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Real Name Silicon Avatar   
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Nickname Silicon Avatar
Email Concealed by request
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Homepage http://
Signed On Aug 13, 2003, 17:28
Total Comments 1548 (Pro)
User ID 18037
 
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
19. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 10:25 Silicon Avatar
 
Prez wrote on Mar 8, 2013, 10:06:
In for $50. The pedigree of the developers involved is enough for me regardless of what it's called or in what universe its based.

This. Besides the universe they made up actually sounds really cool.
 
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News Comments > Torment Kickstarter Soars; Stretch Goals in Play
16. Re: Torment Kickstarter Soars; Stretch Goals in Play Mar 7, 2013, 12:56 Silicon Avatar
 
Well they already hit two of the stretch goals and look well on track for the third (better music).

I never played the first Planescape game so I don't have to worry about this one not living up to the original.
 
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News Comments > EA Clarifies All Games Microtransaction Comment
6. Re: EA Clarifies All Games Microtransaction Comment Mar 6, 2013, 22:12 Silicon Avatar
 
There's a name for this - I forget what it's called now.. Basically you run some crap idea to the press, wait for a reaction from the public, and if it isn't favorable you say it was a misunderstanding all along.

There's a variant where you run your really crap idea out to the press with a backup in line, wait for the bad reaction, and run your (still) crap secondary idea out as an improvement. Then you wait for everyone to talk about how much you listen to their needs.

Standard PR BS 101... It's in every politician's playbook too.

 
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News Comments > Torment: Tides of Numenera Kickstarter Live
129. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 18:56 Silicon Avatar
 
I've funded 4 or 5 things now, including this one. I've kind of picked safe bets though - big name developers who had a lot of experience delivering products.



 
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News Comments > Soren Johnson at Stardock
20. Re: Soren Johnson at Stardock Mar 5, 2013, 22:39 Silicon Avatar
 
http://www.stardrivegame.com/

Is anyone else anticipating that one? I thought it looked interesting.
 
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News Comments > Soren Johnson at Stardock
2. Re: Soren Johnson at Stardock Mar 4, 2013, 21:03 Silicon Avatar
 
Galactic Civilizations 2 was pretty good, but it's been dead a long time now and I've seen other 4X games coming out of the indie market that look just as good.

Stardock better have awesome up its sleeve if it wants to entice me.
 
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News Comments > Lord British's Countdown
34. Re: Lord British's Countdown Mar 4, 2013, 20:16 Silicon Avatar
 
Creston wrote on Mar 3, 2013, 22:46:
Silicon Avatar wrote on Mar 3, 2013, 20:50:
Well..

Origin wasn't known for stable products or delivering on time. I don't know what the deal was there, but something was going wrong even before EA came along. EA just made it worse.


I'm sorry, what? Which unstable products did they launch, exactly? Because I can remember precisely one, which was Ultima 7 (which had pretty bad bugs in it until the first two patches. This was in the funny days before you could really download such things off the internet. I remember that those patches were sent to me on 3.5" discs.)

Other than that, though, all their games ran pretty much just fine. Never had an issue with System Shock, or Underworld, or Bioforge, or Wing Commander, or Privateer.

The only other game that gave me grief was Ultima 8. It crashed on me literally every 30, 40 seconds, it was so aggravating. I sent faxes back and forth to Origin's HQ trying to figure it out, until finally they had me send over my BIOS settings. Two days later one of their developers called me (from the US), and spent an hour on the phone with me getting my BIOS settings fixed. While we were waiting for my machine to boot, I had a great time talking to him about the games he'd worked on, and such. And to his credit, he fixed the issue; I never had a single crash after that anymore.

I miss the old Origin...

Creston


Realistically, now, fifteen plus years later I can't remember all that well. I just remember having a hell of a time getting U7 to run.
 
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News Comments > Skyrim Beta Patch
12. Re: Skyrim Beta Patch Mar 4, 2013, 14:50 Silicon Avatar
 
Creston wrote on Mar 4, 2013, 14:39:
That is a pretty fucking massive patch. Awesome.

However, unless I'm being stupid, resetting a skill just seems weird? You go from having destruction 100 to destruction 15. Have fun killing that Legendary level Giant with your novice level flame spell...?

Creston

Yeah, I don't get it either. There must be more to it than what the notes say.
 
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News Comments > Lord British's Countdown
30. Re: Lord British's Countdown Mar 3, 2013, 20:50 Silicon Avatar
 
Well..

Origin wasn't known for stable products or delivering on time. I don't know what the deal was there, but something was going wrong even before EA came along. EA just made it worse.

 
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News Comments > Sunday Metaverse
6. Re: Sunday Metaverse Mar 3, 2013, 20:45 Silicon Avatar
 
FB is tired. Everyone is just waiting for the next thing. Maybe instagram - maybe tumblr. Who cares? It's all free and throw-away crap and everybody migrates from service to service as soon as the next "big deal" gets enough users and press to care about.  
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News Comments > Lord British's Countdown
22. Re: Lord British's Countdown Mar 3, 2013, 02:26 Silicon Avatar
 
The Half Elf wrote on Mar 2, 2013, 21:45:
My question is how many people made the Ultima games? Anyone remember Brad McQuaid and 'The Vision'? One person alone was NEVER responsible for the classic's we love, and the name 'Lord British' just doesn't carry the weight it use to.

As for EA and Ultima, they have tried at least 3 times to bring Ultima back (Ultima Online 2, Ultima X and one other). It's dead Jim.

The earliest Ultima games were programmed by Garriot. He brought some more people on for later games. I believe Dr. Cat was one of them. Dennis Loubet was doing art for them at the time (great manual and cover illustrations). It was a good team, but it's all broken up now.

Garriot could easily fund an Ultima spiritual successor - and even get some or all of the old team back with a Kickstarter, but it seems like lately all he does is hop on the latest fad. I guess that is what is so disappointing. At a time when other old teams are coming back via Kickstarter to make new games, Garriot is still farting around with his head up his butt.

 
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News Comments > Lord British's Countdown
13. Re: Lord British's Countdown Mar 2, 2013, 20:33 Silicon Avatar
 
I have REALLY fond memories of Ultima. If he is going to resurrect that with a new name then I will throw money at him.

If he's going to keep going with on the social game kick and have multiplayer and a bunch of crap then he gets zero from me. The last few games he's made in that vein have all been big flops, making me question whether he has game design chops anymore at all.

Seriously, how much genius does it take to just give fans what they want? The Wasteland 2 guys figured that out and scored pretty big.
 
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News Comments > On Diablo III's Future
10. Re: On Diablo III's Future Mar 1, 2013, 23:31 Silicon Avatar
 
I'm still waiting for someone to tell me that the game is good so I can finally buy it.  
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News Comments > Morning Q&As
15. Re: Morning Q&As Mar 1, 2013, 19:24 Silicon Avatar
 
Spacehulk looks like fun.

I went into an official Games Workshop store one time. It was almost wall to wall obesity and there were no women in site. I know that's the stereotype, but it was also the truth. I mean, damn.

Maybe I just went on the wrong day or something.
 
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News Comments > EA All-in on Microtransactions
46. Re: EA All-in on Microtransactions Feb 27, 2013, 23:38 Silicon Avatar
 
The worst thing I hated about microtransactions wasn't getting hit for $2 - it was having to fiddle with a store interface every time I wanted a new outfit or whatever. It was too much hassle.

I'd rather buy DLC.

Then again, I was okay with it when I played ST:O.

I guess I just hate EA.
 
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News Comments > More Games Get the Steam Greenlight
14. Re: More Games Get the Steam Greenlight Feb 26, 2013, 22:07 Silicon Avatar
 
I watched someone play Anodyne and it looked pretty weird and kinda fun.  
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News Comments > AMD's Hair-Raising Tech
21. Re: AMD's Hair-Raising Tech Feb 26, 2013, 14:47 Silicon Avatar
 
The Tress FX hair does look better. I wish Skyrim had it - along with deformable cloaks.

On the other hand, graphics technology has now come to a point where I can't really tell much difference when I'm not paying attention. If they hadn't made a deal out of pointing out the hair, I probably wouldn't have noticed it or thought about it.

 
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News Comments > ROAM Kickstarter Ends Today
12. Re: ROAM Kickstarter Ends Today Feb 24, 2013, 16:24 Silicon Avatar
 
Roam looked fun but I saw it too late and the KS is closed.

I guess I will check it out on Steam.

BTW if any of you are going to SDCC this year the Two Guys from Andromeda are going to be there at a booth somewhere. I may have to dig out an old Space Quest box and see if they will autograph it. I just hope I still have the boxes.

 
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News Comments > After Reset Announced
4. Re: After Reset Announced Feb 24, 2013, 12:37 Silicon Avatar
 
It's still a market with pent-up demand as far as I can see.

The only problem with indie RPGs set in this genre is that practically every one of them tries too hard to be Fallout 2. After Reset looks like it might have the same problem.

 
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News Comments > Legend of Grimrock 2 Announced
30. Re: Legend of Grimrock 2 Announced Feb 21, 2013, 19:55 Silicon Avatar
 
There is more hate on this thread than I thought I'd see.

I played LoG on "hard core" (whatever) mode and beat it. I thought it was pretty fun and will probably buy the sequel.

The only thing I really hated about it was the spell casting interface. That just sucked and I'm sort of disappointed they didn't patch a fix in.

I hope the next one is longer and fixes some of the balance issues. I guess I just didn't expect to see DLC from an indie so I'm not disappointed that there won't be any.

 
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1548 Comments. 78 pages. Viewing page 14.
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