Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Harrisburg, PA 09/18

Regularly scheduled events

User information for Krovven

Real Name Krovven   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Krovven
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Oct 17, 2003, 03:30
Total Comments 7408 (Guru)
User ID 19048
 
User comment history
< Newer [ 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 ] Older >


News Comments > Steam Game Bans
43. Re: Steam Game Bans Apr 30, 2015, 15:43 Krovven
 
Creston wrote on Apr 30, 2015, 10:51:
Ehhmm, this sounds shady as fuck. So one dev gets tired of you saying his game doesn't work properly, orders Steam to ban you, and the only recourse you as a customer have is to talk to the dev hoping they lift the ban, because Valve will just shrug and say "talk to the dev."

What the FUCK is going on with Steam these days??

Time to migrate en masse to Gog, fellas.

Baffles me when people suggest just using GoG. Do you only want to play games 10+ years old with the odd exception?

 
Reply Quote Edit Delete Report
 
News Comments > Grand Theft Auto V FOV Mod Bans
64. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 19:23 Krovven
 
DangerDog wrote on Apr 29, 2015, 16:58:
Krovven wrote on Apr 29, 2015, 16:20:
DangerDog wrote on Apr 29, 2015, 15:02:
As for this FOV issue, I've seen some posts saying people have had a warning pop up about not using mods but where is the link to the posts about being banned on reddit? Rockstar is super busy putting crappy LOD filters in the game but they can't be bothered with increasing the FOV limit to at least 90 degrees?

The bulk of GTA online is PvE with the heists being the main draw, if they're going to single me out for increasing the first person FOV to 90 then I'll just play the single player with a crack file if necessary and then delete the game. The PvP modes in GTA Online are complete crap, it's no wonder why people treat the open world lobby as a never ending deathmatch event.


LOL. I'm sorry but it was very clearly stated in the details for the FoV mod that it accesses the memory, which could very likely get you banned. This was actually a warning from the author before you downloaded the file.

If any moron was dumb enough to go ahead and use it, they got what they deserved. Does the FoV mod specifically allow you to cheat? Debatable. But anything that accesses the memory for a game, is going to be bannable, by any dev for any game.


If this game really has any ant-cheat protection, it's not working.

Obviously it is otherwise these people wouldn't have been banned. You aren't gonna get people complaining they were banned for other cheats. And no modern anti cheat I'm aware of is instant. They accumulate the data and then do bans. Vac, Blizz's system etc are the same.
 
Reply Quote Edit Delete Report
 
News Comments > Grand Theft Auto V FOV Mod Bans
52. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 16:20 Krovven
 
DangerDog wrote on Apr 29, 2015, 15:02:
As for this FOV issue, I've seen some posts saying people have had a warning pop up about not using mods but where is the link to the posts about being banned on reddit? Rockstar is super busy putting crappy LOD filters in the game but they can't be bothered with increasing the FOV limit to at least 90 degrees?

The bulk of GTA online is PvE with the heists being the main draw, if they're going to single me out for increasing the first person FOV to 90 then I'll just play the single player with a crack file if necessary and then delete the game. The PvP modes in GTA Online are complete crap, it's no wonder why people treat the open world lobby as a never ending deathmatch event.


LOL. I'm sorry but it was very clearly stated in the details for the FoV mod that it accesses the memory, which could very likely get you banned. This was actually a warning from the author before you downloaded the file.

If any moron was dumb enough to go ahead and use it, they got what they deserved. Does the FoV mod specifically allow you to cheat? Debatable. But anything that accesses the memory for a game, is going to be bannable, by any dev for any game.

 
Reply Quote Edit Delete Report
 
News Comments > Just Cause 3 Gameplay Trailer
32. Re: Just Cause 3 Gameplay Trailer Apr 29, 2015, 00:55 Krovven
 
Reactor wrote on Apr 28, 2015, 21:20:
Krovven wrote on Apr 28, 2015, 17:38:
I just hope that the mouse control is better and snap-to-aim isn't a requirement. I ended up using the gamepad to play this because I couldn't stand that the crosshair would snap to chests when I was aiming at heads, using the mouse.


I'm not 100% sure, but couldn't you turn that off?

If there was I missed it. I forget what the options were. All I know is after experimenting with both I went with gamepad.

 
Reply Quote Edit Delete Report
 
News Comments > Steam Launches Paid Mod Support
128. Re: Steam Launches Paid Mod Support Apr 28, 2015, 18:54 Krovven
 
descender wrote on Apr 26, 2015, 12:03:
but the cut that I've heard Valve gets here is unacceptable

Yeah well, don't believe everything you read here.

Valve takes their regular cut that they take on every transaction. Bethesda is taking 66% of the money, be mad at them.

I still don't care for this argument. Artists don't get 25% of their revenues in literally any other market, music TV, movies... not a single one of those "artists" makes 25% of their gross revenues.

Why do you insist on arguing the semantics of this?

Fact is Valve was taking 75% (as the hosts of Steam) and then they give the percentage to Bethesda. Bethesda may still dictate the % received, but the fact remains that they are both taking a piece. Someone stating just Valve or just Bethesda in reference to the stupid argument does not require you to argue the semantics of it every single damn time. The point is, the percentage set for the author was 25%.

If someone stated that Steam takes 75%, would that be acceptable, or would you need to correct that too? While maybe not entirely accurate, most people consider Valve and Steam to be synonymous and may not use each name in the entirely accurate context.

Percentages and payment received are whatever is negotiated when it comes to art. Difference here, is the artists were never involved in any negotiations.

Paid mods have been removed, despite your sad defense of them. The overwhelmingly popular vote was against them, at least in the manner they were implemented. Time to move on.

This comment was edited on Apr 28, 2015, 19:04.
 
Reply Quote Edit Delete Report
 
News Comments > Just Cause 3 Gameplay Trailer
25. Re: Just Cause 3 Gameplay Trailer Apr 28, 2015, 17:38 Krovven
 
I just hope that the mouse control is better and snap-to-aim isn't a requirement. I ended up using the gamepad to play this because I couldn't stand that the crosshair would snap to chests when I was aiming at heads, using the mouse.

 
Reply Quote Edit Delete Report
 
News Comments > Gatherings & Competitions
5. Re: Gatherings & Competitions Apr 28, 2015, 16:25 Krovven
 
Too bad you started playin after the massive accuracy nerf.
I've lost almost all interest in WoT due to the nerf a patch or two ago.

 
Reply Quote Edit Delete Report
 
News Comments > DOOM Map Sources & More Released
1. Re: DOOM Map Sources & More Released Apr 26, 2015, 14:34 Krovven
 
There has to be some mistake, Bethesda isn't making a profit off this...

 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Blood Shard Bans
21. Re: Diablo III Blood Shard Bans Apr 26, 2015, 13:26 Krovven
 
InBlack wrote on Apr 26, 2015, 08:08:

Except botting is cheating using third party software. Do you see the difference? Oh who am I kidding, don't even answer that.

What's wrong with your brain that makes you think one is wrong and one is ok, when both are against the rules of the game?

 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Blood Shard Bans
14. Re: Diablo III Blood Shard Bans Apr 25, 2015, 18:07 Krovven
 
Asmodai wrote on Apr 25, 2015, 17:38:
Armengar wrote on Apr 25, 2015, 16:46:
Zarkov wrote on Apr 25, 2015, 14:21:
Never on a project large enough to suddenly have users be responsible for bugs.

start exploiting bugs on gambling sites and see where it gets you.

Which deals in real money in competitive play against other people.

F#cking apologists are awful at analogies...

Only difference is real money. There are leaderboards therefor competitive play.
Just because it does involve real money, people should be able to do whatever they want?
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Blood Shard Bans
10. Re: Diablo III Blood Shard Bans Apr 25, 2015, 15:53 Krovven
 
Zarkov wrote on Apr 25, 2015, 15:43:
Krovven wrote on Apr 25, 2015, 14:45:
If you find some way in a game like this to exploit a mechanic that is obviously unintended, if you do not stop it, then suffer the consequences.
Of course, a rollback may be needed if things get out of hand before the developers have a fix ready. Removing player accounts is something completely different, however.

I think Blizzard has a tone in their comment that is completely wrong.

Obviously I'm fully aware that it is allowed for them to ban players, which is what I disagree with.

They have been dozens warnings since the game launched. There have been plenty of times, where people can learn from others mistakes. Generally they get short term suspensions if it's their first offense. If they come back and do it again, they are banned outright.

Friend of mine I've been playing D3 with for a long time got into botting. Why, I don't really know. It doesn't take long to get decent gear now. But he got suspended once for botting for I think 3 months. After that they let him come back...what does he do? He goes right back to botting...and gets perma banned.

That's not the fault of Blizzard, it's the fault of the dumbass that didn't learn the first time around.

 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Blood Shard Bans
8. Re: Diablo III Blood Shard Bans Apr 25, 2015, 15:38 Krovven
 
Darks wrote on Apr 25, 2015, 15:22:
I'm sorry, but any exploit in any game that is the developers fault should never get anyone banned even if they are exploiting. Blizz knew about it and did nothing to fix it until it got out of hand.

You cant fault someone who is only using the game, if a goblin is dropping Blood Shards at a crazy rate, then blizz should have hot fixed it on the spot and not a week later.

Wrong. Blizzard fixed this 2 weeks ago. And they were public about it right away making it clear that exploiting it will get you banned (before it was fixed).
It's not like it was simple to accidentally do it. It required specific steps to do it. They have also always been clear that exploiting stuff like this will get you banned. There are no excuses.

Just because someone leaves a store unlocked after business hours doesn't mean you can go take what you want without repercussions.


 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Blood Shard Bans
6. Re: Diablo III Blood Shard Bans Apr 25, 2015, 14:45 Krovven
 
Zarkov wrote on Apr 25, 2015, 14:21:
dubfanatic wrote on Apr 25, 2015, 14:05:
I can tell you've never worked on a large-scale software project before.
Never on a project large enough to suddenly have users be responsible for bugs.

Nobody said they were responsible for the bugs. Where do you get that from? They are however responsible for their own actions.

If you find some way in a game like this to exploit a mechanic that is obviously unintended, if you do not stop it, then suffer the consequences.

I'll assume you weren't capable of reading past the opening line to the new story...so I'll help you out. Players "Accounts which were found to have used the exploit to a limited degree (or quickly stopped once realizing the scope of what was happening) were effectively pardoned."

People that abused it repeatedly, were banned and rightfully so.

 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
49. Re: Skyrim Free Weekend Apr 24, 2015, 16:09 Krovven
 
Wallshadows wrote on Apr 24, 2015, 16:04:
Early access mods!

Absolutely.

Could you imagine if the next step for Skyrim was to straight up patch it so that it required Workshop and mods couldn't even be hosted on 3rd party sites like Nexus?

Not sure if someone already mentioned...but Valve has removed the "Rate" buttons on the paid content. /fail

I hope Valve is listening to the massive pushback.
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
47. Re: Skyrim Free Weekend Apr 24, 2015, 15:54 Krovven
 
Orogogus wrote on Apr 24, 2015, 15:11:
If they were going to outlaw free mods, wouldn't the vast, vast majority - about 99.93% - of the Skyrim mods on the workshop no longer be free, or have been removed? Wouldn't they have made the default paid instead of free?

No, because many existing mods use assets from other mods or require the use of other mods to function.

This prevents them from selling those mods...until they can go stand alone. Guaranteed some authors are working right now to remove the reliance of other mods from their own.

There is the possibility with future titles that a dev could require it.
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
46. Re: Skyrim Free Weekend Apr 24, 2015, 15:49 Krovven
 
I agree that we could see some higher quality mods come out of this.

Much like Greenlight I think it's going to have a far more negative effect than it will positive. We may see a few quality mods come, but we will see a massive glut of basic mods charging far too much for what is being offered.

 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
44. Re: Skyrim Free Weekend Apr 24, 2015, 15:39 Krovven
 
HorrorScope wrote on Apr 24, 2015, 14:00:
Sure, the last two posts do talk about how twisted this becomes. Doing this mid/late stream, would seem to compound those issues. So I don't know how well it works for mods already in the wild. Moving forward probably be cleaner. I like the idea of $$ for mods, but the mods have to step up and be better and bigger. Now you are a business, this isn't a good try, crap support because it's free. The moment you ask for $$$ it all changes. They will have to get that understood as well. A small mod isn't going to be worth jack. A total conversion... now you may have something. Some best be thinking $1. Steam really needs a points for $'s system now to get down to cheap transactions that many of these at best will deserve.

I know right. Let's use Black Mesa as an example. It took them 8 years(?) to release and it's still not complete. They would go dark for years at a time. Could you imagine if they had charged for the mod and never delivered.

Valve doesn't want to provide the man-power to micromanage what games go on Steam, but they are willing to micro-manage monetization with all sorts of spokes making things very complicated?

 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
42. Re: Skyrim Free Weekend Apr 24, 2015, 15:25 Krovven
 
HorrorScope wrote on Apr 24, 2015, 12:20:
C. You have the choice if you want it or not.

And mod authors have always had the choice of making them or not. It wasn't about over-charging to make a few bucks while the Dev/Publisher suck most of it away. And again to be clear, I'm not opposed to authors making some money off their efforts. A "Donate to this mod" button would have sufficed, or even a cap of $1 to prevent greedy fucks from charging the price of full games for simple mods. The amount Bethesda is taking is ridiculous. The mod authors are what made Skyrim good and fixed up a ton of bugs in the full game. It's a pile of shit unmodded.

2 days ago I had a working Skyrim setup that I could copy over and fire up the mods, today I don't. This isn't a new game, it's an old one.

Basically I'm done with Skyrim and I'll seriously reconsider anything made by Bethesda again.

Edit: Not sure why I'm at all surprised about this, from Bethesda of all companies...they are the founders of the modern day DLC business model they pioneered with $2 Horse Armor.

This comment was edited on Apr 24, 2015, 15:31.
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Free Weekend
35. Re: Skyrim Free Weekend Apr 24, 2015, 15:06 Krovven
 
descender wrote on Apr 24, 2015, 10:55:
Valve does not get 75%, they get the same "microtransaction fee" they get for everything workshop related just like TF2/CS/DOTA2 (I believe their cut is 8%) and Bethesda gets 67% of the money.

There is still a "pay what you want" option. Ultimately it's up to the modder how and what you get charged for. Gamers (consumers) are going to have to make intelligent decisions on what mods they support with their real money just like *gasp* real life. The successful ones will thrive, and the ripoffs won't.

This chicken little routine going on regarding this change is just insane. A lot of you would be considerably less freaked out by this if you kept reading past the headlines.

If you can't see the problems with this especially after the first day clusterfuck, then you are dumber than I thought.

Just to clear it up, when people say Valve/Steam takes 75%, they are referring to the 25% they get and everything else goes to Valve/Bethesda. People can read, it's been posted a dozen times or more. You are arguing semantics because you think it makes yourself look smarter, I guess.

I have no problem with mod makers getting some money for their efforts. I do however have serious issues with the way it's being done and anyone with half a brain can see the problems.

 
Reply Quote Edit Delete Report
 
News Comments > Rainbow Six Siege Trailer
8. Re: Rainbow Six Siege Trailer Apr 24, 2015, 07:42 Krovven
 
A couple years ago I bought the Tom Clancy pack on Steam during a sale. Wow was I ever disappointed. They games did not hold up well at all I found.

I had fond memories playing the first several games in the series, but I just can't go back to the horrible movement and animations.

 
Reply Quote Edit Delete Report
 
7408 Comments. 371 pages. Viewing page 13.
< Newer [ 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 ] Older >


footer

Blue's News logo