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User information for B Williams

Real Name B Williams   
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Homepage http://
Signed On Sep 12, 2003, 14:45
Total Comments 6406 (Guru)
User ID 18369
 
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News Comments > Star Wars: The Old Republic Patched
19. Re: Star Wars: The Old Republic Patched Dec 12, 2012, 13:04 Tumbler
 
You forgot to mention that if you aren't subbed, ie. F2P, you can only do 3 missions (including failures to complete) per fucking week...

Honestly, I reckon serial pedophiles have more decency than EA/Bioware at this point. This game didn't have a hell of a lot of credibility to being with, but it's really plunged to the bottom of the barrel...

I tried one of the heroics today with my all purple ship (no idea what level it is, but it was max level of everything a month after go live) and didn't last more than a minute. Most of the objective ships I couldn't even scratch (literally half of 150 odd missiles blown to shoot down 6 bombers). It's the same old shit with higher level requirements.

Now I'm curious to know how much they want for those packs of level 7 ship items. Not interested in paying them for that stuff but considering how much time they expect you to put into running those missions to get that gear I wonder what they're hoping you'll do instead...

Logging in...

Edit: It's about $10 to get all the items you need. I think the offense and defense packs should make it possible to do the missions with ease. I was able to purchase a beam generator which upped my damage by 100 per shot and that seemed to make it possible to shoot and kill a few things. Playing on a multi monitor setup sucks though because one side of the screen has the cursor fly off and you stop moving.

the mission I tried was the asteroid / mine one which is really annoying as hell currently. I'll try some others later. Haven't run into the limit you mentioned, I've done the mission 2x and failed both times at almost hte same spot :(.

This comment was edited on Dec 12, 2012, 15:08.
 
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News Comments > Star Wars: The Old Republic Patched
4. Re: Star Wars: The Old Republic Patched Dec 12, 2012, 00:28 Tumbler
 
Hmm, I'll be interested to see the heroic space missions. That ship explosion is something I felt they should have had in those mission all along. The capital ships had all sorts of points to take out but in the end nothing happened.

I'm hoping that it will be possible to blow up larger ships instead of just turning into flaming wrecks.
 
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News Comments > BioShock Infinite Delayed
21. Re: BioShock Infinite Delayed Dec 7, 2012, 15:03 Tumbler
 
Meh, lost interest in this game. I'll look at it when it comes out, on to other things.  
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News Comments > Creative Assembly Making Warhammer Games
11. Re: Creative Assembly Making Warhammer Games Dec 6, 2012, 13:34 Tumbler
 
Total war with the WH license? Sounds very interesting.  
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News Comments > "All Hands on Deck" for New Mass Effect 3 DLC
2. Re: Dec 5, 2012, 20:45 Tumbler
 
Pretty much every ME3 DLC writer here in Edmonton is involved.

Top tier talent I'm sure. The ME3 DLC writers are the best of the best! And the voice acting of Seth Green!? OMG BIOWARE IS BACK!
 
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News Comments > Star Citizen Interview
2. Re: Star Citizen Interview Dec 3, 2012, 19:34 Tumbler
 
This was fun to watch. It's refreshing to hear this kind of talk when a game is being built as opposed to the weird marketing approved talk mixed with a healthy dose of "I signed an NDA and could get fired if I say the wrong thing."  
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News Comments > Sir, You Are Being Funded
2. Re: Sir, You Are Being Funded Dec 3, 2012, 13:26 Tumbler
 
I'm very interested to see the finished product. I didn't fund it but I can see this becoming a huge hit ala minecraft assuming the worlds are procedurally generated. I can see this being crazy fun if it's done right.

I wonder what Minecraft would have looked like if he did a kickstarter? The point when I joined up the game seemed pretty far along, technically in beta I believe, and you could watch let's play clips on you tube.

I'm very curious to compare how games looked when doing their kickstarters compared to when they were completed. I think it's going to be really cool to see the kinds of things that get gamers / funders interested enough to jump on board versus pass. Some folks like Proj Eternity have little more than concept art while others have presentations that show prototype gameplay (planetary annihilation) and both get funded while others do not.
 
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News Comments > Ships Ahoy - Sword of the Stars II: Enhanced Edition & Free DLC
6. Re: Ships Ahoy - Sword of the Stars II: Enhanced Edition & Free DLC Dec 3, 2012, 13:20 Tumbler
 
Is this an RTS? I thought this was a wing commander style space sim game. Reading the details maybe it's a 4x game? Screenshots look very pretty but I can't really figure out what I'll be doing in the game exactly.

44/100 score? OUCH.

*Watches video on steam* Ok, so it's a 4x game where you get to build your ships and fight. Hmmm, looks like many games I've funded on kickstarter and I can play this today!

So...anyone think this is worth $20? I didn't much care for the art until that big purple ship showed up...maybe I'll go find some let's play video's of this.
 
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News Comments > PlanetSide 2 Bans All Client Mods
24. Re: PlanetSide 2 Bans All Client Mods Nov 28, 2012, 15:24 Tumbler
 
Right now the biggest technical problem with this game is lag and fps. When there are lot of players on screen, it's like all your shots don't register against your enemies, you have to empty whole clips into people to kill them. While in smaller battles, each shot seems to register and hit.

Just ran into this a min ago. Thought I'd pop in for a quick game, deployed to a based under attack, went to capture a flag. Got it, then went to a corner, crouched, and waited. (I knew someone would come running in to check on it) A few moments later someone comes in, runs right in front of me, I'm aiming down the sites, hvy with reflex scope, top tier gun, plus 2nd grip, open up on this guy into his back, he spins and starts straffing back and forth, I pop on my energy shield ability and he kills me.

There would be no chance if lag wasn't so screwed up in the game. You're better off moving while you fire which is stupid. You shouldn't be accurate when you're standing and moving around but with the way lag works the enemy player needs to lead you by a small amount in the direction you're moving so that means shooting at the air and when you straff back and forth it almost makes more sense to just spray back and forth.

Shotguns are hilarious up close. It should end someone with ease but since you only get one shot to hit someone if you do't predict where they'l be in half a second you're just blasting away at them and you should be hitting but you aren't.

Ugh, so frustrating. It's not very common, in most cases you're at a decent range but when it does happen it sucks.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Nov 28, 2012, 13:08 Tumbler
 
Arkham City is FREE!? AWESOME! (PSN+)  
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News Comments > Battlefield 3 Expansion Next Month
2. Re: Battlefield 3 Expansion Next Month Nov 27, 2012, 12:52 Tumbler
 
I'm having a great time in Planetside 2. Nice to see someone still making large open battlefield games. PS2 is what I wanted out of BF3. They need to work on the controls for air power though, fucking awful. You can roll your aircraft sideways and it still fly's straight... doesn't even turn. (bank 30 deg to the left, you should be slowly turning left)

I tried setting up my gamepad to see if that made it any easier (than keyboard / mouse) and my god that was the weirdiest experience I've ever had. Nothing moved and operated how I thought it should. My mind could not adjust to the controls it wanted from me with the game pad. It works ok on the keyboard though...
 
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News Comments > Op Ed
5. Re: Op Ed Nov 24, 2012, 17:48 Tumbler
 
I love the kick starter system. To me it feels like a choose the price you want to pay. A game like project eternity I only want to spend $15, so I did. But a game like star citizen I want to spend tons more and making so many choices available is great! T-shirts, models posters, USB sticks,I love all the options. Its like a build your own collectors edition.

The choose your an price bundles seem to be popular with gamers and even those try and offer incentives to spend more.
 
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News Comments > Star Citizen's Record Funding Drive Ends
28. Re: Star Citizen's Record Funding Drive Ends Nov 20, 2012, 12:39 Tumbler
 
I doubt I'll ever get into the "MMO" servers though, mainly due to the give-aways from the funding drive.

I can't wait for the online world BECAUSE of the giveaways! I want to go get in huge furballs with a Corvette guarded by connies while dozens of pirates ships attack from all sides! I want to dock on that big beautiful ship and kill the crew and take it for myself!

 
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News Comments > Star Citizen Kickstarter Reaches for the Stars
50. Re: Star Citizen Kickstarter Reaches for the Stars Nov 19, 2012, 17:07 Tumbler
 
I'd be very interested to see what someone at the beginning of these projects on the publisher side is used to seeing when they pitch something like this.

Do the video's and such that they've created so far match up to a project that would get strong funding? (ignore the genre issues)

One of the most impressive things in all this is how well they turned this around from the start. That first week or so was rough. Not a lot of info, the website wasn't working well, then once they jumped on board kickstarter it seemed like they got their feet under them. The AmA happened, a lot of questions were answered via the forums, via the kickstarter page, just a ton of communication with the community and I think that filled in a lot of the holes people were seeing.

It seems like ancient history when we hit that first stretch goal on KS and earned a repair robot! Woohoo. That seemed to frustrate people more than anything but the updates and ever increasing communication helped a lot.

That last week when they dropped the Constellation artwork and then it seemed like every day they had something new. An amazing finish to a campaign I felt really uneasy about early on.
 
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News Comments > Star Citizen Kickstarter Reaches for the Stars
22. Re: Star Citizen Kickstarter Reaches for the Stars Nov 19, 2012, 13:49 Tumbler
 
Just dropped another $20 in for digital manuals. Amazing run. I'm also on the monthly sub for $10 so I can't wait to see the stuff that comes out each month!  
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News Comments > Star Citizen Funding Homestretch; Video
17. Re: Star Citizen Funding Homestretch; Video Nov 18, 2012, 21:53 Tumbler
 
I want them to hit 5.5 mill. I want that bengal carrier in the game!

Adding $25 for a shirt and I think I'm going to pick up the pirate pack!

Edit: Done!

So I got:
The Connie: $250
Electro Skin: $5
T-Shirt: $25
Centurion Sub: $10
Pirate Pack: $100

So that adds up to....let's just call it $200. I'm ready! I just have to stay off that site for another 12 or so hours because I'm 100% sure he's going to have additional stuff to buy before the end.

This comment was edited on Nov 18, 2012, 22:34.
 
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News Comments > Star Citizen Funding Homestretch; Video
4. Re: Star Citizen Funding Homestretch; Video Nov 18, 2012, 16:11 Tumbler
 
Its like a fireworks show finale! Corvettes for sale. Pirate ships, vandal fighters, bombers!!!! Ahhhhh why can't I have it all!!!

This comment was edited on Nov 18, 2012, 16:43.
 
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News Comments > Saturday Legal Briefs
9. Re: Saturday Legal Briefs Nov 17, 2012, 22:30 Tumbler
 
Everyone knows the TSA rules by now and knows how they will react. If you still leave the house for the airport with that non-sense on your wrist then you deserve the harassment you get.

Are there pictures of the watch? I'm very interested to see this watch.
 
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News Comments > Star Citizen Passes $4.2MM
20. Re: Star Citizen Passes $4.2MM Nov 17, 2012, 21:57 Tumbler
 
The updates keep on coming. New ship with Artwork plus 2 different skins for the hull. Both pirate themed. 4.432 Mill at this moment, I really want them to hit 5 million...and that pirate ship (pirate pack under add ons) is just teasing me with it's soft curves and sexy lines. What's $100, what do I need $100? Think of all the fun I could have in a pirate ship that has lifetime insurance! I mean I'd be stupid not to jump on that...right?

Link for anyone else who is interested!
 
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News Comments > Star Citizen Passes $4.2MM
14. Re: Star Citizen Passes $4.2MM Nov 17, 2012, 17:45 Tumbler
 
Awesome run up to the end so far. That info on the constellation was far more impressive than I expected. Upped my pledge to $250 ($255 total) and can't wait to go cruising through space in that beauty!

It looks like we're easily going to pass 4.5 which puts Cruisers in the game! I don't expect we'll see artwork for that before the end of this but I am really excited to see what they make for a cruiser. One of the Bombers already has 6 turrets! I would guess a cruiser will be bristling with guns! You can find $30 entry level donations if anyone is still interested by checking the site from time to time. As people up their pledges it frees up spots but I think $35 slots are still available at KS. Haven't checked in a while.

I'd love to see them cross 5 million, that would be amazing!

See you all on the other side. And if anyone else wants to contribute:

Link
 
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6406 Comments. 321 pages. Viewing page 41.
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