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Real Name Krovven   
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Nickname Krovven
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Oct 17, 2003, 03:30
Total Comments 7159 (Guru)
User ID 19048
 
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News Comments > Steam Top 10
37. Re: Steam Top 10 Feb 2, 2015, 16:11 Krovven
 
Scottish Martial Arts wrote on Feb 1, 2015, 22:30:
Krovven wrote on Feb 1, 2015, 22:16:
I'm not sure what you are intending to debate with me, as I've already agreed it was crap. People seem to forget the console versions were shit too. PC version was still a step up.

I'm debating the general sentiment you present across several posts, namely that GTA4 wasn't bad enough to justify not preordering. GTA4 may have been a fluke, but if it was, it was an epicly bad fluke. As others have pointed out, Steam isn't going to sell out of copies, and the preorder bonuses are non-starters, so there's no reason to put down $60 now as opposed to waiting until the day of release and see what, if any, problems are cropping up for users.

And I'm debating that 1 badly optimized game is not enough reason to not preorder have seen Max Payne 3, the same dev is porting it and that the engine for GTA V runs far better even on consoles. By all means don't preorder if it means that much to you. But I've been clear as to why I've made made my own choice. People making their own choice to preorder doesn't make them idiots.
 
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News Comments > Steam Top 10
26. Re: Steam Top 10 Feb 1, 2015, 22:16 Krovven
 
Scottish Martial Arts wrote on Feb 1, 2015, 21:59:
As I said in the post I just made, their only misstep was GTA IV and it still ran and looked better on the PC than the console ports.

Uh, did you play it at release? Terrible performance, crashes, and pop-in that would make Rage blush were the order of the day. Like many others, it took a new PC built 18 months later before I could really enjoy the game.

Just look at the reviews that were published Dec '08/Jan '09: even when the scores are high out of an appreciation for the game itself, they consistently complain about poor performance, a myriad of technical issues, and almost universally call it a bad port. http://www.techspot.com/products/pc-games/grand-theft-auto-4.86986/

It also routinely shows up on worst PC ports of all time listicles:
  • http://gearburn.com/2014/05/the-worst-and-the-best-console-to-pc-ports/

  • http://www.maximumpc.com/worst_pc_ports_2014

  • Of course I did. I had also played it on PS3 first. I even compared side by side. On my shit computer at the time, it still ran better than the PS3 did, on higher res, with better graphics. It still looked like shit though and still ran poorly.

    I'm not sure what you are intending to debate with me, as I've already agreed it was crap. People seem to forget the console versions were shit too. PC version was still a step up.

     
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    News Comments > Steam Top 10
    25. Re: Steam Top 10 Feb 1, 2015, 22:14 Krovven
     
    Jerykk wrote on Feb 1, 2015, 21:56:
    Krovven wrote on Feb 1, 2015, 21:34:
    Jerykk wrote on Feb 1, 2015, 18:26:
    yuastnav wrote on Feb 1, 2015, 17:35:
    Krovven wrote on Feb 1, 2015, 17:26:
    yuastnav wrote on Feb 1, 2015, 15:05:
    Jesus, idiots gonna preorder sight unseen. >_>

    And idiots keep posting stupid shit.

    By sight unseen, you mean the PS3, 360, PS4, Xbone versions don't count?

    Right, because it doesn't matter how well the game will perform.
    I mean come on, it's not like GTA IV's port was a piece of shit that doesn't work properly until this very day ohwaitasecond...

    If people are going to preorder anyway, why should they spend any effort doing a proper job? It's going to sell anyway, so why bother?

    Exactly. The game itself might be great but the port might be terrible. When it's coming from Rockstar, it's reasonable to expect the latter.

    As I said in the post I just made, their only misstep was GTA IV and it still ran and looked better on the PC than the console ports.
    It was more of an engine problem than anything before, as it was optimized for CPU and your GPU had little effect on how it ran.


    LA Noire was a pretty lousy port too. Capped at 30 FPS, crappy AA, lousy M/KB controls, poorly optimized, etc.

    Max Payne 3 was a good port, though, so hopefully GTAV follows suit.

    Never had a problem with LA Noire and I was using the same computer for that as I did GTA IV. It was a shit game anyways that Rockstar didn't make, they bought.

     
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    News Comments > Evolve Unlocks in Match-3 Game
    19. Re: Evolve Unlocks in Match-3 Game Feb 1, 2015, 21:56 Krovven
     
    Aero wrote on Feb 1, 2015, 13:20:
    If someone made a simple-ish shooter like this and sold it on Steam for $10 or $20 and it proved to be fun and popular, then they could reasonably get more money out of it with DLC and silly apps or whatever. However, starting out from the ground up using this business model that originally came from reacting to an unexpectedly succesful game based on the assumption you can just engineer the same situation is both hubris and profoundly daft cargo cult management.

    Indeed. When this was first announced I was interested. Then I found out that none of the key people at the old Turtle Rock were the ones that are part of the new Turtle Rock, my interest fell. Then they want $60 for an unproven IP from unproven developers AND $15 DLC on top of that AND micro-transactions in a companion app AFTER they ask for forgiveness and understanding and saying there won't be micro-transactions...

    2K and this new Turtle Rock (that had been working on a mobile app prior to this), can suck it.

     
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    News Comments > Steam Top 10
    21. Re: Steam Top 10 Feb 1, 2015, 21:36 Krovven
     
    eRe4s3r wrote on Feb 1, 2015, 18:55:
    Aero wrote on Feb 1, 2015, 16:46:
    Yeah, I doubt it will be the case with 5, but I thought the same thing about GTA4. What could go wrong? Even though I had a higher end system at the time, it wasn't until my next upgrade two years later that it ran, well not well, but okay-ish, though it sill looked like crap.

    To be fair, the GTA PC ports prior to GTA4 were technically sound for the most part.

    All the same, I won't need much to convince me to buy it. Just someone I know saying 'yeah, it runs fine' will do.

    I still have nightmares of flickering shadows, and nothing ever fixed that...

    Absolutely. It was better to play with shadows off...but at least you could turn them off unlike on the console versions where they looked like shit and you couldn't do anything about it. Again engine problem, not their PC port problem.

     
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    News Comments > Steam Top 10
    20. Re: Steam Top 10 Feb 1, 2015, 21:34 Krovven
     
    Jerykk wrote on Feb 1, 2015, 18:26:
    yuastnav wrote on Feb 1, 2015, 17:35:
    Krovven wrote on Feb 1, 2015, 17:26:
    yuastnav wrote on Feb 1, 2015, 15:05:
    Jesus, idiots gonna preorder sight unseen. >_>

    And idiots keep posting stupid shit.

    By sight unseen, you mean the PS3, 360, PS4, Xbone versions don't count?

    Right, because it doesn't matter how well the game will perform.
    I mean come on, it's not like GTA IV's port was a piece of shit that doesn't work properly until this very day ohwaitasecond...

    If people are going to preorder anyway, why should they spend any effort doing a proper job? It's going to sell anyway, so why bother?

    Exactly. The game itself might be great but the port might be terrible. When it's coming from Rockstar, it's reasonable to expect the latter.

    As I said in the post I just made, their only misstep was GTA IV and it still ran and looked better on the PC than the console ports.
    It was more of an engine problem than anything before, as it was optimized for CPU and your GPU had little effect on how it ran.

     
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    News Comments > Steam Top 10
    19. Re: Steam Top 10 Feb 1, 2015, 21:31 Krovven
     
    yuastnav wrote on Feb 1, 2015, 17:35:
    Krovven wrote on Feb 1, 2015, 17:26:
    yuastnav wrote on Feb 1, 2015, 15:05:
    Jesus, idiots gonna preorder sight unseen. >_>

    And idiots keep posting stupid shit.

    By sight unseen, you mean the PS3, 360, PS4, Xbone versions don't count?

    Right, because it doesn't matter how well the game will perform.
    I mean come on, it's not like GTA IV's port was a piece of shit that doesn't work properly until this very day ohwaitasecond...

    If people are going to preorder anyway, why should they spend any effort doing a proper job? It's going to sell anyway, so why bother?

    Well let's see here...GTA IV on consoles ran and looked like crap too. It ran and looked better on PC, just not up to everyone standards, including me, but it wasnt bad enough that I didn't play it.

    Red Dead Redemption using the same engine ran and looked great on consoles. Guaranteed the main reason it wasnt released on PC is because they hadn't sorted out the PC issues with the engine being optimized for CPU vs GPU yet.

    Max Payne 3 PC, the engine was updated, a different team ported it from console to PC and it ran and looks great. Oh and the same team that did Max Payne 3 port is doing the GTA V port.

    GTA V on consoles, runs and looks great, even on the PS3 and 360.

    I've got a lot of friends getting the PC version and have already pre-ordered it. I intend to play with them a lot over the next however many years.

    So when it comes to Rockstars one misstep with GTA IV not running very well on PC...I can let it slide, especially having played the PS3 version a ton and have seen the updates for PC.

    Does that make me an idiot? No, I don't think so. I think that's me making an informed choice. Sure it's somewhat of a risk, but considering the hundreds of hours I've already got out of GTA V and all their other games, I've got no problem giving them another $60.

    EA and the Battlefield series...now there is a series I will never preorder again and at this point won't ever buy again. Every single release from BF1942 up to BF4 has been plagued with problems at launch, yet people still buy into that crap.

    This comment was edited on Feb 1, 2015, 21:36.
     
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    News Comments > Steam Top 10
    7. Re: Steam Top 10 Feb 1, 2015, 17:26 Krovven
     
    yuastnav wrote on Feb 1, 2015, 15:05:
    Jesus, idiots gonna preorder sight unseen. >_>

    And idiots keep posting stupid shit.

    By sight unseen, you mean the PS3, 360, PS4, Xbone versions don't count?
     
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    News Comments > Evolve Unlocks in Match-3 Game
    5. Re: Evolve Unlocks in Match-3 Game Jan 31, 2015, 16:04 Krovven
     
    jdreyer wrote on Jan 31, 2015, 14:13:
    The Plan:
    1. Buy Evolve.
    2. Get app
    3. Give app to obsessive child
    4. Child completes all unlocks
    5. Profit.

    The only thing they have done right is not have the DLC split the community. Everything else has been an utter fail and example of how not to market your game. I could be wrong, but didn't they say they weren't going to have micro transactions? Well they didn't lie. They don't have micro transactions in the game...just in the mobile companion game.

    Why would you support this kind of business model? Never mind that everything about the gameplay looks like boring shit.

     
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    News Comments > Morning Tech Bits
    21. Re: Morning Tech Bits Jan 29, 2015, 17:05 Krovven
     
    All i can say is, at this time, we have no fear of super intelligent Ai coming from the games industry. Nobody has been pushing that envelope.

     
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    News Comments > Diablo III Season 1 Ends Next Week (Probably)
    10. Re: Diablo III Season 1 Ends Next Week (Probably) Jan 28, 2015, 22:30 Krovven
     
    Alamar wrote on Jan 28, 2015, 20:58:
    Ward wrote on Jan 28, 2015, 19:34:
    I remember they promised there would never be seasons for D3. Just another example of the POS that this game became.

    I would love to see this quote (in it's entirety)...

    Specifically I believe they said there would never be Ladders, in the same form they were in Diablo 2.

     
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    News Comments > Into the Black
    1. Re: Into the Black Jan 27, 2015, 17:41 Krovven
     
    I have basically lost all interest in this now.


     
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    News Comments > Homeworld Remastered Collection Next Month
    53. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 19:45 Krovven
     
    Parias wrote on Jan 26, 2015, 17:36:
    So did they get rid of the forced-hyperjumps for Homeworld 2? That was the one thing that annoyed the hell out of me; you had to deliberately avoid triggering events in a given mission that would force you into the next one until you were actually ready, or you'd end up spontaneously jumping.

    I hated that so much compared to the original which let you control this. And I LIKED occasionally watching all my ships dock / form up before the end of a mission, damnit!

    I disliked that as well. The upside is you didn't spend 20min after the mission collecting resources like in Homeworld 1. The downside was that you also didn't get time to rebuild your fleet before the next mission and it forced you to the next mission while giving you all the resources from the previous map.

    Personally I prefered the method in Homeworld 1. While I'm collecting resources im rebuilding any lost units before moving on. This time at the end gave you the quiet and emptiness an quiet of space and really added to the ambiance which the soundtrack just emphasized.
     
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    News Comments > The Witcher III Video; Previews
    10. Re: The Witcher III Video; Previews Jan 26, 2015, 19:38 Krovven
     
    xXBatmanXx wrote on Jan 26, 2015, 19:19:
    reminds me of Read Dead.

    Is that the prequel to Typing of the Dead?
     
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    News Comments > Homeworld Remastered Collection Next Month
    49. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 17:37 Krovven
     
    Talutha wrote on Jan 26, 2015, 17:32:
    Here is 37 minutes of footage from PAX South. They've definitely put a ton of work into this game. I've only gone through about 10 minutes of the presentation but they've already talked about how the backgrounds weren't actually textures and how that was difficult to go through, the Mothership in the original was only about 100-200k worth of textures and is now 10Mb, the UI is completely scaleable and no longer static, lighting from beam weapons now spread across the entire playfield and is not static and built in mod support.

    Just from what I've heard so far, they've put a lot of effort and love into remaking this into what the original fans want. They've even gotten the original artists to redo all of the cinematics through the game(the painted, comicy looking ones) so those are obviously still true to their original ideas.

    I'm super hyped about this. One of the few RTS games I loved and spent a lot of time with as a child.

    https://www.youtube.com/watch?v=KRtqy0CGur4&x-yt-ts=1421914688&x-yt-cl=84503534

    Nice vid. Switched over to watching this one.

    Mod support via Steam Workshop! They actually hired one (maybe more) of the Homeworld modders that has been modding the game for years to come in and work on improving the mod support for the Remaster.

    Bring on updated versions of the Battlestar Galactica and Star Wars mods
     
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    News Comments > Homeworld Remastered Collection Next Month
    46. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 17:23 Krovven
     
    Gamespot Homeworld Remastered Article

    During voice over recording for Homeworld 2, complications with the Canadian actress who voiced Karan Sjet--your Fleet Intelligence--in the first game, Heidi Ernest, led to her role being recast for the second game. For Homeworld Remastered Collection, Gearbox went back to Ernest and had her record all mothership dialogue for the new Homeworld 2. Additionally, composer Paul Ruskay had the original recording tapes for the soundtrack, allowing Gearbox to re-implement Homeworld's original soundtrack for the collection.

    So awesome. So excited!
     
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    News Comments > Homeworld Remastered Collection Next Month
    45. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 17:12 Krovven
     
    https://www.youtube.com/user/Linuturk/videos

    PAX South 2015 Gearbox Homeworld Remastered panel.

    If someone has a link to better quality, please post.
     
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    News Comments > Ubisoft Deactivating Far Cry 4 Keys; Cites Fraud
    24. Re: Ubisoft Deactivating Far Cry 4 Keys; Cites Fraud Jan 26, 2015, 16:01 Krovven
     
    walrus1 wrote on Jan 26, 2015, 15:08:
    I wonder if this is actually legal. One could claim this would be like buying a grey market camera. Only to have Nikon come to your house and rip it out of your hands since the guy on eBay wasn't an autherized seller. If this happened with me I'd be on the phone with my lawyer.

    This is really shitty of Ubisoft and makes me, again, not want to buy their games.

    If the keys were sold to them legally, then yes this would be the case.

    The claim however is that the keys were stolen and were not theirs to sell. So it's more like, they can take them away from people because they were in possession of stolen goods, even if it was unknowingly.

    With that said, the bad PR from shit like this has to easily out value the loss of them not seeing the money from those sales.

     
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    News Comments > Homeworld Remastered Collection Next Month
    39. Re: Homeworld Remastered Collection Next Month Jan 26, 2015, 15:51 Krovven
     
    I can't wait for this. I've replayed the original game several times, but multiplayer has been a no go for a long time. You also have to play it in sofware mode on modern OS's, so it looks pretty ugly (yet still so pretty).

    Disappointed for no Cataclysm, but it's not their fault some idiots don't know how to maintain their archives. I wonder if they might rebuild Cataclysm if the reception and demand is high enough?

    I was going to wait to see if this will show up on GMG, but for some reason I have a feeling it's not going to. Gearbox is self publishing through Steam with Steamworks, so they may just skip selling through GMG.

     
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    News Comments > Steam Top 10
    12. Re: Steam Top 10 Jan 25, 2015, 14:11 Krovven
     
    Homeworld remastered is available for preorder

    Going to wait to see if it shows up on GMG to get a bigger discount, but I am so grabbing this.

     
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