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User information for SMC

Real Name SMC   
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Nickname Ventura
Email Concealed by request - Send Mail
ICQ 275885
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Homepage http://
Signed On Aug 15, 2003, 09:17
Total Comments 632 (Apprentice)
User ID 18065
 
User comment history
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News Comments > Champions Online Interview
15. Re: Champions Online Interview Sep 22, 2009, 05:30 Ventura
 
"Resources aren't where we want them to be" would be somewhat believable if it wasn't for the fact that you can make a character, level to 20, and even if you saved all of the money you made that entire time it would just barely cover the respec of one of your first abilities

Bear in mind, we're not talking about doing a respec like you get in WoW. This is called retcon, and with it you can change out absolutely every power your hero has. The ability to do this is unheard of in an MMO, and hell it should be expensive. It's not like you could level a Priest to 30 in WoW, decide it wasn't for you, and spend a bit of in-game money to change him to a Druid instead. One character isn't meant to be a "try every class" pass.

It makes more sense to have to spend more to retcon your character's earlier abilities too. I find this reasonably consistent with the whole superhero/comic book theme that they're going with. The more established abilities are further back and therefore are going to require more to change, and you have to pay through everything else you've added to them thus far. Makes perfect sense to me.

Just seems that without a free trial or satisfaction refund policy they don't have too much confidence in their own product. Am I wrong?

How many MMO's offer up a free trial so soon after launch? You can chalk it up to confidence all you like, but they're not made of money.
 
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News Comments > Champions Online Interview
10. Re: Champions Online Interview Sep 22, 2009, 00:55 Ventura
 
While I've only gotten to about level 20 in both games, I'll put my 5c in towards the CO vs CoH debate.

The one thing giving CO the edge for me right now is that the world feels a lot more real. Missions in CoH were just a little too random for my liking, you'd zone into areas or fight mobs that clearly didn't belong.

While ultimately I'll cancel and move on at some point in the relatively near future, that's pretty much how I roll with MMO's these days. That said, I still like both games more than any of the others (Warhammer, Age of Conan, etc) that I've tried in the last few years.
 
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News Comments > Champions Online Status Report
9. Re: Champions Online Status Report Sep 17, 2009, 19:55 Ventura
 
I bagged this game in an earlier thread, but now that I've gotten a character to 20, I'm liking it a lot more. It's got a lot more depth than you'd give it credit for, what with items you can loot/use, different builds, costumes, etc.

It feels a lot more real than CoH too. I really liked CoH, but now that I look back on it, the missions were just a little too random for my liking. Everything seems to make a lot more sense in CO, at least at this stage.

There are things I don't like about it too though, but hey, when is that not the case?
 
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News Comments > Left 4 Dead 2 Ban in AU
4. Re: Left 4 Dead 2 Ban in AU Sep 17, 2009, 10:27 Ventura
 
If they didn't fucking tax us so much, maybe we wouldn't be so prone to violence  
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News Comments > Champion Online Patched, Free Retcon
2. Re: Champion Online Patched, Free Retcon Sep 10, 2009, 22:39 Ventura
 
I haven't played enough of CO to comment on it's similarity to WoW, as I just got it yesterday, and only have three characters, the highest of which is about level 8.

I'm not as impressed as I was hoping I'd be with it though, and definitely not as impressed as I was with City of Heroes. It's hard to pin down why, but I have an ice guy, a martial artist, and an energy blaster, and they all feel much the same to me. Much more so than with any other MMO I've ever played.

I'll be playing lots more though, so we'll see how it goes.
 
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News Comments > Star Trek Online Clip
18. Re: Star Trek Online Clip Sep 7, 2009, 09:39 Ventura
 
Those assholes just don't know how to make good games

That's a bit harsh mate. I've played plenty worse games than City of Heroes, and it's a bit much to cast judgement on Star Trek so soon.

This may not be the Star Trek video some of us were hoping for, but there are developers out there a lot worse than this one.
 
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News Comments > Sins Add-on Plans Changed
9. Re: Sins Add-on Plans Changed Sep 7, 2009, 09:29 Ventura
 
Is digital-only still the only way to get Entrenchment? I liked the original Sins, but I bought it in the bundle with download and retail box, and I'd have liked to have also had that option for the expansion.

Someone who has Entrenchment, talk me into it. Please. I fear The Beatles: Rock Band won't keep me going for very long when it finally releases, and the more I'm hearing about Champions Online, the less I want to play that one.
 
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News Comments > Star Trek Online Clip
16. Re: Star Trek Online Clip Sep 7, 2009, 06:06 Ventura
 
Ouch, that did look a bit unimpressive, and that's coming from a Trekkie.

I'll end up getting it though. Resistance is futile.
 
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News Comments > Free Champions Online Retcon for Early Start Characters
14. Re: Free Champions Online Retcon for Ear Sep 4, 2009, 08:35 Ventura
 
It's Cryptic, they change things. The thing that bothers me is all the wailing and gnashing of teeth that ensues when such changes are made. Ow! my ears! Can you kids keep it down a little?

Well, I would be pissed, and I'll tell you why.

Waiting to patch such dramatic changes into the game on day one reeks of getting the money from the fans before putting it through. I just can't reach any other conclusion.

I read posts from several on those forums who said they ponied up the cash for a lifetime subscription, and now they feel burned. Of course they do, the product they have just paid for has dramatically changed.

This is an epic fail of an MMO release. It's got deceit written all over it. I was going to buy two copies of this next week when it finally arrives in Australia, but there's no way that's going to happen now.
 
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News Comments > Champions Online Changes
18. Re: Champions Online Changes Sep 2, 2009, 22:28 Ventura
 
I mean, they got to level 40 in 3 days and now they can't play

Yeah, like, who do they think they are? Superheroes?
 
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News Comments > Champions Online Changes
14. Re: Champions Online Changes Sep 2, 2009, 19:54 Ventura
 
Ouch. I had a read of that thread, and wow, it's gotten to like 130 pages in half a day or something. That's a lot of pissed gamers, and people don't forget that shit.

Fortunately Champions isn't actually released in Australia until next week, so that's just saved me a couple of purchases. Which is all good anyway, for me, since I expect to be sufficiently entertained by The Beatles: Rock Band

This comment was edited on Sep 2, 2009, 19:55.
 
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News Comments > Supreme Commander 2 Interview
14. Re: Supreme Commander 2 Interview Aug 24, 2009, 19:19 Ventura
 
we believe the success in this industry comes from continuing to evolve your games and to make them better

That's a pretty rich line coming from the man who abandons his games the moment that disc goes gold. Shouldn't you at least finish the first, before moving on to the second?

Something tells me if I buy Supreme Commander 2, it's a mistake I will live to regret.
 
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News Comments > Sell Your StarCraft II Maps
39. Re: Sell Your StarCraft II Maps Aug 23, 2009, 19:27 Ventura
 
I thought more PC gamers would be against this kind of stuff, but I guess it's all over now

Sounds like someone's been taking all that free content for granted.

It's typically only ever been good for the developers of the game, with the modders extending it's life (and sales) for far longer than it would otherwise.

No, I'm all for this. It will promote a certain level of quality, too, as I can see only the absolute best maps ever selling enough to be worthwhile.
 
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News Comments > Sell Your StarCraft II Maps
29. Re: Sell Your StarCraft II Maps Aug 23, 2009, 05:36 Ventura
 
Don't get me wrong, I definitely think something like DOTA is worth paying for in the state it is now - in fact I plan on getting HoN - but I doubt it would've been able to establish itself in the first place if it had started out with a price-tag

That's an excellent point. Nothing gets your stuff out there quite like it being free.

How much do authors get for apps on the iPhone store? I heard it was something like 70%, with Apple taking the other 30%. While that would seem like a good setup for Starcraft 2, I anticipate the reverse being more likely, with Blizzard taking the big 70%.
 
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News Comments > Sell Your StarCraft II Maps
24. Re: Sell Your StarCraft II Maps Aug 23, 2009, 00:16 Ventura
 
Couple of bucks? What? We pay on average 99 cents for a music track. There is no way in hell buying single maps one at a time is worth more than 99 cents.

Wow, I'll be damned if I can figure out what the price of music has anything to do with it. Hey, next time, why not throw in a reference to the price of a cheeseburger at your local Maccas too?

For the rest of us who perhaps like our comparisons to be at least from the same industry, a good reference would be how much DLC is generally being charged for. The Call of Duty map packs available on the xbox live network, for example, generally cost about $10 and include 4 maps.

I would predict Starcraft 2 maps will max out in the $5 range. That would be for the premium, DOTA-level maps, those filled to the brim with custom units and abilities. While I suspect authors could charge more at their discretion, I don't see them ever selling any.
 
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News Comments > Sell Your StarCraft II Maps
21. Re: Sell Your StarCraft II Maps Aug 22, 2009, 21:05 Ventura
 
As a Warcraft 3 map maker I'd love to have the option to charge for my content if I want. Clearly it gives the author of the mod the choice here, and there's nothing wrong with that. If I want to charge a couple bucks for my map, that's my choice. You don't want to buy it; walk the other way.

No harm done here.
 
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News Comments > RAGE "Awesome on Mouse and Keyboard"
22. Re: Evening Consolidation Aug 22, 2009, 05:25 Ventura
 
The problem with most pirates or part time pirates is they have a sense of entitlement... they want the game on their terms, with high review scores and a certain list of features and tech specs or they will steal your game

Sounds to me like game quality (or lack thereof) is still largely to blame.

I don't know what Wolfenstein has sold thus far, but if you could throw bots into multiplayer games or coop the single player campaign, it would have sold one more, maybe two (I bought two L4D's at $100AU each, so don't think I wouldn't).

But it doesn't have these features, so I didn't buy it. The PC version loses a couple more sales, and piracy didn't have anything to do with it.
 
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News Comments > RAGE "Awesome on Mouse and Keyboard"
16. Re: Evening Consolidation Aug 21, 2009, 08:34 Ventura
 
Then a little while ago World of Goo came out, which was an greate idie game, with beautiful graphics, excelent music, inventive gameplay, no DRM and price point of $15-20, and a demo that consisted of about 20% of the game, more then enought to get a feel for it...

...and out of every copy bought 9 were pirated

Yeah I know the World of Goo story, I bought it, enjoyed it, and found the piracy stats on it fascinating. The problem though, is that for every game like it, I could name loads that you would feel burned having purchased at full price.

I could go to any EB store on the planet tomorrow and happen upon row after row of shit games. The first step to making something sell is to make it good.
 
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News Comments > RAGE "Awesome on Mouse and Keyboard"
11. Re: Evening Consolidation Aug 21, 2009, 06:09 Ventura
 
You want pc games to get better. Stop pirating! Enough said

You want pc games to sell more? Stop releasing junk! Enough said.

I want to buy the new Wolfenstein, for example, I can get it for $79AU which ain't bad, but it looks, and is reviewing, like it's average. Just another cash-in on something that has already been done a hundred times. So you tell me, why would I want to buy that?

Piracy ain't helping, granted, because it's so damn easy to do, but this is as much their fault as it is ours.
 
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News Comments > PS3 Slim and Price Cut
27. Re: PS3 Slim and Price Cut Aug 18, 2009, 19:50 Ventura
 
This should be good for Sony, and I'm happy for them. I've come to really like my ps3, it spends a lot more time on than my Wii, and a HELL of a lot more time on than my 360. That it can also play blu-ray is the icing on the cake for me (I'm rapidly finding I can't buy normal DVDs anymore).

The ps3 needs this too, because with most developers getting a lot bigger a return on their 360 games, they've been prioritising that platform ahead of the others. Hopefully that behaviour will stop with this price cut.
 
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632 Comments. 32 pages. Viewing page 21.
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