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User information for Bucky

Real Name Bucky   
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Nickname None given.
Email Concealed by request
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Description Game handle: Ventus
Signed On Aug 20, 2003, 21:03
Total Comments 2336 (Senior)
User ID 18104
User comment history
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News Comments > On Brink Multiplayer
12. Re: On Brink Multiplayer Apr 25, 2011, 18:54 Bucky
Aye, thanks for that link. Brink looks to be the game that I'd hoped it would be.  
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News Comments > Humble Frozenbyte Bundle Bonuses
2. Re: Humble Frozenbyte Bundle Bonuses Apr 22, 2011, 18:05 Bucky
I already own Trine and the Shadowgrounds games, but I still tossed $10 their way just to make sure these bundles keep on going. So really, $5 for a pre-order and the rest to charity, which is still a good deal.  
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News Comments > Brink it Sooner
8. Re: Brink it Sooner Apr 11, 2011, 18:53 Bucky


I hate pre-order exclusive stuff, especially when there are multiple options. Despite this, I'm seriously considering a second pre-order just because I want all the unique weapons.
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News Comments > Brink Abilities Trailer
6. Re: Brink Abilities Trailer Apr 6, 2011, 16:09 Bucky
I was sold when I saw a developer quote that said there will be no one-shot kills.

I can't wait for this game, and I'll have hopefully built myself a new box by the time it arrives.
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News Comments > Into the Black
1. Re: Into the Black Apr 4, 2011, 20:56 Bucky
Heh, good timing on that link considering just how badly I've been sucked into Super Meat Boy. Damn Valve and their sales...  
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News Comments > Morning Previews
8. Re: Morning Previews Apr 4, 2011, 17:19 Bucky
Cutter wrote on Apr 4, 2011, 17:01:
Verno wrote on Apr 4, 2011, 12:04:
Brink sounds fucking great.

I've already got my pre-order paid for. I cannot wait to get my hands on Brink! I want it NOW!

I've actually been considering a pre-order from Amazon, in addition to the Steam pre-order I already have, just so I can get the extra goodies.

God I want to play this game.
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News Comments > GameStop Acquiring Impulse
13. Re: GameStop Acquiring Impulse Mar 31, 2011, 20:02 Bucky
My faith in Stardock has been slowly eroding, to the point where I'd actually duplicated purchases so that I wouldn't be tied to Impulse anymore. Now that Gamestop owns Impulse it's time to add the few games I have left on there to my Steam wishlist.

I'll put my Impulse login details next to my lifetime subscription to the All Seeing Eye...
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News Comments > Steam Top 10
8. Re: Steam Top 10 Mar 27, 2011, 18:49 Bucky
I've passed on Homefront and Crysis 2, both due to word of mouth and reviews. I burned myself out on CoD months ago, and I wouldn't pay for the map pack even if I was still playing.

I'll use Dragon Age 2 and Portal 2 to hold me over until Brink finally gets here.
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News Comments > Brink Class Trailer, EU Preorder Bonuses
7. Re: Brink Class Trailer, EU Preorder Bonuses Mar 15, 2011, 18:25 Bucky
Morgan19 wrote on Mar 15, 2011, 18:19:
Is Brink's only mode like ET:QW, in that you sort of have "scripted" MP levels? Like it's do one objective, proceed to the next section of the map, do something else, proceed, etc.?

If that's the case, that would be the one thing I'm not too excited about... That rigid setup (vs. something like a domination mode, where your overall progression and chokpoints are more fluid) never appealed to me much, just seemed too forced.

I'm not certain on that one, but I believe that's the case. I've certainly only seen the objective-style described in previews. I believe they've attempted to make it a bit more fluid through the creation of secondary objectives, which are either class-based or universal.

I prefer the attack/defend style of objective based maps, or the straight up mayhem of FFA, though I doubt I'll have my wish granted on that one.
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News Comments > Brink Class Trailer, EU Preorder Bonuses
4. Re: Brink Class Trailer, EU Preorder Bonuses Mar 15, 2011, 16:52 Bucky
I've had this pre-ordered through Steam for awhile now. I can't wait to play it.

What has me the most excited is their thoughts on gameplay, especially one-hit kills.
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News Comments > Dragon Age II Beta Patch
10. Re: Dragon Age II Beta Patch Mar 13, 2011, 18:26 Bucky
The Half Elf wrote on Mar 13, 2011, 18:21:
After a few days of playing it I really can handle all the changes to Dragon Age 2 except for one.

I have been in the same 3 tilesets OVER and OVER and OVER. I am sick of seeing 1 HUGE cave split up into smaller parts for quests, or some extra walls thrown in trying to make a new map. It's cheap, lazy and unprofessional. I am really surprised Bioware did this.

That one bothers me a bit, though I can deal with it. What drives me nuts is the console style menus for setting party tactics--that just pisses me off.

Otherwise, I far prefer Dragon Age 2 to DA:O, though I reserve final judgement until I've finished at least one playthrough of DA2.
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News Comments > Op Ed
46. Re: Op Ed Mar 7, 2011, 19:24 Bucky
I can understand where people are coming from, especially considering that DA2 is a significant shift away from DA:O. I've enjoyed DA:O a great deal, and I spent several hours with the demo for DA2 yesterday. I'm obviously in the very small minority here, but I loved the DA2 demo. I've got a signature copy of DA2 on the way from Amazon, and I'm itching to play it.

No, I'm not 15 and I haven't owned a console since the NES. I prefer action RPGs to the cRPG, and I personally think that Bioware's true strength is in the action RPG department.

/me uses Greater Warmth Balm
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News Comments > Technology of Dragon Age II
24. Re: Technology of Dragon Age II Mar 6, 2011, 00:15 Bucky
briktal wrote on Mar 5, 2011, 23:54:
Prez wrote on Mar 5, 2011, 23:48:
Technology so advanced, we had to remove the tactical view!

What a bad decision.

Did people actually use that, or did they just get mad that they zoomed out one mousewheel click too far?

I've been working my way through DA:Ultimate for the last few weeks, and I only use the tactical view when I slip. I won't miss it at all.
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News Comments > Out of the Blue
26. Re: Out of the Blue - Games of Thrones Mar 3, 2011, 20:41 Bucky
Verno wrote on Mar 3, 2011, 15:40:
TorchMaster wrote on Mar 3, 2011, 11:44:
With that said, there are many that think this is the best fantasy series by the best writer in the genre, so if you aren't familiar with it you should consider checking it out.

He's really overrated in my opinion. His taste for cruelty appeals to peoples inner deviant but the series itself doesn't seem to have any direction and his prose is good but not up to Patrick Rothfuss, Steven Erikson or Joe Abercromie. His characterization is strong, I will give him that at least. He writes in a style I liken to a medieval soap opera and I suspect that's where a lot of his "mainstream" fantasy appeal comes from. I'm surprised anyone is willing to tolerate the years long wait between his books either, the man spends umpteen hours updating his blog about cons, football and pizza but whoops he can't seem to write until his advances are due. At one point a friend of mine was whining about how he had missed his fourth announced release date for his latest book. I couldn't help but think of a terrible battered spouse analogy.

My vote for best author in the genre would probably go to Erikson, though that's partly colored by the fact that I'm re-reading the series right now as preparation for the last two books (of which the last was just released, I believe).
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News Comments > Serious Sam 3 Screenshots, Details
18. Re: Serious Sam 3 Screenshots, Details Feb 28, 2011, 16:13 Bucky
16 player co-op! Am I reading that right?

Where do I pre-order?
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News Comments > Steam Top 10
19. Re: Steam Top 10 Feb 27, 2011, 21:27 Bucky
Jerykk wrote on Feb 27, 2011, 21:05:
You seem to have enjoyed it. I know you don't think it's worth $60. At what price would you consider buying it and supporting "fuck you pc gamers" Blezinskinskiowski.

I think $30 is a reasonable price for the PC version. It's a fun game but it's only 7 hours long on the highest difficulty setting. There are also a number of technical issues, namely:

1) It uses GFWL.
2) AA is broken. It does a poor job of hiding the aliasing and it cuts your performance in half, even if you only use 2XAA.
3) Mouse smoothing and a framerate cap are enabled by default and the only way to turn them off is by editing the encrypted ini files.
4) I had a lot of visual bugs with flickering shadows and thick blue fog. Evidently this is because the game's auto-detect settings don't work properly for all videocards. I had to find and download a modified ini file to fix those issues.
5) Evidently 16:10 resolutions run like crap, even though higher 16:9 resolutions run twice as fast.

So yeah, they could have put some more effort into the PC port.

FYI, you'll want to check out the stickies here for the ini stuff:

#'s 1,2, and 3 were all issues for me. I've finished the game, as well as played most of the Echoes levels, and overall I've enjoyed it. It's a shining example of how not to do a port, but there's a decent game hidden in there.

I picked it up for $45 from D2D, and while it isn't worth that price, I don't feel burned. I'd say $40 if you need something to play and understand what you're buying, $25-$30 is more appropriate for the game.
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News Comments > On PC Bulletstorm
2. Re: On PC Bulletstorm Feb 23, 2011, 21:36 Bucky
All I've had to do through .ini settings is turn off mouse smoothing, everything else I've needed has been available through the in-game menu. It looks good, runs good, and honestly the gameplay is a ton of fun. I picked this up with a D2D sale code for $45 and it's already proving well worth it.

With all of that said, this game has almost everything we hate about shitty ports; right down to a message box (every single damn time!) telling me not to shut the machine off when I see the loading icon. It even enables Auto-Aim and Aim-Assist by default; it's almost enough to make me want to strangle someone with my mouse.
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News Comments > Game Reviews
3. Re: Bulletstorm reviews Feb 23, 2011, 18:12 Bucky
From what I've played so far, Bulletstorm is actually a good game. It's got some really rough port-itis, but the ad campaign actually made the game seem more crass and juvenile than it actually is. That isn't to say it isn't both of those things, but it's not quite so deliberate as it would seem--and the gameplay is (so far) very fun.  
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News Comments > Valve: Portal 2 "Finished"
9. Re: Valve: Portal 2 Feb 20, 2011, 16:06 Bucky
Ray Marden wrote on Feb 20, 2011, 15:55:
Personally, the nicest thing would be if they just scrapped any "episode 3" mindset and jumped straight into HL3 - new engine, new story, a full game, etc.

I'm willing to bet this is exactly what they've already done. Valve has shown in the past that they'll re-do an entire game if they feel the need--just look at TF2.
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News Comments > Valve: Portal 2 "Finished"
2. No subject Feb 20, 2011, 14:39 Bucky
Yup, already pre-ordered. I just fired up Portal today for fun, only to realize that during one of the major Steam updates play stats were all reset. So now I have to get all the achievements again...

Also, I'd swear that those radios weren't there before.
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2336 Comments. 117 pages. Viewing page 19.
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