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User information for B Williams

Real Name B Williams   
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Homepage http://
Signed On Sep 12, 2003, 14:45
Total Comments 6079 (Guru)
User ID 18369
 
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News Comments > Morning Consolidation
24. Re: Morning Consolidation Dec 3, 2013, 12:58 Tumbler
 
Graham wrote on Dec 3, 2013, 12:48:
That said, if you're a PC gamer, get a god damned Wii U.

After buying the PS4 I'm spending most of my time on my PC again. The games aren't really there yet to demand people spend money in my opinion. Titanfall might change that but since it's coming to pc... (for now...) I bought Xcom Enemy Within Sunday and I think I've put in at least 20 hours in the last two days. That is an amazing addition to that game. I didn't realize it was basically just adding a ton more stuff to do on the main campaign.

Been trying to play iron man exclusively and...man does that rip your heart out every chance it gets. Fuck you Chrysalis. Those seem a little overpowered compared to everything else. They get obscene movement, can attack after huge movement distances and often 1 hit kill you even at full health. Oh and then you turn into a zombie with 10 hit points.

Doesn't help matters that overwatch seems to cut your aiming skill in half...#$@#$@ so many slow mo misses. They only time you should be slo mo is when you fucking HIT!

Really enjoying that game on ironman. Although using cybernetics so far seems like a waste because my guys are getting blown away too fast.

Pro-Tip: NEVER take all your Squad Site snipers on the same missions. EVER. Losing that support SUCKS.

Oh and FUCK EXALT. FUCK THOSE GUYS. FUCK FUCK FUCK. Zerg motherfuckers. They must have some special power to make my guys miss because they ripped me to pieces the last time I faced them.
 
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News Comments > Sunday Legal Briefs
1. Re: Sunday Legal Briefs Dec 1, 2013, 15:23 Tumbler
 
Lindsay thinks the girl on the cover of GTA looks like her...don't flatter yourself Lindsay.  
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News Comments > PC Battlefield 4 Patch This Week
8. Re: PC Battlefield 4 Patch This Week Dec 1, 2013, 15:21 Tumbler
 
Figures, I think the first map pack hits this week. 4 older maps I believe. I expected the earliest I could expect to come back to this game would be when that map pack arrived. I think China Rising might be out next week too?

 
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News Comments > Saturday Consolidation
10. Re: Saturday Consolidation Dec 1, 2013, 10:47 Tumbler
 
Yea, I secured (2) 29.99 PSN annual cards] q

Same, ps+ is awesome.
 
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News Comments > Star Citizen Passes $33 Million
24. Re: Star Citizen Passes $33 Million Nov 27, 2013, 16:47 Tumbler
 
{PH}88fingers wrote on Nov 27, 2013, 16:32:
Desalus, I guess I can understand that since some people seem to have spent thousands on this game that you could imagine a big risk of mass dissapointment, but the thing is, I doubt for those people money is that big of an issue where if the game is not as fun as what they had expected, that their world would be shattered.

This is basically why I'm trying not to spend anymore money on this game. I'm in for over $500 at this point if you add everything up and it's hard to imagine any game being so fun, so immersive, having so much content, that I feel like my $500 was well spent.

Some of my funds went to physical goods like shirts, metal citizen card, a signed box, blueprints (posters), a usb key thing. All that to me is like a $250 collectors edition bundle of the game that comes with a kick ass ship in game. (constellation)

But the extra money I've put in I have to ask myself if this game is going to be able to live up to that kind of money? That is still definitely a risk. This game could come out and feel a lot more arcadey / actiony than anyone expected and I know I'd feel at least the 2nd half of my 500 into the game would feel foolish.

I still want them to try, because no one else is. No one is thinking about making anything like this game, the closest we're seeing from other large studio's might be Battlefront 3. (sci-fi spacey things) The eve online crew is making a dogfighting thing, nothing like SC. Xrebirth is possibly what SC might be like but I think everyone would be hugely disappointed if SC wasn't a much bigger / better game than X rebirth.

$1000+ for ships to me is nuts. That Idris corvette that people are dying to buy are $1250. I want this game to succeed and I'm will to risk my funds ot see it but $250 on top of the CE goodies (500 ish total) seems like my limit. I love that people want to spend that much, gives the game a better shot at getting built, but ...a thousand bucks?! I'll go buy a Titan for a thousand bucks and I'll paint it to look like Star Citizen.
 
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News Comments > Star Citizen Picks Up Another Couple $ Million
24. Re: Star Citizen Picks Up Another Couple $ Million Nov 26, 2013, 13:09 Tumbler
 
peteham wrote on Nov 26, 2013, 12:51:
Though I'm seriously worried about the promised scope of this.

I've hit the point where I don't feel good about spending more money on this game until they deliver something that gives me more hope for the game in general. The hangar is very impressive but I've played enough games to know that how all the parts fit together is the key. They describe an unbelievable level of detail in how combat will work, something akin to flight sims in many cases. Passive and active radars, ships have different signatures based on what you put in them making them harder/easier to see on radar.

I need to know if that is going to be a simplified number mechanic (this ship has signature 1, this ship has signature 5, etc) or if the signature changes based on the orientation of your ship and if the enemy has to focus their radar to spot you, if you are noticed, but not spotted, can you turn your ship so your signature drops to almost nothing and just float until someone stop looking.

It's crazy all the detail they go into with regard to simple things. They're talking about damage modeling stuff that penetrates armor damaging the systems inside. They're talking about boarding a ship will damage the systems inside so don't bring a rocket launcher on boarding missions...because you're going to blow up the ship you're trying to board!

People spending thousands on ships are taking much bigger risks that I. I'm spending very low amounts monthly hoping to buy a ship here and there but the total is being tracked on their website and it's high enough that I'm hesitant to throw more money in until I see the dogfighter module.

Wing Commander definitely did not have all this detail in how the game played so it's really crazy what they are shooting for.
 
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News Comments > Star Citizen Picks Up Another Couple $ Million
20. Re: Star Citizen Picks Up Another Couple $ Million Nov 26, 2013, 12:43 Tumbler
 
InBlack wrote on Nov 26, 2013, 12:31:
except there is no actual game yet.

The Hangar is a "game" by any standard. It's not a very good game, especially not for $60+ but we're past the point of complaining that this doesn't exist.

There are rumors of showing the Dogfighting module in action today as well, so keep an eye out for that.
 
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News Comments > Star Citizen Picks Up Another Couple $ Million
17. Re: Star Citizen Picks Up Another Couple $ Million Nov 26, 2013, 12:37 Tumbler
 
They're about to hit 32 million and I'm thinking they may clear 40 million if they have a lot of ship art to show later. So far they haven't shown anything that "big" today but they are selling new ships call the Banu Merchantman and a Xi An Scout ship. The Banu ship is concept art at this point, no one has even see the Xi An ship and they've been announcing new ships almost daily for the past week. A dedicated mining ship, a luxury cruise liner, a new starter ship called the mustang, a new salvage ship, and when they hit 32 million a dedicated exploration ship. Every million dollar mark is likely going to be a new ship so as funding keeps going up so do the ship choices!

If they've got concept art ready for any of these ship I would expect the pledge to go nuts. If they've got in game assets ready for creating images the sky is the limit.
 
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News Comments > Op Ed
22. Re: Op Ed Nov 24, 2013, 17:33 Tumbler
 
At least MS is consistent with their "message" to gamers on the Xbox One.

It costs more because, fuck you, it just does. You have to pay us to be allowed to watch netflix and hulu, you youtube, basically most of the things people might do on the box are locked behind Live Gold because...you owe us money bitch. The games we make, yeah they cost $60 and then you gotta pay to unlock things because we make the fucking rules. Pay us.

I'd say I'm disappointed but this is exactly what they've been pushing from day one so...it is what it is.
 
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News Comments > Morning Consolidation
12. Re: Morning Consolidation Nov 22, 2013, 13:14 Tumbler
 
Meh, I'm not sure if I'd buy the One even at $400 right now. The choice of them to force kinect into every system when it still performs much like it did before is pretty pathetic.

http://www.giantbomb.com/videos/quick-look-watching-tv-with-xbox-one/2300-8251/

Giantbomb did a demo/quicklook using the kinect to navigate TV and I can't help but feel like if this was the corner stone of this new system why didn't they get it working any better? It seems to have a lot of the same voice issues the last one did.

And who watches live TV and games heavily on an Xbox? I don't even watch live sporting events, everything I watch is via a Tivo. And beyond that I watch things online. Southpark for example the first black friday episode, heard so many people talking about it so I went to find it on Tivo, next episode was playing at 1am that night, so I went to the website and just watched it there.

At no point was I going to watch it live...so WTF microsoft? This feature seems like it was built for release on the 360, the 360 being able to watch live tv would have been ok, this one needs to be able to access web content via amazon / netflix / hulu all in one interface. It needs to be able to function as a full DVR and if you want to watch a certain show it needs to automatically link to those other services and tell you that you can watch that instantly right now. That would be next gen.

And have they talked about making the tv thing picture in picture? That might make things a bit more useful, it seems like a waste to shrink down the main screen when you're only getting that little square of TV. I'd like to see it as an option.
 
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News Comments > Morning Consolidation
22. Re: Morning Consolidation Nov 21, 2013, 13:42 Tumbler
 
I need a game...I signed up for gamefly so I could rent them instead...and nothing was shipping. (because everything is out obviously) I'm so desperate that I added Forza 5 for the One* just in case I lost all control and bought that too. (like I did for the PS4)

So now Gamefly is shipping me Forza 5 and CoD Ghosts (ps4)...I mean...maybe I'll just buy it to test it...Forza 5 sounds great...and I'd totally return it cause I don't need a One. (I would not return it)

Come on redbox. Get some ps4 games.
http://www.redbox.com/browse/ps4-games

Nothing there yet...could be any moment!

*FYI If you want new releases from Gamefly you have to have your request in when they are released, so for many PS4 games I could have gotten them close to launch if I'd signed up for Gamefly about a week earlier and added them knowing nothing would ship until later.

So if you want to try titanfall or anything else coming later via gamefly, sign up a week early, add it and let it sit idle for a few days. I have a lot of success doing it this way.

This comment was edited on Nov 21, 2013, 13:54.
 
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News Comments > Morning Consolidation
33. Re: Morning Consolidation Nov 19, 2013, 15:32 Tumbler
 
Got my PS4 yesterday! Turned it on, got it updated with little difficulty. Downloaded a dozen things or so. My only complaint is the "Installing Application" screen. When you download something it will report that it's ready to install, then you click it and select install then you sit at this screen with a spinning circle that won't give you any progress indication for...however long it takes. It would be nice to have a progress bar during that.

DC Online failed to download fully and didn't finish up overnight so I had to select it this morning and tell it to download again. It did then I chose install and again...installing application. It would be nice if that install process happened automatically and the item simply reported "rdy to play" when everything is done.

Didn't end up having any time to play with it last night :(. Watched a few min of netflix then called it a night. The controller feels nice but that light on the front of it is a little annoying. I found the setting to turn off the controller after 10 min of non use so that helps.

Who the hell thought it was a good idea to not have a standard USB thing on the back? I guess I'm going to be charging it on my phone chargers anyway but it would be nice if I didn't need to plug a cord into the front of the PS4 to charge that controller.
 
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News Comments > Roberts: "Star Citizen is a PC Game"
45. Re: Roberts: Nov 18, 2013, 16:40 Tumbler
 
I would hope they'd aim for an 8 core processor and R290 / Titan as far as power. Mabye DDR4 and SSD as well, hopefully it will scale well but what looks cutting edge today will hopefully be more cost effective in a year or more when SQ42 arrives and I think we can expect at least 6 months to a year after that for SC. (The online Star Citizen)

It will be interesting to see if the project is completed a lot sooner with all the funding increases we've been seeing.
 
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News Comments > Steam Top 10
26. Re: Steam Top 10 Nov 17, 2013, 22:18 Tumbler
 
I really like X Rebirth. It's a mess at the moment but I am enjoying it. I'm not clear what gives me more problems, the bugs or the way the interface "works".

A few things I came to realize over time:
All the misc loot you find, stuff you pick up in crates, I don't think it's listed anywhere you can see it. I kept looking for a cargo list so I could figure out what I had and how to sell it.

I kept hoping to find a place to sell on a station so I kept looking. After enough searching I came to the conclusion that most, if not all, of the random items you pick up are junk. And there is a junk dealer on some stations so that must be where I sell it. Next time I go talk to a junk dealer I noticed that there were some items that have numbers in teh sell column. These are the only place I think my inventory shows up. I kept expecting another screen to show up because you could switch between sales and offers which showed what the guy was selling vs buying. But your stuff shows up on each page I think, and you have to arrow key over to the column to sell things. I kept clicking the items I thought I wanted to sell and it'd just give me information on them.

Frustrating crap like this plagues the entire interface. The little station selling/buying icons have a barely noticeable +/- next to the symbol of what they are selling. These symbols will appear at various places on a station but there is no central link to them so if you want to buy Food you need to find a food symbol with a + sign. If you have food and want to sell it you have to find a Food with a - sign. You'd think they'd just have a single interface for buying and selling of everything the stations has to offer...

And then there is the fact that all those trades you can see on the outside of stations are larger bulk trades that you need to assign to your cap ship. So if you wanted to buy 1000 units of food your little ship needs to send that order to your cap ship....which I believe is bugged because mine is just sitting there!
 
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News Comments > Ships Ahoy - X Rebirth
29. Re: Ships Ahoy - X Rebirth Nov 15, 2013, 12:31 Tumbler
 
Fired this up to see how it would run for me, the settings seemed. Simple enough so I figured I could turn most on... Heh, slide show. I have a Asus g75 laptop with the 660m gpu, turned off a few things, shadows, turned down shader still looks great and runs much better. Seems great now. Hopefully they'll have a better set of drivers to give me a but more fps with some of that stuff turned up.  
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Nov 15, 2013, 10:35 Tumbler
 
So I lasted to about 9pm last night before jumping in on this launch. I had canceled all my preorders, was just going to sit it out, then Amazon sends me an email "Hey we got Ps4's if you're interested, bundled with Kindle tablets..."

Oh well I mean it's a discount on that kindle tablet...and that can totally be a christmas present! (for dad) ChaChing! $650 after tax!? Ugh, arriving tuesday...I feel dirty.
 
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News Comments > World of Warplanes Takes Off
8. Re: Out of the Blue Nov 13, 2013, 14:11 Tumbler
 
Rigs wrote on Nov 13, 2013, 13:18:
is the one shot 'You've been Incapacitated' deal. I fuckin' HATE that! Especially when going against bombers that have rear guns/turrets (which the AI controls), they can take you out in less than 5 seconds with two shots! Your engine is just as vulnerable in that situation as well. I don't know if it's realistic, but it sure is aggravating as all hell gameplay-wise!
=-Rigs-=

Heh, I feel like it is realistic because the early planes deal with that way more than later planes so I have to assume the later planes have better armor to deflect bullets. As you move up I find it happens less often or maybe I've just stopped using approaches that make those shots common.

The bombers in general feel overpowered, they're extremely hard to shoot down, the AI is brutal in the turrets and it's common to simply kill the pilot rather than shoot down the plane. You can even equip the turrets with armor piercing bullets! (typically toward the end of the bomber tech tree)

But this also happens as pilots in a bomber. You'll be flying a B25 with a ton of guns on the front, going head on, thinking, hahah, I got you now! POWPOWPOWPOW, DING, you're dead. SON OF A !#$!$!%. You get to watch your bomber falling to the groud...
 
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News Comments > World of Warplanes Takes Off
6. Re: World of Warplanes Takes Off Nov 13, 2013, 12:59 Tumbler
 
InBlack wrote on Nov 13, 2013, 10:38:
A Friend of mine who actually still plays WoT is playing Warthunder currently, a much better game in his opinion. Less grind and better aeroplane handling. (Although both games suck with joystick implementation, mouse + keyboard seems to rule the skies)

I have played world of tanks a lot, not currently playing, tried World of Planes (hated it), then tried War Thunder and loved that. I stopped playing War Thunder for a bit while they figure out how to integrate the different classes. I believe they are going to have people flying planes, driving tanks and controlling warships all in one battlefield. The air combat game is extremely good but after enough time it becomes obvious that there needs to be more ground targets to go after, you can bomb a few things which earn a lot of points but the vast majority of a battle is decided by air to air kills and it doesn't require a lot of teamwork.

If they'd assign targets for bombers and make it important to at least be in that area to guard them I'd hope that would make the battles less predicatable.

Fantastic game, no idea how that is for Joystick/HOTAS setups, I've been on mouse and keyboard and it's surprisingly fun using those controls.

I have no idea how World of planes will be anything but a complete flop. Play warthunder, then go play World of Planes, it's just jaw dropping how much better warthunder plays and looks. Warthunder is gorgeous, just pure joy for the eyes. Add to that very immersive damage modeling so you can take hits and keep flying but then your plane will start doing weird things, won't turn as fast, slowly lose power, catch on fire, bits of wings come off, and isn't immediately noticed, so you'll be in a dogfight, you've taken a few hits, scored a few and you think you've finally got him, you go to open up on the enemy and all of the sudden you're propeller has stopped spinning, you realize your fuel was hit and you just ran out of fuel! Hopefully you' weren't low to the ground turning....if so you're fucked! If you're lucky you can dive to maintain speed and turn towards your airfield and glide in, but better hope that enemy doesn't realize this and come after you! Or in the middle of a fight you'll score a few hits and it may look like nothing so you're turning hard to go after him and he's just flying straight and diving ever so slowing, maybe rolling to the left a bit, what is he doing?!, then you realize the few hits you scored knocked out his controls so he's easy prey now!

 
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News Comments > Morning Consolidation
29. Re: Morning Consolidation Nov 12, 2013, 14:54 Tumbler
 
Killzone is looking really nice. I'm surprised we didn't see this kind of advertising earlier. The game looks like it's going to steal the show as far as next gen games.  
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News Comments > Ships Ahoy - BioShock Infinite: Burial at Sea Episode 1
4. Re: Ships Ahoy - BioShock Infinite: Burial at Sea Episode 1 Nov 12, 2013, 11:47 Tumbler
 
I'll pick this up when it's $5...or as steam now calls it $7.49.  
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6079 Comments. 304 pages. Viewing page 11.
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