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User information for Sepharo

Real Name Sepharo   
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Nickname Sepharo
Email Concealed by request - Send Mail
ICQ None given.
Description I like games... Hi.
Homepage http://steamcommunity.com/groups/detroitgamers
Signed On May 29, 2003, 01:51
Total Comments 6605 (Guru)
User ID 17249
 
User comment history
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News Comments > Op Ed
31. Re: Op Ed Apr 11, 2014, 11:58 Sepharo
 
jdreyer wrote on Apr 11, 2014, 04:39:
Honestly, free to play can DIAF. Except for Path of Exile. Those guys rock. Totally.

Loadout is one of the best F2P I've played.
 
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News Comments > Morning Metaverse
12. Re: 4ktv Apr 9, 2014, 20:50 Sepharo
 
Any music I don't like isn't real music.  
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News Comments > Out of the Blue
34. Re: Out of the Blue Mar 30, 2014, 20:58 Sepharo
 
http://mpcon.org/gallery/

I've been to about 20 of the 25 MPCon events.

One time they got together with Gamers 4 Giving... where MPCon has stopped Gamers 4 Giving has continues with 300~ person LAN parties in Michigan.

http://gamersoutreach.org/
http://gamersforgiving.org/
 
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News Comments > Into the Black
19. Re: Bah! Mar 30, 2014, 20:51 Sepharo
 
Ant wrote on Mar 30, 2014, 20:38:
Why did I post in here?

Probably because you clicked on it when we were discussing Bill Murray and gunga galunga.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Mar 30, 2014, 20:17 Sepharo
 
jdreyer wrote on Mar 30, 2014, 20:08:
Oculus founder didn’t expect “so many death threats” after Facebook deal

Hahahahahahahahaha! Really?? WELCOME TO THE INTERNET. Nice ta meetcha.

It is strange that people still find it surprising. I think if I ever blew up on the internet I'd probably say something like, "Yeah I got a couple hundred death threats but I was expecting that, it being the internet and all."
 
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News Comments > Out of the Blue
2. Re: Out of the Blue Mar 30, 2014, 15:27 Sepharo
 
nin wrote on Mar 30, 2014, 14:52:
Whoo hoo!!!! Managed to knock that out this morning...

Apparently there's a cap of 2.1 billion cash per character.


I think my character use it opposite of yours. Trevor > Franklin > Michael
 
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News Comments > Morning Safety Dance
9. Re: Morning Safety Dance Mar 30, 2014, 05:50 Sepharo
 
HorrorScope wrote on Mar 28, 2014, 20:53:
So you're telling me it is possible to get off the no fly list.

https://www.youtube.com/watch?v=zMRrNY0pxfM
 
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News Comments > Into the Black
5. Re: Into the Black Mar 27, 2014, 23:56 Sepharo
 
Gunga Galunga

Cutter is prescient, referencing this only 5 days earlier

Then I look it up and see it had been mentioned 6 times here over the years... Now 8.
Hahaha and I laugh every time I watch it.
 
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News Comments > Out of the Blue
19. Re: Out of the Blue Mar 27, 2014, 22:14 Sepharo
 
I know it's posted on the On Sale news item but just wanted to remind people here (since I see many Bluesers with it on their wishlist), Batman Arkham Origins is on sale for $10 on Steam right now until Monday.  
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News Comments > New Titanfall Game Modes Coming
42. Re: New Titanfall Game Modes Coming Mar 27, 2014, 02:46 Sepharo
 
Mordecai Walfish wrote on Mar 27, 2014, 02:23:
Sepharo wrote on Mar 26, 2014, 22:51:
I find it funny that there are people complaining about how the DLC isn't ready but had it been day-0 people would have complained about that. Somehow it even seems that people are complaining about the new game modes being free. Also the game launched with Team Deathmatch, Control Points, CTF, and Titan elimination, yet there are people complaining that there aren't more modes yet. "Man this game ain't shit unless there are 7 modes at launch."

If it's multiplayer only? Bet your balls it better bring some variety to the table. Halo came out over 10 years ago and had a well-done single player campaign (with co-op!) and launched with more variety in it's multiplayer options (at least 5 multiplayer modes at launch, 16 players, and customizable rules) over 10 years ago.

The bar, even for console FPS, was raised *long* ago. Now we pay $60 for multiplayer only, 12 player matches, and 4 game modes.. GG, EA.

That's what I mean though. I don't think that's necessary. Some essential game modes that are highly polished and I'm set. CS, Quake, BF, even TF2 launched with less or a similar amount of game modes. You talk about the bar that that's set "even for console FPS" that's that CoD after MW mindset... I don't need that stuff. For all the bitching people do about CoD and it's clones it sure sounds like they want every new FPS to be like it. "Needs more maps." "Needs more modes." "Needs more guns." "Needs more unlockables because I unlocked everything so quick." ... Fucking ridiculous... Enjoy playing the game, getting better, and competing.

And about the player count... It's perfect. The maps are balanced and sized properly and you will encounter the enemy players. That's kind of the point right? Hunt the other players down and kill them.
 
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News Comments > New Titanfall Game Modes Coming
40. Re: New Titanfall Game Modes Coming Mar 26, 2014, 22:51 Sepharo
 
It's fun getting better at Titanfall. There's a lot of small things you can do to improve your play. The variety of Titan configurations really changes the way you can play the game too. I'm not even talking about the chassis so much either but the weapon choices. There's a vast difference between playing with the Titan charging sniper rifle and the rocket launcher for example.

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I find it funny that there are people complaining about how the DLC isn't ready but had it been day-0 people would have complained about that. Somehow it even seems that people are complaining about the new game modes being free. Also the game launched with Team Deathmatch, Control Points, CTF, and Titan elimination, yet there are people complaining that there aren't more modes yet. "Man this game ain't shit unless there are 7 modes at launch."
 
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News Comments > Titanfall Cheaters Must Play With Themselves
13. Re: Titanfall Cheaters Must Play With Themselves Mar 26, 2014, 21:32 Sepharo
 
nin wrote on Mar 26, 2014, 21:24:
Shataan wrote on Mar 26, 2014, 21:17:
This really IS Genius. Makes you wonder why no other Devs have ever implemented the idea.

Doesn't GTA 5 do this?

Were they doing it with cheaters or just griefers?
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
86. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 02:22 Sepharo
 
verybad1 wrote on Mar 26, 2014, 02:20:
I really don't see this working for facebook, for mobile, or for social .

I don't even see any link between mobile and a virtual reality system...

Quite frankly, I think it was a bad business decision by Facebook, it really doesn't fit their business, and while it's got a niche, it's not going to be something people are wearing while walking down the street, or in bars while texting.

It just doesn't make any sense. Occulus Rift fits hardcore gamers playing simulators, it can work for games, but it's not what they seem to think it is.

More like it's not what you think they seem to think it is.
 
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News Comments > Molyneux: Indie Revival "Won't Last"
62. Re: Molyneux: Indie Revival Mar 26, 2014, 02:20 Sepharo
 
saluk wrote on Mar 26, 2014, 02:18:
As much as I despise Molyneux, I think he has a point. These kinds of things wax and wane over time - periods of creativity and anarchy, and periods of consolidation. We've seen it happen on mobile, where in the early days it was very easy to get placement no matter your background; but now the majority of top selling games are produced by huge game factory conglomorates. The amount of indie games being trying to get placement these days is not really sustainable.

It's never been sustainable. Only a relative few are hits. Why should that change?
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
62. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 25, 2014, 23:22 Sepharo
 
Chatrooms are coming back. Mark my words this is for VR chatrooms and meetings. Kids are always moving to social networks that are hidden away from their parents. A virtual chatroom where you could possibly appear however you wanted and possibly make invite only? People would eat that up. I know second life in a way already has that covered but that's the wild west and has a high technical bar for entry. This would be a controlled and branded experienced.

Facebook, Google, Amazon, Apple, Microsoft, Sony, whatever want to get in early on VR. Sure the unit is bulky today but the ratio of bulk to picture quality is the best it's been yet and is only going to get better. Same reason these companies are snapping up drones and robotics. They just want to get out ahead of everything. But yeah, I would've definitely preferred to see Microsoft or Google get Oculus Rift.


 
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News Comments > Molyneux: Indie Revival "Won't Last"
26. Re: Molyneux: Indie Revival Mar 25, 2014, 12:48 Sepharo
 
Molyneux can be a legendary game designer and a total whack job at the same time. Doesn't have to be one or the other.  
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News Comments > Out of the Blue
31. Re: Out of the Blue Mar 25, 2014, 01:24 Sepharo
 
I'm the guy with the cheap G330.

edit: Whoa, the price hopped up $68.00 now. I swear I was getting these for $40-50 over the years.
 
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News Comments > etc., etc.
22. Re: etc., etc. Mar 22, 2014, 19:05 Sepharo
 
"I poked a beehive with a stick and the bees stung me." Tears  
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News Comments > Bulletstorm Disappears from Steam
15. Re: Bulletstorm Disappears from Steam Mar 22, 2014, 18:38 Sepharo
 
007Bistromath wrote on Mar 22, 2014, 18:37:
Sepharo wrote on Mar 22, 2014, 17:39:
We've probably covered this situation before but... will I still be able to download, install, and play the copy I purchased on Steam?
I never got around to it. Realistically I probably never will but that doesn't mean I won't feel ripped off if I've lost access.

Yes, but my understanding is that it won't work at all, which is why they stopped selling it.

Word on the street is that Steam copies use an outdated, broken GFWL client. Won't talk to the servers at all. For some reason, it was easier to do this than update it; I guess that's why they're considering this confirmation that they're tearing GFWL down?

The good news is you can still play it without buying it again, just not on Steam. For whatever reason Origin copies work. If you get the CD key associated with your Steam copy and redeem it in Origin, it should work fine. I haven't tested the Origin version personally as I'm currently low on HD space, but several users on the Steam forum report this as a serviceable workaround, provided that you're willing to put up with Origin.

Thanks for the info.
 
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News Comments > Bulletstorm Disappears from Steam
11. Re: Bulletstorm Disappears from Steam Mar 22, 2014, 17:39 Sepharo
 
We've probably covered this situation before but... will I still be able to download, install, and play the copy I purchased on Steam?
I never got around to it. Realistically I probably never will but that doesn't mean I won't feel ripped off if I've lost access.
 
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6605 Comments. 331 pages. Viewing page 8.
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