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User information for chuckz

Real Name chuckz   
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Nickname Acleacius
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jan 10, 2000, 03:22
Total Comments 3886 (Veteran)
User ID 1858
 
User comment history
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News Comments > Left Behind Games Stock Scam
6. Re: Left Behind Games Stock Scam Jan 30, 2015, 12:21 Acleacius
 
180 degree irony == antichristian Devilish Mwahaha  
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News Comments > Sell Items for Non-Valve Games on Steam Workshop
22. Re: Sell Items for Non-Valve Games on Steam Workshop Jan 29, 2015, 11:22 Acleacius
 
InBlack wrote on Jan 29, 2015, 03:11:
Sepharo wrote on Jan 29, 2015, 02:46:
It's like you're a junk collector who is allowed to freely collect random junk and sell that junk to other junk collectors at the "Steam Market". The owner of the junk pile takes 10% of those sales though he doesn't charge you for the junk itself... But if you wanted to you could pay for specific junk. Some specific junk is created in the junk pile owner's "Steam Workshop" and a small percentage of that junk gets picked by the junk pile owner to litter his junk pile. The creators of this junk get 25% of the specific sales of the junk they created in the junk pile owner's workshop.

*Reads three times*

*Head explodes*

Lmao, good explanation, but I read it first thing in the morning. I kept thinking Fred Sanford was trying to sell me a piece of junk.
 
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News Comments > Fahrenheit: Indigo Prophecy Remastered Tomorrow
5. Re: Fahrenheit: Indigo Prophecy Remastered Tomorrow Jan 28, 2015, 19:59 Acleacius
 
Hah, the only game I know with QTE for sex and girlfriend satisfaction level!  
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News Comments > Dragon Age: Inquisition Tavern Songs & Sheet Music for Free
5. Re: Dragon Age: Inquisition Tavern Songs & Sheet Music for Free Jan 26, 2015, 20:17 Acleacius
 
I don't think I would even install origin software for free DAI. I'll just wait and buy it on Steam, if I'm still around in 50 years.  
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News Comments > Dying Light Steam Preloads
13. Re: Dying Light Steam Preloads Jan 25, 2015, 23:39 Acleacius
 
Jerykk wrote on Jan 25, 2015, 22:27:
It isn't a question of implementing a single feature. It's a matter of implementing both. Sure, games have had female protagonists but most games don't let you choose to be male or female. Sure, there are plenty of third-person games but most games don't let you choose between first or third-person cameras.

In order to implement a female character, you'd need:
- A new rig
- New animations
- New VO
- Potentially modified writing depending on whether or not there's anything gender-specific in it.

In order to implement a good third-person camera, you'd need to make a new camera system that accounts for numerous factors, such as:
- What happens when the environment gets between the player and the camera.
- What happens when the camera collides with the environment.
- What happens when a character gets between the player and the camera.
- What happens when the camera collides with a character.
- How does the camera handle the numerous states your character has (jumping, running, crouching, sliding, climbing, rolling, knockback, dropkicking, etc).
- How does the camera handle cutscenes.
- How do you position the camera so the character doesn't block the player's view or interfere with targeting.
- How do you make your animations look good when they were designed specifically to be viewed from first-person.

I've never played a game that had good first-person AND third-person cameras. One or both are always half-assed (see Elder Scrolls, Fallout 3/NV, Tribes, Hitman or ArmA for examples). There's a reason for that. Implementing a good camera system is not easy. Implementing two camera systems is even harder.
It's a good list but you know what, that's what they do for a living, it's their job. They are already doing all that programming, in the first place. It's actually just about targeting and animations, none of which is all that hard. Nor are setting collisions and texture transparencies. Most developers just choose not to do it. Sure it takes time, so does everything else. When first person is implemented there usually isn't precision jumping involved. Third person is usually involved in acrobatic maneuvers, which probably don't exist in DL. So there aren't a huge amount of extra animations needed.

The only reason it's crappy in all TES Morrowwind, Oblivion, Skyrim F3 and NV is because the engine is crap. bethesda intentionally dragged their feet about implementing 3rd for several years. Not to mention they suck at animations and targeting, both of which are modded in immediately. Most all mmogs (recently) Secret World, TOR and ESO. Bloodlines, State of Decay, Gothic (all 3), Risen (all 3) and just read GTA5 is going to have it.
 
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News Comments > Dying Light Steam Preloads
11. Re: Dying Light Steam Preloads Jan 25, 2015, 21:40 Acleacius
 
Jerykk wrote on Jan 25, 2015, 19:04:
Acleacius wrote on Jan 25, 2015, 14:45:
A couple of my biggest disappointments are forced predetermined PC, it's ridiculous we can't roll our own toon male or female. Second is forced FPS, why the hell do we can't we have zoom out perspective if we wish.

You act like implementing a third-person camera and female character are trivial. They are not (unless you're okay with them being janky and broken).
Female characters they've had in games, so the only issue we disagree on is 3rd person camera, which is easy enough that 90% of games feature it. You actually left out the costly part, the extra for female voice. Unless of course we are playing a silent protagonist and can't recall if there's been voice in the videos (most I've avoided).
 
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News Comments > Dying Light Steam Preloads
4. Re: Dying Light Steam Preloads Jan 25, 2015, 14:45 Acleacius
 
A couple of my biggest disappointments are forced predetermined PC, it's ridiculous we can't roll our own toon male or female. Second is forced FPS, why the hell do we can't we have zoom out perspective if we wish. Third why are we forced to have a crappy FOV in FPS, this might be resolved if they added a slider in menu. Fourth constant respawning but it's Coop so it's only moderately annoying, instead of extremely.  
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News Comments > DayZ Early Access Sells 3M
10. Re: DayZ Early Access Sells 3M Jan 24, 2015, 16:26 Acleacius
 
3 million, they could have been at 10 million easy with PvE. Afaik the PvE still sucks and you can't have a PvE only server of players against zombies and open world environmental survival.

 
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News Comments > The Bard's Tale IV Announced
7. Re: The Bard's Tale IV Announced Jan 24, 2015, 16:04 Acleacius
 
eRe4s3r I enjoyed it too for mocking of tropes and hope Cary Elwes will be back doing the voice! The first Bard Tales were great att, but would never sell and need a lot more modern game designs, like maps.

 
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News Comments > On Sale
1. Re: On Sale Jan 23, 2015, 23:34 Acleacius
 
Amazon has both Wildstar versions on sale for 50% off, in case anyone is interested.  
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News Comments > Dying Light Disc Release Plans; Be The Zombie Mode is Free
8. Re: Dying Light Disc Release Plans; Be The Zombie Mode is Free Jan 23, 2015, 12:08 Acleacius
 
Darks wrote on Jan 23, 2015, 11:26:
xXBatmanXx wrote on Jan 23, 2015, 10:36:
Watched some Twitch streams, and although they claim to NOT be Dead Island games, it looked identical.....

Sorry (not sorry). Bargain bin for me.

I'm surprised to hear that coming from you Batman, you of all people I would have thought liked these kinds of game. I bought this game from G2A.com got it for 32 dollars.

Looking forward to the Coop. but I never once felt that this was another Dead Island game. to me it felt more original and how can you complain about an entire city over run with Zombies and its a full on free roaming game.

And DI never allowed you to climb up on walls, or scale the side of a building. Thats all new and more like Ass Creed.
I sort of shocked too, now you've got me concerned too xXBatmanXx. I haven't had much time to pay attention these days. My big problem has always been respawning but it's easier to overlook in Coop. To me, the game didn't need the nighttime change or even the parkour. I only cared about a better story and acting, those were the lowest points for me.

I've never watched Twitch (not even this vid), but never expected it to be anything but a better Dead Island. I've always been under the impression Techland was doing what bioware did by creating alternate Star Wars and D&D universes. They didn't have to pay royalties, licensing fees and be at the mercy of the official Dead Island story from the books.

I'm with SpectralMeat on this, it's clear the survival aspects are what players seem to want and doing in a Coop situation, could be freaking awesome! Mwahaha
 
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News Comments > Nosgoth Open Beta Begins
2. Re: Nosgoth Open Beta Begins Jan 22, 2015, 14:12 Acleacius
 
I didn't really play once the series went console, anyone know who ended up with rights to the original, Blood Omen Legacy of Kain? It still hasn't been released on Steam or GOG.  
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News Comments > Cross-Platform Windows 10 Fable Legends Announced
15. Re: Cross-Platform Windows 10 Fable Legends Announced Jan 22, 2015, 00:36 Acleacius
 
Here at m$ we are committed to a new level of failure and if you don't believe us, just wait till this clusterduck is released! Mwahaha  
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News Comments > The Elder Scrolls Online Dropping Subscriptions in March
36. Re: The Elder Scrolls Online Going F2P in March Jan 21, 2015, 18:39 Acleacius
 
xXBatmanXx wrote on Jan 21, 2015, 16:16:
Yea it is pretty hard solo. I did pub groups for some missions or just hung out with friends. I setup a couple BN groups for the different factions, just need to get back in and post em.
I'll keep a look out for you guys. I can jump in to help out anyone on BN, once the B2P starts up.

HorrorScope I've seen it on sale for under $20US and you could easily get 40 hours just playing the main story.
 
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News Comments > Neverwinter Elemental Evil Expansion Announced
4. Re: Neverwinter Elemental Evil Expansion Announced Jan 20, 2015, 16:57 Acleacius
 
The same incompetence killed, World of Darkness. Crying  
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News Comments > Steam Top 10
21. Re: Steam Top 10 Jan 19, 2015, 00:42 Acleacius
 
I had no idea, some were/are legit, thanks for the infos JohnBirshire and Wallshadows. I might go rogue if there are any legit Vanguard servers!! Mwahaha

Ahh...it seems like it was just yesterday, smedly's lack of intelligence was being measured in negative numbers.
 
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News Comments > Steam Top 10
18. Re: Steam Top 10 Jan 18, 2015, 22:37 Acleacius
 
xXBatmanXx wrote on Jan 18, 2015, 20:48:
? WOW has rouge private servers.....
I've heard of those too, it's got to be what they are doing. What I've read about those private WoW servers is true, damn glad I've never tried anything that crazy. These days, it's probably insta-hack and capture. Flush
 
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News Comments > Steam Top 10
4. Re: Steam Top 10 Jan 18, 2015, 15:05 Acleacius
 
I've heard the same Ozmodan, even the full game is apparently cracked. No idea how it works and I've never heard of a mmog being played offline, maybe there setting up private servers.

It's pretty clear the Guild Wars 2 and Secret World models are the most successful F2P style mmog models. Yet, smedely is always doing some stupid crap which never works and loses longtime subscribers to soe as a whole. It's got to be some kind of deluded narcissism. He must spend as much time lying to his board as he does to customers. Yet the people on the soe board must have no idea about gaming to let him keep his job. Surely corporate greed will take over at some point and just fire him for all the lost income.
 
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News Comments > H1Z1 Airdrop Explanation/Apology
14. Re: H1Z1 Airdrop Explanation/Apology Jan 17, 2015, 15:22 Acleacius
 
soe gets more delusional by the day. Not only is it p2w, but now it's 'p2w for your enemies'.

Sounds awesome, me paying to supply others, to use it against me! Hahaha_no
 
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News Comments > H1Z1 Refunds
17. Re: H1Z1 Refunds Jan 16, 2015, 21:15 Acleacius
 
Too bad dayz isn't smart enough to have a Coop PvE switch option for servers, they could own the market.  
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3886 Comments. 195 pages. Viewing page 7.
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