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User information for Olav Lognvik

Real Name Olav Lognvik   
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Nickname Slaughter
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://www.strategycore.co.uk
Signed On Jun 3, 2003, 08:36
Total Comments 97 (Suspect)
User ID 17330
 
User comment history
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News Comments > Silent Storm: Sentinels Demo
12. Re: Let Us KnoW.. Apr 21, 2004, 09:48 Slaughter
 
Does anyone know if you can hack the game to get it to play in English like the Russian release of the original?
That isn't known yet I believe...

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Silent Storm: Sentinels Demo
9. Re: Hmm Apr 20, 2004, 17:49 Slaughter
 
I'm looking into Silent Storm is it Really story drivin? would you say it like Fallout tactics or Commandos? I would like to hear an honest opinion before I buy it.
Well, you can choose between a couple of missions at any given time, and they drive the story on. There are also random encounters all over the place. Fallout: Tactics like I would say.

Anyway, Silent Storm is one of the best TB games in a LONG time. If you like this type of game there is no better alternative on the market now IMO. Just do yourself a favour and buy it ;).

If I am to find some negative points with this game however, it would have to be: Bad voice acting, heavy engine (your PC better be up to it), some people have bug trouble (I have had more or less none of that) and that the campaigns are fairly similar.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Silent Storm: Sentinels Demo
4. Re: No subject Apr 20, 2004, 12:10 Slaughter
 
Any word on when this is coming out in the US?
Not yet, but this week in Russia...

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > The Fall Delayed
5. No subject Mar 20, 2004, 04:46 Slaughter
 
lol This is an RPG in the spirit of Fallout (we hope :)), so don't worry. Single player is in focus

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Ships Ahoy: Lords of the Realm III
4. RT...:( Mar 18, 2004, 06:06 Slaughter
 
Always that durned RT everywhere... I hope this one is good as well. The screens looked nice enough.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Carmageddon Sequel & Stalin Subway Plans
5. Re: No subject Mar 11, 2004, 11:03 Slaughter
 
Carmageddon! Yes! Lovely news!

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > etc.
2. Re: UFO Aftermath survey Mar 6, 2004, 07:01 Slaughter
 
Hehe, true. But with this one, maybe we'll get a nice sequel?

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
33. Re: Yo Slaughter! Feb 16, 2004, 09:51 Slaughter
 
Nice to see you back on Blue's.
Thanks
Of course S2 is much better and has my full attention.
Yeah, it is neat. The engine is stunning! I miss many things in it, but they have a great foundation for making a true classic!

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
32. Re: good start Feb 16, 2004, 09:49 Slaughter
 
The only features that would be missing for the most part would be research and ships (but that loss is acceptably balanced out by the potential for cool exoskeleton armors aka moddified panzerkleins).
Um, so the only part that would be missing is the strategic part of X-Com? Like research, base building, intercepts and so on... In other words, what we can get is new maps, with new models and guns. Only the tactical game? Well, that would be fun of course, but it's a shame it can't be made into a complete X-Com experience.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
29. Re: No subject Feb 15, 2004, 18:49 Slaughter
 
so they wanted to associate themselves with X-com success...despite it being a completely different game...shocking.
And do you think it is the developers making the US version of the box? Or deciding what's to be written on them?

You see, it's the publisher that is making the box. Cenega is the European publisher, and there are no quotes on it. But it was published by Tri Synergy in the US, and they (or possibly Cenega) decided that this box should be full of idiotic quotes like that. Don't think that did much good for the sales over there, and it only helped annoy people that thus expected it to be identical to X-Com.

But whoever is the fault of this, it surely isn't ALTAR (the developer). As you say, they have said since the beginning that this is not an X-Com game. They never said it isn't inspired by X-Com (which any fool can tell it is), and it was originally the Dreamland Chronicles: Freedom Ridge game, developed by the Gollop brothers, creators of X-Com.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
27. Re: good start Feb 15, 2004, 16:48 Slaughter
 
Every other x com remake besides this one and project xenocide should just combine and make a Silent Storm X-com mod.
That would be NEAT! But I hear that the modding possibilities of Silent Storm is rather limited? That you can mostly add new weapons and a few other things?

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
26. Re: good start Feb 15, 2004, 16:46 Slaughter
 
Was it me, or did the "aliens" just come right at you everytime? Also, why would "aliens" be using AKs?
No, that would be the Transgenants, or mutants if you will. They are mutated earth creatures like humans, dogs, birds and so on. Is it so strange that a mutated human would use human weapons? If you had played a bit longer, you would have met the Reticulans, or aliens. They do not use AK47, believe me!

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Alien Invasion Demo
21. No subject Feb 15, 2004, 11:27 Slaughter
 
UFO:Alien Invasion is a VERY promising start. Everyone that consider themselves TB fans should take a look. There is also another remake project in the works called Project Xenocide. Their site can be found here: http://www.projectxenocide.com/

As for UFO:Aftermath, there are still quite a few that play it, and many like it. Hardcore X-Com fans that expected a sequel to the series were in many cases disappointed though.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Joan of Arc Demo
12. No subject Dec 3, 2003, 10:37 Slaughter
 
Amen to that Dread! Rune is the best! (in multiplayer that is) I bought the Gold edition recently, and it's as fun as ever

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Joan of Arc Demo
9. No subject Dec 2, 2003, 20:26 Slaughter
 
A medival game with combos? Who on earth would come up with such a thing? Even the console crowd may let this one pass...

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > FP PoV in UFO
3. No subject Dec 2, 2003, 16:34 Slaughter
 
Well, there's a lot of people that like the game. But I guess for you two this isn't all that interesting news

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > Gold - Deus Ex: Invisible War
20. Haven't smiled.... Nov 25, 2003, 22:53 Slaughter
 
...since I played the Invisible War demo. It annoys me that a PC game can matter this much to me, but I wanted to cry after playing that demo. I believe there will be some ups in the full game compared to the demo, but this is still some of the worst design decisions made EVER.

BUT, I want to thank the person who wrote the post at the Ion Storm boards. I laughed well at that one, and I needed that after this mess. And a thanks to you too Wazootyman. Your dripping sarcasm was more of the smile producing medicine I needed. The cold truth just went gold though...

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Aftermath Demo
16. No subject Oct 18, 2003, 08:02 Slaughter
 
You get more weapons through manufacture, and you can probably not do that in the demo.

As for save, you can save whenever you feel like in the finished game.

As for copies in the US, I know many got their copy from that online store, GG (or BB or something) Games. Thant's all the help I can give though.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Aftermath Demo
12. Re: Is this game turn-based? Oct 17, 2003, 08:27 Slaughter
 
*may contain some small spoilers*

Yes, it does take too great leaps in difficulty Cutedge, agree with that. But the 1.2 patch toned this down a good deal. And I think they did some work on the start of missions too, so you are not surrounded by three of those maniacs when you start. The last mission I played I had my scout running around dodging rockets, while my snipers, that have longer range than they do, took care of the aliens.

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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News Comments > UFO: Aftermath Patch
28. Re: I am keeping an open mind... Oct 17, 2003, 08:23 Slaughter
 
Thank you Paranoid, that was a refreshing post. And as you say, if people are to criticise a game, put some thought behind it, not just meaningless rant. And like you and Rajajuju I have many times found others opinion to be FAR from mine, not to mention reviews. Take Rune for instance. There is no better multiplayer game ever made in my opinion, but I sure don't share that with too many people ;).

 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
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97 Comments. 5 pages. Viewing page 4.
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