User comment history
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| News Comments > Steam Top 10 |
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| 19. |
Re: Steam Top 10 |
May 19, 2013, 23:41 |
jimnms |
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Fibrocyte wrote on May 19, 2013, 16:54: Don't Starve is good but... when you die you lose everything and that's very discouraging. I don't think they should change that, but perhaps up the survivability a little. I spent a lot of time exploring the game w/o reading anything online so I died when night came... and I died when sanity got too low and my hallucinations were attacking me... and I died when the hounds first came because that was very unexpected... and I died by freezing once because I thought I had a little more time to reach my campfire at base.
Now that I know most of what will kill me, it's stupid mistakes that end up getting me. For example, I was collecting manure and accidentally clicking a beefalo instead of the manure pile and the entire herd massacred me in 1/2 a nanosecond.
Still, the game is very neat and well done. I've also not touched Adventure mode, yet. I've having a bit of fun with it. I've watched a few videos of it before, so I had a basic understanding of it going in. I have yet to find any beefalo in my several plays. My last play was probably my longest yet. I was doing pretty good, when I found SPOILER TEXT: a grave yard and started digging up graves. I was finding all kinds of goodies, but by the time I realized this was draining my sanity it was too late. I started a new one today and spawned right near a wormhole. I'd never seen one of these before, so I went in only to get killed by some walking eyeball thing within minutes. I finally decided to take a peek at a wiki. I only looked at the descriptions of the stuff you can build and a few other things, mostly stuff that you already see in the game's description anyway, but I keep starving to death trying to read the tool tips in-game. It seems like finding beefalo is key to setting up sustainable source of food. You can't survive very long on just berries, rabbits, seeds and the occasional turkey. |
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| News Comments > Out of the Blue |
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| 13. |
Steam Trading Card |
May 18, 2013, 21:24 |
jimnms |
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| I somehow got into the Steam Trading Card beta and have three invites to give away. If you want one, hit me up on Steam. |
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| News Comments > Morning Safety Dance |
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| 11. |
Re: Morning Safety Dance |
May 17, 2013, 23:16 |
jimnms |
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nin wrote on May 17, 2013, 09:55:
Acleacius wrote on May 17, 2013, 09:52: Anyone tried this for Steam or is there a better method? Finally! A method to DELETE files stored in Steam Cloud servers! Oh wow, never heard of that...gonna bookmark that, if it works...Thanks! I bookmarked it a while ago, but never got around to trying it. I used to disable it for certain games that had huge save files (Fallout, Skyrim), and I remember an issue at FNV's release where it would overwrite your saves with old files. I finally disabled Steam cloud completely a while ago. I had a problem with one game (I forget which) that I had played before and had saves in the cloud. I started a new game, but every time I quit, it overwrote my new game with the old games. I only play games on my gaming machine anyway. |
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| News Comments > Game Reviews |
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| 15. |
Re: Game Reviews |
May 14, 2013, 23:49 |
jimnms |
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| I got the Metro: 2033 free with a video card. I loved it, and was close to pre-ordering this one. Then I looked at my Steam page and saw that I finished it in 17 hours. I looked at the friends view that shows your friends time and notice no one else had more than 17 hours on it either. Even with GMG's 25% off I didn't think it was worth it for a < 20 hour game, so I'll wait for it to hit ~$10. |
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| News Comments > Valve Steampipe Conversions |
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| 10. |
Re: Valve Steampipe Conversions |
May 2, 2013, 23:46 |
jimnms |
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I haven't played TF2 in a while, but I launched it and let it update this morning. Then I checked each Source game, and there were a couple of others that needed the conversion. Check your steam/steamapps/<USERNAME> directory because after the conversions, it didn't remove the files from there like it said it would. It did copy/install the files to the common directory, but it left several gigs of stuff in the username directory.
I'm almost tempted to delete Steam and only re-install what I'm currently playing. When I install a game I never delete it in case I want to go back and play it again. I've also installed quite a bit that I intended to play, but haven't played at all yet. My Steam directory is almost 400GB, and I'm getting lower on disk space every day. I know I could clean out a couple of hundred gigs elsewhere though when it comes to the point when I really need it. |
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| News Comments > Steamships Ahoy - FEZ |
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| 4. |
Re: Steamships Ahoy - FEZ |
May 1, 2013, 21:24 |
jimnms |
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Bradley wrote on May 1, 2013, 21:08: I really wanted to play this when I first heard about it. But now that I know how much of a douche the developer is I'm going to have to think about it. It will probably eventually be on an indie bundle. Just wait and grab it then and give the money to charity instead. |
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| News Comments > Evening Metaverse |
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| 1. |
Negative people 36 percent better at responding to emails |
Apr 29, 2013, 23:42 |
jimnms |
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I bet negative people get less email too. As a negative American I don't get much personal email anymore, and I feel that is a good thing. I used to get a ton of shitty emails from friends and family forwarding political BS, chain mail, etc. They always send it to dozens of people, and I got fed up with it. I began replying to every one of them by replying to all and making them look like an ass by correcting the BS they were trying to spread. I actually got some positive replies from some of the people that were probably also sick of getting the BS, but too nice to reply. |
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| News Comments > Morning Previews |
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| 3. |
Re: Morning Previews |
Apr 26, 2013, 02:48 |
jimnms |
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| I played the first CoJ, and enjoyed most of it. I picked up the 2nd one in the bargain bin for $5 a long time ago, but never got around to playing it. It's on one of those ancient round shiny things I think they called a DVD. |
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| News Comments > Morning Patches |
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| 9. |
Re: Morning Patches |
Apr 26, 2013, 02:43 |
jimnms |
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ItBurn wrote on Apr 25, 2013, 10:51: The real problem for me is that it doesn't have a main quest or just something that you have to complete. I like to mess around in an universe, but I need to know in the back of my mind that all of it will help in some meaningful way, like in solving the main quest later. There is a main quest. Unless you pick the fighter ship, you get a message when you start the game telling you to to meet at a space station orbiting a planet somewhere. It's not far from where you start, but when I first played the game I was kind of overwhelmed and not sure what to do. I set the nav computer to the station and tried to go there only to be told it was too far for my jump drive. I assumed I needed to do some odd jobs and upgrade my ship first. After doing some jobs and mining asteroids and selling the stuff, I upgraded my ship, but still couldn't make the jump.
I went to the website and read the guide to understand better. You can make the planet at the start by just making multiple short jumps, or use the nearby jump gate thingy that takes you close. In the forums are some stick posts with info for new players that is full of good info, but also some spoilers.
From what I've done of the quest so far, it's just tutorial stuff like having you mine asteroids, clean solar arrays, deliver cargo, win a race, etc. I got to the combat part and of the quest and am stuck. I believe the game scales the mission's difficulty based on your ship's worth and how much money you have. I'm doing pretty good, as I have upgraded my ship, hired a couple of crew and have a good bit of pocket cash.
I watched a video tutorial of someone going through it, and when they get to the mission I'm on, they only have to deal with two weak enemy ships. For me I get three or four tougher ships, and they kick my ass. I can usually take out two of them, but my ship is not built for fighting, I wanted to explore and trade and and only have good enough weapons to defend myself and keep out of trouble.
I tried dozens of times before quitting. The location is random, and it's always three or four ships. I saved before accepting the contract, so I can reload until I get the one with only three ships. The closest I got was taking out two of them, but I had heavy damage. The location was near a space station, so i was able to retreat to the station and repair my ship. When I went back to where the enemy ships were, the last one had wondered off, and I couldn't finish the mission.
You can hire other ships to help you, and that's probably what I need to do to get through this mission. I've got the money to do it, but I'm such a tightwad. Now I feel like going back and trying again, but this time hiring an extra ship or two to help me out. I haven't played in a few months though, so it might take a few hours to get competent at it again. |
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| News Comments > Zeno Clash 2 Punchthrough Trailer |
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| 2. |
Re: Zeno Clash 2 Punchthrough Trailer |
Apr 26, 2013, 01:34 |
jimnms |
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| I played the demo of the first one, liked it, and bought it when it went on sale for $10. That was 4 years ago, and I haven't gotten around to playing it though. |
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| News Comments > Evening Tech Bits |
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| 2. |
Re: Ubuntu version 13.0.4 is now available |
Apr 26, 2013, 01:20 |
jimnms |
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| When did they cut support to 9 months? I thought the non LTS releases were supported for 18 months. |
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| News Comments > Metro: Last Light PC Specifications |
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| 7. |
Re: Metro: Last Light PC Specifications |
Apr 19, 2013, 02:17 |
jimnms |
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I'm torn between pre-ordering it, because I'm pretty sure I'll like it (and GMG will probably have another 25% off code before it ships, best deal now is $13 GMG store credit with pre-order). At the same time, I know in a few months I can pick it up for half price, and it's not like I have a shortage of stuff to play. If they're going to go the DLC route and shovel a bunch of it out, I'd rather wait until it's "done" and pick it all up at once. I haven't heard anything about DLC for this yet though.
I got a Steam key for the first one free with a video card (GTX 260 I think). I remember being able to play it on high with a few things turned down/off. According to the specs on this one I just meet the recommended specs.
I enjoyed the first one. I wanted to play it a second time because I didn't know it had multiple endings, and I wanted to try and get the "good" ending.
I had a couple of complaints about the game though. The game uses high quality pre-war bullets as currency and you can also use them since they do more damage, but it needed a separate key to swap between the two types. To swap between them you hold the reload key instead of tapping it. Once during an intense fight I held the reload key too long and swapped to my "money" and used them all up. I didn't realize it until I got to the next settlement and didn't have any "money" to buy stuff.
I like the effect you get when your air filter is getting clogged, but I assumed when I swapped to a new one, the old one was tossed. This apparently wasn't so, and the game didn't let you know this. When I was stocking up at a settlement before heading out to the next part, I had plenty of filters in my inventory, or so I thought. I had one or two good ones and the rest were the used ones with hardly any time left on them. I struggled through that section, having to run to the end without a filter on. I didn't get to explore that part because of that. |
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| News Comments > Evening Mobilization |
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| 4. |
Re: Evening Mobilization |
Apr 17, 2013, 22:31 |
jimnms |
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I've heard that, when you're in a situation where lots of people are placing phone calls, it's often easier to get a text message through... Yes. It's much better. The SMS messages have a relatively light footprint, first of all. The second thing is that they're asynchronous. If they can't get through this instant, they keep trying. If it gets over the radio to the cell site, it will get through. Why do cell providers charge more for text messaging? It would cost me $4 a month more to add unlimited text to my plan. Without the unlimited plan, it's 20 cents per text, and I don't do enough texting to to make that $4/mo. cheaper. |
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| News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure" |
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| 50. |
Re: Skyrim Development Ends; Bethesda on to |
Apr 15, 2013, 19:36 |
jimnms |
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ItBurn wrote on Apr 15, 2013, 14:09: FO3 was an amazing game and I liked it better than NV like many other people. It was ghastly if you were a fallout 1-2 fan and expected a clone of these, because it's a completely different game.
As for the new engine. On one hand, yes, their engine is super old. On the other, it runs AMAZING and it's getting pretty decent looking now. If they start over with a new engine, a lot of effort will be put into implementing the base system and a lot less effort will be put into adding amazing features. Also, if they reuse the old engine, but use the next gen ressources, I'm sure they can do a major leap in graphics and world complexity. As a fan of the first two Fallout games, I thought FO3 was a good story set in the Fallout universe, but so much seemed unfinished and half assed about it. The main quest was linear, with only one set path. You had no say in what direction you wanted to go, your only option was to do as you were told, no alternatives. Many side quests were linear as well, with a few having one or more alternatives.
There were so many things wrong with FO3, it was almost as if the designers never played the originals. Whoever had the boneheaded idea to make ammo weightless should never be involved in designing another RPG again.
What Bethesda did right in FO3 was the world design, but then they failed hard with the quests taking place in only a small part of this wonderfully designed world. I love the setting of FO3 so much more than FNV. With it being so good, it still had so many little things wrong. It's been 200 years since the bombs fell, but you come across so many places that are untouched. Seriously, after 200 years you shouldn't find a convenient store fully stocked with food.
For FO4, let Bethesda pick the setting and build the world, then hand it over to Obsidian to populate it with stories and quests. |
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1816 Comments. 91 pages. Viewing page 1.
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