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Real Name Krovven   
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Nickname Krovven
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Oct 17, 2003, 03:30
Total Comments 7179 (Guru)
User ID 19048
 
User comment history
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News Comments > Diablo III Gold & Experience Bonus
18. Re: Diablo III Gold & Experience Bonus Mar 23, 2015, 12:31 Krovven
 
Tipsy McStagger wrote on Mar 23, 2015, 10:49:
I've got 20 million gold and it just keeps climbing.

20 Million gold is nothing. That'll be gone with a bunch of gem combines or enchants.

The devs seem to be going from one extreme to the next. First when RoS launched gold was somewhat scarce (unless you carried over billions from 1.8). Then they increased gold drops and added in the Vault, etc. If you get a few Vaults and goblin packs you will have several hundred million gold and never have to worry about it again.

I'm sure they are working on ways to make use of excess gems and to make gold more useful, and have even stated as such briefly in the past (when people were upset over the enchant gem change with no way to break down previously combined gems). My guess though is we won't see anything like this until the next expansion. How best to solve the excess gem problem, than to make the ones we have now obsolete.

 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
52. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 20:51 Krovven
 
CeeKay wrote on Mar 21, 2015, 19:47:
Controller feels superior to keyboard+mouse.

I heard the same about The Witcher 2, but since I never tried it with a controller I never felt the need to think the keyboard+mouse was inferior. Therefore, if I never try Witcher 3 with a controller I should feel the same way.

My real dilemma is do I grab this right away, or wait for the inevitable 3.0 (aka Enhanced) version.

I wouldn't say a controller is superior for Witcher 2...I think both control methods have their pros and cons.

But some of the changes to combat do indeed make the mouse less needed than it was in the first game.

 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
47. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 19:20 Krovven
 
If you are button mashing in either Witcher game...you are doing it wrong.

Button mashing in the Witcher is about as effective as button mashing in the Batman Arkham games; so not at all.

And there was no aim assist in the first game, because there was no gamepad support. You had to time your attacks or it would break your combos. Aim assist is weak in TW2 and is ineffective most of the time. With the gamepad you use the right stick to aim towards your next target to change your target of attack (just like in Batman). You can use the L1 button to lock, but that will get you killed more than anything.


 
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News Comments > The Witcher 3 Day One Patch & Other Details Revealed
40. Re: The Witcher 3 Day One Patch & Other Details Revealed Mar 21, 2015, 16:43 Krovven
 
Vall Forran wrote on Mar 21, 2015, 14:48:
It actually never crossed my mind to try the Witcher with a controller... Maybe I would've died a lot less in combat.

You can't use a controller for The Witcher, but you can for The Witcher 2.

After preordering on GoG way back when and playing the prologue several times with mouse and keyboard, I finally settled in a few days ago and started playing TW2...using a gamepad so I can sit comfortably on the sofa while I enjoy the never ending stream of dialogue.

The UI is a little annoying to navigate using the gamepad, no quick button to Map, Journal etc suck and you can't bind the "back" button on the 360 pad for the game

Combat in TW2 with a gamepad I however find a bit better with a gamepad over the mouse. How things worked in the first game with the mouse, they don't work quite the same in the 2nd.

As the game progresses though, combat becoming more difficult and you have to start switching targets more often (without breaking your combos)...the gamepad will lose its effectiveness I think.

 
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News Comments > New Diablo III Season Next Month
3. Re: New Diablo III Season Next Month Mar 20, 2015, 22:29 Krovven
 
Wallshadows wrote on Mar 20, 2015, 21:43:
Good. This season felt exactly like Season 1 since there was sweet fuck all different in the grand scheme of things.

Well that's just wrong.

How quickly people forget the first 3 months of Season 1 versus the final 2-3 weeks of Season 1.

The reason it "feels" the same is because they patched 2.1 before Season 1 ended, which was just a plain old stupid thing to do. It completely fucked what people had done for the first 3 months of the season.

Season 1 was a throw away and everyone knew that going in, or should have known as the writing was on the wall from the first week with so many people using exploits to level and gear up ridiculously fast.
 
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News Comments > StarCraft II: Legacy of the Void Closed Beta This Month
4. Re: StarCraft II: Legacy of the Void Closed Beta This Month Mar 19, 2015, 14:17 Krovven
 
I rarely play it, but SC2 really is a great game and even more-so with all the mods, and I'm not even into playing multiplayer skirmishes.

I haven't finished Heart of the Swarm yet (got distracted by other games over the years), but I still have it installed and I'll get around to it eventually. Maybe I'll just wait until Legacy of the Void comes out and play it all again from the beginning.

My biggest issues I think is it's not a game I can just jump into now and then. You have to commit to SC2 or you forget what everything does and the hotkeys to control them.

 
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News Comments > Atari and Llamasoft Spar Over Tempest Game
4. Re: Atari and Llamasoft Spar Over Tempest Game Mar 19, 2015, 14:12 Krovven
 
I was all ready to completely side with Jeff Minter on this...but then I looked up a gameplay vid on YouTube. It really does look exactly like Tempest 2000. Even your ship is the same.

Sorry Jeff Minter, you lose.

 
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News Comments > More LucasArts Games on GOG.com
5. Re: More LucasArts Games on GOG.com Mar 19, 2015, 13:57 Krovven
 
Anyone bought and tried Outlaws yet?

Does it have the music in-game (as it was cd before)?

Does Hardware rendering work?

Multiplayer work at all? I assume not as it says "single player". BUt didn't the game have direct IP before?

 
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News Comments > Descent: Underground Single-Player Details
8. Re: Descent: Underground Single-Player Details Mar 15, 2015, 16:20 Krovven
 
Orogogus wrote on Mar 15, 2015, 14:33:
I feel like people on this board are kind of jerks about MP. There are a lot of games that are MP only now, but just because you don't care about MP doesn't mean no one else does, or that it's the majority view. I played a lot of MP Descent in my dorm (mostly co-op), it was our go-to game more than DOOM or Warcraft.

Uhh, who was saying nobody cares about MP?

Most people don't want a MP only game from an unproven dev.

 
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News Comments > Two Free Evolve Maps Coming
17. Re: Two Free Evolve Maps Coming Mar 13, 2015, 16:20 Krovven
 
jdreyer wrote on Mar 13, 2015, 14:21:
Primalchrome wrote on Mar 13, 2015, 11:12:
Evolve is similar to Titanfall. It is a game with a fun, but very limited, gimmick.

I was going to say that both TF and Evolve were trying to copy the CoD/BF model of charging for map packs, but it just isn't working for them.

I thought the whole point was Evolve ISN'T charging for map packs. Hence the title of the story is "Two free map packs". They are overcharging for cosmetic DLC, and otherwise have a poor business model. But the right thing they have done is not split the player base by DLC content.

Game still looks boring as hell to play.
 
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News Comments > On Sale
6. Re: On Sale Mar 13, 2015, 00:15 Krovven
 
jdreyer wrote on Mar 12, 2015, 22:25:
Jivaro wrote on Mar 12, 2015, 22:13:
My youngest step-daughter and I played the hell out of Burnout Paradise on the PS3. I like the arcade type racers, so this was a blast. The people who dig more realistic games probably weren't as happy with it.

Does the PC version support wheels?

Pretty sure it does, but I think we just play with controllers.

Pretty sure I had a wheel for my PS3 at the time and played it a little bit and didn't like the way it handled with the wheel. I seem to recall using the SIXAXIS motion control and liking it, but ultimately when races got harder I think I switched back to the analog sticks, as there was still a little bit of latency with SIXAXIS.

I own it on Steam (couple $$ during a sale), but haven't actually played the PC version.
 
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News Comments > Op Ed
37. Re: Op Ed Mar 11, 2015, 16:03 Krovven
 
descender wrote on Mar 11, 2015, 13:55:
Since when do articles require the writer to have solutions to the problems they write about? That's not their job, nor should it be.

God forbid, the article might have to contain information actually worth reading!

Complaining for the sake of complaining is not interesting or useful in any way.

Ever read anything other than a gaming site? Maybe a newspaper or magazine? It is not a journalists job to provide solutions to problems they write about. Thinking as much is just pure idiocy.
 
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News Comments > Op Ed
34. Re: Op Ed Mar 11, 2015, 13:41 Krovven
 
AngelicPenguin wrote on Mar 11, 2015, 13:10:
Verno wrote on Mar 10, 2015, 14:11:
The article makes some good points but doesn't really propose any real solutions. The volume alone makes Greenlight tedious for everyone involved but curating content by staff had its own set of complaints from devs/users. Perhaps some sort of hybrid system is best, I don't know.

Ya I felt the same way about it. If something isn't working, complaining about it is fine if you also offer some possible solutions/alternatives.

Maybe they don't have any, but then I probably wouldn't complain about something I can't think of a way to do better.

Since when do articles require the writer to have solutions to the problems they write about? That's not their job, nor should it be.

The main point of the article was to point out that Valve stated a long time ago they wanted to change it and have neither done or said anything about it.
 
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News Comments > Op Ed
33. Re: Op Ed Mar 11, 2015, 13:38 Krovven
 
Mashiki Amiketo wrote on Mar 11, 2015, 07:51:
Krovven wrote on Mar 11, 2015, 01:26:
Since when is that considered a bad thing?
Since they decided to: Not follow the law, lie, run smear campaigns, refused to operate under any form of disclosure, and so on

I'm sorry. What law would that be? As for the rest, you can say all those things but it doesn't make them true. Post facts.

 
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News Comments > Op Ed
29. Re: Op Ed Mar 11, 2015, 01:26 Krovven
 
jdreyer wrote on Mar 10, 2015, 18:32:
Mashiki Amiketo wrote on Mar 10, 2015, 18:26:
Beamer wrote on Mar 10, 2015, 18:12:
Not all gamers are you. Which is why kotaku is having record unique views and why it's probably the most popular game news site.
Right, they're the most popular "casual" game site. And their unique views are generated by round-robin cross-linking articles from their child sites, which gives them lots of unique impressions. That of course isn't helping them, much like it's not helping Gawker who is running around looking for venture capitalists to give them more money.

So there's a lot of crossover between Kotaku and Jezebel?

Are people seriously bitching about Kotaku being an aggregate site on forums for an aggregate site?

Kotaku is a blog first, gaming culture site second. But a big one. They have staff writers. They also publish freelancer stuff.

They are still an aggregate site that posts stories linking to other sites (just like Blues). And yes, they utilize their Gawker network and cross post stories. Since when is that considered a bad thing?

 
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News Comments > Descent Reboot Kickstarter
22. Re: Descent Reboot Kickstarter Mar 11, 2015, 01:16 Krovven
 
siapnar wrote on Mar 10, 2015, 23:51:
This isn't as far along as the video would initially have you believe.

Well if you actually listened to the video and read the info on Kickstarter, they are starting from scratch. This isn't a ways along in development and they are getting money to finish it.

The video is also clearly a mock up and not gameplay.

I won't be going in on the Kickstarter for several reasons but I will be keeping an eye on this one and maybe get it sometime after release depending on how it turns out.

First and foremost, it's multiplayer only (for now). I'd have to be able to try it first with it being MP only. It seems like they have given it the CoD treatment of requiring unlocks and I'm sure there will be microtransaction for a game you pay for. Speaking of which, they state that it's going to be $50 retail. Are you kidding me? Uhhm no, just no. Even at $25 for the cheapest copy on Kickstarter (now sold out), that was still too much for this.

They never mentioned anything about micro-transactions...but the design they describe just seems to be ripe for it.

Okay, let’s get real. Yep, we’re booting this development from scratch. There’s a lot that can go wrong between funding and delivery of the game we’re promising. We could run dry on funds, lose key people, mistake our original goals, and/or just not deliver the level of quality we imagined.


Not really something you want to be putting as a disclaimer at the bottom of your pitch. But that's just me. This shows lack of confidence on their part and gives them an out for when they don't deliver on their pitch or add micro-transactions or go free-2-play later.

 
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News Comments > Descent Reboot Kickstarter
7. Re: Descent Reboot Kickstarter Mar 10, 2015, 19:23 Krovven
 
ViRGE wrote on Mar 10, 2015, 19:01:
Considering Interplay still owns the IP, this project leaves me uneasy. No one can screw things up like Interplay can, and I hardly want to see them rewarded for being the punks that they are.

Well he says in the video "We've got the name". To me this implies they licensed the use of it.

And 5 seconds of looking at the comments on the Kickstarter confirms this.

Creator Descendent Studios about 2 hours ago
1. We have the license
2. VR annoucement is coming
3. SIngle player is on roadmap - but planned for after MP, unless we hit it as a stretch goal
4. Scrip and Pals can be earned in match
WM
 
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News Comments > Op Ed
6. Re: Op Ed Mar 10, 2015, 12:41 Krovven
 
Bosanac wrote on Mar 10, 2015, 12:36:
Nothing they say should ever be given any amount of credit or thought towards.

Just like your post and the majority of user comments here.

So with you two idiots thinking you are too cool...what exactly is wrong about the article? Nothing. Everything is correct.

Grow the fuck up.

 
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News Comments > Diablo III Launch Postmortem
53. Re: Diablo III Launch Postmortem Mar 6, 2015, 23:39 Krovven
 
Mr. Tact wrote on Mar 6, 2015, 22:47:
Darks wrote on Mar 6, 2015, 21:53:
Exactly what I have trying to drive into these guys heads. Barbs suck, period! Solo dont mean shit when it comes to this games end game content.
Oh, that's right. I forgot we decided to let you be the arbiter of the correct way to play games. If we don't play them like you do, we are doing it wrong. Sorry 'bout that... carry on. Confused

Ya indeed. Dark, I'm sure there are thousands of people on the solo class leaderboards that would be happy to tell you that you are full of shit.

End-game doesn't hinge on solo or 4 player rifts. It hinges on them all, solo, 2, 3, and 4 player; non-seasonal and seasonal, normal and hardcore...leaderboards for them all.

Last I checked there wasn't something that said if you aren't in a 4 player group that you are playing it wrong.

 
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News Comments > Diablo III Launch Postmortem
51. Re: Diablo III Launch Postmortem Mar 6, 2015, 22:13 Krovven
 
Darks wrote on Mar 6, 2015, 21:53:
Krovven wrote on Mar 6, 2015, 21:49:
Even better you can look at the actual rankings on battle.net.

There isn't a single Barb in any of the top 100 groups 4 player groups. I didn't look beyond that but I'm sure that goes on for awhile down the list.

Barbarians suck in high end GR groups. They do ok solo.

They need to be tweaked to do better in groups.

Not sure why some of you are arguing over facts.

Exactly what I have trying to drive into these guys heads. Barbs suck, period! Solo dont mean shit when it comes to this games end game content.

Holy fuck is all you see is black and white? Barbs do not suck. They do fine solo. They are fine in GR up to a certain point. They do not "suck". They just need to be tweaked to do better in 40+ groups.
 
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7179 Comments. 359 pages. Viewing page 8.
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