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User information for Bucky

Real Name Bucky   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description Game handle: Ventus
Homepage http://www.bluesnews.com
Signed On Aug 20, 2003, 21:03
Total Comments 2344 (Senior)
User ID 18104
 
User comment history
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News Comments > Out of the Blue
3. Re: Heroes to get 5th season Dec 6, 2009, 14:14 Bucky
 
I'm still bitter about Deadwood getting canned. And it was to work on a new project that, if I remember right, didn't even make it a full season.  
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News Comments > Guild Wars 2 Races Trailer
7. Re: Guild Wars 2 Races Trailer Dec 4, 2009, 21:34 Bucky
 
I want.  
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News Comments > Direct2Drive Refutes Impulse Claim
14. Re: Direct2Drive Refutes Impulse Claim Nov 30, 2009, 23:17 Bucky
 
I hate Impulse simply because of the crappy DRM software you must install to play a game.

I honestly can't tell if that's an attempt to troll or just some serious misinformation. Stardock's games typically have no DRM at all, except for requiring Impulse to update the game. Impulse (unlike Steam) does not need to be used to launch a game and third party games sold through Impulse are, in my experience, easier to use community patches and mods with.

This isn't to say that every game on the service is like this; publishers dictate to the distributor what DRM scheme must be used with their game. This is the same with Steam.

Now, if you're talking about the Impulse client itself that's just a matter of opinion. I find Impulse to be better in terms of actual digital distribution (download speeds, etc) and I definitely prefer not needing to use the Impulse client to run a game. However, Steam has far better community features and their game catalog is unrivaled.
 
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News Comments > On Sale
1. Re: On Sale Nov 30, 2009, 20:19 Bucky
 
Is Dark Athena worth $10? I was a big fan of the first Riddick game, but the whole DRM thing made me write off Dark Athena right away.  
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News Comments > Direct2Drive Refutes Impulse Claim
2. Re: Direct2Drive Refutes Impulse Claim Nov 30, 2009, 20:18 Bucky
 
I have a number of games through both Impulse and Steam, and not one through D2D. I don't know why, but I distrust D2D. Maybe I should look into it again.  
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News Comments > Serious Sam HD: The Second Encounter Announced
6. Re: Serious Sam HD: The Second Encounter Nov 30, 2009, 16:20 Bucky
 
Awesome. I'll pick 'em both up (hopefully at a bundle price) once they release it. Still some of the best co-op madness to be found.  
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News Comments > On Sale
15. Re: On Sale Nov 26, 2009, 01:04 Bucky
 
Osmos is terrible, bad game design 101. Ambient... relaxing... yet moving slowly kills you. Ok then.

I don't know about terrible, but you're right about the pacing. However, for $2 it's still worth it. Hell, I spent more than that on a single drink tonight--and I'll probably enjoy Osmos a lot more than that drink.
 
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News Comments > On Sale
3. Osmos Nov 25, 2009, 21:17 Bucky
 
So much gaming to be had for so little. Fortunately I'm not enough of an impulse buyer to pick up everything just because it can be had cheap, though for $2 I'll buy Osmos just to try it.

Edit: Apparently Opera takes the liberty of filling in all the fields that were saved, including the subject. Had to fix that.

This comment was edited on Nov 25, 2009, 21:19.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Nov 25, 2009, 17:37 Bucky
 
As for the Ajax-style approach, it's my understanding in that case you are having every user load all the data on the page, but just not showing some of it, but a goal here is to be able to present more stories in less space and keep the page size managable.

Understood. I was looking at it from a narrow point of view as well. Thinking about it, that would amount to a great deal of extra data to pull in since the frontpage shows two days worth of news.

Well that is certainly appreciated. The thought here is to allow the best of all worlds in regards to presentation. Previously some stories would have to take up as much space here as two or three stories that would be arguably of greater interest. Take the system requirements story, that's a lot of yellow text for readers who don't care. The goal here is to create breakpoints in long stories at a point of active interest, certainly not to do that blogger thing of making everything about getting you to click to another page. It also allows greater freedom to report on items that seem like they would take up more space than their level of potential interest justifies, so we're not discriminating against what might be "wordy" stories.

I think this is a really positive step here, but if it proves unpopular in execution, then I will obviously reconsider that notion.


I probably should have made myself a bit clearer, instead of taking the easy way and stealing someone else's post. I find the new method to be an improvement, and I certainly don't see it as any sort of attempt to generate more pageviews. My only real gripe is that the "Continue here..." line doesn't seem to fit right with the rest of the page flow. I keep staring at the page trying to figure out what it is, but I can't pin it down. Perhaps just a 'Full Story' link while giving it a format that makes it unique on the page. *shrug*
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Nov 25, 2009, 15:32 Bucky
 
Frankly, I don't like the "Continue Here" mechanism at all. If it were an Ajax implementation that would expand without reloading, I would be on board, but redirecting to an entirely new page (and waiting for an entirely new set of ads to load--which is the bulk of the page render times) takes away from the experience quite a bit.

Blues has been my one stop news shop for the gaming world for a long time and I've always considered the presentation as one of the strongest points.

Anyway, I'm here one way or the other, just throwing out the opinion of a very long time reader.

Thanks

I'm just going to borrow your post, since I'm lazy and it says everything I want to.
 
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News Comments > Steamships Ahoy - Serious Sam HD
9. Re: Steamships Ahoy - Serious Sam HD Nov 24, 2009, 19:36 Bucky
 
If they put together a bundle of The First and Second Encounter I'll be all over it. I can wait.  
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News Comments > Borderlands Steam Patch
1. Re: Borderlands Steam Patch Nov 18, 2009, 21:45 Bucky
 
Just don't run the 9.11 Catalyst drivers. They introduced an ugly missing texture/grey replacement bug (ATI, not Gearbox). I'm also seeing a lot of reports with shadow weirdness due to the patch (Gearbox, not ATI), though I haven't seen that one myself.

This comment was edited on Nov 18, 2009, 21:46.
 
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News Comments > The State of Stardock/Impulse
3. Re: The State of Stardock/Impulse Nov 18, 2009, 21:44 Bucky
 
Take a close look at things--Brad's comments over the last few months have frequently been blown way out of proportion. This isn't to say that he's not outspoken at times, because he is. He's open and honest and will call it like he sees it, which is a two-edged sword. Then there's the small matter of the internet, which will give even the simple and most innocent of statements a horrifying life of it's own.

I'm more of a fan of Stardock because of his approach, but I can see how others might prefer more 'professional' conduct.

About my biggest gripe right now is that for a company who's bread-and-butter is Windows customization, Impulse still does not have jump lists integrated into it. I hate to say it, but Steam does, and I love it.
 
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News Comments > New ATI Catalyst Reference Drivers
13. Re: New ATI Catalyst Reference Drivers Nov 17, 2009, 17:55 Bucky
 
Right on top. Doesn't even require reboot. It's awesome.

Just did it. I swear I heard an Elder Gaming God shriek when I did it, though.

Thanks for the answers. Now I just hope my mouse doesn't strangle me in my sleep tonight.
 
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News Comments > New ATI Catalyst Reference Drivers
8. Re: New ATI Catalyst Reference Drivers Nov 17, 2009, 16:36 Bucky
 
Yeah. Don't buy Sapphire to reduce your chances of a bad unit. They are cheaper for a reason...

I've got a Sapphire 9800 Pro that's still running like a top. What was once my gaming rig is now my mothers' desktop.


I'm curious, what's the prevailing wisdom on driver installation these days? Is the old wisdom of completely remove, reboot, install still valid or can you just install the new drivers right on top of the old ones?
 
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News Comments > Borderlands Patch
14. Re: Borderlands Patch Nov 17, 2009, 12:20 Bucky
 
The game is a blast. Sure, the UI needs serious work but Borderlands overcomes that issue. I haven't encountered any crashing or BSD issues and I've been playing it like crazy.

Glad Lilith got fixed especially since I just started a game with her.
 
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News Comments > New FRAPS Adds Win7 Support
15. Re: New FRAPS Adds Win7 Support Nov 7, 2009, 21:34 Bucky
 
Don't be. I know XP-64 bit sucked, but since Vista the 64 bit OS's have been fine.

I agree. I'm running 7 Home Premium 64, and before that it was Vista Home Premium 64 without any problems. Vista was a necessary evil in some ways, possibly the biggest being the new driver architecture and support. Vista forced manufacturers to pay attention to 64 bit, and they did (eventually). The end result is that there aren't the teething issues with 7 that Vista had.
 
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News Comments > Out of the Blue
26. Re: Out of the Blue Nov 7, 2009, 10:07 Bucky
 
Droid as in Motorola. Great phone. Now to return my case.  
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News Comments > Out of the Blue
16. Re: Out of the Blue Nov 6, 2009, 17:50 Bucky
 
Posting from my Droid.

Playing with mine now. Don't buy any of the hard cases, they suck. The one I picked up locks underneath the slider, but sticks out too far. As a result every time you move the slider it hits a whole bunch of keys and doesn't operate smoothly. I'll be returning that tomorrow.


The first thing I did when I went to the Verizon Wireless store was pick up a Droid and load Blue's News. I then turned around and said "I want one."
 
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News Comments > Digital Dragon Age Woes
2. Re: Digital Dragon Age Woes Nov 4, 2009, 17:00 Bucky
 
I picked up the DDE via Impulse. No DLC stuff atm, though I can play the game just fine. I'm not worried about it though; I have faith that Stardock will get everything sorted.


As for forcing EA.com and Bioware Social Network account creation: that really fucking pisses me off. From EA, I expect this. But from Bioware? I pre-purchased DA:O because of the goodwill they've built up with me, and while the game may be good (I've yet to spend any real time with it) I'll be damned if I'm gonna preorder another game they make.
 
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2344 Comments. 118 pages. Viewing page 30.
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