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Real Name SMC   
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Nickname Ventura
Email Concealed by request - Send Mail
ICQ 275885
Description
Homepage http://
Signed On Aug 15, 2003, 09:17
Total Comments 632 (Apprentice)
User ID 18065
 
User comment history
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News Comments > Steam Holiday Sale
55. Re: Steam Holiday Sale Dec 19, 2011, 18:58 Ventura
 
Ozmodan wrote on Dec 19, 2011, 18:40:
I have had nothing, but problems with Steam. I shudder every time I have to buy a game through them, their customer support is beyond horrendous.

To be honest, my experiences paint a very different picture. Granted, peak time usage can be a little problematic, especially when it's for a round of specials that's only just started, but for the most part it's been smooth sailing.

I still had one or two problems this morning, but once I've decided on a purchase, it's pretty much smooth sailing the rest of the way.
 
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News Comments > Steam Holiday Sale
50. Re: Steam Holiday Sale Dec 19, 2011, 17:10 Ventura
 
Took me 15 minutes of refreshing the main store page before it showed up, but it's working now. Mostly.

Just spent $5.34 on Orcs Must Die (game + all DLC). Just yesterday a mate highly recommended that one, so pretty good timing all in all.

I love their sales, seriously. When local stores have a 'sale' you're lucky if something's 25% off, but here it's like 75%. Too good to resist.
 
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News Comments > Steamships Ahoy - Dungeon Defenders DLC
2. Re: Steamships Ahoy - Dungeon Defenders DLC Dec 16, 2011, 22:48 Ventura
 
I'm planning on buying two copies of Dungeon Defenders the moment there's another sale. I missed it before, but it's getting a lot of good publicity, and having since watched a lot of movies it looks to be just my cup of tea. I know the core game's only $15, but if you add the price of the hero pack and then this dlc to it, it's approaching $30 each.

Here's hoping some good Steam Christmas sales are just around the corner.
 
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News Comments > MW3 Beats Avatar to $1B
48. Re: MW3 Beats Avatar to $1B Dec 13, 2011, 03:36 Ventura
 
If you think 1942, BFV, 2142, BF2 and BF3 all play the same, you are about as dense as Beamer.

The gameplay mechanics really haven't changed much at all mate, and I own everything in that list bar 2142.

Activision might be masters of the copy and paste, but don't kid yourself into thinking they're the only ones.
 
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News Comments > MW3 Beats Avatar to $1B
45. Re: MW3 Beats Avatar to $1B Dec 13, 2011, 00:00 Ventura
 
Krovven wrote on Dec 12, 2011, 21:59:
They literally are all the same.

As opposed to the Battlefield franchise?
 
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News Comments > MW3 Beats Avatar to $1B
35. Re: MW3 Beats Avatar to $1B Dec 12, 2011, 18:18 Ventura
 
Has anyone here who has criticised MW3 (even if just by saying it's not a good game) actually played it?

Just curious. Or is this just more ranting if only because we hate the hugely successful around here?
 
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News Comments > On Sale
2. Re: On Sale Dec 11, 2011, 17:54 Ventura
 
Ahh, every so often I like to fire up store.steampowered.com in a us proxy, just to see how much us Aussies are getting shafted.

Yanks pay only $14.99, down from $29.99. In Australia it's still $44.99, down from $89.99. Both in US dollars.

Sometimes the results surprise even me.
 
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News Comments > Steam Coupon Support
32. Re: Steam Coupon Support Dec 7, 2011, 16:51 Ventura
 
Reading this makes me feel so inadequate as a PC gamer. I have to start spending some more cash!

You and me both: Found 37 Games with a value of $507.64 USD.
 
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News Comments > AVault for Sale
14. Re: AVault for Sale Dec 6, 2011, 05:16 Ventura
 
If I recall correctly Rich from Gone Gold was a cop and GG was always just a part-time thing

If I remember correctly, Rich was experiencing a lot of pain, and that's when he had Bill Harris show up to start writing. Rich then basically disappeared completely not long afterwards, and then a little bit later, Bill left to start his Dubious Quality blog.

It's a real shame what happened to Rich. He used to write some truly amazing stuff.
 
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News Comments > Notch Passes the Minecraft Torch
21. Re: Notch Passes the Minecraft Torch Dec 2, 2011, 19:05 Ventura
 
From a certain point of view, this happened months ago. Notch's heart hasn't been in it for a while.

That said, the bit about him taking a rest for a while is a little amusing. Most people work, and every so often, they take a holiday. This year, Notch has been on holiday, and every so often, he's done a little work.

Granted, he can now afford to live his life this way, so good for him.
 
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News Comments > Op Ed
28. Re: Op Ed Nov 28, 2011, 00:33 Ventura
 
Dades wrote on Nov 27, 2011, 22:22:
I don't see any evidence to support that. The bulk of development is multiplatform work and it depends on the game in question whether PC exclusive features make sense or not. Battlefield 3 worked out well for EA and didn't compromise the console versions at all. It gave me a flagship title to launch Origin and PC games tend to have higher profit margins than console titles.

You don't see any evidence to support it? What, console titles like Call of Duty smashing sales records each and every year not conclusive enough for you?

I'm all for more effort paid to our PC games, but when's the last time a game sold anywhere nearly as much on the PC as it did on either the 360 or PS3?

That higher profit margin doesn't count for much when your average game might sell 2.5 million copies on the 360 and 150,000 on PC.
 
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News Comments > Op Ed
23. Re: Op Ed Nov 27, 2011, 21:33 Ventura
 
it just takes some effort specifically directed at the PC stage of development for it to be pulled off successfully.

The problem is that, as far as effort vs reward is concerned, it's just not there. They're clearly much better off just catering to the console crowd and porting half-arsed crap across.

Granted, it doesn't give them any right to complain about sales numbers on the PC though.
 
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News Comments > No PC Ghost Recon: Future Soldier
162. Re: No PC Ghost Recon: Future Soldier Nov 26, 2011, 17:09 Ventura
 
Prez wrote on Nov 26, 2011, 15:53:
It's ironic that you are saying it's an "idiotic argument to make" when you are using the smallest slice of anecdotal evidence (yourself) to extrapolate that everyone else must do things exactly the same. Unless you follow every single pirate's habits and spy on everything each one does, the only BS argument here is yours, since you are just pulling shit out of your ass. Sorry.

Christ mate, you come down in the last shower or something?

Have a look around. Get a feel for how people treat each other in this day and age. Maybe society is just different in your neck of the woods or something, but these days all I ever see are people putting themselves ahead of what would be the right thing to do. All day, every day.

There's no way on this Earth anywhere near a sizeable percentage of pirates will actually buy something that they've already downloaded. Sorry, no. Not a chance. End of story. If buying it would unlock content they don't have access to playing the pirated version, then maybe, but that's not based on some sort of moral code.

Dmitri nailed it. It's bullshit, and anyone who thinks otherwise really needs to open their eyes.
 
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News Comments > No PC Ghost Recon: Future Soldier
100. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 09:35 Ventura
 
If you make the official product more convenient than the pirated one, people are more likely to buy the official one. However, publishers are forcing legitimate customers to deal with CD-keys, online activations, limited installs, constant internet connection requirements, etc.

No argument there, Jerykk. Fair call mate, and despite several having had a go in here, you're the first to have brought up what I consider to be a decent point. I'm all for them taking steps to eliminate piracy, but at the point where legitimate paying customers are having to work harder than the pirates, well, that's a problem.

Compared to console gamers being able to just throw the disk in and play, I can fully understand some of the resentment being dished out here, particularly towards Ubisoft. I haven't bought from them for a while, to be honest, and just thinking about having to stomach all of that is enough to give me a headache.

even more sick of ignorant assholes equating piracy with theft.

Brilliant. Now it's not even theft.

I'm all for a well thought out discussion on the topic, but InBlack, seriously, you have like... nothing.

Actually, I tell a lie. You have a nifty blue line, but alas, not much else.

I'll use "Splinter Cell Chaos Theory", a game that avoided being cracked for over a year, which is pretty rare

Actually, I read it was playable from day one for most people, it just required more work than usual. Seems that people had to use an app to hide their drive from the Starforce protection, in addition to something like DT to mount.

Fair enough though, maybe there's some truth to what you're saying, and maybe there just aren't that many dedicated PC gamers around anymore. That said, among so many potentials, it's a pity you have only one example. Jury's still out, I'd say, which makes me anything but trolling.

Edit: And the world of goo numbers indeed have some factual basis behind them:
http://2dboy.com/2008/11/13/90/

That was a very interesting read. Seems like they put a lot of work into finally determining an 82% piracy rate. Not quite as high as Ubisoft are stating, but still pretty high.
 
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News Comments > No PC Ghost Recon: Future Soldier
84. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 05:44 Ventura
 
InBlack wrote on Nov 25, 2011, 05:27:
I thought we killed that high horse ages ago Ventura??

What's amusing is that you proceeded to say nothing to counter my point of view. Just a whole load of crap about how you think I've crossed the line, which leads me to believe that I've hit the nail just a tad too close to the head for your liking.
 
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News Comments > No PC Ghost Recon: Future Soldier
82. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 05:09 Ventura
 
Jerykk wrote on Nov 25, 2011, 04:40:
Isn't that somewhat contradictory? If they felt a game was worth buying, they'd buy it. Obviously they don't feel it is worth buying if they don't buy it. I think it's much safer to assume that most pirates are very cheap and/or don't have the means to buy every game they pirate.

Yeah, right. Whether or not a pirate is really enjoying a game he's just downloaded and installed is a mute point, because I don't for a second believe that anywhere near a significant number of them will then go and buy it as a consequence. Not when it's something they technically already own.

In this day and age, where games are like 10gig a pop, the "I can't afford it" pirates do amuse me. Can't afford to buy the games, but high-speed internet with no bandwidth caps, yeah they've got the money for that.
 
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News Comments > No PC Ghost Recon: Future Soldier
80. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 04:18 Ventura
 
WoodroweBones19 wrote on Nov 24, 2011, 23:45:
I've "pirated" other games that didnt provide demos and if I found they were worth it I bought them as I'm betting the majority of that 95% do.

Considering the PC platform has been all-but-abandoned by the big-budget studios, I would wager their sales numbers would strongly disagree with that one.

There's no way anywhere near the majority of pirates are buying titles they feel are worth it. Sorry, not a chance.

WoodroweBones19 wrote on Nov 24, 2011, 23:45:
UBI is banking on doing most of their sales with hype/ads and not on game content which is why they are so concerned with piracy.

The thought occurs that, these days, hype is as good at selling a game as that game's actual content. Skyrim sold respectably on the PC, which is saying something, and I don't think it did so because people were watching gameplay videos and reading reviews. It's the hype that did it.

Granted, hype is far from always being a good thing though. Duke Forever is proof of that one. But it's not always a bad thing either. Sometimes it's deserved, other times it's not.
 
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News Comments > No PC Ghost Recon: Future Soldier
74. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 23:32 Ventura
 
If 95% of people on PC are pirating your game it means your game has now seen an audience 20 times larger than it would have without piracy.

The insinuation that there's no harm done because so many (claim they) wouldn't have bought the game anyway is one that I continue to find amusing. You know it's still wrong and that you're just contributing to the biggest problem facing the PC platform, don't you?

I mean, am I the only one who wants to play his FPS's with a mouse? Tell me I'm not. Seems like everyone here just wants to give Ubisoft the finger, and I wonder how many around here are only pissed because it means there'll be no torrent to pick up come release day.
 
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News Comments > No PC Ghost Recon: Future Soldier
60. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 21:15 Ventura
 
I don't know many people in my day to day life who still buy retail unless they have no other option. Digital might be equal, or it might be more.

In all fairness, my retail purchase was probably just because I live in Australia, and if you pay Steam's prices out here, you have more money than sense. I saved $37 taking advantage of a good store's pre-order offer.

MW3 is most certainly aimed at a console audience, and nobody with any sense disputes that.

My point is that it's not deliberate. They're just going where the money is, and that happens to be with the consoles. When 96% of your customers either buy on the 360 or the PS3, that's who you cater to. I bought the game on the PC, and I hate that as a platform it will likely see a lot less support, but from a business sense I can completely understand it.

You can easily make numbers say what ever you want. Black Ops 5.2 million pirated copies versus 25 million sales Worldwide we are very far away from the 95% piracy rate!!! would'nt you say ?

Ahh, but how many of the 25 million sales of Black Ops were on the PC platform? That's the question.
 
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News Comments > No PC Ghost Recon: Future Soldier
48. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:55 Ventura
 
Did you buy MW3 from Steam or some other online distributor or did you buy the game from retail? If you didn't get it retail then you're part of that 95%, ace.

I got it from retail, ace. Even if the number of digital sales happened to equal the number of retail sales (read: best case scenario), the pc platform would still only be at 6%. Nice try though.

To me, it seems like Console Piracy is going up and it seems to be that they are getting the titles way early like they used to on the PC.

This is because legitimate console versions can be played right away, while Steam games have to wait until they're unlocked before they're playable (and crackable).

MW3 is aimed at a console audience

It's not aimed at a console audience. It's aimed at who's doing the buying, and that's not pc gamers these days. You go where the money is.
 
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632 Comments. 32 pages. Viewing page 6.
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