr 25, 2015, 14:21:
dubfanatic wrote on Apr 25, 2015, 14:05:
I can tell you've never worked on a large-scale software project before.
Never on a project large enough to suddenly have users be responsible for bugs.

Nobody said they were responsible for the bugs. Where do you get that from? They are however responsible for their own actions.

If you find some way in a game like this to exploit a mechanic that is obviously unintended, if you do not stop it, then suffer the consequences.

I'll assume you weren't capable of reading past the opening line to the new story...so I'll help you out. Players "Accounts which were found to have used the exploit to a limited degree (or quickly stopped once realizing the scope of what was happening) were effectively pardoned."

People that abused it repeatedly, were banned and rightfully so.

 
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News Comments > Skyrim Free Weekend
49. Re: Skyrim Free Weekend Apr 24, 2015, 16:09 Krovven
 
Wallshadows wrote on Apr 24, 2015, 16:04:
Early access mods!

Absolutely.

Could you imagine if the next step for Skyrim was to straight up patch it so that it required Workshop and mods couldn't even be hosted on 3rd party sites like Nexus?

Not sure if someone already mentioned...but Valve has removed the "Rate" buttons on the paid content. /fail

I hope Valve is listening to the massive pushback.
 
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7434 Comments. 372 pages. Viewing page 14.
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