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Nickname Sugarman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Jun 10, 2003, 17:00
Total Comments 229 (Novice)
User ID 17415
 
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News Comments > TITAN X GPU Unveiled
12. Re: TITAN X GPU Unveiled Mar 4, 2015, 20:34 Sugarman
 
It is funny that I've spent that much on Star Citizen yet the most I've ever spent on a video card is around $350. I never buy anything right when it comes out, I usually wait for the price to go down. But I do have 3 R9 series cards right now, each in a different pc. This way I always have a couple extra gaming pc's "I have 4" if friends stop by and we decide to do a little pc gaming. I didn't buy all the cards at the same time, probably over the course of 5-6 months, my pc gets upgraded first then my old parts usually trickle down to the other gaming pc's I have.  
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
92. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 11:01 Sugarman
 
And they're likening it to "Agent Smithing", when you log in to take a spot on a buddy or corp mates ship, you'll take place of the AI/NPC manning whatever position you've been given on that ship. And everyone gets paid, if you're crew then you get a cut of the profits.  
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
91. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:56 Sugarman
 
Wow I never knew you were such a humanitarian. Godspeed, rich man! Buy more virtual spaceships, for humanity!.

Isn't there supposed to be a "Good news everyone" in there somewhere?
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
90. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:54 Sugarman
 
My point is, you don't need to spend a dime other than what it takes to gain access. Get in an org, make some friends, crew their ships or fly their extra ships as an escort, have fun, everyone will have something to do. Or we can all just complain about whatever.  
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
88. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:48 Sugarman
 
The difference is smoking doesn't give them an advantage over you does it? The problem with this model is its classist. We have enough of that bullshit IRL the last place we want to see it is in games. Games are supposed to be fair otherwise what's the point in playing? It's like you and I starting a game of Monopoly when you already own half the properties with hotels on them. You've already got disposable income that most people don't, isn't that enough? Do you have to constantly lord it over those who don't? How much is enough? How many yachts can you water-ski behind, Gordon?

It doesn't give as much of an advantage as you'd think, maybe at first when the game comes out. Those of us who can't play for 20+ hours per week yet have the disposable income to spend may have a bit of an advantage at first, but that will dissapear. And why are we always pitting everyone against each other, you can loan your ships, you'll need a crew to more effectively run your ship. Real players will always be better than AI in this case. Can't afford more than the starter ship yet your friend or corp mate has a plethora of multi-crew ships, then take a spot on his ship or ask to borrow one of his, I don't see how this is a bad thing at all. And it just so happens pledging for ships is how this game is being funded, and contrary to what most of you think or say it seems to be working out quite well.

I'll loan you a ship when the game is out Cutter, pick one, 890, Freelancer MIS, Gladius, Super Hornet, Constellation Phoenix, Reclaimer, Mustang, Retaliator, Redeemer, Carrack, pick one, they're all insured. There's no way I can fly them all at once.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
86. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:29 Sugarman
 
The issue was the fact that the scope of the project keeps expanding and seems to be looking at the funding as a revenue stream (that will keep providing money) rather than start-up capital (to get the job that was pitched done). It went from being "we're hoping to get X amount of money to make Y game" to "we'll keep adding to Z game until we stop getting money then you'll get what you get".

As it stands now the game will continually be updated/expanded, use EVE or WOW for an example, I don't see how this is a bad thing. This funding has to come from somewhere, people have to eat and pay rent, there has to be a sustained source of income. It's just sad that the "free to play" games have ruined our perspective on this, because we all know how free those end up being.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
83. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:16 Sugarman
 
How much does someone spend in a year that smokes 1-2 packs of cigarettes per day, or someone who drinks often, or someone who uses drugs often?

There are plenty of people out there that spend far more than I have on things that I feel are ridiculous, but that's their decision, and even if I think it's a complete wast of money I realize it's really none of my business.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
82. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 10:00 Sugarman
 
I don't really see it from a perspective that many of you do. If it ends up being the game I've always wanted to play and it is as fun as I hope it will be, then it's not really about the money, it's about my enjoyment. This is something that you can't always easily place monetary value on.

I'm willing to take a chance on it, it's as simple as that. There are some individuals who have pledged 40k so far for the same reason. If it turns out as good as we all hope then many of you will benefit from those of us who've funded SC beyond what most believed was possible.

Nothing like this has been done before, of course there will be many who doubt the possibilities. If it ends up a success then I won't rub it in anyone's face or say "I told you so", but if you're willing to give it a try then I'd invite you to man a station or a turret on my 890 Jump and have some fun, after all, this is what it's all about.

There is so much information to take in right now that it's nigh impossible unless you sat down for two weeks straight and watched every video and read all the information CIG has presented to us, because of this is why I believe there to be such a flock of naysayers. But if you really understood the scope of people behind this project then you'll see there is no way it can fail, far too many with far deeper pockets than me won't let that happen. This is the game they've always wanted to play, and there are plenty who are 40-65 years old who've been waiting on something like this for 20 years.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
74. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 06:42 Sugarman
 
What is it you really need to get out Julio, were you abused as a child, did your wife leave you?

What does the amount I've pledged have anything to do with being a fanboy? I see it as an investment in entertainment, if it doesn't pan out then I guess it was a bad investment, no matter, I think I'll survive.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
73. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 06:36 Sugarman
 
A mug and his money are easily parted.

It's not like I've splurged and used all I have and now I'll be eating from the dollar menu for the next year. It's called disposable income, it may seem like a lot to some, as it would have to me years ago, maybe some of you should learn to save and work a little harder instead of trolling others full time. I've also gifted 2 ships with alpha access to complete strangers because they seemed to be good people who had fallen on hard times, or in one instance they were merely a poor college student.

Also, what control have I stated I think I have over anything? I like the game, I like it's ideas, I think it's going to be something revolutionary and groundbreaking when it gets to a polished state. If not, no big deal, I've gambled before and I know the risks.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
70. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 06:20 Sugarman
 
There's nothing keeping the peons from grouping up on me. And why would I want to shoot them down in the first place? I know it's now the trendy thing to do, making others miserable, but it's not in my interests.

And if I've earned it through hard work then why shouldn't I get to reap a little of life's rewards. I'm pledging more to make the game better, but instead of saying "hey, thanks for that", you merely paint me as some fanatical fanboy.
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
66. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 05:33 Sugarman
 
Actually I'm in for over $3200. As I've said before, I've spent far more over a weekend in Vegas. Spent twice that on modifications to my current BMW on just a few upgrades. If I tallied up all the money I've spent on fast cars I'd say it's somewhere near 40k right now, and that's only on the upgrades, none of that is for the purchase price of the car.

If it's ok with you I'll continue to spend money on my hobbies that are important to me. If I have it to spend/waste then what business is it of yours to say how I spend it?
 
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News Comments > Star Citizen at $73M; Rental Equipment Credits Controversy
64. Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 05:07 Sugarman
 
No matter how you look at it, there will always be the trolls coming out from their nests/caves to rain negativity on every single aspect of anything. The more ambitious and ground-breaking the more the trolls are rallied.

It's not that they really care if this game is good/bad/successful, it's that there are many eyes and ears in tune, and therefore they have a larger audience of which to spew their dialect of diarrhea upon the masses. They don't want to see the positive in anything, because on the inside they are miserable, and until they are able to make everyone else as miserable as they are they won't be happy.

Back to your cave troll, solicit your douchebaggery elsewhere.
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Feb 15, 2015, 16:11 Sugarman
 
I call some type of VR headset. Everyone else is doing it.  
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Feb 11, 2015, 19:57 Sugarman
 
NVIDIA Releases Q4 FY 2015 And Full Year Results: Record Revenue For Quarter And Full Year

Probably quoting about a half mil too high, eh, nobody will notice.
 
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News Comments > Star Citizen January Report; Funding Passes $72M
30. Re: Star Citizen January Report; Funding Passes $72M Feb 8, 2015, 00:03 Sugarman
 
Seeing how some of you hate SC so much, yet you are overly passionate about never missing an opportunity to trash the game, I think we have some closet SC fans in these comments.

And for those who think they are lying about how much funding they have received, I'm sorry, but that's one of the most idiotic things I've ever heard, I laughed though, so your pointless comment wasn't completely wasteful.
 
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News Comments > Star Citizen at $70M; New Arena Commander Patch
28. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 22:08 Sugarman
 
Designing a new game engine similar to Cryengine 3 would be a monumental task. As for the UT engine being used, to my knowledge that was never on the table, SC has used Cryengine 3 from the start. Cryengine 3 has a lot left in it, when/if Cryengine 4 comes out I'm sure SC will move to that platform. CIG has hired quite a few Cryengine employees, something that is only going to benefit SC. Moving to 64 bit and double precision floating point is in the works right now, this will solve the problem with massive map sizes.

To wrap your head around everything going on at CIG takes an abundance of reading, thus the misinformation and naysayers.
 
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News Comments > Star Citizen at $70M; New Arena Commander Patch
15. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 07:54 Sugarman
 
I really don't get all the hate towards SC. Good/bad, it will get released, and if it's bad, then it will get patched until it's good, unless all of you think 70 million isn't nearly enough for all that.

It's the largest crowdfunded project to date, so obviously people want this game to be a reality, yet so many of you bash it at every opportunity possible, why? If you don't approve how about just ignoring it and waiting until it's released to push your judgement/opinions off on everyone. I can see a healthy debate but a select few of you seem to take it upon yourselves to bash it at every opportunity in every article Blue posts. I think we are aware of your opinions by now, how about letting those who aren't anti SC fanatics discuss it in the comments without hateful statements by ill informed people. Maybe someone has an actual question they'd like answered, not gonna happen here the way it is currently.

I've been reading Bluesnews since the 90's, but lately I've avoided it because of all the negative commentary by a select few trolls, it really ruins the experience. This isn't fair to Blue, why should he lose out on site traffic because a few of you have an overwhelming need to share your negativity far too often?

Statements like this
What a weird world we live in where customers themselves fund games before they're even made
are just plain unnecessary, it's called crowdfunding, many things are available to us now that wouldn't be if it weren't for crowdfunding, everyone knows this, go somewhere else and attempt your (negative originality).

This used to be a fun gaming news site, but a few of you are trying your best to turn it into reddit or 4chan. I'd like to keep BluesNews as it is/was, that is why I've came here for so long, and I doubt I'm the only one who thinks this way. I didn't post this to hurt your feelings, make you look bad, or call down the wrath of righteous reply posts, I posted this because you're being a douchebag, quit being a douchebag.
 
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News Comments > Star Citizen Arena Commander Version 1.0 Released
31. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 04:13 Sugarman
 
So, can someone explain what exactly arena commander is? I KS this game at the lowest amount, and I'm pretty sure this isn't the single player game I backed, is it like a flight test module or something?
The manual doesn't even really say what it is.

Think of Arena Commander as a test mode for the backers to help CIG polish the flight model for the single player and persistent universe when it comes out. We get to test the "ALPHA" as backers, why do people not get this.
 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Dec 22, 2014, 03:28 Sugarman
 
Make sure to check Steam often over the holidays, some awesome sales going on. I got "How to Survive: Storm Warning Edition" for $1.99 yesterday.

And make sure to vote on the next game you want to go on sale, if it gets picked then you get 80% off that game. Just picked up Bulletstorm for $3.99 because I voted for it and it was picked for "Community's Choice".

Pick up "Wreckfest" AKA "Next Car Game", it's on sale for $20, and it's a blast, multiplayer is now working, even works on local network. If you plan to host an internet server make sure to lookup which ports to forward or you game won't show up for others.

This comment was edited on Dec 22, 2014, 03:35.
 
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229 Comments. 12 pages. Viewing page 1.
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