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User information for Bucky

Real Name Bucky   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description Game handle: Ventus
Homepage http://www.bluesnews.com
Signed On Aug 20, 2003, 21:03
Total Comments 2336 (Senior)
User ID 18104
 
User comment history
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News Comments > Guild Wars 2 Interview
5. Re: Guild Wars 2 Interview Sep 3, 2009, 13:50 Bucky
 
Will they finally implement an auction house?

Wow. That's so familiar I just had flashbacks. I think every GW player has said that at least once.
 
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News Comments > On Sale
1. Re: On Sale Aug 31, 2009, 20:35 Bucky
 
Dear lord, it's becoming a whole page.

Still, I like. I know it doesn't really fit with the flow of the site, but what about actually giving the sales section it's own subpage with a link posted whenever updates hit? My guess is that this section is going to continue to grow over time, and it's likely to become a bit cumbersome on the main page.
 
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News Comments > On Sale
2. Re: On Sale Aug 27, 2009, 21:17 Bucky
 
Yeah, it's a shame I already own most of them. I've recently become hopelessly addicted to Titan Quest--I picked it up along with the expansion through Impulse awhile back and just recently got around to playing it. Now I can't stop.  
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News Comments > Evening Tech Bits
9. Re: ATI Radeon HD 5800 date, final features Aug 25, 2009, 06:00 Bucky
 
As for what the 8800GT can't handle, eh, it can handle most games fine, but it could definitely be faster in some games. (Fallout / Oblivion, which I still play frequently) and it's an extra level of FSAA etc.

No problem. My 4870 did quite well with Fallout--I ran at 1920*1080 with everything cranked right up iirc. It also runs Plants vs Zombies quite well.
 
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News Comments > Evening Tech Bits
4. Re: ATI Radeon HD 5800 date, final features Aug 24, 2009, 22:11 Bucky
 
Hmm, it's about time to update my 8800GT. Anyone here with a 4850-4890? How are they behaving in games? Lots of problems? Stable drivers? Great speeds?

Moved from an 8800GT to a 4870 back in February. It's been rock solid, excellent drivers, and it left my 8800GT in the dust. It runs a bit hot for my taste (Everest is reporting temps of 54 GPU, 74 Memory and 60 Shader, all Celsius at idle). I'd be a bit worried except they've been like that from day one, with no overclock, and I have excellent cooling.

I'll probably grab a card out of the 5800 series when I can find a decent sale. I've preferred my ATI card to the last two Nvidia cards (8800GT and 7950GX2) especially with respect to drivers, but YMMV.
 
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News Comments > On Sale
2. Re: On Sale Aug 21, 2009, 18:34 Bucky
 
I like the format. Bonus points for including yesterday's stuff too.  
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News Comments > Guild Wars 2 Trailer, Details
19. Re: Guild Wars 2 Trailer, Details Aug 20, 2009, 16:09 Bucky
 
Yeah, I'm all over this one. Maybe I'll reinstall GW at some point just for some fun.  
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News Comments > Official ATI Catalyst 9.8 Release
4. Re: Official ATI Catalyst 9.8 Release Aug 17, 2009, 17:00 Bucky
 
Well apparently something finally changed on ATI's end; I can finally download the drivers from their page with Firefox instead of getting the invalid referrer BS.  
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News Comments > Borderlands Box
7. Re: Borderlands Box Aug 12, 2009, 17:15 Bucky
 
What are these 'boxes' that you people speak of?


Though Steam has been pissing me off lately and Impulse hasn't been far behind. I may actually end up buying this the old-fashioned way.
 
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News Comments > Team Fortress 2 Classless Update Plans
6. Re: Team Fortress 2 Classless Update Plans Aug 11, 2009, 20:58 Bucky
 
Give me a Soldier update already! *walks away grumbling*  
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News Comments > Red Orchestra 2 Details
11. Re: Red Orchestra 2 Details Aug 10, 2009, 16:54 Bucky
 
I was a huge RO fan when it was a UT2004 mod, but I started to drift away as the vehicular stuff became more common. I'll still be keeping an eye on this though.  
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News Comments > More Sales
1. Re: More Sales Aug 6, 2009, 21:05 Bucky
 
Impulse has been running the same deal for Red Faction for awhile now, though 1 and 2 aren't yet available to play. I'm guessing it's because they won't charge for Guerrilla until it's released.


 
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News Comments > Morning Tech Bits
3. G500 Aug 6, 2009, 16:57 Bucky
 
Logitech finally did what I've long wanted: stuffed the G9 tech into the G5 housing. I have both and prefer the G9 in every way except for the shape, which is a rather large problem--it's also why the G9 has been shelved for a long time. Looks like they moved the scroll wheel mode switch to the top (thank god) and shrunk the side buttons down a bit. I'll be all over this one the day of release.


Maybe I'll replace my original G15 too....it's started to get a little flaky on me. Dunno if I'll jump on another G-series keyboard though.
 
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News Comments > Borderlands Interview
2. Re: Borderlands Interview Aug 5, 2009, 16:28 Bucky
 
For some reason this game slipped way under my radar--now that all the pre-launch hype is hitting full force I've finally noticed it. I'm actually quite interested and may pick it up on day one, but it probably helps that I don't have any issue at all with the art style.  
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News Comments > Out of the Blue
16. Re: Out of the Blue Jul 31, 2009, 17:44 Bucky
 
I like the less-consolidated format. A LOT. It's awesome work. Kudos Blue!

+1
 
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News Comments > Sound Blaster Audigy Drivers
13. Re: Sound Blaster Audigy Drivers Jul 29, 2009, 18:07 Bucky
 
Bucky: Does it have hardware EAX support? No software emulation.

I'm almost positive it can do hardware EAX up to 2.0, and then software emulation a few more notches up. I could be wrong though, the ability to enable EAX might be provided by the software. To be honest I stopped paying attention once I switched over to Vista, and that was awhile ago.
 
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News Comments > Sound Blaster Audigy Drivers
9. Re: Sound Blaster Audigy Drivers Jul 29, 2009, 15:33 Bucky
 
Friends don't let friends buy Creative!

QFT. I've been running an Asus Xonar DX for awhile now and I love it. Far better sound quality than the onboard solution and it's not made by Creative.
 
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News Comments > Serious Sam 3 Gets Serious Graphics
8. Re: Serious Sam 3 Gets Serious Graphics Jul 21, 2009, 13:23 Bucky
 
Serious Sam 2 was a serious misstep - how could Croteam screw the Serious Sam formula up so badly?

Consolitis.
 
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News Comments > Serious Sam 3 Gets Serious Graphics
4. Re: Serious Sam 3 Gets Serious Graphics Jul 21, 2009, 11:55 Bucky
 
As long as it plays like Serious Sam (Both parts) and not SS2 I'm happy. I can still remember the feeling the Serious Sam 2 demo gave me--it was not pleasant.  
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News Comments > Sacred 2 Patched
3. Re: Sacred 2 Patched Jul 21, 2009, 09:51 Bucky
 
This one recommended?

I've been almost hopelessly addicted to it for months now. The writing and voice acting are poor, the game doesn't shoot for immersion (certain lines from the classes will even reference the fact that it's a game) and it has some hardcore elements that may turn people off. Specifically, even playing in the softcore mode all your attribute and skill point allocations are a one-time thing--you can't get them back or unlearn them, ever, over the course of the 200 available character levels.

With that said, it's a blast. You can jump in, slaughter countless enemies (I hit the 10k dead mark at level 46 or so) and loot to your heart's content. The gameworld is also massive and the game looks pretty damn good. For those that hate the camera limitations those can be easily tweaked. There's also a hardcore mode; if you die, the character is gone for good.


Blowpipes are now able to hit mounted creatures.
It's about time. That was really starting to irritate me since my primary is a Dryad.
The heroes do not point out insufficient armor against the wrong damage types anymore.
That one has been there for so long that I actually stopped thinking of it as a bug.

Also, for anyone thinking of picking this up: I don't know who's responsible for it, but the patches for Sacred 2 tend to show up on the digital distribution channels later than for a standard install. I think the last patch took a week or more before Steam had it (I have the Steam version).
 
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2336 Comments. 117 pages. Viewing page 33.
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