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Real Name Jim   
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Nickname jimnms
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Signed On May 30, 2003, 01:18
Total Comments 2418 (Senior)
User ID 17277
 
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News Comments > Morning Legal Briefs
10. Re: Morning Legal Briefs May 13, 2015, 00:48 jimnms
 
Cutter wrote on May 12, 2015, 12:37:
Hope she wins her lawsuit in spades!

I'd be surprised if she lost. This is basically the same crap that schools were sued for with student issued laptops.
 
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News Comments > More Fallout 4 Speculation
26. Re: More Fallout 4 Speculation May 12, 2015, 03:27 jimnms
 
Lorcin wrote on May 11, 2015, 19:31:
NV played more - in text adventure style: "You wake up with amnesia", Go outside, "The locals have errands for you", Go south, "You meet some army style people who don't kill you but have some errands for you", Go NE, "You meet army style people who do try to kill you".

What makes you think your character in Fallout New Vegas has amnesia? You do not have amnesia in FNV. Re-watch the intro, it is not stated or implied that your character has amnesia. All it says is you are a courier hired by the Mojave Express to deliver a package to New Vegas.

I don't like it when an RPG forces you into a character with a detailed back story. I prefer to make up my own, but I don't mind a little bit. Fallout 3 was OK, except for always being a 19 year old kid.

As for main story, I prefer the way FNV did it. It slowly unravels rather than being slapped in your face right at the beginning, and if you think the main plot is finding who shot you, then you really didn't play very far or pay attention at the beginning because you know from the start the name of the guy that shot you.

I liked Fallout 3, I thought it was a good story set in the Fallout world (although obviously written by people had limited experience playing the first two games). Fallout 3's main quest was linear with no choices to make, as were its side quests. Never are you given the option to pick sides between the BOS and Enclave, where in FNV you have four factions to side with and many minor factions that have some part in things.

For me, Fallout 3's main quest felt like I was constantly having to rush. If you play as a character that cares for your father that is. The first time I played it, I didn't feel like I had time to go off exploring. Not only was the main story choiceless and linear, the path of the locations for the main quest lead you down a linear corridor that ran diagonally across the middle of the map.
 
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News Comments > Evening Legal Briefs
4. Re: Evening Legal Briefs May 11, 2015, 20:07 jimnms
 
jdreyer wrote on May 11, 2015, 19:22:
FCC shoots down petitions to delay open internet rules.

I'm still surprised when the government continues to come down on the side of an open internet. Yes, there are powerful companies advocating for it (Google, MS, Apple, etc.) but there are also powerful companies against it (Comcast, TWC, Verizon, AT&T, etc.). Given that the average person benefits, it's working out well.

Don't be too surprised. While the FCC is seemingly on "our" side battling with the cable giants, on the other side Congress is trying to pass new legislation called TPP, which is like SOPA on steroids. The senate votes on this tomorrow.
 
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News Comments > More Fallout 4 Speculation
9. Re: More Fallout 4 Speculation May 11, 2015, 11:15 jimnms
 
I'm just worried Fallout 4 will be Skyrim with guns.  
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News Comments > Out of the Blue
7. Re: Out of the Blue May 11, 2015, 11:12 jimnms
 
Wallshadows wrote on May 10, 2015, 13:44:
I don't, just the base game like some kind of savage.

The base game was pretty bland. It really took off with the G&K expansion, and with BNW it's a whole new game. You don't really need G&K if you get BNW, but you'll miss a few civs without it.

This comment was edited on May 11, 2015, 16:50.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue May 10, 2015, 00:02 jimnms
 
Wallshadows wrote on May 9, 2015, 20:31:
After being gifted vanilla Civilization V about a year ago, I finally gave it a shot. It's okay but I don't understand the hype around it as there's just some kind of emptiness about it and I eventually became bored whereas Rome Total War always kept me engaged.

Do you have BNW?
 
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News Comments > Wasteland 2 GotY Free Upgrade
23. Re: Wasteland 2 GotY Free Upgrade May 7, 2015, 21:49 jimnms
 
Overon wrote on May 7, 2015, 18:46:
Will current save games work or will you have to start from the beginning after patching?

I'm placing my bet on this being a new, separate game from the old one.

I need to go back and finish my first game. I stopped in Hollywood right before going to the Observatory to see the Mad Monks. I found the hidden entrance, but I'm wondering if I'm supposed to be able to enter this way. I went in and it seemed odd that no one was hostile at seeing a bunch of Desert Rangers appear in their sacred place, and even welcomed me. The dialog with the people was odd because I was able to ask about things I didn't know or discover yet, which I probably would have learned about had I gone in the front.

I'm wondering if that hidden entrance is bugged and is supposed to be a quick exit back to Hollywood and I'm supposed to go through the front. I decided to load an old save right before going through the hidden entrance and go in through the front. I had been playing the game every day for several weeks, and I think I already kind of burned myself out, and this little backtrack was the final push that caused me to stop for a bit.
 
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News Comments > GOG Galaxy Beta
10. Re: GOG Galaxy Beta May 5, 2015, 22:16 jimnms
 
Squirmer wrote on May 5, 2015, 21:25:
This seems like a necessary thing as GOG expands its catalog and sells bigger games. Downloading 20-30 gigs of Witcher 3 would be a pain without a decent client.

You can use the GOG downloader which can pause and resume, and lets you do things like grab all of the bonus content in one go instead of one at a time through your browser.
 
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News Comments > Evening Safety Dance
1. Mozilla Moving Toward Full HTTPS Enforcement in Firefox May 5, 2015, 21:00 jimnms
 
I'm all for moving to full encryption, but this is going to break a lot of shit. I already use the HTTPS Everywhere addon, but it breaks a lot of sites. Anytime I have trouble getting a site to work properly, 99.98% of the time if I disable HTTPS Everywhere it fixes it. Steam is messed up with HTTPS Everywhere enabled. It happily lets you browse using HTTPS, but a parts of the site break when you do. On store pages you can't add things to your wish list, and community pages load screenshot thumnails but not the full image when you click on it.  
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News Comments > GeForce Witcher 3 & Arkham Bundles
2. Re: GeForce Witcher 3 & Arkham Bundles May 5, 2015, 20:42 jimnms
 
I just bought a 970 a few days ago. I'm not into the Batman games, but I could have traded it for something. I redeemed Witcher 3. I haven't played the first two, but I got The Witcher 2 free from GOG and bought the first one for $1.50 on sale, so maybe I'll bump them up on the long list of shit to play.  
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News Comments > GOG Galaxy Beta
5. Re: GOG Galaxy Beta May 5, 2015, 20:19 jimnms
 
I got an Alpha invite a few days ago, but I haven't tried it yet. I probably won't use it though. I just download the game's installer and extras and back them up to an external HD.  
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News Comments > Saturday Legal Briefs
2. Re: Saturday Legal Briefs May 2, 2015, 15:32 jimnms
 
The “hidden city” ticketing technique involves buying an airline ticket between two cities with a connection, but ditching the rest of the trip. Say you want to fly from Las Vegas to Philadelphia but find a ticket from Vegas to Boston—with a connection in Philadelphia—that's cheaper. You land in Philly and prance out of the airport, retaining the savings.

What about your luggage? Any checked bags will automatically be loaded on the plane to Boston leaving you stuck in Philadelphia without your stuff.
 
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News Comments > Out of the Blue
23. Re: Out of the Blue Apr 29, 2015, 15:00 jimnms
 
I've never known a dog that ate pretzels. My dog will eat anything if you present it as a treat, but still not pretzels. One other odd thing he won't eat is a certain dog food. I don't remember which one though. The dog food I used to feed him was discontinued and replaced by another type by the same brand. When I first brought it home and fed it to him, he refused to touch it. It wasn't out of protest for changing food because there was another type I would get if the store didn't have his usual. He liked that type too much and ate it faster and it was also more expensive. After he didn't eat it for a day I had to go buy his backup food. I tried mixing it with the new food so it didn't go to waste, but he didn't fall for it because he would pick out the nuggets of the food he liked leaving only the new stuff behind. That's gotta be some pretty bad food when a dog that eats his own puke refuses to eat something called dog food.  
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News Comments > Kerbal Space Program Version 1.0 Launches
17. Re: Kerbal Space Program Version 1.0 Launches Apr 28, 2015, 14:53 jimnms
 
MindStalker3 wrote on Apr 28, 2015, 07:51:
Now you must ask yourself, did Squad accidentally find the right balance between fun and challenge with its "choice" of approx 4500 deltaV? Or is there a better value that could be more fun for the typical user.

I don't know if SQUAD picked 4500 dV or if it just worked out that way. It wasn't that hard before, especially with the engine tweaks and new 3.75m parts introduced in .23.5. FAR made it easier to get to orbit in terms of dV requirement. Unless you had the realistic ISP scaler mod, you could get things in orbit with tiny rockets. It turns out the new KSP is even easier now than FAR, even though KSP now has more realistic ISP built in.

I had time to fire it up for a few minutes a little while ago, so I decided to find out the bare minimum I could use to get three Kerbals in space, which I did before in a previous version. It turns out I can get to orbit with 3000 m/s of dV, maybe less.

This craft is what it previously took to get 3 Kerbals to orbit, and you had to fly it just right to make 75k orbit and have a little fuel left over to de-orbit. Now this is all it takes, which is exactly half the fuel and has 3100 m/s of dV. I had to run at 60% throttle to avoid going too fast and I made a 75k x 130k orbit (because I accidentally hit full throttle [z] instead of cut throttle [x] when finishing my burn), and I still had plenty left over.
 
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News Comments > Kerbal Space Program Version 1.0 Launches
13. Re: Kerbal Space Program Version 1.0 Launches Apr 28, 2015, 07:04 jimnms
 
This is probably my favorite game ever, but I stopped playing after .24 to wait for release. Now that it's released, I think I'm going to wait a little while longer. Mainly because there are some mods that need updating, but also because it still has some bugs and needs some tweaks.

I watched some of the pre-release 1.0 streams on KSPTV over the weekend. The aerodynamic model was one of the biggest things the game needed work on. It looks good, but now they really need to nerf the power of the engines since the new atmosphere makes it way to easy to pick up speed now. I saw people build large planes that could takeoff and reach Mach 3 before the end of the runway. Rockets that previously would just make orbit are now going so fast they are blowing up due to overheating.

The old KSP aerodynamics required about 4500 m/s of dV to make orbit. I used FAR when I played, which made the atmosphere more realistic. This also cut down the dV to achieve orbit to 3500 m/s. To compensate I used a mod by the same author called realistic ISP scaler (or something that) which made the engines more realistic and reduced the thrust of engines in the lower atmosphere bringing the dV requirement to reach orbit back to about 4500 m/s. The rull change notes sound like they incorporated the realistic ISP scaler concept into the game, but it looks like the engines are still way too powerful.
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
49. Re: Steam Ending Paid Mods; Providing Refunds Apr 28, 2015, 06:42 jimnms
 
This whole mess has really put a bad taste in my mouth to ever go back to Skyrim. I'm probably in the minority since I didn't really like Skyrim. I started off liking it, but it wore off after a while. Steam says I have nearly 600 hours in Skyrim, yet I have not managed to finish it. A lot of that "play" time was grinding skills to level up, and some more was testing mods to make the game more enjoyable.

I had never heard of the Elder Scrolls games until Fallout 3 came out and everyone was calling it Oblivion with guns. I later bought Oblivion and Morrowind when they went on sale because of that, but all I have played of them were the intro part. Skyrim is my first real taste of the Elder Scrolls.

The game looks great, but the quests are generic and boring. They are all go to [location] do [action] return for reward. There are no optional objects or multiple solutions or outcomes for completing the quest. The only quest that I came across where you had any sort of choice was the civil war quest, and I didn't feel the need to get involved in that.

Then there are quests which should be locked or change based on your character, like the College of Winterhold quest for example. I'm playing a non-mage character, yet when I complete their quest I'm the archmage of the college, and did so without casting any magic. I should have even been allowed in the college as a non-mage, or if they let me help, at least change the outcome of the quest so that I'm not granted the title of archmage. Then even after becoming the archmage of the college, that prick in Whiterun keeps telling me I should join the college.

At first I thought idea of skills leveling as you use them was interesting, but it didn't take long for me to change my mind. Because of this leveling system, there is no character building, and it eventually becomes a grind. When I reached level 50 I only had two skills maxed out. I used single handed weapons, shields, bows and light armor. Smithing was the first skill I maxed out and it really was a long grind to get. I would mine or buy ore to make ingots, kill animals to make pelts or buy them to turn into leather, then spend several minutes making shit to level up. Then because I was just making junk I wouldn't use just to level up the skill, I then sold what I could, but I could never sell all of it since the vendors didn't have a lot of gold. Eventually I just ended up dropping the stuff on the ground.

The only way to level up your armor skill is to get hit, because that skill levels up depending on the amount of damage absorbed by your armor. I generally try not to avoid getting hit in fights, so in order to level up my armor skill, while clearing out a dungeon I found a low level skeleton that could hardly hurt me. My health regenerated faster than it could damage me, so I left my character standing there with a skeleton beating on it while I went and made a sandwich. I came back and ate my sandwich while I watched my armor skill level up.

After I finally maxed out all the skills I did use, there were still some perks I wanted to take in those skills. In order to get more perks points, I had to level up, and in order to level up I would have to level up skills I don't use which would mean grinding to level up those skills.

I'd much rather have a traditional XP system that lets me decide what skills to upgrade and build my character out how I want.
 
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News Comments > Steam Ending Paid Mods; Providing Refunds
40. Re: Steam Ending Paid Mods; Providing Refunds Apr 28, 2015, 05:36 jimnms
 
We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.

They really don't get it when they say shit like that. Dota, Counter-strike, DayZ, and Killing Floor were all free mods that happened organically. The developers of those mods weren't motivated by money. They made those mods because they wanted to create something they wanted to play that didn't exist. They were rewarded for creating such popular mods with jobs to create full games based on their mods.

I wonder if the tanking reviews for Skyrim had anything to do with it. Skyrim went from 98% positive to 83% and their Metacritic user score went down to 80% within a day after this announcement.
 
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Apr 27, 2015, 15:27 jimnms
 
I finally pulled the trigger on a GTX 970. Despite the whole "3.5GB" thing, the benchmarks show very littler performance gain on a 980 to justify the extra $200. I'm still going to build a new system, but the upgrade in GPU will let me coast a little while longer and not rush into it.  
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News Comments > etc.
9. Re: First paid mod pulled Apr 25, 2015, 04:15 jimnms
 
I knew something like this was bound to happen. I said in one of my other posts that most mods use ideas and assets of other mods. Most mods are kind of like open source, they allow other modders to use their stuff if credit is given. I'm going to quote myself from another post:
Most mods though are created by mod teams or by individuals building on other mods or ideas of others. If you take a look at Wet and Cold's Nexus page and look at the bottom, the author credits several people. Wet and Cold was created based on another mod called Get Wet which was abandoned. It uses assets from several other mods and was translated into other languages by many other people. For this person to now charge for the mod is like a slap in the face to everyone listed in those credits. I assume the new version of Wet and Cold sold on Steam Workshop must have removed the assets borrowed from the other mods because most of them specifically forbid assets from their mods being used in mods that are sold.
 
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News Comments > Morning Tech Bits
3. Re: Solitaire Apr 24, 2015, 22:24 jimnms
 
Pigeon wrote on Apr 24, 2015, 10:03:
The game itself only plays in a full screen metro-interface, has achievements and the occasional prompt for micro-transactions. At least I can ignore all the prompts to login to Microsoft's crappy apps service.

Micro-transactions in solitaire? Maybe I'm not a greedy accountant/ceo type because I just can't think of a way to add micro-transactions to solitaire.
 
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2418 Comments. 121 pages. Viewing page 4.
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