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User information for NSA

Real Name NSA   
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Nickname NSA
Email Concealed by request - Send Mail
ICQ None given.
Description The NSA! w00t.
Homepage http://www.nethijinx.com
Signed On Oct 2, 2003, 07:18
Total Comments 8 (Suspect)
User ID 18856
 
User comment history
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News Comments > Halo Patch
47. No subject Oct 9, 2003, 18:25 NSA
 
Well I managed to get 65 FPS from the new Timedemo with 1.02 HaloPC.. all settings to max at 800x600. I also am using the new ATI 3.8 drivers so.. who knows. But combined it turned into a noticeable +20 FPS increase.. so Im not complaining!

 
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News Comments > Halo PC & Patch Released
113. Re: OK, I just got it today... Oct 4, 2003, 00:52 NSA
 
#112 "This game runs like c-c-c-c-c-c-c-crap"

Well isnt that the truth.. well at first at least, I know some of us (well me at least) have managed to find the right balance of options/settings/chicken blood voodoo to get the game working, at least decently, sometimes brilliantly.

I honestly dont know why any 'retail' release game could need this much tweaking out of the box just to be playable.. some will say 'gearbox' others will blame M$.. but I dunno this is some funky crap. I am just happy I've gotten it to run reasonably well, with all the bells and whistles turned on. And for some reason it works better now, with the same settings, than it did when I first installed the damn game!! I swear this game is 100% M$.. it'll run fine after a day or two of screwing with you for no good reason...

I hope Bungie/Gearbox/M$ give us some aftermarket support... soon!

 
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News Comments > Halo PC & Patch Released
111. Re: Halo Performance Woes Oct 3, 2003, 21:00 NSA
 
Ron5, what settings were you using for the timedemo? AA and AF on? How about the display options in Halo?

Well I tried the 1.1 Shader and got a terrible 33FPS! So I popped it back to 2.0 and I got this! By far my best score to date.

Date / Time: 10/3/2003 5:55:07 PM (1424437ms)
2900MHz, 1024MB, 128M ATI Radeon 9800 PRO (DeviceID=0x4e48) Driver=6.14.10.6378 Shader=2.0
C:\Games\Halo\halo.exe -vidmode 800,600,100 -use20 -window -timedemo (Version=1.0.1.580)
Frames=4700
Total Time=97.53s
Average frame rate=48.19fps
Below 5fps= 3% (time) 0% (frames) (3.073s spent in 4 frames)
Below 10fps= 3% (time) 0% (frames)
Below 15fps= 4% (time) 0% (frames)
Below 20fps= 4% (time) 0% (frames)
Below 25fps= 4% (time) 0% (frames)
Below 30fps= 6% (time) 1% (frames)
Below 40fps= 22% (time) 13% (frames)
Below 50fps= 50% (time) 39% (frames)
Below 60fps= 87% (time) 81% (frames)
Memory used Max=160MB, Min=130MB, Ave=148MB

48FPS! I seriously think this timedemo thing is a bitch, sometimes its nice and sweet and sometimes it kicks you in the balls. I dont really get it.

My Halo settings were: Vsync, No Shadows, No Specular, All else set to 'high'. No EAX enabled though. AA and AF were set to 'application preference', which is basically OFF for Halo. Sigh. Anyone else have any insight into this beast?

EDIT #1: I ran the time demo 3 more times with the same settings and got: (1) 46 FPS, (2) 40 FPS, (3) 47 FPS... so it does vary somewhat, even with the same settings! Finnicky!

EDIT #2: Turning on AA 4x and AF 8x drops my FPS from 47 to 30 even. I guess 30 IS playable of course but it doesnt really seem to look all that much better with AA and AF on. What do you think?
This comment was edited on Oct 3, 22:52.
 
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News Comments > Halo PC & Patch Released
106. Re: Halo Performance Woes Oct 3, 2003, 11:49 NSA
 
Scooby.. are you sure Antialiasing and Anistropic (sp) filtering are turned to "Application Preference" in the display menu? I was getting those same 20 fps before I turned AA and AF off. Now I'm at least around 40fps and the game is playable!

 
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News Comments > Halo PC & Patch Released
101. Re: Time Demo Oct 2, 2003, 23:07 NSA
 
Thats so weird. My timedemo.. obviously is around 34 fps average, but thats at 1280x960. In-game play is fine now, Ive managed to get most way through the campaign with no real slowdown issues. I had to turn off shadows and that other option, but the game seems to look decent. If I turn on AA and AF it slows WAY down. Oh well, multiplayer is usually fine and the campaign is ok now so it works. Halo PC wasnt all I had hoped it would be though!!

 
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News Comments > Halo PC & Patch Released
98. Re: Time Demo Oct 2, 2003, 22:57 NSA
 
How on earth did you get 73fps?

Here is my timedemo with the same settings I guess.

Date / Time: 10/2/2003 7:48:04 PM (7729593ms)
2900MHz, 1024MB, 128M ATI Radeon 9800 PRO (DeviceID=0x4e48) Driver=6.14.10.6378 Shader=1.4
C:\Games\Halo\halo.exe -vidmode 800,600,100 -timedemo (Version=1.0.1.580)
Frames=4700
Total Time=119.03s
Average frame rate=39.49fps
Below 5fps= 18% (time) 0% (frames) (22.081s spent in 15 frames)
Below 10fps= 18% (time) 0% (frames)
Below 15fps= 19% (time) 0% (frames)
Below 20fps= 19% (time) 0% (frames)
Below 25fps= 20% (time) 0% (frames)
Below 30fps= 22% (time) 2% (frames)
Below 40fps= 36% (time) 14% (frames)
Below 50fps= 62% (time) 44% (frames)
Below 60fps= 92% (time) 86% (frames)
Memory used Max=159MB, Min=130MB, Ave=148MB

 
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News Comments > Halo PC & Patch Released
96. Re: Time Demo Oct 2, 2003, 21:18 NSA
 
Just add -timedemo into your shortcut for Halo. Or.. better yet, copy your Halo shortcut and add -timedemo in there.

 
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News Comments > Halo PC & Patch Released
93. Re: timedemo Oct 2, 2003, 03:21 NSA
 
Well here is mine.. seems the same as yours, what other things did you have running? AA? AF? I was at 1280xwhatever. The sound was all screwy though.

Date / Time: 10/2/2003 12:15:32 AM (92209515ms)
2900MHz, 1024MB, 128M ATI Radeon 9800 PRO (DeviceID=0x4e48) Driver=6.14.10.6378 Shader=1.4
C:\Games\Halo\halo.exe -timedemo (Version=1.0.1.580)
Frames=4700
Total Time=137.39s
Average frame rate=34.21fps
Below 5fps= 19% (time) 0% (frames) (27.165s spent in 13 frames)
Below 10fps= 20% (time) 0% (frames)
Below 15fps= 20% (time) 0% (frames)
Below 20fps= 20% (time) 0% (frames)
Below 25fps= 25% (time) 3% (frames)
Below 30fps= 35% (time) 11% (frames)
Below 40fps= 56% (time) 33% (frames)
Below 50fps= 75% (time) 56% (frames)
Below 60fps= 94% (time) 87% (frames)
Memory used Max=161MB, Min=130MB, Ave=149MB


How do you get the shader to 2.0? Why am I stuck at 1.4? And anyone know the best (so far) release of the Catalyst drivers?
This comment was edited on Oct 2, 03:23.
 
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