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Real Name Krovven   
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Nickname Krovven
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Signed On Oct 17, 2003, 03:30
Total Comments 6810 (Guru)
User ID 19048
 
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News Comments > Diablo III Expansion & Patch Testing Ending
10. Re: Diablo III Expansion & Patch Testing Ending Feb 24, 2014, 23:18 Krovven
 
eRe4s3r wrote on Feb 24, 2014, 23:02:
Fion wrote on Feb 24, 2014, 19:57:
Thankfully 2.01 condenses the crafting mats. Lets mats, more stacks, very nice.

And yea, like in a WoW expansion, you'll be replacing most of your gear inside an hour lol.

Considering Itemization was broken, that is good to hear. They removed magic find entirely right?

Not entirely. It's on a few items in the expansion but not many. Cap is going to be 300% again and from what I hear it's going to be very difficult to get even close to that. Legacy gear with MF may become valuable in the expansion, will be interesting to see.
 
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News Comments > Diablo III Expansion & Patch Testing Ending
9. Re: Diablo III Expansion & Patch Testing Ending Feb 24, 2014, 23:14 Krovven
 
Mr. Tact wrote on Feb 24, 2014, 22:08:
Semi-random question (since I've never played the game): If you are a non-auction house level 60, level 50+ paragon character, how much gold are you likely to have? Millions? Was amused by the stories of the auction bugs leading to some people getting billions, but never had an idea how much a normal high level character would have.

No real clear answer for this. Depends how much someone played, spent on crafting, combining gems or whatever.

A long time ago I got lucky and got a wicked Skorn drop that I sold for 1.5 billion, probably could have got more for it :(. I'm sitting around 620mil right now and that number will rise if I can sell more gear (it's getting harder and harder to do so). And I'll sell off a bunch of gems before the expansion which will add another 100+ million.

Oh and I'm almost at 100mil looted...I'm under 3mil needed to hit the 100mil achieve for looted gold.

Battletag- Krovven#1128
 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
26. Re: Diablo III: Reaper of Souls Gameplay Video Feb 21, 2014, 19:25 Krovven
 
descender wrote on Feb 21, 2014, 13:54:
I don't know what you are arguing with me about at all, Krowen. They are obviously well geared to be able to play that difficulty in the first place. They are obviously over-geared for Torment II if they "turned it down" to "keep the flow going".

So, which part of what I have said are you not agreeing with? If they were not extremely well geared, they would not be doing... the things they did in the video.

Then you need to be more clear about your original statement. From what I read, you are claiming that they have fucked up the gear itemization again and you are basing this off them playing Torment II and having no problem with it in the video. I don't see how you come to that conclusion. What exactly is wrong with them being able to do Torment II without having a problem with it? And my point is that, if they bump it up to Torment 4 all of a sudden they start taking a lot more damage, deaths occur and things take longer to kill.

My point is, Torment II is not considered "special". It's not that hard to get to. Likewise MP3 in the current live game is not considered special. So I simply don't understand your judgement that Blizzard has missed the boat on what makes loot special when you seem to have zero experience with the new patch.
 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
23. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 21, 2014, 18:58 Krovven
 
Axis wrote on Feb 21, 2014, 16:20:
Krovven wrote on Feb 20, 2014, 23:15:

Seriously...the fact that in PoE people have to spam a macro to prevent from being desync'd during normal gameplay, is fucking ridiculous.


This is what you said Krowen and it's 100% wrong. Hence my reply that your wrong statement is shared misconception amongst people who don't obviously know jack about the issue.


Sorry, should I have not used the words "have to"? Just take out those words and it's still the same thing. People, obviously not everyone, use the /oos command bound to macros to keep their games from being desync'd. Even the creator of the game has acknowledged this and has admitted they may even put the a bind in the game (if they haven't already, as I havent kept up on it). So you can claim my statement is incorrect all you want, but it's a fact, backed up by the creator of PoE. If you have trouble admitting to this, you are more messed up than I thought.

 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
21. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 21, 2014, 14:59 Krovven
 
Axis wrote on Feb 21, 2014, 14:23:
Feel free to look through my past posts about desync and you'll see 'your' misconception staring right at you in blue and white - you just parrot what you read and have zero experience with it. I stated plenty of times it's a problem, but it's a problem for people who have no clue how to avoid it.

And the way to avoid it has little to do with an /oos command.


I'm not parroting what I read. It's straight from the creators mouth in that video interview I linked. It's a direct result from design/architecture choices they have made, including anti-cheat measures. And you shouldn't have to play a certain way to avoid it (it can happen just from trying to run through monsters), it simply shouldn't happen. It does not happen in D3.
 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
24. Re: Diablo III: Reaper of Souls Gameplay Video Feb 21, 2014, 13:42 Krovven
 
descender wrote on Feb 20, 2014, 12:45:
"They were also only playing on Torment II (goes up to VI)."

They were waltzing through Torment II, doing 2-4mil in crits and not really attempting to avoid any damage or elites. I'd say they were obviously extremely well geared.

If that's the "new norm" then blizzard has simply missed the boat on what makes loot special.

Again.

You've expressed interest in the game, but you've also been clear you don't know fuck all about the end-game of Diablo 3. The difference between the Torment difficulties is huge. Torment II to Torment VI is akin to MP3 to MP10 now. The difference is night and day. They are conducting interviews and likely the devs have said, 'lets play on a lower difficulty to keep the flow going, so we aren't constantly dying.'

Also, when you log in to RoS for the first time, it's not like all your upgrade gear is just sitting there waiting for you. These people have been playing the beta for quite awhile. I believe the last beta wipe was back in December, so they have had a couple months to accumulate gear. And I'm not sure how you attribute playing on a lower difficulty to the new loot. It's just a stupid statement. The new Legendaries have special effects on them that alter skills or just provide new to have them do things they don't normally do. But again, you've made it clear you really don't know what you are talking about.

 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
18. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 21, 2014, 11:28 Krovven
 
Axis wrote on Feb 21, 2014, 10:11:
Krovven wrote on Feb 20, 2014, 23:15:
descender wrote on Feb 20, 2014, 17:14:
you know where I'll be

Yes, but will you really know where you are or will you be desync'd? :p

ZING!

Seriously...the fact that in PoE people have to spam a macro to prevent from being desync'd during normal gameplay, is fucking ridiculous.


There's plenty of people who share the same misconception, 99% of them D3 fans... coincidence? Yes, please don't play PoE, stick to D3.

What misconception? The fact they have a command to fix player desyncs is real, /oos is not a misconception. The fact that people use external macros to bind this command to their skill binds to keep themselves from desyncing, is real. The fact that you can get desync'd just by playing the game normally, is real.

Chris Wilson claims this is an anti-cheat measure. They also talk specifically about desyncs and the use of /oos macros.

Interview with Chris Wilson http://www.youtube.com/watch?v=8y-QFqRHoPM

For me, a lot of what Wilson talks about here is the exact reason I prefer the design choices of D3 over the design choices in PoE. But to each his own.

The difference between you and me Axis, is I don't go into PoE related threads trashing the game just to be a dick.
 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
13. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 23:32 Krovven
 
For those actually interested, there was another playtest stream today with Andrew Chambers, designer in charge of the Crusader among other things. http://us.battle.net/d3/en/blog/13020711 YouTube link is farther down the article.

And I saw this on the forums this morning, but DiabloFans has posted it in their news...2.0 patch might be live in 2 weeks

 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
12. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 23:15 Krovven
 
descender wrote on Feb 20, 2014, 17:14:
you know where I'll be

Yes, but will you really know where you are or will you be desync'd? :p

ZING!

Seriously...the fact that in PoE people have to spam a macro to prevent from being desync'd during normal gameplay, is fucking ridiculous.

 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
11. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 23:10 Krovven
 
descender wrote on Feb 20, 2014, 15:39:
I imagine the PTR numbers are a bit ballooned at the moment.

Are you referring to the damage numbers at lvl 70? That's the way they are. They had to scale things up to a point so that lvl 60 legacy gear was no longer viable at lvl 70 in the higher difficulty levels. MP10 Inferno unbuffed dps at lvl 60 right now is 200-350k depending on the class. I've seen a video of a lvl 70 RoS Beta Barbarian with over 2 million dps.
 
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News Comments > Another Diablo III: Reaper of Souls Gameplay Clip
10. Re: Another Diablo III: Reaper of Souls Gameplay Clip Feb 20, 2014, 23:03 Krovven
 
eRe4s3r wrote on Feb 20, 2014, 15:27:
The funny thing is, people playing right now (as in, before patch 2.0) are just wasting their time but yeah... Diablo 3 is Diablo 3... it isn't a bad game, it's just before the patch and expansion, there is no point playing it.

How exactly are they wasting their time?
Paragon levels are being converted to account wide. It's not a direct 1 to 1 conversion, it's based on xp. Paragon will apply to all characters on an account (Hardcore is separate), so even your new lvl 1 toons will benefit. There is also no cap on how many Paragon levels you can get in the patch. So the more Paragon you have across all your toons now, the stronger all your toons (old and new) will be going into the expansion.

I've been playing it a lot in the last few months, grinding some Paragon (got my Barbarian to 100), all 5 classes to 60 and varying Paragon, finishing up some Achievements (like 96% done), killing Infernal Machine ubers for ring parts (lvl 60 Hellfire Ring stats roll higher/narrower in patch), leveled a Witch Doctor in Hardcore (no AH use, self found only) to 60 (2 Paragon so far) and just started Inferno, helped some friends level up, etc. I've even played a bit on the PTR to try out the changes.

Compared to some folks though, I don't care so much about the loot as I do about the gameplay, which is solid. I also rarely play solo (except Hardcore) because the game is a lot of fun at high difficulty levels with a full coop group, public or friends.

I've tried PoE again; tried Grim Dawn, Van Helsing and Torchlight 2...none of which I can get into because they all fall short in the gameplay department for me when compared to D3.

Just to touch on others here and every other forums constantly comparing D3 to D2... A month or two ago I loaded up D2 and played through it with a Necro, as I hadn't played it in many many years and never with a Necro. All I can say is people remember the game with rose-coloured glasses. The game at the time basically had no competition and it was the best available. Playing the game now, it really fucking sucks and it's ridiculous to claim it is still better than D3. Not a single item dropped with sockets that was useful to me for the entire game, so all my gems and runes were useless.

The Necro minions are really powerful clearing trash and elites but as soon as you get to the end of act bosses, they become fucking useless. All minions are killed in a second or two. When your build is built around minions, you become useless when they die and you can't res more on a boss fight because there are no monster corpses. I had to waste my respec just to change my build to beat the end boss of act 1, and even after that all boss fights devolved into putting up a portal, doing what dmg I could, porting out, going to another zone, killing mobs and getting more minions, going back to the boss, rinse repeat until they were dead. Fucking lame. I told a friend about this problem with the Necro. He said he had the same problem, so he quit playing the Necro and switched to a Barbarian.

Speaking of lame, the first thing I did was try to play on Bnet, within seconds my entire screen was full of bot spam trying to sell me shit and I couldn't see a thing. The only way to keep this clear is to keep spamming the N button while you are playing as the chat filter that Blizz added has apparently been circumvented by the bots. So instead of playing with people (what I wanted to do) I had to play offline. Basically only shit items drop from monsters and elites, with the only useful loot coming from farming bosses. Most of the decent gear I found was from vendors in the game. That's sad.

People complain about D3 levels not being random...between D2 and D3, they are about equal in terms of quantity of static and random areas. In D2 single player, if I quit and reloaded my game, dungeon maps would be unchanged with the map already visible, with most of the monsters being in the same place too. In D3 outdoor zone layouts are static, but their contents and the locations of those contents are random. Dungeons are mostly random with a few being static. Quitting and reloading, those outdoor areas and random dungeons would be different.

The use of skills, with the whole assigning the F# and pressing it before then being able to cast spells, is just clunky. When it comes to people touting D2 as the bastion of ARPGs, all I can say is, bullshit.

I'm not saying D3 doesn't have it's problems, it does (what game doesn't), and the 2.0 patch/expansion are improving a lot that is wrong, but in some areas I think they are going to extremes in the opposite direction. But from what I have played on the PTR and what I know about the RoS Beta...they are definitely making some great improvements.

 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
20. Re: Diablo III: Reaper of Souls Gameplay Video Feb 19, 2014, 16:46 Krovven
 
Something else to add to that...stat rolls on gear is also much narrower now. So a lvl 60 item that would roll between 50-250 Strength 50-150 Vitality, might now roll between 200-300 Str, 125-200 Vitality. You can now hold Ctrl while hovering over items to see the min-max possibilities on the roll to see how well the item roll was.

 
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News Comments > Reminder: Diablo III Auctions End Next Month
26. Re: Reminder: Diablo III Auctions End Next Month Feb 19, 2014, 16:18 Krovven
 
Xero, there is no point to having any kind of Ah in Diablo 3. The patch/expansion is going to make most of the new loot bind on account. The ones that are not, will become bind on account once you enchant them.

Legacy loot can not be enchanted, only loot that drops post patch. Legacy loot can still be traded and given to friends. Most if not all Legendaries in RoS will be bind on account, but you can trade them with friends you were playing with at the time the item(s) dropped. Similar to how it works in WoW.
 
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News Comments > Reminder: Diablo III Auctions End Next Month
24. Re: Reminder: Diablo III Auctions End Next Month Feb 19, 2014, 16:10 Krovven
 
Linksil wrote on Feb 19, 2014, 16:03:
Krovven wrote on Feb 19, 2014, 15:55:
descender wrote on Feb 19, 2014, 12:03:
Now they'll have people trading items/gold for real money through third party websites and such, and people will get scammed like crazy.

Yea, no. Legendaries are bind on account and other items become bind on account once you enchant them.


Which is why I think Diablo 3 without being able to trade is going to be a lot worse then Diablo 3 with an AH.

If that's what you think, log into the PTR and try it out for yourself. Or do you even own the game to even make a judgement without pure speculation?

The game on the PTR is the best it has been. Getting your own loot is worth it.

 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
18. Re: Diablo III: Reaper of Souls Gameplay Video Feb 19, 2014, 16:07 Krovven
 
Mr. Tact wrote on Feb 19, 2014, 11:59:
That's all well and good, descender. I have no issue with it taking hundreds of hours. I was kind of vague, but I was basically expecting someone to say, "No real character does damage like that, this is a dev playing with unattainable items." I was wondering if I spent hundreds of hours playing, could I reach that? Or does only 1 in 10,000 people (or less) reach that level because finding the items is so unlikely.

First, that wasn't a video of the dev playing, it was one of the streamers. The loot they were all wearing was accumulated since the last beta wipe. Second, they didn't have the best gear, at all. They were also only playing on Torment II (goes up to VI). Every time I've logged into the PTR I've gotten a Legendary drop or two within the first hour. I've also gotten Rare drops that were upgrades to my MP10 Inferno gear.

They have implemented a system that will prevent people from going long stretches of time without getting a Legendary drop. The longer you go without getting a drop the more likely you are to get one. There is also a smart drop system in place, so the drops you do get (rares too) are more likely to be useful for the class you are playing.

 
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News Comments > Reminder: Diablo III Auctions End Next Month
20. Re: Reminder: Diablo III Auctions End Next Month Feb 19, 2014, 15:55 Krovven
 
descender wrote on Feb 19, 2014, 12:03:
Now they'll have people trading items/gold for real money through third party websites and such, and people will get scammed like crazy.

Yea, no. Legendaries are bind on account and other items become bind on account once you enchant them.

 
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News Comments > Diablo III: Reaper of Souls Gameplay Video
5. Re: Diablo III: Reaper of Souls Gameplay Video Feb 19, 2014, 10:26 Krovven
 
nin wrote on Feb 19, 2014, 10:08:
Are randomized maps in?


Yes

 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Feb 9, 2014, 17:29 Krovven
 
Thief preorder has been available for awhile. South Park preorder just started.

 
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News Comments > Out of the Blue
15. Re: Out of the Blue Feb 6, 2014, 18:12 Krovven
 
Photos of the poor and unfinished accommodations in Sochi

 
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News Comments > Civ5: The Complete Edition/Free Brave New World Scenario Released
12. Re: Civ5: The Complete Edition/Free Brave New World Scenario Released Feb 5, 2014, 17:31 Krovven
 
Seventyfive wrote on Feb 5, 2014, 15:44:
Is Civ 5 any good? I stopped playing a few Civ's ago when my tank got destroyed by archers. Kind of thought that was some real bullshit.


Humble Bundle has the Civilization collection bundled right now. https://www.humblebundle.com/

$15 will get you Civ3, Civ4, Civ5 (with G&K and BNW expansions), Railroads and Ace Patrol. It doesn't seem to state that it's the GOTY edition of Civ5, so I don't know if you get all the smaller DLC's as well.

Civ5 classic is kind of weak, but adding G&K expansion makes the game 10x better and the BNW expansion improves upon that as well.

 
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6810 Comments. 341 pages. Viewing page 7.
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