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User information for Bucky

Real Name Bucky   
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Description Game handle: Ventus
Signed On Aug 20, 2003, 21:03
Total Comments 2333 (Senior)
User ID 18104
User comment history
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News Comments > New DOOM is Fast; Want Co-op? Not So Fast
17. Re: New DOOM is Fast; Want Co-op? Not So Fast Jul 26, 2015, 17:56 Bucky
What I've read so far gives me a lot of hope; the multiplayer seems to be fast-paced arena style with an emphasis on movement. I am truly excited for this, I've missed the dance-style firefights where your ability to dodge and aim were both critical to winning the fight.  
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News Comments > Diablo III Patched
2. Re: Diablo III Patched Apr 7, 2015, 20:17 Bucky
I kind of wish Season 3 would start now, I don't want to wait until Friday. I try to roll a different class each season, for this one I'm going to try Demon Hunter. It's my least played and least liked class by far, so I'm going to force myself to play it extensively and see if I can get into the playstyle.

Edit: Damn, 10GB plus a file system change. I mistakenly installed D3 on my SSD when it first came out and never moved it, now I'm glad I didn't. At least the file system conversion was quick.

This comment was edited on Apr 7, 2015, 20:50.
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Mar 11, 2015, 18:11 Bucky
Seventyfive wrote on Mar 11, 2015, 17:47:
I'll come back to titanfall when they take away map rotation and let me just play the only 2 or 3 good maps they made.

There's really only 2 or 3 bad maps, and only because they give the pilots nowhere to hide. The cat and mouse gameplay really breaks down, then. Zone 18 and Training Ground are good examples, but by far the worst map is Colony. That's the only map that will cause me to immediately leave the lobby.
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News Comments > Steam Top 10
7. Re: Steam Top 10 Oct 19, 2014, 17:02 Bucky
Prez wrote on Oct 19, 2014, 15:45:
Also, thus far Shadows of Mordor is my game of the year. I loved every second of it.

I agree on the GoTY part, but the 'boss' fights were pretty bad.
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News Comments > 48 Hours of Titanfall Free on Origin
7. Re: 48 Hours of Titanfall Free on Origin Aug 21, 2014, 20:38 Bucky
xXBatmanXx wrote on Aug 21, 2014, 20:31:
Thought it was 6v6, did they update it?

It's still 6v6. I play regularly, and matches are hectic enough without more people. 12v12 would be insane.

The 'problem' right now is that the skill ceiling for Titanfall is pretty high, so new players generally get stomped out of the gate. It reminds me a lot of Quake or Unreal in that sense. So, for anyone that's going to try it out, I leave you with two important pieces of advice: Never stop moving, and get off of the ground. I strongly recommend a private match with a friend to at least get a feel for wallrunning.
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News Comments > Call of Duty: Advanced Warfare Multiplayer Details; Video
6. Re: Call of Duty: Advanced Warfare Multiplayer Details; Video Aug 11, 2014, 21:11 Bucky
They still haven't figured out that one-shot-kill weapons that require little skill suck to play against. Granted, it keeps the skill ceiling nice and low and therefore everyone feels awesome, but it's still poor game design, IMO. Let's be honest here, the CoD series has always been designed this way; they're shooting galleries first, competitive matches second.  
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News Comments > Star Citizen Arena Commander Released
21. Re: Star Citizen Arena Commander Released Jun 4, 2014, 10:28 Bucky
I backed ages and ages ago, and have ignored everything since.It's been so long I apparently had to migrate some data over.

That's all done now, and I'm pulling this down. However, there's a lot to download (I'm showing a 10+ GB download right now). I have no idea if this is related to the Arena Commander module or it's some other bits, but in any case I'll report back if I get a chance to check it out before going to work.
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News Comments > Titanfall Optimization Tips
33. Re: Titanfall Optimization Tips Mar 16, 2014, 08:19 Bucky
I'm having a lot of fun with the game; no performance issues (though I'm on a beast of a machine) and I haven't seen any cheaters. I think people cry cheat, especially in this game, when it's really just a good player combined with an especially good burn card (Active Radar Pulses or compete mini-map vision). That, and far too many people are still playing this game like any of the other modern military shooters--if you're walking around on the ground and peeking around corners you are an easy kill. Get wall running, get up high, and never stop moving.

As for the smart pistol, the only version that's BS is the Amped Smart Pistol burn card, because then it's a two-shot pilot kill instead of three. Otherwise, given equally skilled players, the smart pistol will lose in a heads up fight. If you were killed without ever seeing the other player, then he would have killed you anyway with a different gun because he had better position. I use the Smart Pistol when I want to minion farm, either because I have an XP burn card or to get my first Titan quicker than usual.

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News Comments > Titanfall Reviews
10. Re: Titanfall Reviews Mar 10, 2014, 20:30 Bucky
Trevellian wrote on Mar 10, 2014, 20:08:
I really don't see what you guys are all butthurt about. Thousands of people got to play the Beta on the public servers and it was fun

While ya'll are sitting here being crotchety as fuck for no good reason I'm going to enjoy the best fast paced FPS I've played (in BETA) in years. If the other 13 maps are as fun as the 2 in beta where then this game is worth what I paid for it.

I think a lot of you have forgotten that games are about fun. Not bashing a game because of who developed it or published it because some guys reviewed it on private servers. Get over it. So disappointing to read any of the comment threads on here anymore.


Also, if I recall correctly, the beta hit 2 million people.
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News Comments > New GeForce Drivers for Titanfall
10. Re: New GeForce Drivers for Titanfall Mar 10, 2014, 18:04 Bucky
I couldn't drag myself away from the Beta. I haven't had that much fun in a multiplayer FPS in a long, long time (HL:DM, maybe?). Needless to say, I have it preloaded and I'm probably going to wake up early so I can get a few hours in before work.

I could say why I like it so much, but others have already done it better than me. What I will say is that the game deserves to be played before you pass judgement.
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News Comments > Gone Gold - Titanfall
53. Re: Gone Gold - Titanfall Feb 27, 2014, 22:50 Bucky
I for one am looking forward to this game. I played the beta a ton, and loved it. Great movement, good balance, and solid map design. It's pre-ordered and I'm itching to play. I'll take good gameplay any day.

Now, I've also play a lot of Battlefield. Let's face it, BF4 is a goddamn mess. They're crowning achievement, months after release, is a relatively stable game. The first DLC had no levolution events (so much for that marketing bullet) and the promised balance pass still hasn't arrived. There are some horrible balance issues, especially with regard to the vehicles and map design (see the MAA and Dragon Pass for excellent examples).
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News Comments > Steam Video Capture Utility
5. Re: Steam Video Capture Utility Feb 24, 2014, 17:25 Bucky
The question is, how does it perform versus nVidia's ShadowPlay? I've been using ShadowPlay since they added the option to change the temp directory, and I love it.  
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News Comments > Titanfall Beta Not Restricted to Preorders
14. Re: Titanfall Beta Not Restricted to Preorders Feb 3, 2014, 16:12 Bucky
Flo wrote on Feb 3, 2014, 10:12:
Ben Kuchera said the game is awesome and I tend to believe him.

Yup, it's when I read his comments on the game that it really got my attention. I did some more digging, and found many more people saying the same thing.

Now, I also preordered BF4. From here on out, I'm taking the RPS recommended approach and not preordering anything ever again. So, I'll wait a few days to see how the community feels about the game, or really, just to make sure it actually runs, and then I'll probably hop on board. If it plays like the first Call of Duty games, has mechs, and has vertical combat, I'm in.
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News Comments > Steam Machines Announcement
4. Re: Steam Machines Announcement Jan 6, 2014, 22:03 Bucky
As soon as they give me the OS in a more polished state and sell me the controllers, I'll build my own box. Well, maybe not right away. I'll probably just drop the SteamOS on my gaming rig, plug in the controllers and see how it works before I build another system.  
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News Comments > BF4 Connectivity Issues; Double XP Postponed
11. Re: BF4 Connectivity Issues; Double XP Postponed Dec 31, 2013, 13:22 Bucky
I'm one of the suckers that picked up BF4 and the premium pack. Granted, I got both at 20% off, but I'm still pissed I gave them that much money.

I've been playing BF4 since the open Beta, so I've suffered through the whole saga. The game has been stable for me since the Dec 20th patch. What drives me insane right now is just how imbalanced the game is. Mobile Anti-Air tanks with Active Radar missles can shut down the air game on a map completely. Attack Choppers are flying coffins, while Scout Choppers with an Engineer repairing are flying tanks. The Attack Jet is a gift from the gods, smiting all who oppose it (if there's no MAA around) and the Designated Marksman Rifles (DMRs) suck so badly that I just laugh when someone is shooting at me with one.

With all that said, I still play almost daily. Those 'only in Battlefield' moments are addicting, and there's no other game that provides that fix. Where else can you cover an ATV in C4, send it flying at an enemy tank only to have another enemy tank crash into him, and then blow them both sky high while watching from a safe distance?

I must've laughed for about 5 minutes after I pulled that off.
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News Comments > PC Battlefield 4 Patch This Week
2. Re: PC Battlefield 4 Patch This Week Dec 1, 2013, 13:51 Bucky
Trevellian wrote on Dec 1, 2013, 13:37:
Fixed the "one-hit kill bug" where occasionally damage from a single bullet was applied multiple times

Fucking seriously?

Yes. I spent a lot of time not playing and waiting for the first patch just to fix the crash issues, and now I've spent more time not playing and waiting for the bloody One Hit Kill bug to get fixed. That and the insanely annoying screen blur.

I'll try playing again once this patch is released. If I run face first into another glaring bug that I can't overlook, I'll write the game off as a loss and wait for Titanfall to get my multiplayer fix.
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News Comments > Hearthstone: Heroes of Warcraft Beta Signups
1. Re: Hearthstone: Heroes of Warcraft Beta Signups Nov 8, 2013, 22:49 Bucky
Hey Blue, you've got the MOBA trailer attached to a news post about a card game. I know, it's hard to keep straight when they do more than just make WoW expansions....  
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News Comments > Evening Previews
2. Re: Evening Previews Nov 8, 2013, 22:45 Bucky
Damn, it looks like they're finally starting to get it right. I might have to give this is second look now.

Nephalem Rifts are pretty much just their version of Torchlight II's mapworks, but the bounty system looks interesting.
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News Comments > Star Citizen Passes $26 Million
9. Re: Star Citizen Passes $26 Million Nov 4, 2013, 20:10 Bucky
Heck the $50 I pledged is worth the entertainment I'm getting out of the development phase. If they actually release a game I'll just count it as a bonus.  
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News Comments > Game Reviews
16. Re: Game Reviews Nov 3, 2013, 17:52 Bucky
IFVs and Fast Attack Craft are insane right now. I have both fully unlocked, they just destroy anything in their path. The TOW on the IFV is a must, it's a two shot kill on a tank and the next round is in the chamber almost before the first one has hit.

Don't even get me started on the boat. With two good gunners and an engineer doing repairs, you become an unstoppable god of watery death.
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2333 Comments. 117 pages. Viewing page 1.
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