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User information for Sepharo

Real Name Sepharo   
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Nickname Sepharo
Email Concealed by request - Send Mail
ICQ None given.
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 5885 (Guru)
User ID 17249
 
User comment history
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News Comments > Planescape: Torment Successor Plans
24. Re: Planescape: Torment Successor Plans Dec 4, 2012, 22:31 Sepharo
 
I have friends who get together for table top gaming nearly every weekend. They almost always have one, sometimes two, phone players sitting nearby propped up on a screen facing the board/table. I'm sure it's not ideal but it's there. There's plenty of functioning multi-user video chats out there (Google hangout, stickcam)... just do the same thing with a game.

I know it can't replace it but that doesn't mean that it shouldn't be done.
 
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News Comments > Out of the Blue
27. Re: Out of the Blue Dec 4, 2012, 22:26 Sepharo
 
I don't know much about it of course but what's so great about Luck?

Looked like he sucked last Sunday, a bunch of way off passes.

http://espn.go.com/nfl/statistics/player/_/stat/passing/

Pretty poor rating and percentage. He has the yards but he's not beating Stafford there. Though he did win
 
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News Comments > Star Citizen FAQ; System Requirements
16. Re: Star Citizen FAQ; System Requirements Dec 4, 2012, 22:10 Sepharo
 
I funded this game precisely because it was a PC game not being optimized for consoles.
Crank them requirements up!
 
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News Comments > Crysis 3 Specs
53. Re: Crysis 3 Specs Dec 3, 2012, 23:30 Sepharo
 
Jerykk wrote on Dec 3, 2012, 23:08:
Rant: I want a game that has Deathmatch...old school free for all. I cant believe I have to play COD4 Broadcast map to get a real DM game ( the map that the last 2 good servers I frequent runs). Oh and one has turbo mode that increases the speed and that's just bliss, no one spawning and laying down lol just pure carnage and one man army skills. yes I'm old but my twitch skills are still better than teenagers 25 years younger than me. If Chris Roberts can stir up interest in space sims, why cant someone do the same with old school DM?!?!

TF2, Tribes Ascend, Quake Live, Warsow, Nexuiz, UT3... there are still active games that have old-school DM in them.

With the exception of Tribes Ascend most of those games are getting pretty old. Not that there's anything wrong with that... and it's not like the ol' CS formula is anything new either. I know I'm a damn broken record about this but I think GG-DM is the pinnacle of MP FPS gameplay. It drops the map-weapon management you see in Quake and UT where you must memorize the weapon/item locations and routes between them but still forces you to be good with every weapon. You have a team but there can only be one winner so you're in competition with them for the enemy kills. Campers never win because they can't kill fast enough. It's a race to get a kill with every weapon (usually twice on most servers), a nade kill, and a knife kill. And keep in mind that the knife kill is against 15 rushers with automatic weapons who instantly respawn.

edit: Oh something about Crysis 3. There.
 
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News Comments > Steam Big Picture Mode Launches
16. Re: Steam Big Picture Mode Launches Dec 3, 2012, 22:26 Sepharo
 
Kitkoan wrote on Dec 3, 2012, 22:06:
necrosis wrote on Dec 3, 2012, 22:01:
Here is the problem with this.

There are no settings in games for 'gamepad only' players as far as I know. So anyone using a controller is going to be at a serious disadvantage in MP games.

If I remember, most FPS MP games tend to give controller players a basic autoaim to help against mouse/keyboard players.

There's 1... Maybe 2 of those games.
 
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News Comments > Crysis 3 Specs
50. Re: Crysis 3 Specs Dec 3, 2012, 21:11 Sepharo
 
4D-Boxing wrote on Dec 3, 2012, 20:56:
Rant: I want a game that has Deathmatch...old school free for all. I cant believe I have to play COD4 Broadcast map to get a real DM game ( the map that the last 2 good servers I frequent runs). Oh and one has turbo mode that increases the speed and that's just bliss, no one spawning and laying down lol just pure carnage and one man army skills. yes I'm old but my twitch skills are still better than teenagers 25 years younger than me. If Chris Roberts can stir up interest in space sims, why cant someone do the same with old school DM?!?!

If you want twitch DM like that you should play some GunGame on CS:GO.
 
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News Comments > Return to Return to Infinite Space
4. Re: Return to Return to Infinite Space Dec 3, 2012, 20:28 Sepharo
 
jimnms wrote on Dec 3, 2012, 20:23:
Flatline wrote on Dec 3, 2012, 14:33:
Basically, it's going to play like a faster version of FTL, with a slightly more tactical combat screen and less crew/system management.

So you're basically saying it's nothing like FTL. From the video it looks like a mix of SPAZ and GSB.

It's very much like FTL but without the crew/system management.

You have a limited amount of time to explore the galaxy, at locations you encounter enemies (flee/fight/trade), events, and stores. You upgrade your ship with swappable/tradeable items. You can unlock new ships, build your own.
 
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News Comments > Notch on 0x10c Subscriptions
37. Re: Notch on 0x10c Subscriptions Nov 30, 2012, 14:26 Sepharo
 
Beelzebud wrote on Nov 30, 2012, 14:15:
Sepharo wrote on Nov 29, 2012, 23:26:
Beelzebud wrote on Nov 29, 2012, 22:54:
The .01% of the audience that can program the computer will love it. I'm sorry, but just "whipping up" an emulator that plays games, or making navigational software for flying the ship isn't going to be something a lot of people are going to be able to do. Seems like a pretty tiny niche audience to go after.

I'm guessing the language/api isn't going to be as complex as you think. I remember an old game where you "programmed" mining robots with really simple routines. There are a few very simple flash games like that too.


I'm not going by a guess, I'm going by what he's said about it. It's an emulated 16-BIT CPU. It is programmed like you would program any 16-BIT computer. That might be "simple" by today's standards, but that's only for someone that can already code. It's about as niche as it gets for a 'game'.

At its lowest level. I still think there will be a ship api for simple interactions. Probably one that will be expanded by those with the programming knowledge to do so.

_homePlanet = (13434, -1242, -2324)
Ship.Target(_homePlanet)
Ship.Throttle = 90
Ship.OpenBayDoor

etc.

I'm expecting it to be complex if you want it to be, easy if you want it to be, or no programming at all if you want to just use the shareable pieces created by other players.
 
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News Comments > Humble THQ Bundle
34. Re: Humble THQ Bundle Nov 30, 2012, 13:16 Sepharo
 
Alamar wrote on Nov 30, 2012, 11:12:
Sepharo wrote on Nov 30, 2012, 01:38:
Nah they actually give you a second key for Saints Row 3. Which I already have, so I couldn't enter it...
*cough* does anyone want sr3? ahem.

edit: err... if for some reason you can't or won't get it for a fraction of a dollar in this bundle.

I already have most of the bundle, and what I don't have, I have no interest in...

But peeps keep talking good about SR3, so while I'm not willing to spend $6, I'd take a free copy : )

-Alamar

I don't see you in the Blue's group on Steam. You (or anyone else I guess, first come first server) can message me on Steam (Sepharo) and I'll paste you the SR3 key.
 
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News Comments > Humble THQ Bundle
23. Re: Humble THQ Bundle Nov 30, 2012, 01:39 Sepharo
 
Prez wrote on Nov 30, 2012, 01:30:
Each game will have a separate redeemable Steam key, so you can just email the keys to whomever you want to gift the game to.

One key for the whole bunch except a separate key for SR3.
 
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News Comments > Humble THQ Bundle
22. Re: Humble THQ Bundle Nov 30, 2012, 01:38 Sepharo
 
DrEvil wrote on Nov 30, 2012, 01:27:
Creston wrote on Nov 30, 2012, 01:12:
Man, that has to be the craziest value bundle of all time.

If I didn't already have everything except Darksiders, I'd pick this up. In fact, I may just pick it all up again and give everything away. (Edit, since they give Steam keys, would that even be possible if I already had almost everything? Steam doesn't give you double copies, does it?)

Creston

No can do. They only give you one key for all the games.

Nah they actually give you a second key for Saints Row 3. Which I already have, so I couldn't enter it...
*cough* does anyone want sr3? ahem.

edit: err... if for some reason you can't or won't get it for a fraction of a dollar in this bundle.
 
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News Comments > Notch on 0x10c Subscriptions
13. Re: Notch on 0x10c Subscriptions Nov 29, 2012, 23:27 Sepharo
 
Dades wrote on Nov 29, 2012, 22:58:
Is the game going to have programmer graphics that are never replaced again? I'm not a huge graphics whore but I like decent looking space games and they aren't particularly difficult to make for artists. With all of the money and success from Minecraft he can afford some production value now, right?

- DADES - This is a signature of my name, enjoy!

May as well let the community make their own textures just like Minecraft.
 
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News Comments > Notch on 0x10c Subscriptions
12. Re: Notch on 0x10c Subscriptions Nov 29, 2012, 23:26 Sepharo
 
Beelzebud wrote on Nov 29, 2012, 22:54:
The .01% of the audience that can program the computer will love it. I'm sorry, but just "whipping up" an emulator that plays games, or making navigational software for flying the ship isn't going to be something a lot of people are going to be able to do. Seems like a pretty tiny niche audience to go after.

I'm guessing the language/api isn't going to be as complex as you think. I remember an old game where you "programmed" mining robots with really simple routines. There are a few very simple flash games like that too.

 
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News Comments > Notch on 0x10c Subscriptions
9. Re: Notch on 0x10c Subscriptions Nov 29, 2012, 22:13 Sepharo
 
Creston wrote on Nov 29, 2012, 20:38:
I'm still trying to figure out exactly what part of this game appeals to anyone. Is it maybe the "you can program a computer in the ship" thing?

Because everything else seems lame as hell, and now he wants to add a subscription on top of it. Oooookay.

Creston

It supposed to be a space sandbox with user created ships and user programmable ship systems. You saw what people did with Minecraft, creating complex machines and programmable computers when given just the basic materials and systems. I think a lot of people who "don't get" Minecraft just see the lego aspect of it when really it's much more about the systems (water, lava, redstone, plants, etc). I suspect the same thing with 0x10c, Notch wants to put some systems in place that will allow gamers to tinker and make their own gameplay.

On the programmable aspect it's going to be fun to see the sites that spring up to share the best repair/combat/mining/etc algos or you can attempt to make your own, or modify and improve someone else's.

I bet they don't go with a subscription, or it will be something like a premium ship, etc. Even if there is a subscription he has said before that it wouldn't be an MMO price range but more like just a few bucks.
 
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News Comments > Into the Black
4. Re: Into the Black Nov 28, 2012, 22:51 Sepharo
 
Sir Maurice "Michael 'MyCocaine' Caine" Joseph Micklewhite  
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News Comments > Into the Black
2. Re: Into the Black Nov 28, 2012, 22:47 Sepharo
 
nin wrote on Nov 28, 2012, 20:54:
thedigitalbits just misspelled Michael Caine as "My Cocaine"! I was reading along and "wait, what?"

http://www.thedigitalbits.com/item/island

Hahaha wow. It's as if they wrote it using voice recognition.
 
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News Comments > Steam Top 10
65. Re: Steam Top 10 Nov 28, 2012, 22:45 Sepharo
 
The "darker" ending of Dishonored is literally the same ending but just at night. And you guys thought ME3 color coded endings were bad.  
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News Comments > Steam Top 10
59. Re: Steam Top 10 Nov 27, 2012, 22:07 Sepharo
 
Quinn wrote on Nov 27, 2012, 22:01:
Sepharo, fun you say that. There are one or more actual studies on the internet that show that console gamers prefer their protagenist to be a criminal or some other asshole.

And it was in contrast to PC gamers? Contrasting kids to adults? I find that hard to believe. I am also tired, so I'll just go on not believing that. But if you do end up finding it please link it here.
 
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News Comments > Intel Killing Off Desktop/Enthusiast PCs?
87. Re: Intel Killing Off Desktop/Enthusiast PCs? Nov 27, 2012, 21:52 Sepharo
 
Verno wrote on Nov 27, 2012, 21:47:
I was wondering when space captain would get around to re-registering

Nah, that's not him.
 
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News Comments > Intel Killing Off Desktop/Enthusiast PCs?
83. Re: Intel Killing Off Desktop/Enthusiast PCs? Nov 27, 2012, 21:36 Sepharo
 
That TED Talk on "choices" sure gets around.

It's a good one: http://www.youtube.com/watch?v=VO6XEQIsCoM

On topic: Meh, I typically buy new mobo when I buy a new CPU anyway. I can see both the benefits and disadvantages to this change. It will be interesting to see how the industry responds.

 
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5885 Comments. 295 pages. Viewing page 15.
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